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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 12:57:00 -
[1]
Edited by: OffBeaT on 05/05/2009 12:59:11 man, what is the point to using a afterburners for fitting sakes.
a afb uses the same powergrid as a MWD, how stupid is this!
i would like to use these more but as they fit and work now i see no real use for them in a real tactical way.
i cant really save on grid buy using them, they are a bit too under powered, they should have a real use say webs have no effective vs them in a attack..
give us a real reason to wont to use these will yea.. common!
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Muscaat
ASCENTIS CORPORATION Free Worlds Alliance
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Posted - 2009.05.05 12:59:00 -
[2]
MWDs can be deactivated by warp scramblers (or is it warp jammers? I forget) and carry a signature radius penalty. Both of these things may be undesirable. Also, MWDs don't work in mission deadspace. ---------- EVE Markets - global price trends at your fingertips |
Malvaceae Veri
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Posted - 2009.05.05 13:02:00 -
[3]
Originally by: OffBeaT Edited by: OffBeaT on 05/05/2009 12:59:11 man, what is the point to using a afterburners for fitting sakes.
a afb uses the same powergrid as a MWD, how stupid is this!
i would like to use these more but as they fit and work now i see no real use for them in a real tactical way.
i cant really save on grid buy using them, they are a bit too under powered, they should have a real use say webs have no effective vs them in a attack..
give us a real reason to wont to use these will yea.. common!
Ships and modules is this way
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:02:00 -
[4]
Edited by: OffBeaT on 05/05/2009 13:02:39 they should not just be a mission tool.
webs should have no effect on them and anyone mounting a web/scram should also get a sig hit.
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Fossil Wolf
omen. Gay4Life
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Posted - 2009.05.05 13:02:00 -
[5]
Originally by: OffBeaT man, what is the point to using a afterburners for fitting sakes.
a afb uses the same powergrid as a MWD, how stupid is this!
i would like to use these more but as they fit and work now i see no real use for them in a real tactical way.
i cant really save on grid buy using them, they are a bit too under powered, they should have a real use say in webs are not effective vs them in a attack..
give us a real reason to wont to use these will yea.. common!
AB's don't increase your sig AB's don't get turned off by scrams AB's work in deadspace
Furthermore by continuing this discussion we detract from the real issue many of us are having with eve online, the lack of break between signature and post content. |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.05 13:04:00 -
[6]
ABs also dont savage your cap so much
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.05.05 13:05:00 -
[7]
Originally by: OffBeaT a afb uses the same powergrid as a MWD, how stupid is this!
Ehm… what? 1MN AB II — 11 PG, 15 CPU 1MN MWD II — 17 PH, 25 CPU 10MN AB II — 55 PG, 25 CPU 10MN MWD II — 165 PG, 50 CPU 100MN AB II — 688 PG, 50 CPU 100MN MWD II — 1,375 PG, 75 CPU
So… no? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:08:00 -
[8]
Originally by: Fossil Wolf
Originally by: OffBeaT man, what is the point to using a afterburners for fitting sakes.
a afb uses the same powergrid as a MWD, how stupid is this!
i would like to use these more but as they fit and work now i see no real use for them in a real tactical way.
i cant really save on grid buy using them, they are a bit too under powered, they should have a real use say in webs are not effective vs them in a attack..
give us a real reason to wont to use these will yea.. common!
AB's don't increase your sig AB's don't get turned off by scrams AB's work in deadspace
this not a tactical advantage still as the attacker is using a mwd/web/scrm anyway to keep up to my slower aft trying to burn out of its jam range.
if afb's work vs scram's then they should also be effective vs webs in the same way..
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.05 13:08:00 -
[9]
Originally by: OffBeaT stupid
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:12:00 -
[10]
Originally by: Tippia
Originally by: OffBeaT a afb uses the same powergrid as a MWD, how stupid is this!
