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Project Ambraelle
The Scope Gallente Federation
0
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Posted - 2012.05.18 02:12:00 -
[1] - Quote
Hi all,
Got right into this game like no other. Since startup i have enjoyed the game, setup pi's for passive income, and missions. Was doing a mission, distribution lvl3, took me into one .4 area, wammo, 5-7 frantic vultures immediately killing my empty it3 then my pod. I could not get any help from anyone for the time alotted in the mission. My fault for taking a chance, BUT the alternative was to jeopardize the mission with a bad rap against the agent.
Kind of a do and die or get bad rap. Unfortunately that limits the play of missions for me, plus replacing the ships constantly is not enjoyable anymore.
Trashed my ships and stuff, thank you, wish yall good luck.
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Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1084
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Posted - 2012.05.18 02:14:00 -
[2] - Quote
Wait that's it? hahahaha
Did you know you can decline missions once per 4 hours with an agent with out ANY penalty other then lack of having made that potential ISK (which in your case likely wouldn't have covered your loss) The Drake is a Lie |
masternerdguy
Inner Shadow NightSong Directorate
533
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Posted - 2012.05.18 02:15:00 -
[3] - Quote
You can deny a mission every 4 hours from each agent. Deny lo sec ones if needed. Things are only impossible until they are not. |
URDEAD2ME
Rage and Terror Against ALL Authorities
21
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Posted - 2012.05.18 02:16:00 -
[4] - Quote
lol.. |
Ioci
Bad Girl Posse
166
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Posted - 2012.05.18 02:28:00 -
[5] - Quote
90% of the content in EVE is legacy content. We older players don't really see it because we don't even look at that content anymore but new players like you do see it. It's so far off the chart in time vs reward it makes it comical and for people like you it's just brain cramping clutter.
Alot of games end up this way. In Lord of the Rings Online there were level 30 Signature boss kills that you could farm at 50 and make good gold. They buffed the bejezuz out of them to stop high level people from farming them not really thinking about the poor Lv. 30 who was going to get bitchstomped by that Signature that they had to do. Because cap levels stopped going there when the farming opportunity was gone the Lv. 30 simply couldn't do it and they scaled it back.
Hopefully in time CCP will see that low skilled and poor chars rely on this content as stable income and they will let up on the mandatory low sec for simple courier as well as alot of other content they crippled with nerfs. It damages both new and recovering people in EVE. The ISK is either elite or bust and if you fall down in EVE? Just unsub because you wont get back up.
Good luck in finding a game a little less neurotic in its drive to be "hard".
http://www.youtube.com/watch?v=cg-_HeVNYOk
Save Derpy! |
Herping yourDerp
Federal Navy Academy Gallente Federation
592
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Posted - 2012.05.18 02:39:00 -
[6] - Quote
Ioci wrote:90% of the content in EVE is legacy content. We older players don't really see it because we don't even look at that content anymore but new players like you do see it. It's so far off the chart in time vs reward it makes it comical and for people like you it's just brain cramping clutter.
Alot of games end up this way. In Lord of the Rings Online there were level 30 Signature boss kills that you could farm at 50 and make good gold. They buffed the bejezuz out of them to stop high level people from farming them not really thinking about the poor Lv. 30 who was going to get bitchstomped by that Signature that they had to do. Because cap levels stopped going there when the farming opportunity was gone the Lv. 30 simply couldn't do it and they scaled it back.
Hopefully in time CCP will see that low skilled and poor chars rely on this content as stable income and they will let up on the mandatory low sec for simple courier as well as alot of other content they crippled with nerfs. It damages both new and recovering people in EVE. The ISK is either elite or bust and if you fall down in EVE? Just unsub because you wont get back up.
Good luck in finding a game a little less neurotic in its drive to be "hard".
what are you talking about... distrubution missions shouldnt make much isk, too easy to bot and people can easily auto pilot to and from locations.
