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Thebro Nobrunder
Schrodinger's Renegades
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Posted - 2009.06.19 14:47:00 -
[1]
Small corps have practically no chance of holding even one system in 0.0 space. I propose that we allow corps to "govern" one system in lowsec.
This would not grant sovereignty but would add some incentive for lowsec inhabitance.
Suggestions of benefits which could be granted are. 1. controlling (by standings) who the gateguns will shoot at. 2. additional pos capabilities (reactions, moon mining) 3. manage/rent station offices
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Durzel
The Xenodus Initiative.
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Posted - 2009.06.19 14:52:00 -
[2]
So basically making it even more trivial than it already is to gatecamp? |
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.19 14:57:00 -
[3]
There is allready everything in game what you need to achieve your goal:
Get guns, claim your place in the food chain, and enforce the rules in the system you are claiming.
Welcome to eve, the world of the hard way |
Thebro Nobrunder
Schrodinger's Renegades
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Posted - 2009.06.19 15:06:00 -
[4]
Originally by: Ausser There is allready everything in game what you need to achieve your goal:
Get guns, claim your place in the food chain, and enforce the rules in the system you are claiming.
Welcome to eve, the world of the hard way
My point being there is no benefit to "owning" a low sec system.
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Ausser
Cybertech Industrials Agency
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Posted - 2009.06.19 15:20:00 -
[5]
Originally by: Thebro Nobrunder
Originally by: Ausser There is allready everything in game what you need to achieve your goal:
Get guns, claim your place in the food chain, and enforce the rules in the system you are claiming.
Welcome to eve, the world of the hard way
My point being there is no benefit to "owning" a low sec system.
Partially agree.
You can moon mine and anchor assembly arrays to speed up cap production.
Your proposal would also allow you to charge ppl for offices and other station services of the stations you have captured thus you are 'owning' now.
The sentry guns at stations/gates in low sec dont count either, they are a joke.
The nice aspect i can see in your idea is to limit the number of claimed systems to one per corp.
But the problem is, as a small corp, you would never be able to keep what you claimed. The bad guys will show up with dreads & carriers, and siege all your pos away, just for the lulz and to see you whining. Then they move on and take away your stations. When everything is broken and some of their alts set up their station service fees, they move on to the next system.
It would be a nice daily business for large pirate gangs, so it's not a bad thing at all. But it would not help the small corp who tries to build up something. These small corp would get a hard day to find some system to place their first pos in - they would have to pay a fee for the permission to do so.
It's all a matter of guns. And the old/large corps of bad boys have large guns - lots of them. |
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.19 15:38:00 -
[6]
Hmm... i start to really like your idea.
There should be a limitation so the holding corp cannot be member of any alliance. (I know, i know, it would be metagamed using alts).
It would be a nice source of conflict.
Limit anchoring of some arrays (especially assembly arrays!) to be only possible with permission of the owner of the system.
00 allies have their cap production in low sec / high sec border systems. This would cause a lot of trouble each time when such a system changes the owner.
To not to hit mission runners, docking and passing the system should be possible without restrictions.
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Thebro Nobrunder
Schrodinger's Renegades
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Posted - 2009.06.19 18:29:00 -
[7]
I would think that only corps with high standings with the corp holding sovereignty in the system would be able to "govern" it. In a certain way it could turn into a very industrial corp focused activity.
Mainly... even a 50 man corp has little chance of holding even one 0.0 system. Also, lowsec is worthless.
Anything that would help would be great.
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Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.06.19 18:39:00 -
[8]
There isn't a benefit to a lot of things, and for a reason. If you want something in eve, work for it. Be the sentry guns, make your own poses, and camp the stations and extort people who dock in them. If they don't want to pay, too bad. |
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.19 18:54:00 -
[9]
Originally by: Thebro Nobrunder I would think that only corps with high standings with the corp holding sovereignty in the system would be able to "govern" it. In a certain way it could turn into a very industrial corp focused activity.
Mainly... even a 50 man corp has little chance of holding even one 0.0 system. Also, lowsec is worthless.
Anything that would help would be great.
Corp/Faction standing could work if the number of active players with standing are also taken into account so it is impossible for a single alt to take over the system, even if he has better standing.
Production and Research facilities operated by the npc corps should be turned off or limited in a governed system. So the corp has the option to rent their pos services to the public (not implemented yet but your idea is a good reason to do).
Problem with assembly arrays is, the materials need to be moved into the array before jobs starts. And they are vulnerable if the pos gets destroyed while a job is running. So this would have to be changed too.
I'm not sure if you would have a chance with 50 members, maybe when they all can fly caps. But then there is still the problem of timezone. Together with canceled jobs and lost material (owned by customers, they will not be happy about) because of pos goes reinforced it would cause trouble. If the production facityties are changed so the job just gets suspended or canceled without material loss it could be handled by adjusting the fuel so the pos drops out of reinforced in your timezone.
Maybe refining services could also be moved to pos facilities. Since these need to be better than the usual arrays, you would need some kind of special refinery array which is only anchorable in governed low sec systems.
What about the number of npc stations in systems? One per corp or do the corp needs to claim them all?
In some systems there are also 'hostile' factions stations present, e.g. Amarr/Minmatar. |
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.19 22:41:00 -
[10]
Maybe you will like this one:
Originally by: The Drawingboard
Viceroyalty
Viceroyalties are systems in low security Empire space which are administered by a player Viceroy, on behalf of their corporation or alliance. TheyÆll allow you to both turn a better profit and defend your chosen system from pirates, and act as both a way to populate low-sec space and an easier first step on the road to 0.0.
Source: http://www.eveonline.com/updates/plannedfeat.asp |
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