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Sarkadji
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Posted - 2009.05.30 14:38:00 -
[1]
I have Hac 5 and Amarr Cruiser 5 and can use T2 energy armament (but many support skills are still leve 4-ish and in training).
I want to try some PvPing for the first time with this char. I'm thinking solo/friendly space 0.0 PvP. Is there any cruiser-sized ship that's nice for a newcomer and affordable enough that I can lose a few? I was looking at the Retribution but is it any good?
TIA for advice!
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Jebba IV
Vale Tudo. Privateer Alliance
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Posted - 2009.05.30 14:47:00 -
[2]
Would honestly insist you train BC 4-5 and take a harbinger for a spin. You'll love it
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arbiter reborn
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Posted - 2009.05.30 14:48:00 -
[3]
zealot, harbinger, geddon
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2009.05.30 14:59:00 -
[4]
Maller/Punisher are both good for cheap thrills. ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // - BH ******** Pew on gate, if it gets hot, jump through and Ctrl-Q. Game mechanic endorsed by CCP. |
Sarkadji
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Posted - 2009.05.30 15:13:00 -
[5]
I think I'll check out the Maller while I train the rest of the support skills for a Zealot. I'm hearing so much about the Harbinger but it's another big, ponderous Battlecruiser. I'd rather stay in the Cruise hull range for now. Thanks for the advice. Now a good Maller fit and off I go! :)
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Terianna Eri
Amarr Scrutari
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Posted - 2009.05.30 15:40:00 -
[6]
Originally by: Sarkadji I think I'll check out the Maller while I train the rest of the support skills for a Zealot. I'm hearing so much about the Harbinger but it's another big, ponderous Battlecruiser. I'd rather stay in the Cruise hull range for now. Thanks for the advice. Now a good Maller fit and off I go! :)
Unfortunately if you want to go with the requirements of
>Cheap >Represents Amarr >Cruiser size
your only options are really the Omen and Maller, both of which are exceedingly poor ships. There's the Arbitrator which is very good but not really representative of the rest of the race. There are cruiser class ships which are, of course (Zealot, Phantasm, Omen Navy Issue) but those aren't cheap and the cheapest "good" ship (Harbinger) isn't a battlecruiser.
Amarr doesn't really have a good t1 cruiser in the line of the Gallente Thorax or the Minmatar Rupture since the Maller is very bad and the Omen is a tier 2 cruiser and lacks fittings. __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Sarkadji
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Posted - 2009.05.30 16:05:00 -
[7]
I get it. Scratch 'cheap' in that case :)
I'll give those more expensive ships a look. The phantasm is beyond sexy. Love it.
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Je'Nann
Soul Assassins Delinquent Habits
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Posted - 2009.05.30 16:51:00 -
[8]
no love for the arbi? very good ship
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arbiter reborn
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Posted - 2009.05.30 17:17:00 -
[9]
the only amarr cruiser really worth flying imo is the arbi, for everything else theres harbingers... you need moar bc5
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SuiJuris
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Posted - 2009.05.30 18:04:00 -
[10]
If you want cheap, you can get 6kms on a executioner overheating, the MWD will last for 1 minute, your cap will last for 30 seconds but since your health will only last for about 10 you get plenty, its EXCELLENT for a throwaway suicide tackle and practicing trying to tackle and survive in the thing will make you a lot better with a Malediction. Costs roughly 500k to buy and fit if you splurge on your named fittings.
The Arbi is one of the best cruisers in the Game, its a Ewar ship that also offers 230-350 DPS and sports 27k ehp if fit for it. (its just different from any other tech1 amarr boat)
As is stated Above, our real gems are in the bigger ships, Harbingers, Geddons, Baddons, and Apocs. Oh on a side not the Punisher is a really beefy secondary tackler for a tech 1 frig. --- Its like my mom always said... "I knew I should of drowned that one." |
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Sarkadji
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Posted - 2009.05.30 18:15:00 -
[11]
The general agreement seems to be that I need to train bigger ships anyway :).
I respect the Arbi but I just don't want an Amarr drone ship. Thanks everyone for the great advice. I'll go for a Navy Omen / Zealot -> Harbi Route and some Phantasm when I have all the skills for it.