Lvl 3 combat missions work fine for isk
if your really noob even level 1 combat missions can get you enough isk to buy a cruiser for level 2, then a BC for level 3. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
8
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Posted - 2012.05.18 03:13:00 -
[7] - Quote
Herping yourDerp wrote:Ioci wrote:90% of the content in EVE is legacy content. We older players don't really see it because we don't even look at that content anymore but new players like you do see it. It's so far off the chart in time vs reward it makes it comical and for people like you it's just brain cramping clutter.
Alot of games end up this way. In Lord of the Rings Online there were level 30 Signature boss kills that you could farm at 50 and make good gold. They buffed the bejezuz out of them to stop high level people from farming them not really thinking about the poor Lv. 30 who was going to get bitchstomped by that Signature that they had to do. Because cap levels stopped going there when the farming opportunity was gone the Lv. 30 simply couldn't do it and they scaled it back.
Hopefully in time CCP will see that low skilled and poor chars rely on this content as stable income and they will let up on the mandatory low sec for simple courier as well as alot of other content they crippled with nerfs. It damages both new and recovering people in EVE. The ISK is either elite or bust and if you fall down in EVE? Just unsub because you wont get back up.
Good luck in finding a game a little less neurotic in its drive to be "hard".
what are you talking about... distrubution missions shouldnt make much isk, too easy to bot and people can easily auto pilot to and from locations. Lvl 3 combat missions work fine for isk if your really noob even level 1 combat missions can get you enough isk to buy a cruiser for level 2, then a BC for level 3.
"Shouldn't" doesn't mean it has to be pitiful at the point a new player has actually VERY HARD time recovering those hundreds of isk due to lack of experience in game, isk, skills and so on.
Older players don't need noobs, they actually don't need much other players since playing with alts is so much better
Removing high sec, removing concord, yadayada... |
Implying Implications
Broski Enterprises
57
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Posted - 2012.05.18 03:34:00 -
[8] - Quote
rip in peace.... |
Sisohiv
Center for Advanced Studies Gallente Federation
67
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Posted - 2012.05.18 04:47:00 -
[9] - Quote
Herping yourDerp wrote: what are you talking about... distrubution missions shouldnt make much isk, too easy to bot and people can easily auto pilot to and from locations.
Lvl 3 combat missions work fine for isk
if your really noob even level 1 combat missions can get you enough isk to buy a cruiser for level 2, then a BC for level 3.
Low pay wasn't his complaint. Being sent through a PvP bottleneck on a low level Industrial mission was his complaint. (it was a level 3 courier mission) You really need to do some of this low end content before you start dictating how others should progress. A level 1 mission bounties and reward won't pay more than 80K on all but 1 or 2 missions and you will jump 1 to 3 systems out to do it. Level 3 missions never pay more than 500K with bounties and rewards. You are going to be doing 100 of them to afford a battlecruiser at current prices. The content is out dated. It has been for years because bull headed CCP refuse to accept they can't force people in to the scam that is null sec.
It doesn't matter. He quit, like so many have. It's been happening for almost a decade. Say it once, say it a hundred times. if CCP don't care, I don't care. |
Alavaria Fera
GoonWaffe Goonswarm Federation
754
|
Posted - 2012.05.18 06:18:00 -
[10] - Quote
Sisohiv wrote:Herping yourDerp wrote: what are you talking about... distrubution missions shouldnt make much isk, too easy to bot and people can easily auto pilot to and from locations.
Lvl 3 combat missions work fine for isk
if your really noob even level 1 combat missions can get you enough isk to buy a cruiser for level 2, then a BC for level 3.
