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Author |
Thread Statistics | Show CCP posts - 26 post(s) |
KeeganWaffle
Sebiestor Tribe Minmatar Republic
0
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Posted - 2012.05.10 01:03:00 -
[1] - Quote
CCP Affinity wrote:
We want to avoid making a knee jerk panic decision.. so we are reading all the feedback before making a change. We are only talking short term changes, we will consider long-term redesigns after the Summer.
I agree with this completely, baby steps should be taken to avoid rubber-banding back between OP and UP incursions. Right now the best ideas are pretty obvious: -Move hacking site closer in OTAs -Revert the payout Nerf -Reduce site time somehow (Either by slightly less ships, moving the mara's orbit closer, or even something as simple as not having to kill renyns)
I can't wait to see what you guys do with scout sites, I would greatly enjoy something similar to C2 wormhole level combat (heavy tank, low dps or small RR BCs gangs). Get players used to broadcasting and have them learn the importance of Applied DPS
Keith Planck Poni will always Poni Poni~~~~~~ |
KeeganWaffle
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.05.10 01:33:00 -
[2] - Quote
I do have one question though...
Why did you guys force the incursion control to 0% over downtime? Just as short-term damage control? Not that I think its dumb or you shouldn't if the HQ community collapses before the VG community comes back or some other fix is made, Incursion might become as popular as the Nex Market >.< |
KeeganWaffle
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.05.10 02:34:00 -
[3] - Quote
FandangoMandango wrote:You know, I really miss the old OTA's. It was fun balancing the amount of DPS being left on the field versus completing a site faster. It was great having actual choices. Now? Your fleet comp is super freaking more important than before. You really can't have people flying sub optimal ships otherwise you won't be able to break that mara's tank in a reasonable amount of time. It makes introducing people to vanguards much more difficult. There are no decisions, everything must burn... why not have some heavy dps ships be skippable just to get sites done faster. It creates risk and actually allows fleets some slack to hoist themselves upon their petard.
Regarding VG vs Assault vs HQ. Seriously, I hate Assault/HQ sites. It makes the fleeting experience so much less personal as you're now just a cog in the TVP machine. Don't get me wrong, I think the fc's are great and all, but its just so much harder to nail down multiboxers, slackers, and afkers in those larger fleets. Its definitely not as social when you've got 3-4 people hogging the comms all site long and leaving the other 30-40 people in the quiet zone.
Be social :) People talk cause their friends, be their friends |
KeeganWaffle
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.05.10 02:38:00 -
[4] - Quote
Pseudo Ucksth wrote:KeeganWaffle wrote:Why did you guys force the incursion control to 0% over downtime? What guys? TEST isn't really running incursions right now.
I was talking to Affinity |
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