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Thread Statistics | Show CCP posts - 3 post(s) |
silken mouth
Gallente Core Genes Applied Technologies
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Posted - 2009.06.08 08:34:00 -
[1]
i have been told that there were no stargates in the early beginnings of eve. So i would like to know, from some of the people, who experienced eve that way, how one traveled though the galaxy in those days.
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Tintifish
Dark-Rising
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Posted - 2009.06.08 08:39:00 -
[2]
They lied.
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.06.08 08:41:00 -
[3]
/tr
no - always have been stargates -- RaTTuS @ InEve, Capital Prints for sale |
silken mouth
Gallente Core Genes Applied Technologies
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Posted - 2009.06.08 08:48:00 -
[4]
well, maybe i misunderstood or misinterpreted their statements, they said that originally their were no set paths and that eve was quite boring, which changed after stargates connected only to certain systems..
from what i understood, a pilot could choose what system to jump to...
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.06.08 08:50:00 -
[5]
Originally by: silken mouth well, maybe i misunderstood or misinterpreted their statements, they said that originally their were no set paths and that eve was quite boring, which changed after stargates connected only to certain systems..
from what i understood, a pilot could choose what system to jump to...
You are probably talking about the re-structuring of the region/system/constellation connections. Back when Yulai was 5 jumps from practically everywhere in highsec >.> ___________________________________________ Haruhiist since December 2008
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.06.08 08:51:00 -
[6]
In the beginning you tossed hampsters out of the aft airlock and the recoil propelled you forward (steering was done by using the side airlocks of course). Since almost noone could use cruisers and everyone was still in frigates this worked quite well. With the advent of battleships it became clear that the amount of hampsters needed for a significant voyage your be mindboggling, and the animal rights activists enforced the creation of stargates. Ever since then the hampsters are happily powering the server cluster.
Corporation RP channel: "PlacidReborn" |
Midday Toker
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Posted - 2009.06.08 08:54:00 -
[7]
Once upon a time, every gate into the system, dropped you in the same spot. People ***** about gate camps now, imagine being able to camp 6 gate from 1 spot.
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Haks'he Lirky
Durgarnir
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Posted - 2009.06.08 09:47:00 -
[8]
Highways existed once, making space smaller.
Otherwise the current form of gates has been the way it is now since I started in the Beta (phase3) at least. |
RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.06.08 09:57:00 -
[9]
WTZ has made it smaller also... if you want to do it old school then warp to 15KM each gate and slowboat the rest.
old old school did not have an autopilot |
Wai Ng'Tse
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Posted - 2009.06.08 10:35:00 -
[10]
highways were the best!!
you could get from anywhere in genesis to heimatar in a few jumps, but now genesis is a dead region because they got rid of these highways. |
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CCP Fallout
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Posted - 2009.06.08 10:37:00 -
[11]
Do you mean no autopilot? |
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silken mouth
Gallente Core Genes Applied Technologies
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Posted - 2009.06.08 10:51:00 -
[12]
no, i wasnt referring to autopilot or the infamous (ok, famous among pirates) warp to 15.
The issue came up in this discussion: F & I Discussion
The idea i had, was that instead of forcing people through fixed routes, which creates perma camped pipes, which are no fun, people should be able to jump to any neighbouring system within a range of 0.7 to 1 ly.
They would do so from and to one of six locations within a solarsystem.
some people stated that eve used to be like that and that it was very boring...
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Lost Hamster
Serenity and Unicum Hungarian Corp
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Posted - 2009.06.08 11:30:00 -
[13]
Originally by: silken mouth no, i wasnt referring to autopilot or the infamous (ok, famous among pirates) warp to 15.
The issue came up in this discussion: F & I Discussion
This is the Features and ides forum. That is an idea from someone. It was not the past, and I doubt that it will be the future. |
Infinity Ziona
Minmatar Sebiestor tribe
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Posted - 2009.06.08 11:35:00 -
[14]
There were no star gates when you jumped into systems. Which really fugging sucked because it took a while to load your screen and you were not cloaked and people would sit at the jump in spawn point and kill your ass before your screen loaded.
That no stargates thing was really crap....
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Kazang
Gallente Wrecking Shots
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Posted - 2009.06.08 11:51:00 -
[15]
Warping to a bookmark in another system in a pod and being stuck in a infinite warp was also pretty epic and the reason i never played for longer than a free trial.
Hard to think of the current eve as the same game really. It was so awful when released, yet unique. Hooray for perseverance is all i can say. |
Kezzle
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Posted - 2009.06.08 12:05:00 -
[16]
Originally by: silken mouth i have been told that there were no stargates in the early beginnings of eve. So i would like to know, from some of the people, who experienced eve that way, how one traveled though the galaxy in those days.
Well if you could warp between systems, at 6AU/s it'd take about a week's travel per light year. And people complain about travel times now... |
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CCP Eris Discordia
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Posted - 2009.06.08 13:37:00 -
[17]
Now you jump into a system and you land 15 km from the stargate, that leads back where you are coming from.