Ehmà what? 1MN AB II ù 11 PG, 15 CPU 1MN MWD II ù 17 PH, 25 CPU 10MN AB II ù 55 PG, 25 CPU 10MN MWD II ù 165 PG, 50 CPU 100MN AB II ù 688 PG, 50 CPU 100MN MWD II ù 1,375 PG, 75 CPU
Soà no?
umm, yes. sorry you are right! they are as you say. i ment to say afb's should be lower on grid then they are now.
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:14:00 -
[11]
Originally by: Malcanis
Originally by: OffBeaT stupid
stupit is it that they work vs scrams but not webs.
i say not. give them a real use.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.05 13:15:00 -
[12]
Originally by: OffBeaT
Originally by: Tippia
Originally by: OffBeaT a afb uses the same powergrid as a MWD, how stupid is this!
Ehmà what? 1MN AB II ù 11 PG, 15 CPU 1MN MWD II ù 17 PH, 25 CPU 10MN AB II ù 55 PG, 25 CPU 10MN MWD II ù 165 PG, 50 CPU 100MN AB II ù 688 PG, 50 CPU 100MN MWD II ù 1,375 PG, 75 CPU
Soà no?
umm, yes. sorry you are right! they are as you say. i ment to say afb's should be lower on grid then they are now.
So does "Because they take about half as much fitting, use less cap, don't massively increase your sig radius, aren't disabled by warp scramblers, and don't reduce your base cap" answer your original question?
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Mike Seary
Minmatar Minmatar Industrial Limited
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Posted - 2009.05.05 13:16:00 -
[13]
Oh Lawdz am I witnessing the beginnings of the "Nerf Webs" whine?
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:23:00 -
[14]
Edited by: OffBeaT on 05/05/2009 13:25:09
Originally by: Malcanis
Originally by: OffBeaT
Originally by: Tippia
Originally by: OffBeaT a afb uses the same powergrid as a MWD, how stupid is this!
Ehmà what? 1MN AB II ù 11 PG, 15 CPU 1MN MWD II ù 17 PH, 25 CPU 10MN AB II ù 55 PG, 25 CPU 10MN MWD II ù 165 PG, 50 CPU 100MN AB II ù 688 PG, 50 CPU 100MN MWD II ù 1,375 PG, 75 CPU
Soà no?
umm, yes. sorry you are right! they are as you say. i ment to say afb's should be lower on grid then they are now.
So does "Because they take about half as much fitting, use less cap, don't massively increase your sig radius, aren't disabled by warp scramblers, and don't reduce your base cap" answer your original question?
they dont take hafe as much fitting as you say!
so what they use less cap.. i dont run out of cap using a mwd anyway in any ship i rig.. if you do you ant rigging them right!
as for the sig radius! so what again, this is not a problem for a blob at a gate with its t****rs as they got all the back up they need.. my frig trying to blast through them dosnt!
i need a counter to webs as well as scrams to have a fair fighting chance to bust gate camps. i need both to fit a mwd/afb as i need to. a afb should be a backup to a mwd and easly fitted for that. it should have a real use vs webs..
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:27:00 -
[15]
Originally by: Mike Seary Oh Lawdz am I witnessing the beginnings of the "Nerf Webs" whine?
its not a nerf web wine! its a counter to them i wont.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.05.05 13:29:00 -
[16]
Originally by: OffBeaT its not a nerf web wine! its a counter to them i wont.
A whole pile of ECM drones usually works… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
5pinDizzy
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Posted - 2009.05.05 13:32:00 -
[17]
This has gotta be a troll, surely.
if you disagree with me then you should probably post a response and stop reading my signature. |
OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:37:00 -
[18]
Edited by: OffBeaT on 05/05/2009 13:40:44
Originally by: Tippia
Originally by: OffBeaT its not a nerf web wine! its a counter to them i wont.
A whole pile of ECM drones usually worksà
it don't work vs mutable trappers and they take to long to deploy and most gate camps use jamming them self so i cant target there interseps/assault frigs doing the trapping.
think of the solo player trying to deal with the gank blobs everywhere for a minit will yeas put yourselves in his surviving ability. ecm/damp mods can only target one ship and are weak at close range under there drop off ranges.
your talking about something here where it takes split seconds to get out of. i see a real need for afterburners working vs webs as well as scrams.
