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Tom Harry
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Posted - 2009.05.26 13:28:00 -
[1]
I fly alone and want to hunt down some solo Pilgrims that are very popular around my parts. Droneboats with neutralizer.
If you can think of a good baitfit to kill them with, that'd be really cool.
Can fly all t1 subcaps, amarr/gall ceptors and assfrigs, and gallente hac and hic. |
stinger7
eve tutors inc
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Posted - 2009.05.26 13:52:00 -
[2]
Originally by: Tom Harry I fly alone and want to hunt down some solo Pilgrims that are very popular around my parts. Droneboats with neutralizer.
If you can think of a good baitfit to kill them with, that'd be really cool.
Can fly all t1 subcaps, amarr/gall ceptors and assfrigs, and gallente hac and hic.
You should already know roughly what fit and dmg type they are using and range the pilgrims work at so you will want:
1. Capless DPS, maybe missiles or drones as it has a tracking disruptor bonus (this will help a lot).
2. Enough available speed and cap to tank and keep him tackled long enough to kill him.
A ishtar or a myrm could do it.
Also a domination web will allow you to orbit outside of his neut range if you want to fly a funky fit bait and kill ship.
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Wannabehero
Absolutely No Retreat
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Posted - 2009.05.26 13:52:00 -
[3]
Anything you can passive tank, fit two webs and a scram, and keep DPS on the target with minimal cap.
Typhoon maybe, or Tempest, or Domi. Myrmidon, Drake, and Hurricane also possibilities.
A surprise Super Heavy Neut Battleship of some sort might also get you some kills. Say a Megathron, Domi, Typhoon, or Geddon with 3-4 heavy neuts to blast away all of the pilgrim's cap in a single shot, then let the 5 heavy drones munch him apart. --
Don't harsh my mellow |
Tom Peeping
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Posted - 2009.05.26 13:54:00 -
[4]
Anything passive oughta work just fine.
Anything that does what the pilgrim does, also tends to kill them. Drone boats with neuts... myrm, domi, etc.
Anything that fires capless guns.
Anything that shoots missiles.
There's a lot that can kill a pilgrim... it's a very good ship, but also one that has to pick its targets a lot.
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Mr Reason
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Posted - 2009.05.26 14:20:00 -
[5]
Hurricane works well
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Essence Praetor
Retribution. Inc.
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Posted - 2009.05.26 14:23:00 -
[6]
Edited by: Essence Praetor on 26/05/2009 14:25:38
Suggestions and yet no fits . . .
High: 2 E50 Nos. Mids: 1 10mn MWD, 1 Warp Scram, 1 Sensor Booster, 1 medium Electrochemical, 1 X5 web Lows 1600MM tung, 3 ENAM's, 1 Medium Rep, 1 DCU.
Drones: 1 hob, 2 hammer, 2 ogre
If you can overheat I assure you a lone Pilgrim will be quiet dead.
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Dr Fighter
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Posted - 2009.05.26 14:26:00 -
[7]
out of the box!
You want a ship that will appear an 'easy target', i vote hyperion here active tanked and uses guns with no a tracking bonus, but also has a decent drone bay.
Neut the pilgrim back, pretty important, two heavy nuets will do this in one go then leave one on to keep him dry. Use a scrambler, web and fit an AB of your own. Plate your ship it doesnt have to be that amazing, as long as your dps and EHP is more than your average pilgrim it will work out just fine. use hammerheads and heavy launchers to kill him, use guns but use mediums to minamize the effect of the TDs. As long as your close enough and hes webbed approching/running you will hit fine with most weapons.
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Lady Thanatos
The Forbidden Hunters Dominatus Atrum Mortis
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Posted - 2009.05.26 15:05:00 -
[8]
Originally by: Mr Reason Hurricane works well
A passive shield buffed cane will rip apart any pilgrim or curse.
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Sophia Truthspeaker
Imperial Shipment
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Posted - 2009.05.26 15:25:00 -
[9]
I was thinking about "outside of the box".
It is supposed to be a bait ship, so you need something that would be normally an easy kill. Anything regularily passiv tanked and with cap less weapons / missiles... why would the pilgrim engage such a foe?
So perhaps... can you fit a rokh with missles and a passiv shield tank? Perhaps a few rails, to appear to rat with them? Not sure if that wold work, but you could try to fire up eft for it.
Or get a friend with another cloaker near by...
_________
The truth is out there |
Mr Reeth
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Posted - 2009.05.26 15:33:00 -
[10]
Pilgrims have the luxury of picking their targets. If they don't think they can win you'll never even see them.
If they are smart and patient you're fighting a losing battle here.
You'll have to find out what kind of targets they tend to go after in your area and use that ship specifically fit to take them out.
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Misanth
The Glenn Quagmire Finishing School for Young Ladies Eternal Rapture
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Posted - 2009.05.26 15:50:00 -
[11]
I'd go with a Myrmi. It might take an attempt or two before you get it working, so it's a nice in-expensive way to approach it.