It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective |
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Cors
It's A Trap
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Posted - 2009.06.08 15:41:00 -
[18]
Originally by: CCP Fallout Do you mean no autopilot?
<SHUDDERS> Don't remind me... ugh.. |
Cors
It's A Trap
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Posted - 2009.06.08 15:43:00 -
[19]
Edited by: Cors on 08/06/2009 15:43:19
Originally by: CCP Eris Discordia Now you jump into a system and you land 15 km from the stargate, that leads back where you are coming from.
It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective
ahh.. why not just put gate guns there? I mean, it makes more sense that you'd land near the sun, as that'd be the most logical thing to aim for, not a gate, when traveling intersellar distances :) Or that you'd be aimed at the sun and have to slingshot around it to slow down...
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2009.06.08 15:49:00 -
[20]
Originally by: CCP Eris Discordia Now you jump into a system and you land 15 km from the stargate, that leads back where you are coming from.
It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective
and for a long time - it jumped you into the place where you last left he system , so on the way out you jumped into the JIS on the way back you jumped right by the gate [or something similar - as I did many many transport missions to get that T2 miner 2 bpo....]
-- RaTTuS @ InEve, Capital Prints for sale |
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silken mouth
Gallente Core Genes Applied Technologies
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Posted - 2009.06.08 16:04:00 -
[21]
thanks for the insights.
i still hope for a solution that eliminates pipes and the lame perma camps. |
KaarBaak
Minmatar Squirrel Team
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Posted - 2009.06.08 16:07:00 -
[22]
Originally by: Pytria Le'Danness In the beginning you tossed hampsters out of the aft airlock and the recoil propelled you forward (steering was done by using the side airlocks of course). Since almost noone could use cruisers and everyone was still in frigates this worked quite well. With the advent of battleships it became clear that the amount of hampsters needed for a significant voyage your be mindboggling, and the animal rights activists enforced the creation of stargates. Ever since then the hampsters are happily powering the server cluster.
Is a "hampster" someone from Hampton?
KB |
Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.06.08 16:10:00 -
[23]
Originally by: silken mouth thanks for the insights.
i still hope for a solution that eliminates pipes and the lame perma camps.
Get a gang bigger than the camp, that is one option. |
000Hunter000
Gallente Missiles 'R' Us
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Posted - 2009.06.08 17:37:00 -
[24]
Make gateguns power up to a higher level after an x amount of time... end of gatecamps, make the guns more powerfull the longer it takes. _______________________________________________________ CCP, let us pay the online shop with Direct Debit!!!
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Claudia Voltaire
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Posted - 2009.06.08 17:57:00 -
[25]
Originally by: CCP Eris Discordia jump in point camping.
Good times, good times
Personaly knew quite a few people that ditched eve at the time because of that poor excuse for a system.
Subscriptions sufferd in the thousands id imagine as the server population droped to it's lowest ever point, around about 3k at prime time if i remember right.
Sadly prime location for doing this just happend to be next to a starter system, that must have cost ccp dear.
What didn't also help is that people were dumping as much as they could around the point to nail folks before their screens have turned from black, good times for those exploiting the ease of the situation for sure.
The accounts and ccp's monetary gains, im not so sure |
iP0D
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Posted - 2009.06.08 18:39:00 -
[26]
Originally by: CCP Eris Discordia Now you jump into a system and you land 15 km from the stargate, that leads back where you are coming from.
It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective
What do you mean unbalanced. Was nothing wrong with it....
Bring it back please :/
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CCP Abathur
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Posted - 2009.06.08 18:43:00 -
[27]
Originally by: CCP Eris Discordia It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective
I never did this. Honest. I never did. (Can we change it back?) |
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Herty
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Posted - 2009.06.08 23:05:00 -
[28]
All this gate camp hate going on? Did someone get popped in a gate camp.....You do know that instead of removing gates you could just use travel fits and learn to run away right? |
Herty
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Posted - 2009.06.08 23:08:00 -
[29]
Originally by: CCP Abathur
Originally by: CCP Eris Discordia It used to be the case that you¦d jump into a system and land in the middle of the system ( not next to a stargate). The point where you landed was always the same so they were favorites spots to camp (also no sentries nearby you). It was known as jump in point camping.
Good times, good times ( also unbalanced but good from my ebil perspective
I never did this. Honest. I never did. (Can we change it back?)
Your a dev change it back youself. Dont worry if you get in trouble with your superiors I have your back. I have a really good punisher so I'll be able to pop them and their dev only cant touch this dun dun dun dun ships of doom. Plus I hear they all mine so I just need to camp some belts with lots of veldyspar in them. |
Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.06.08 23:38:00 -
[30]
i was in before RMR
and i cant even remember that far back
OFFLINE[ONLINE]
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