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Jmanis Catharg
Caldari Deep Core Mining Inc.
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Posted - 2009.05.05 13:39:00 -
[19]
Funny, Afterburners are all I fit nowadays... ---
Originally by: CCP Mitnal I went to the forums for special powers and all I got was a dancing padlock and a banhammer.
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Aurevoir Connard
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Posted - 2009.05.05 13:40:00 -
[20]
Originally by: OffBeaT
Originally by: Mike Seary Oh Lawdz am I witnessing the beginnings of the "Nerf Webs" whine?
its not a nerf web wine! its a counter to them i wont.
You obviously werent around when webs could reduce speed by 90%. Man I miss those days. Stop anyone dead in their tracks and let the blasters go to town.
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 13:46:00 -
[21]
Originally by: Aurevoir Connard
Originally by: OffBeaT
Originally by: Mike Seary Oh Lawdz am I witnessing the beginnings of the "Nerf Webs" whine?
its not a nerf web wine! its a counter to them i wont.
You obviously werent around when webs could reduce speed by 90%. Man I miss those days. Stop anyone dead in their tracks and let the blasters go to town.
i was here then, but back then i could damp alot better to counter them attacks as damper worked a hell of alot better then today!
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Fossil Wolf
omen. Gay4Life
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Posted - 2009.05.05 13:48:00 -
[22]
Originally by: OffBeaT
Originally by: Aurevoir Connard
Originally by: OffBeaT
Originally by: Mike Seary Oh Lawdz am I witnessing the beginnings of the "Nerf Webs" whine?
its not a nerf web wine! its a counter to them i wont.
You obviously werent around when webs could reduce speed by 90%. Man I miss those days. Stop anyone dead in their tracks and let the blasters go to town.
i was here then, but back then i could damp alot better to counter them attacks as damper worked a hell of alot better then today!
Yes, well its time to stop the circle of hate. NO MORE NERFS/BOOSTS!
Furthermore by continuing this discussion we detract from the real issue many of us are having with eve online, the lack of break between signature and post content. |
OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 14:03:00 -
[23]
Edited by: OffBeaT on 05/05/2009 14:03:16 its getting crazy i almost have a 0% chance of braking a blob camp these days..
no mater what ship i am in. a pod dose a better job these days to travel around in then any ship i can rig.
if it ant warp bubbles everywhere is intercepts/frigs with there jamming sport ships i got to brake through.
its freaking 0% chance to fair play.
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Hot Lotto
Minmatar Eve Hot Lotto
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Posted - 2009.05.05 14:03:00 -
[24]
There is plentt of counters to gate camps. Try decreasing your align time so you can align and warp before before tacklers can get you. Try a covert ops ship, etc...
There is always going to be counters to everything in Eve. That is the way it is designed. It's a rock, paper, scissors game. You bring the best rock you can hope they aren't fitted with a tiny piece of paper.
Fit properly, pay attention to the map, fly smart and with a little bit of luck and a lot of skill you don't have to work about most gate camps. ___________________________________
EVE HOT LOTTO! Purchase your ticket today for a chance to win millions! |
AkRoYeR
Amarr
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Posted - 2009.05.05 14:06:00 -
[25]
Originally by: Hot Lotto There is plentt of counters to gate camps. Try decreasing your align time so you can align and warp before before tacklers can get you. Try a covert ops ship, etc...
There is always going to be counters to everything in Eve. That is the way it is designed. It's a rock, paper, scissors game. You bring the best rock you can hope they aren't fitted with a tiny piece of paper.
Fit properly, pay attention to the map, fly smart and with a little bit of luck and a lot of skill you don't have to work about most gate camps.
This!
