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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
EmmerTemp
State War Academy Caldari State
5
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Posted - 2012.05.09 15:31:00 -
[1] - Quote
http://i.imgur.com/XVIiz.jpg |
Roll Sizzle Beef
Space Mutiny
348
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Posted - 2012.05.09 15:40:00 -
[2] - Quote
Why don't you tell us how you think it works? Like 5 people target you it wont likely break any locks yet if 50 people target you, you have a a very very good chance at breaking a lock? And you aren't jamming everyone, they just simply lose lock. |
mxzf
Shovel Bros
1580
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Posted - 2012.05.09 15:44:00 -
[3] - Quote
Well, it doesn't say how high the percentage chance is, I'm assuming it would be abysmally small.
It'll be interesting to see how it works out, though the ability to fit it to Cruisers and BSes seems a bit much for me, I think it should probably be a relatively uncommon module, atleast something you can't just tell everyone to have one. |
EmmerTemp
State War Academy Caldari State
5
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Posted - 2012.05.09 15:44:00 -
[4] - Quote
Well... just look at it in a 250 vs 250 fleet fight. It is going to be very hard to kill any other Battleship that if primary with this module fitted..
Else: It is armour favoured (again) |
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CCP Goliath
C C P C C P Alliance
414
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Posted - 2012.05.09 15:51:00 -
[5] - Quote
I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry" CCP Goliath | QA Director | @CCP_Goliath |
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mxzf
Shovel Bros
1580
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Posted - 2012.05.09 15:52:00 -
[6] - Quote
CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry"
Epic dev burn |
Ivana Twinkle
GoonWaffe Goonswarm Federation
244
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Posted - 2012.05.09 15:53:00 -
[7] - Quote
Don't underestimate peoples ability to forget pushing the butan. |
EmmerTemp
State War Academy Caldari State
5
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Posted - 2012.05.09 15:54:00 -
[8] - Quote
Kinda hard to arrange a 250vs250 fight on Sisi... but with coming Masstests I will centainly try it out |
Salpun
Paramount Commerce Masters of Flying Objects
252
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Posted - 2012.05.09 15:55:00 -
[9] - Quote
Are these getting seeded to day? |
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CCP Goliath
C C P C C P Alliance
415
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Posted - 2012.05.09 16:01:00 -
[10] - Quote
Salpun wrote:Are these getting seeded to day?
Not seeded, as they don't have a market group yet, but I gave some out earlier and we will put up a sell order when the market group gets updated. CCP Goliath | QA Director | @CCP_Goliath |
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Sirinda
Lead Farmers Academy Kill It With Fire
91
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Posted - 2012.05.09 16:01:00 -
[11] - Quote
On another note, is there a list of new modules introduced on the market with the current set of builds? I'm asking because this one here totally went by me. |
Destination SkillQueue
Are We There Yet
2351
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Posted - 2012.05.09 16:01:00 -
[12] - Quote
CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry"
That's fine, but we can only conveniently test this particular module in smallish engagements. The module on the other hand seems to be designed to be used in large scale combat. Such conditions aren't exactly easy to produce on demand for testing purposes, so couldn't you just save us a lot of time and effort and tell us the formula it uses. That way people can test and try to break it, providing you with actual, useful feedback instead of specualtion and guesstimates. |
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CCP Goliath
C C P C C P Alliance
415
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Posted - 2012.05.09 16:04:00 -
[13] - Quote
Sirinda wrote:On another note, is there a list of new modules introduced on the market with the current set of builds? I'm asking because this one here totally went by me.
Superfriends haven't given me a definitive list yet but once they do I will post it on the features thread CCP Goliath | QA Director | @CCP_Goliath |
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EmmerTemp
State War Academy Caldari State
6
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Posted - 2012.05.09 16:04:00 -
[14] - Quote
Destination SkillQueue wrote:CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry" That's fine, but we can only conveniently test this particular module in smallish engagements. The module on the other hand seems to be designed to be used in large scale combat. Such conditions aren't exactly easy to produce on demand for testing purposes, so couldn't you just save us a lot of time and effort and tell us the formula it uses. That way people can test and try to break it, providing you with actual, useful feedback instead of specualtion and guesstimates.