Low pay wasn't his complaint. Being sent through a PvP bottleneck on a low level Industrial mission was his complaint. (it was a level 3 courier mission) You really need to do some of this low end content before you start dictating how others should progress. A level 1 mission bounties and reward won't pay more than 80K on all but 1 or 2 missions and you will jump 1 to 3 systems out to do it. Level 3 missions never pay more than 500K with bounties and rewards. You are going to be doing 100 of them to afford a battlecruiser at current prices. The content is out dated. It has been for years because bull headed CCP refuse to accept they can't force people in to the scam that is null sec. It doesn't matter. He quit, like so many have. It's been happening for almost a decade. Say it once, say it a hundred times. if CCP don't care, I don't care. Being rewarded in ISK is annoying when the prices of ships go up.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
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Takseen
University of Caille Gallente Federation
183
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Posted - 2012.05.18 06:57:00 -
[11] - Quote
Yes, for future reference he would need to decline lowsec courier missions if he's not equipped with something that can travel (relatively) safely through lowsec and carry the right cargo. Or better still, use a Distribution agent not anywhere near lowsec. Or better again, don't do courier missions, they're awfully dull :)
Honestly though, quitting over the loss of a not even 1 million ISK ship hull seems a bit weak. You lose more from dying in WoW. |
knulla
School of Applied Knowledge Caldari State
16
|
Posted - 2012.05.18 07:07:00 -
[12] - Quote
Most the old content, pretty much made 9 years ago, is terrible. CCP does need to revamp it all sooner or later, new players should not have to deal with this crap 2012, if they made me do that stuff again I would quit due to boredom.
I think new players should start out as pirates right away. |
Shian Yang
140
|
Posted - 2012.05.18 07:10:00 -
[13] - Quote
Sisohiv wrote:Low pay wasn't his complaint. Being sent through a PvP bottleneck on a low level Industrial mission was his complaint. (it was a level 3 courier mission)
Sisohiv wrote:It doesn't matter. He quit, like so many have. It's been happening for almost a decade. Say it once, say it a hundred times. if CCP don't care, I don't care.
Greetings capsuleer,
New Eden is never safe. Yes, crimes are punished, but when any capsuleer undocks they have essentially written off their ship. Coming back with it in one piece is a bonus. The vast emptiness is dangerous and the faster that lesson is learned the better.
It is a shame capsuleer Xercodo was not willing to learn how to use his starmap, scout or any of the other tricks that would greatly assist any industrial pilot to survive in the hostile space. But, there are some that are not cut out to be capsuleers. It is better for them to move on, become administrators, or mercenaries or do other work in New Eden that is more suited to their talents and inability to compensate and learn.
As you may well know the number of capsuleers are growing at a reasonable rate year on year. It tells me that something is right in New Eden.
Regards,
Shian Yang |
Vera Algaert
Republic University Minmatar Republic
133
|
Posted - 2012.05.18 07:15:00 -
[14] - Quote
declining missions within the 4h timeframe is basically free as long as your faction standings are good enough to ensure agent access.
faction standing hit is really tiny, just make sure you don't have your corp standing drop below -2 by accident (it goes up a lot with each completed mission, so generally you'd only get to -2 if you have long strings of declined missions).
One key to making good income from missions is to be very selective in which missions you accept - iirc on one bot forum I used to read the consensus was that you can blacklist 16-17 of the lvl4 combat missions your agent offers and still stay reliably above -2 corp standings and keep faction standings stable (via storylines). |
Gorki Andropov
Kerensky Initiatives
431
|
Posted - 2012.05.18 07:19:00 -
[15] - Quote
Implying Implications wrote:rip in peace....
/me farts in his coffin |
Takseen
University of Caille Gallente Federation
183
|
Posted - 2012.05.18 07:37:00 -
[16] - Quote
Vera Algaert wrote:declining missions within the 4h timeframe is basically free as long as your faction standings are good enough to ensure agent access.
faction standing hit is really tiny, just make sure you don't have your corp standing drop below -2 by accident (it goes up a lot with each completed mission, so generally you'd only get to -2 if you have long strings of declined missions).
One key to making good income from missions is to be very selective in which missions you accept - iirc on one bot forum I used to read the consensus was that you can blacklist 16-17 of the lvl4 combat missions your agent offers (that is decline them each time they come up) and still stay reliably above -2 corp standings and keep faction standings stable (via storylines).