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OffBeaT
Caldari Caldari Provisions
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Posted - 2009.05.05 14:12:00 -
[26]
Edited by: OffBeaT on 05/05/2009 14:16:46
Originally by: Hot Lotto There is plenty of counters to gate camps. Try decreasing your align time so you can align and warp before before tacklers can get you. Try a covert ops ship, etc...
There is always going to be counters to everything in Eve. That is the way it is designed. It's a rock, paper, scissors game. You bring the best rock you can hope they aren't fitted with a tiny piece of paper.
Fit properly, pay attention to the map, fly smart and with a little bit of luck and a lot of skill you don't have to work about most gate camps.
no, but you gotta be able to get somewhere in through these gate camps to move around to other systems first.
a intercept/frig can lock in 2 seconds or under. what time to Aline. any real gate camp or hunter killer groups out there always use jamming support. most times i risk a choke gate i get a warp bubble Right in my face. i have to make shore i don't warp into trying to Aline my way to where ever i can get my sorry ass out to.
most of all! I SHOULD NOT HAVE TO USE A ALT to work my way through this game. if i need to use a alt evrytime i move somewhere then this game is not a balanced well game.
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Brad Shiot
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Posted - 2009.05.05 14:16:00 -
[27]
Originally by: OffBeaT
Originally by: Hot Lotto There is plentt of counters to gate camps. Try decreasing your align time so you can align and warp before before tacklers can get you. Try a covert ops ship, etc...
There is always going to be counters to everything in Eve. That is the way it is designed. It's a rock, paper, scissors game. You bring the best rock you can hope they aren't fitted with a tiny piece of paper.
Fit properly, pay attention to the map, fly smart and with a little bit of luck and a lot of skill you don't have to work about most gate camps.
no, but you gotta beable to get somwhere in through these gate camps to move around to other systems first.
a intersept/frig can lock in 2 secands or under. what time to aline. any real gate camp or hunter killer groups out there always use jaming soport. most times i risk a choke gate i get a warp bubble rigt in my face. i have to make shoure i dont worp into it i aline my way to where ever i can get my sorry ass out to.
most of all! I SHOULD NOT HAVE TO USE A ALT to work my way through this game. if i need to use a alt evertime i move somwhere then this game is not a balanced well game.
Ok so this guy is either 5 years old, has an I.Q. of a 5 y.o. or is a rather crap troll. You decide.
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Brad Shiot
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Posted - 2009.05.05 14:21:00 -
[28]
Edited by: Brad Shiot on 05/05/2009 14:21:21 My bad, looking at his last posts this guy isn't a troll...
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Ak'athra J'ador
Amarr Can't Decide Balance of Judgment
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Posted - 2009.05.05 14:21:00 -
[29]
dude, get an assault frig, like a jaguar. shield tank it. and put an afterburner on it.
you will see what a small sig radius gives you. crazy tank!
so yeah, AB are really good for small ships. only small ship which should be using a mwd is an inty, and even that is only cause he gets a sig bonus for it.
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Hot Lotto
Minmatar Eve Hot Lotto
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Posted - 2009.05.05 14:22:00 -
[30]
You don't find it fair that in order for them to secure their space in 0.0 they need a blob to stop you from getting through? It is space they are trying to protect from unwanteds getting in. You are the unwanted.
Just because an interceptor can lock you in 2 seconds doesn't mean you are in range to tackle yet. As I said there any many ways to break camps. I am not going to hand them to you and clearly you aren't going to listen even if I did.
Just because you see a dot on the map for a system doesn't mean you should be able to get there without worry of losing a ship. Someone has worked hard to setup shop in that area and protect it from the likes of you. They setup a camp to keep you out. It would be hardly fair to them if anyone could get in anytime they wanted just by fitting your new I win button the AB.
Again we are talking about a group of people just to take down your one frigate. Need at least 2 tacklers position to the sides of the gae to get in range in time. Need someone to bring the buble. Need someone to take down your frigate and need people to defend them from larger ships coming through or to take down grangs of ships coming through. ___________________________________
EVE HOT LOTTO! Purchase your ticket today for a chance to win millions! |
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