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Ris Dnalor
Black Rebel Rifter Club
292
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Posted - 2012.05.16 00:34:00 -
[1] - Quote
If tracking disruptors are going to work against missiles, then it only makes sense that the beneficial modules would apply as well.
Anyone heard anything on this?
Source: http://community.eveonline.com/devblog.asp?a=blog&nbid=42269
'CCP SoniClover' wrote:We also wanted to update the Tracking Disruptors to affect missiles too, but the version we implemented was too limited (it only worked if you were flying certain ships and/or the enemy was using certain missiles). We havenGÇÖt found a good universal solution yet, so weGÇÖll have to wait on this one. ... |
Karn Dulake
Souls Must Be Trampled The.Alliance
694
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Posted - 2012.05.16 00:36:00 -
[2] - Quote
Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives I dont normally troll, but when i do i do it on General Discussion. |
Corina Jarr
Spazzoid Enterprises Purpose Built
736
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Posted - 2012.05.16 00:36:00 -
[3] - Quote
Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. |
MadMuppet
Kerguelen Station
357
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Posted - 2012.05.16 02:01:00 -
[4] - Quote
http://www.youtube.com/watch?v=UzHxHwll6Uw&feature=related
The Unified Inventory system for Inferno, which I would recommend everybody tryon SiSi, is going to be the next 'Door' for CCP. What it adds is worthless when we lose so much functionality.-á |
Jack Miton
Bite Me inc Exhale.
257
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Posted - 2012.05.16 02:30:00 -
[5] - Quote
Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.
^this... |
Sisohiv
Center for Advanced Studies Gallente Federation
67
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Posted - 2012.05.16 02:45:00 -
[6] - Quote
Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.
It's on test server now. A T2 Tracking disruptor effects tracking by -20.1% It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you.
Why explosion Radius matters. |
Corina Jarr
Spazzoid Enterprises Purpose Built
739
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Posted - 2012.05.16 02:50:00 -
[7] - Quote
Sisohiv wrote:Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. It's on test server now. A T2 Tracking disruptor effects tracking by -20.1% It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you. Why explosion Radius matters. Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...).
But there is already a module that reduces damage from missiles. it's called an afterburner.
CCP, missiles don't need any more counters. |
Torneach
Emrys Enterprises
110
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Posted - 2012.05.16 02:53:00 -
[8] - Quote
Corina Jarr wrote:But there is already a module that reduces damage from missiles. it's called an afterburner.
CCP, missiles don't need any more counters.
They're punishing the Caldari for being evil space capitalists and the Khanid for building ships for the evil space slavers. |
knulla
School of Applied Knowledge Caldari State
1
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Posted - 2012.05.16 03:04:00 -
[9] - Quote
Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine.
Did you know... there is no sound in space too!! |
Sisohiv
Center for Advanced Studies Gallente Federation
67
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Posted - 2012.05.16 03:18:00 -
[10] - Quote
Corina Jarr wrote:Sisohiv wrote:Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. It's on test server now. A T2 Tracking disruptor effects tracking by -20.1% It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you. Why explosion Radius matters. Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...). But there is already a module that reduces damage from missiles. it's called an afterburner. CCP, missiles don't need any more counters.
You want to know what is really scary? I can fit a pilgrim with scripted dual fit T2 tracking disrupters that have - 51% tracking. So your 650 explosion rad Torp will have an explosion radius of just over 1300. The only thing it will be able to hit are capitals. It might manage 2 digit damage against my pilgrim. It's in effect missile ECM.