That's all well and good if you're sitting on high level 4 standings already. Kind of discouraging if like OP you're on level 3 missions and trying to grind your way up to 4s. Luckily there are better ways to avoid lowsec courier missions. |
ModeratedToSilence
Republic Military School Minmatar Republic
18
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Posted - 2012.05.18 08:13:00 -
[17] - Quote
Did the OP do the tutorials? A large portion of this "legacy" stuff is well and truly covered in them. |
Tippia
Sunshine and Lollipops
6872
|
Posted - 2012.05.18 09:52:00 -
[18] - Quote
Declining missions is good for you and even if you have to do it twice in a row now and then, it's such minor hit that you'll overcome it very quicklyGǪ and it's a hell of a lot smaller a hit than having to abort them mission after having accepted it (and lost your ship). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Savage Angel
Garoun Investment Bank Gallente Federation
15
|
Posted - 2012.05.18 11:37:00 -
[19] - Quote
So if what you are doing is not working, maybe try something else? Adversity teaches whether you want it to or not. Of course if you quit at the first setback, you have only learned how to quit, but you did learn.
Decline a lowsec mission, wait 4 hours until you ask for another. That way, you will never take a penalty. Also, when that box pops up telling you you might die by using the stargate you just clicked on, heed it.
Guess the advice in this thread is wasted, except that maybe some other newbie will read it before giving up. |
Simetraz
State War Academy Caldari State
251
|
Posted - 2012.05.18 12:11:00 -
[20] - Quote
Missions to include distribution don't take system security level into consideration. So if you are within 5 jumps of a low-sec system you could end up going there as part of a mission. Even though the reward is the same as going to a 1.0 system. (rewards are based on mission lvl)
So in short, when finding someone to do missions for make sure you are around 6 jumps from the nearest low-sec or skip those missions if it is a busy low-sec system. |
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Lin-Young Borovskova
Science and Trade Institute Caldari State
10
|
Posted - 2012.05.18 12:15:00 -
[21] - Quote
Savage Angel wrote:So if what you are doing is not working, maybe try something else? Adversity teaches whether you want it to or not. Of course if you quit at the first setback, you have only learned how to quit, but you did learn.
Diversity you mean, and aren't courier missions part of that diversity? Yes they're awful, yes those are tedious as hell once you've done a few however you, as many other people around, forgot that newbies need to explore, to see those incredible gates warp to planets and belts and actually EXPLORE the world their toon lives in, and doing COURIER missions is one way like another of doing it, probably more relaxing than start by shoot red crosses.
It's some way of starting Eve, but by your first comment you just forgot the essential of Eve witch is a sad observation, Eve is a sandbox.
Again: SANDBOX
Now be a nice boy/gal and write it hundred times to remember at some point, you were the noob and maybe Eve wasn't that easy for a lonely cowboy
Quote:Decline a lowsec mission, wait 4 hours until you ask for another. That way, you will never take a penalty. Also, when that box pops up telling you you might die by using the stargate you just clicked on, heed it.
Now this time you made a small effort just instead of smacking, +1 point for you.
You should always be positive or bring positive points you know now because you're not a newb any more, and if I'm not wrong it's exactly what this noob came here for, advices.
Quote:Guess the advice in this thread is wasted, except that maybe some other newbie will read it before giving up.
The only waste is the time this newb or my self spend reading forum jerks bullying new players. Everything else is called "social experience".
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Jonah Gravenstein
294
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Posted - 2012.05.18 12:34:00 -
[22] - Quote
If you have high enough faction standings you can decline missions all day long without taking a noticable standings hit, your faction standings outweigh individual and corporate standings towards you. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |
Pinstar Colton
Sweet Asteroid Acres
75
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Posted - 2012.05.18 12:35:00 -
[23] - Quote
Greetings fellow Distribution mission runner.
I'm sorry you had the unfortunate experience of wandering into a meat-grinder gate camp like that and losing your ship, pod and mission cargo. Don't be discouraged!
I have a few suggestions for you:
1. If you don't want to touch low sec at all, see if your corp has a distribution agent of the same level located elsewhere, further from the border to low sec space. Where your agent sends you depends on where they are located. If they are nowhere near low sec, then none of their missions will send you there.
2. If you must go from high sec to low sec, set your autopilot to "Prefer shorter" rather than the default "Prefer safer". While the "Prefer safer" route will have more jumps in high sec space, it will often direct you to a choke point system where pirates frequently setup camps.