Agreed... what are the chances of it succesfully breaking a lock (or multiple) does it take 2 locks on you or 200 before it becomes usefull. |
Sirinda
Lead Farmers Academy Kill It With Fire
91
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Posted - 2012.05.09 16:05:00 -
[15] - Quote
CCP Goliath wrote:Sirinda wrote:On another note, is there a list of new modules introduced on the market with the current set of builds? I'm asking because this one here totally went by me. Superfriends haven't given me a definitive list yet but once they do I will post it on the features thread
Roger that, I'm looking forward to it. |
Salpun
Paramount Commerce Masters of Flying Objects
252
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Posted - 2012.05.09 16:06:00 -
[16] - Quote
Destination SkillQueue wrote:CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry" That's fine, but we can only conveniently test this particular module in smallish engagements. The module on the other hand seems to be designed to be used in large scale combat. Such conditions aren't exactly easy to produce on demand for testing purposes, so couldn't you just save us a lot of time and effort and tell us the formula it uses. That way people can test and try to break it, providing you with actual, useful feedback instead of specualtion and guesstimates. Mass test tomorrow |
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CCP Goliath
C C P C C P Alliance
415
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Posted - 2012.05.09 16:06:00 -
[17] - Quote
Destination SkillQueue wrote:CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry" That's fine, but we can only conveniently test this particular module in smallish engagements. The module on the other hand seems to be designed to be used in large scale combat. Such conditions aren't exactly easy to produce on demand for testing purposes, so couldn't you just save us a lot of time and effort and tell us the formula it uses. That way people can test and try to break it, providing you with actual, useful feedback instead of specualtion and guesstimates.
Masstest tomorrow, and you could always test it in dungeons/missions, which can have a very large amount of entities targeting you. CCP Goliath | QA Director | @CCP_Goliath |
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mxzf
Shovel Bros
1580
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Posted - 2012.05.09 16:09:00 -
[18] - Quote
Destination SkillQueue wrote:CCP Goliath wrote:I say this firmly with tongue in cheek, but maybe the slogan for Sisi right now should be "Try before you cry" That's fine, but we can only conveniently test this particular module in smallish engagements. The module on the other hand seems to be designed to be used in large scale combat. Such conditions aren't exactly easy to produce on demand for testing purposes, so couldn't you just save us a lot of time and effort and tell us the formula it uses. That way people can test and try to break it, providing you with actual, useful feedback instead of specualtion and guesstimates.
This. The formula is going to be discovered sooner or later and people will find the break-even point at which it starts to become optimally effective. It'd be best if it were released sooner so that we can get our calculus done with and out of the way and point out how broken it can be. Hopefully we can give statistical input before it hits TQ and it can be tweaked accordingly. |
EmmerTemp
State War Academy Caldari State
6
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Posted - 2012.05.09 16:14:00 -
[19] - Quote
Tweaking; like making it a high slot maybe... so Armor and Shield fleet will like it (or hate it)
But yeah... good idea to test it in Anoms and Missions... I will |
Alberik
Eusebius Corporation
6
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Posted - 2012.05.09 16:15:00 -
[20] - Quote
i will laugh all day if its mostly breaking the logistics-lock and not the enemies one. dont think there is an easy way to decide that one targeter is hostile and will shoot you in future and the other one is a friend |
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Camios
Minmatar Bread Corporation
102
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Posted - 2012.05.09 16:24:00 -
[21] - Quote
Alberik wrote:i will laugh all day if its mostly breaking the logistics-lock and not the enemies one.
It breaks the lock of everybody. Imagine that against a fleet of drake...