Pilgrim weaknesses; 1) extremely low cap, really easy to counter-neut, 2) very low armor as well, this is sometimes countered by a plate/trimark (and more rare, shieldbuffer) setup.
As long as you have capless weapons, and a setup that (ab)use the Pilgrim weaknesses, it'll surprise you how quick he pops. They're bloody weak tbh. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Dr Fighter
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Posted - 2009.05.26 15:52:00 -
[12]
a half decent pilgrim pilot will be looking at things like targets age in game, targets ship, how they may be ratting (weapons used etc).
a pilgrim would not engauge a rokh that doesnt seem to use a sheilod booster to hunt rats with torps..... screams bait ;p
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Grytok
Evoke. Ev0ke
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Posted - 2009.05.26 15:54:00 -
[13]
If those Pilgrim-pilots you talk of engage battlecruisers, then it's pretty easy. If they only engage cruisers, then you'll have a hard time.
It also depends on, if they're going to destroy your cap, or if they fit for full gank with turrets instead of neuts.
Basically you need more HP and more DPS then them while just maintaining enough cap to keep the scram and the web running, some more cap for an AB will come in handy aswell
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Atsuko Ratu
Caldari Interstellar eXodus
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Posted - 2009.05.26 19:16:00 -
[14]
I'd say drake, but no pilgram is dumb enough to engage one.
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Thenoran
Caldari Tranquility Industries
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Posted - 2009.05.26 20:15:00 -
[15]
Edited by: Thenoran on 26/05/2009 20:16:16 Generally the things that could kill a Pilgrim is (naturally) exactly the thing a Pilgrim pilot will avoid. The only option is to go for a ship a Pilgrim would attack, and fit it in such a way that it has a chance. However, keep in mind that Pilgrim pilots have all the time in the world to study you as a potential target.
If I saw say...a Thorax in a belt, but it had no turrets on the ship itself (visually) and wasn't going for rats, that would make me think twice about going for it. In addition, even when anti-Pilgrim fit, ships like the Thorax would have a tough time fighting back.
Primarily, a Pilgrim will go for a neutable, turret using ship. (cap using turrets preffered) Not seeing turrets on a turret ship would ring a bell.
The best you can hope for is to get a very very fast ship, let the Pilgrim decloak & bump you, and pray you can get out of scram and neut range and start orbiting before he locks you. Then you *might* have a chance if you can survive his drones. ------------------------ Low-sec is like sailing along the coast of Somalia...
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SuiJuris
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Posted - 2009.05.26 20:21:00 -
[16]
Put a fairly new player in your corp in a Maller, Fit a HUGE buffer on it, a scram and 2 webs with a Cap booster and 1-2 small nos in the highs. Give him a hug and hold onto him until reinforcements arrive from 2 jumps + away.
Sure its not solo, but its a ship he will attack and it can hold onto a solo pilgram moar then long enough. --- Its like my mom always said... "I knew I should of drowned that one." |
Thenoran
Caldari Tranquility Industries
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Posted - 2009.05.26 20:23:00 -
[17]
I'd never go for a Maller in a Pilgrim...ever, it's like going for a Prophecy. It just screams bait.
Atleast, in my experience. ------------------------ Low-sec is like sailing along the coast of Somalia...
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Neacail
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Posted - 2009.05.26 20:35:00 -
[18]
Edited by: Neacail on 26/05/2009 20:38:17
Originally by: SuiJuris Put a fairly new player in your corp in a Maller, Fit a HUGE buffer on it, a scram and 2 webs with a Cap booster and 1-2 small nos in the highs. Give him a hug and hold onto him until reinforcements arrive from 2 jumps + away.
Sure its not solo, but its a ship he will attack and it can hold onto a solo pilgram moar then long enough.
Mallers just scream bait.
Anyway, I've had success with a SFI. Slave implants, plate/gank fit. Gets 71k EHP IIRC. Pilgrims often go for it because it's a cruiser and it's faction. But to be honest, if I knew the guy flew a pilgrim fitted like my own (61k EHP + MAR) I wouldn't even bother. The sheer amount of armor combined with the fact that he could just use an optimal script on his TD and keep his range (5-8km) and pop my drones to destroy most of my DPS while doing enough to eventually kill me, would scare me away.
I've also killed a few Pilgrims with a standard Rupture with 2 nos in the utility highs. It's seen as an easy kill, and as stated, most Pilgrims have a crappy tank. Overload your guns, sit as close to him as possible and hope for the best. At worst you'll lose an insured T1 cruiser.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.05.26 20:38:00 -
[19]
Hmmm, here's some odd ball fits...