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Jodie Amille
Gunship Diplomacy
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Posted - 2009.05.30 18:23:00 -
[12]
Just going to chime in and mention that if you plan to solo, just ignore the zealot. You'll die horribly to the first frig with a scram that manages to latch onto you. --------
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SuiJuris
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Posted - 2009.05.30 18:34:00 -
[13]
Omen Navy Issue is like a Zealot the solo eddition. Utility high and drone bay ftw. --- Its like my mom always said... "I knew I should of drowned that one." |
arbiter reborn
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Posted - 2009.05.30 18:43:00 -
[14]
Originally by: SuiJuris Omen Navy Issue is like a Zealot the solo eddition. Utility high and drone bay ftw.
really isnt its like a worse harbinger, in all honesty if you want a navy omen get a phantasm that thing is awesome
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Liang Nuren
The Hull Miners Union Gentlemen's Club
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Posted - 2009.05.30 18:58:00 -
[15]
Yeah, I'm cross training Amarr for the Zealot, Curse/Pilgrim, and everything BC and bigger (simply blows the competition away in entirety). I had given some thought to it, and I think the Harby's going to be my primary ship choice. :)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |
Forcerix Dragoon
Caldari Perkone
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Posted - 2009.05.30 19:24:00 -
[16]
I personally like Amarr for their BS. Geddon is a real nice ship I find.
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Bigpimping
Pimp Inc.
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Posted - 2009.05.30 20:56:00 -
[17]
Yeah harbi is nice, just need someone to spill tea on the blueprints to move that bloody 7th turrent hardpoint. ________________________________________ He who pimps, is God... |
Lovely Lily
Minmatar The Python Cartel.
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Posted - 2009.05.30 21:29:00 -
[18]
wow i can not believe i am hearing this. The maller is amazing IF you have thermodynamics. If you have thermo dynamics you can do some serious damage with a 51000 EHP tank. here's the loadout:
Highs: 5xMedium Pulse laser II, Small Knave Energy Drain Mids: J5 Prototype warp disruptor,X5 Prototype Engine Enervator, Y-S8 Hydrocarbon Lows:2 x 1600mm Rolled tungsten, 2 x EANM II, 1 DCU II, 1 HS II
now you use named to get it to fit cause T2 fit uses too much powergrid and/or cpu other wise of course you would use T2, but we are looking for cheap and this baby has a tank of 51000 and decent dps IF you overload rack. So for all of you to say the maller is crap with its armor resist bonuses i think you need to take another look, and run if you see me coming
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.05.30 22:01:00 -
[19]
Originally by: Jebba IV Would honestly insist you train BC 4-5 and take a harbinger for a spin. You'll love it
This. Really. It can have gank or tank (even with tank it does pretty good DPS), you get an excellent drone bay too. It's a ship that's useful in most gangs. You dont even have to armour tank it.
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Hiroshima Jita
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Posted - 2009.05.31 00:28:00 -
[20]
If you have not pvpd before you belong in a punisher. The omen and maller are crap, and learning in a bc hull is not a good idea.
The arbitrator is also acceptable, but it doesn't fly like your standard ammar lasorboat.
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abrasive soap
Balls Deep Inc.
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Posted - 2009.05.31 01:31:00 -
[21]
nightmare, or if you lack battleship skills phantasm, or if you lack cruiser skills succubus
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Mutnin
Mutineers
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Posted - 2009.05.31 04:33:00 -
[22]
Originally by: arbiter reborn the only amarr cruiser really worth flying imo is the arbi, for everything else theres harbingers... you need moar bc5
Agreed.. for cruisers, the best choice for Amarr is the Arbi, assuming you have decant drone skills.
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Lego Maniac
Minmatar Dusty Death Enterprise Libertas Fidelitas
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Posted - 2009.05.31 10:27:00 -
[23]
I don't care where your character's skills are at, do NOT learn pvp in a faction ship like what people are suggesting
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Deva Blackfire
D00M.
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Posted - 2009.05.31 12:43:00 -
[24]
Frigs: - none
Punisher is ok but its not typical amar "pewpew lazors" frig. It is good but not with amarr weapons.
Cruisers: - Arbi for curse-style pewpew - Omen for VERY poor mans zealot (nano it, put heatsinks and its like weaker zealot brother) - Navy omen for solo zealot (shorter range insane plated EHP, very high damage)
Maller is exactly like punisher.
BC: - Harbinger for pewpewlazor death
Prophecy is like punisher
BS: all 3 are good. Geddon for gang, Aba for solo/gang, Apoc for sniping/gang.
Id advise Arbi, Omen or Harbinger.
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2009.05.31 15:06:00 -
[25]
Originally by: Sarkadji I get it. Scratch 'cheap' in that case :)
I'll give those more expensive ships a look. The phantasm is beyond sexy. Love it.