- Granted it really screws up guns too. |
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SpaceSquirrels
283
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Posted - 2012.05.16 03:33:00 -
[11] - Quote
Not a nerf to missiles rather a buff to TD's... Byproduct. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
150
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Posted - 2012.05.16 03:53:00 -
[12] - Quote
SpaceSquirrels wrote:Not a nerf to missiles rather a buff to TD's... Byproduct. If missiles see less from this change TD's won't see more. |
Rath Kelbore
Spaceship Hooligan Productions
194
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Posted - 2012.05.16 03:54:00 -
[13] - Quote
Karn Dulake wrote:Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives
In their.....lives???? I plan on living forever.......so far, so good. |
Barkaial Starfinder
Rim Collection RC Test Alliance Please Ignore
22
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Posted - 2012.05.16 04:21:00 -
[14] - Quote
Sisohiv wrote:Corina Jarr wrote:Sisohiv wrote:Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. It's on test server now. A T2 Tracking disruptor effects tracking by -20.1% It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you. Why explosion Radius matters. Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...). But there is already a module that reduces damage from missiles. it's called an afterburner. CCP, missiles don't need any more counters. You want to know what is really scary? I can fit a pilgrim with scripted dual fit T2 tracking disrupters that have - 51% tracking. So your 650 explosion rad Torp will have an explosion radius of just over 1300. The only thing it will be able to hit are capitals. It might manage 2 digit damage against my pilgrim. It's in effect missile ECM. - Granted it really screws up guns too.
Skill and bonus from ships do not affect the amount of explosion radius bonus from TD. It is always 20%,at least last time it was on SISI
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Sisohiv
Center for Advanced Studies Gallente Federation
67
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Posted - 2012.05.16 04:35:00 -
[15] - Quote
Barkaial Starfinder wrote:
Skill and bonus from ships do not affect the amount of explosion radius bonus from TD. It is always 20%,at least last time it was on SISI
Unfortunately missile math was done back when the nano nerf was put in and it was top down math that included target painters in the dps values.
If you look at sig rads of cruisers, explosion rads of heavy missiles, Sig rads of battleships and explosion rads of torps and cruise you will see a pattern that makes painters mandatory. A 20% TD effect hard locks you at around 80% damage potential. You can mitigate tracking disruption. As the OP asked, how would someone mitigate for missile. The answer right now is, they can't. |
Nova Fox
Novafox Shipyards
3877
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Posted - 2012.05.16 04:39:00 -
[16] - Quote
Ill let you in on a secret.
Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.
Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods.
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Dato Koppla
Perkone Caldari State
21
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Posted - 2012.05.16 04:42:00 -
[17] - Quote
Lol this is just stupid, missiles get nothing to help them with their sig/exp velocity but TDs now ruin missiles. As if all the missiles except for HAMs and Heavies aren't ****. |
GallowsCalibrator
GoonWaffe Goonswarm Federation
44
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Posted - 2012.05.16 06:19:00 -
[18] - Quote
Hey, if this forces CCP to make a module that effects missile precision later, I'm all for it. |
Miilla
Hulkageddon Orphanage
352
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Posted - 2012.05.16 06:39:00 -
[19] - Quote
Karn Dulake wrote:Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives
Yeah, they need ganked so they can discover the Crime & Punishment forum. |
Xander Riggs
EVE University Ivy League
203
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Posted - 2012.05.16 06:42:00 -
[20] - Quote
Nova Fox wrote:Ill let you in on a secret.
Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.
Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods.
This.
Everything but F.o.F. has a guidance system. "A man with a drone-boat has nothing but time on his hands." |
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Roime
Shiva Furnace Dead On Arrival Alliance
720
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Posted - 2012.05.16 11:18:00 -
[21] - Quote
Jack Miton wrote:Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. ^this...
AB on a battlecruiser? rgr
In the beginning high security space was created. This has made a lot of people very angry and has been widely regarded as a bad move. |
killorbekilled TBE
Dare Bears
69
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Posted - 2012.05.16 11:46:00 -
[22] - Quote
this is all assuming your opponent has one fitted right? huh? |
rofflesausage
State War Academy Caldari State
26
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Posted - 2012.05.16 11:49:00 -
[23] - Quote
This change is badly needed.
I've lost count how many times I've been in a fight where a Raven was sitting 100KM away, firing cruise missiles at me totally destroying my tank, even though it can't web me at that range.