Anti-Pilgrim-not-obvious-bait-Hurricane
Damage Control II Energized Adaptive Nano Membrane II 2x 1600mm Rolled Tungsten 2x Gyrostab II
10MN Microwarpdrive I Warp Disruptor/Scrambler II Web II Medium Electrochem Cap Injector
6x 200mm AutoCannon II 50W Medium Neut (pick the named medium neut you can afford) Diminshing Medium Nos (you could also go for a 2nd medium named neut - but you're completely dependant on your injector then which may not cycle fast enough)
No rigs
5x Hobgoblin II
57,000 effective HP 325 dps Great tracking - will hit the pilgrim even when tracking disrupted Capless offense
Important Internet Spaceship League Wants You |
Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.05.26 20:46:00 -
[20]
Here's another weird unexpected fit...
Harbinger-Anti-Pilgrim
Damage Control II 2x EANM II 2x 1600mm Plate 1x Gyrostab II
10MN Microwarp I Warp disruptor/scram II Web II Medium Cap Injector II
7x 220mm AC II 1x Medium Neut II
Projectile Burst Rig Projectile Collision Rig
5x Hammerhead II
73,000 effective HP 421 dps capless attack tracking good enough to hit pilgrim.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.05.26 20:46:00 -
[21]
My last two fits might be over tanked - feel free to drop a plate and go with another gyrostab.
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Enden Assulu
Caldari Blood Money Inc. Blood Money Cartel
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Posted - 2009.05.26 20:59:00 -
[22]
May I point it it only has 12.5km range on its neuts so it could quite easily be kited by a ship with speed a Hurricane could do it albeit in fall off a Harbinger would also do well if you could keep range. Obviously you would have to contend with the drones but they could be countered with your drones. A vaga bond might also do well if you can fly that sort of thing.
Click the image! |
bubbly bird
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Posted - 2009.05.26 21:04:00 -
[23]
Originally by: Enden Assulu May I point it it only has 12.5km range on its neuts so it could quite easily be kited by a ship with speed a Hurricane could do it albeit in fall off a Harbinger would also do well if you could keep range. Obviously you would have to contend with the drones but they could be countered with your drones. A vaga bond might also do well if you can fly that sort of thing.
Do not forget the TD'S.
You may tackle it but unless you have back up a turret ship will be unlikely to be able to kill it as the TD's will mess them up.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.05.26 21:38:00 -
[24]
Originally by: bubbly bird
Originally by: Enden Assulu May I point it it only has 12.5km range on its neuts so it could quite easily be kited by a ship with speed a Hurricane could do it albeit in fall off a Harbinger would also do well if you could keep range. Obviously you would have to contend with the drones but they could be countered with your drones. A vaga bond might also do well if you can fly that sort of thing.
Do not forget the TD'S.
You may tackle it but unless you have back up a turret ship will be unlikely to be able to kill it as the TD's will mess them up.
It would be quite interesting to go up with an AC boat with EC-drones tho. All you need is one jam cycle (unless heavily plated Pilgrim, then you might need two).
Pilgrims are remarkably squishy. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
abrasive soap
Balls Deep Inc.
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Posted - 2009.05.26 21:39:00 -
[25]
curse
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.05.26 21:41:00 -
[26]
Originally by: abrasive soap curse
..which Pilgrim-pilot would go up against a Curse? - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Tom Harry
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Posted - 2009.05.27 07:52:00 -
[27]
Thanks alot for the advice! I'd forgot I made this post until I ran into one of the pilgrims again today :P I'll fire up EFT and see which one of your ideas would suit me. |
something somethingdark
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Posted - 2009.05.27 08:05:00 -
[28]
Originally by: Tom Harry Need a Pilgrim killer
any ship tbh
or more precisely: any ship that can withstand 5x bonused hammerhead II's for 1-2 minutes and has a cap booster or passive tank/dps
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Akkarin Pagan
Minmatar Raddick Explorations Intrepid Crossing
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Posted - 2009.05.27 17:49:00 -
[29]
Nearly had a Pilgrim myself with a Hurricane. He only survived because his brother / alt was in a Falcon and jammed me.
Akkarin
P.S. I suppose you could say he survived "BECAUSE OF FALCON!"
I don't mean to sound bitter and twisted, but I am, so that's how it comes out. <3 - Immy |
Lance Fighter
Amarr
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Posted - 2009.05.27 18:12:00 -
[30]
You guys need to think more like the pilgrim pilot - Bring another pilgrim. Wait till he engages someone that doesnt look like bait (ie, hire a noob and give him a plated omen or something like that), then use that to kill him.
He wont engage obvious traps, so make it not obvious. You guys suggest fitting a battlecruiser in horrible ways, but the problem is, most battlecruisers arent going to be engaged by said pilgrim. Then again, I may just be a sucky pilgrim pilot, but the one time i engaged a battlecruiser, he almost nom'd me for breakfast.
A good pilgrim pilot will also check for traps, hence the noob alt with a cruiser. As long as he looks realistic (its an omen... small guns will work because of plate... tis a noob, remember? Prime pilgrim target), you can use that to uncloak and get the guy. no obvious ties between the noob and you, and the noob even gets a free ship and some pvp experience out of it!
Then again, thats the way id do it at least.
Originally by: Akita T
Seriously ?
...wow... I'm such a forum ho' !
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