1. you're locked by 100 drakes 2. you're locked by logistics 3. 100 drakes fire 700 missiles to you 4. You activate the magic module, everybody lose lock on you (your friendly logistics lose lock too) 5. You're dead
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Sirinda
Lead Farmers Academy Kill It With Fire
91
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Posted - 2012.05.09 16:40:00 -
[22] - Quote
If it works like that it'll be the most useless module ever conceived. |
Lyron-Baktos
Selective Pressure Rote Kapelle
156
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Posted - 2012.05.09 16:52:00 -
[23] - Quote
Sirinda wrote:If it works like that it'll be the most useless module ever conceived.
not necessarily unless you don't' use the module until you are damaged. If you use it correctly, you can avoid damage from the first volley and warp off. Though if they keep targeting you over and over, some damage is bound to slip through though.
On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |
Roll Sizzle Beef
Space Mutiny
348
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Posted - 2012.05.09 17:22:00 -
[24] - Quote
large gate camps, just another opportunity for a non cov-ops to get away and make people cry. |
Hannott Thanos
Notorious Legion
48
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Posted - 2012.05.09 17:28:00 -
[25] - Quote
Just have your friends target you, then gtfo. If everyone in a small fleet just targets one or two teammates, this will be totally gamebreaking, because you can basically just gtfo whenever you want to. Unless of course they only count enemy ships.
Players cry for ECM nerf, CCP brings more ECM to the table. not sure how this can turn out good. |
Hannott Thanos
Notorious Legion
48
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Posted - 2012.05.09 17:36:00 -
[26] - Quote
Also, is this a module that will be added because it is a well designed and thought out module, or is it there to promote the use of Sabers? If it's the latter one, then there is a problem with the dictors, not a use for a new module.
And when we are on the subject, are there any graphs showing how much more Sabers are used compared to the other dictors? |
Jarin Arenos
Card Shark Industries
18
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Posted - 2012.05.09 17:49:00 -
[27] - Quote
CCP Goliath wrote:Masstest tomorrow, and you could always test it in dungeons/missions, which can have a very large amount of entities targeting you. Waitwaitwaitwaitwait Wait Is this actually ECM that works against NPCs? Dare I hope? ... dare I hope for this to lead to the same for regular EWAR?
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Lili Lu
220
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Posted - 2012.05.09 22:33:00 -
[28] - Quote
Ok this seems daft. More ECM for the game? The previous "nerfs" to ecm (well at least the first one) was to disuade the spare mid fit a multispec paradigm that was so rampant. Now they want to introduce a new multispec of doom
Are ECM boats going to get bonuses to this module? How will the crazy 30% per level bonuses affect this thing? WTF are you guys thinking? |
Just Alter
Enlightened Industries Test Alliance Please Ignore
101
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Posted - 2012.05.09 23:26:00 -
[29] - Quote
Lili Lu wrote:Ok this seems daft. More ECM for the game? The previous "nerfs" to ecm (well at least the first one) was to disuade the spare mid fit a multispec paradigm that was so rampant. Now they want to introduce a new multispec of doom Are ECM boats going to get bonuses to this module? How will the crazy 30% per level bonuses affect this thing? WTF are you guys thinking?
It is not an ecm.
It only breaks one target lock, yours.
Ecm prevent a ship from locking anybody, this module prvent a lot of ships from locking you.
In fact ecm is useless if you're target by an alphafleet while is very useful in smaller engagements, this module is useless in smaller engagements and paramount on big fleets.
Also i'd like to see how it will work in pve...it could really be game changing if it's not tweaked right: just never kill any frig, no npc can target you. |
MadMuppet
Kerguelen Station
310
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Posted - 2012.05.09 23:59:00 -
[30] - Quote
Sirinda wrote:If it works like that it'll be the most useless module ever conceived.
Depends who you are. As a solo player, this might be interesting. While many proclaim the improved UI functionality is great, you make cargo management tedious. So many little things are being lost that this is shaping up to be another 'Incarna with Door' event. If CCP is at all being honest that it is listening to its players, they will put this on hold until it is better or they will address the issues before May 22. |
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