The same goes for light missiles. The Kestrel is overused in PvP due to it's massive missile offence.
Don't even get me started on torps. I've lost so many of my ships to torp Ravens that this counter would help stop.
Missiles are over-powered and need more nerfs. |
Niena Nuamzzar
Royal Amarr Institute Amarr Empire
3
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Posted - 2012.05.16 13:29:00 -
[24] - Quote
Corina Jarr wrote: But there is already a module that reduces damage from missiles. it's called an afterburner.
Luckily the same does not apply to laserz |
Ranger 1
Ranger Corp
1892
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Posted - 2012.05.16 14:04:00 -
[25] - Quote
Corina Jarr wrote:Sisohiv wrote:Corina Jarr wrote:Tracking disrupters (the module) can't work on missiles. Missiles have no tracking variable.
I don't know CCPs plan in the area of modules to negatively effect missiles, though I personally would leave them alone, an AB does that just fine. It's on test server now. A T2 Tracking disruptor effects tracking by -20.1% It now also increases Explosion Radius by 20.1% so if your explosion radius was 220 it will be 264 with a TD on you. Why explosion Radius matters. Well thats just stupid. It should be a different module, or they should change the name to weapon disruption or something (ugh...). But there is already a module that reduces damage from missiles. it's called an afterburner. CCP, missiles don't need any more counters.
There is no need to change the name, as missiles do indeed track their target. They just use a different mechanic, which is irrelevant to the name.
If you'll notice, the thread is about the fact that the door should now also be open to have tracking computers and such positively affect your missiles. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Ranger 1
Ranger Corp
1892
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Posted - 2012.05.16 14:11:00 -
[26] - Quote
rofflesausage wrote:This change is badly needed.
I've lost count how many times I've been in a fight where a Raven was sitting 100KM away, firing cruise missiles at me totally destroying my tank, even though it can't web me at that range.
The same goes for light missiles. The Kestrel is overused in PvP due to it's massive missile offence.
Don't even get me started on torps. I've lost so many of my ships to torp Ravens that this counter would help stop.
Missiles are over-powered and need more nerfs.
The thread isn't about the Tracking Disruptor module. It's about the fact that if the TD now affects missiles, by extension Tracking computers and such should positively affect missiles (which I completely agree with).
By the way, it's obvious from your post you've never faced Burn Eden, or a Drake blob, or a well organized Stealth Bomber squadron... or anyone else for that matter that knows how to properly fight with missiles. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Selinate
871
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Posted - 2012.05.16 14:13:00 -
[27] - Quote
Karn Dulake wrote:Ive come to the conclusion that the people that post on the general discussion need other things to worry about in their lives
bahahhahahahahahahahahahahahha
Ohahhahahahahahaha
Yeah, pretty much. |
Zyress
The Fabulous Thunderbirds
78
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Posted - 2012.05.16 14:17:00 -
[28] - Quote
Nova Fox wrote:Ill let you in on a secret.
Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.
Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods.
If proximity to the target not a direct hit was sufficient then explosion radius wouldn't matter. |
Selinate
871
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Posted - 2012.05.16 14:19:00 -
[29] - Quote
While we're at it, can tracking disruptors disrupt drones also? Those nasty ishtars give my disruptor zealot a headache... |
Ranger 1
Ranger Corp
1892
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Posted - 2012.05.16 14:28:00 -
[30] - Quote
Zyress wrote:Nova Fox wrote:Ill let you in on a secret.
Tracking Distruptors are the name of the game in missile defense in real life. Anything that prevents the missile from tracking you is your (being the target most of the time) is the ultimate goal in defense. Intercpetion is secondary methood.
Then again with most missiles a near miss is still leathal and mission kill capable with those shedder rods. If proximity to the target not a direct hit was sufficient then explosion radius wouldn't matter.
Erm... whar? Explosion Radius is a mechanic to simulate missiles doing reduced damage if they do not do a direct hit. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
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