Don't let anyone convince you that the Omen/Maller arn't good ships just because they can't use them effectively. As a few month old noob I was taking down Thorax's fairly easy in my Maller.
If you want a good taste of how to fly the more expensive ships, the Omen should be especially good, gank it out and use the range to your advantage. For the Maller, fit a Duramaller setup, and it depends on the guns you want to use (I ran T2 light nuetrons on mine, worked great). ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // - BH ******** Pew on gate, if it gets hot, jump through and Ctrl-Q. Game mechanic endorsed by CCP. |
Seishi Maru
M. Corp Mostly Harmless
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Posted - 2009.05.31 15:13:00 -
[26]
Amarr really cannot be represented WELL on small ships. GEt a geddon and you will grasp what being ammar is.. get an Apoc in a large fleet and you will know what being ammar is. Get a Revelation and you are ready to buy your first slaves....
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.05.31 15:27:00 -
[27]
..I have no clue why alot of people here are suggesting faction ships, hacs etc when the OP clearly suggested "getting used to". When getting PvP experience people will lose several ships, and hell even with experience there will be screwups in different fashios that loses you a ship or two.
Start cheap. Hell, a competent pilot with kickass skills can still put a regular t1 ship to damn fine use, in many cases whooping the floor with a faction and/or t2 ship. Especially ships like the Arbitrator who's great to disable certain shiptypes (and also happens to be a good way of getting the idea of how to fly the Pilgrim and the Curse).
If we assume cheap ships, that gives the idea of basic PvP, easy-to-blow-up alot of ships etc, then I'd say this;
> Frigate (high- and lowsec) - Punisher > Frigate (nullsec fleet action) - Executioner > Frigate 2.0 (low and nullsec, small to big size) - Crusader, even for a t2 ship this ship is damn cheap and a good experience. No matter what race you fly, interceptors are always a good entrance to PvP tbh.
* Cruiser (all sec, all fleet sizes) - Arbitrator, Omen * Cruiser (low- and nullsec, smaller fleet) - Maller
> Battlecruiser (all) - Harbinger, hands down, great ship
* Battleship (all) - Armageddon, not only cheap but also a great ship
That's a cheap loadout of ships, and all of it will give a rough idea of how it is to fly the rest of the Amarr-ships in PvP as well. Great way to get experience imho. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Speshtard
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Posted - 2009.05.31 15:56:00 -
[28]
Originally by: Misanth ..I have no clue why alot of people here are suggesting faction ships, hacs etc when the OP clearly suggested "getting used to". When getting PvP experience people will lose several ships, and hell even with experience there will be screwups in different fashios that loses you a ship or two.
Start cheap. Hell, a competent pilot with kickass skills can still put a regular t1 ship to damn fine use, in many cases whooping the floor with a faction and/or t2 ship. Especially ships like the Arbitrator who's great to disable certain shiptypes (and also happens to be a good way of getting the idea of how to fly the Pilgrim and the Curse).
If we assume cheap ships, that gives the idea of basic PvP, easy-to-blow-up alot of ships etc, then I'd say this;
> Frigate (high- and lowsec) - Punisher > Frigate (nullsec fleet action) - Executioner > Frigate 2.0 (low and nullsec, small to big size) - Crusader, even for a t2 ship this ship is damn cheap and a good experience. No matter what race you fly, interceptors are always a good entrance to PvP tbh.
* Cruiser (all sec, all fleet sizes) - Arbitrator, Omen * Cruiser (low- and nullsec, smaller fleet) - Maller
> Battlecruiser (all) - Harbinger, hands down, great ship
* Battleship (all) - Armageddon, not only cheap but also a great ship
That's a cheap loadout of ships, and all of it will give a rough idea of how it is to fly the rest of the Amarr-ships in PvP as well. Great way to get experience imho.
no need to post anything else, Misanth's hit it on the head.
/thread
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Sarkadji
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Posted - 2009.05.31 19:27:00 -
[29]
I just had to start training BC 4 for the Harbi. In the meantime I'm fitting a couple of Punishers to take them for a spin.
The only remaining question is how to fit a Navy Omen as all I'm finding are relatively old fits predating Quantum Rise. Heavy Pulses 2 I suppose but the rest? Armor buffer or rep? Seen both but can't easily pick between them.
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Admiral Valdore
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Posted - 2009.05.31 19:56:00 -
[30]
Thank you for the information Misanth.
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