3. Check the statistics on your proposed route to low sec to see how many ships have been destroyed in the last 24 hours and last hour. If one of the jumps on your route says there has been a lot of kills there, tell your autopilot to avoid that system.
4. Lastly, consider finding an agent deep in low sec space, if your corp has them there. You wouldn't think it, but deep low sec is not as deadly as the low/high sec border systems. Since you'll always be on the move, it will be difficult for roaming pirates to catch you, especially since your route will change constantly (depending on where the mission sends you). Gate camps that deep in low are also extremely rare.
5. Fit your indy to give you an edge should you run into a small gate camp. Below is what I use for low sec hauling and distribution missions:
Hoarder
High Prototype Cloak
Medium Invulnerability Shield Hardener I Medium Shield Extender I Medium Shield Extender I
Low Warp Core Stabilizer I Warp Core Stabilizer I Expanded Cargohold II
With decent ship skills, the hoarder aligns surprisingly quickly for an industrial of its size. Gate campers tend to only get one salvo off on you before you enter warp. Just turn on your hardener before hitting warp if you enter a gate camp. If you don't need any expanded cargoholds, consider swapping that for a Damage Control I for some extra EHP. The most important part is that this ship is cheap. All combined, it is probably worth only 2.5 million. If you swap the cloak for a slavager and drop the cargohold to a tech 1, probably only 1.5 million and Platinum Insurance on a Hoarder pays a bit over 500K
I doubt this build would have survived that gate camp you described...but I have escaped 4 man gate camps I don't make minerals. I just make ore 20% cooler. |
Savage Angel
Garoun Investment Bank Gallente Federation
16
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Posted - 2012.05.18 14:04:00 -
[24] - Quote
Lin-Young Borovskova wrote:
...
Diversity you mean, and aren't courier missions part of that diversity?
...
You should always be positive or bring positive points you know now because you're not a newb any more, and if I'm not wrong it's exactly what this noob came here for, advices.
[
Diversity? Huh? How is getting a ship blown up not adversity? If you are losing ships trying to beat a gate camp, do something, - anything - else.
And as for the OP, he stated he already quit, so there is no helping him, and he definitely did not come here for advice, just to **** and moan about a game that he tried two tiny aspects of then quit when he hit a tiny snag. All he did was expect someone else to rescue him. That deserves a bit of chastising in my book.
Edit: Forum fail |
Alain Kinsella
107
|
Posted - 2012.05.18 14:39:00 -
[25] - Quote
The OP may have quit, but there's still some useful discussion from the subject in general.
Pinstar Colton wrote: 4. Lastly, consider finding an agent deep in low sec space, if your corp has them there. You wouldn't think it, but deep low sec is not as deadly as the low/high sec border systems. Since you'll always be on the move, it will be difficult for roaming pirates to catch you, especially since your route will change constantly (depending on where the mission sends you). Gate camps that deep in low are also extremely rare.
This is an interesting surprise, as well as the below. Do you mind telling us what standings raise you've gotten out of doing this? No need for corp or empire name, just curious what the standings change has been so far.
Quote: 5. Fit your indy to give you an edge should you run into a small gate camp. Below is what I use for low sec hauling and distribution missions:
Hoarder
High Prototype Cloak
Medium Invulnerability Shield Hardener I Medium Shield Extender I Medium Shield Extender I
Low Warp Core Stabilizer I Warp Core Stabilizer I Expanded Cargohold II
With decent ship skills, the hoarder aligns surprisingly quickly for an industrial of its size. Gate campers tend to only get one salvo off on you before you enter warp. Just turn on your hardener before hitting warp if you enter a gate camp. If you don't need any expanded cargoholds, consider swapping that for a Damage Control I for some extra EHP. The most important part is that this ship is cheap. All combined, it is probably worth only 2.5 million. If you swap the cloak for a slavager and drop the cargohold to a tech 1, probably only 1.5 million and Platinum Insurance on a Hoarder pays a bit over 500K
I doubt this build would have survived that gate camp you described...but I have escaped 4 man gate camps
I may have come here from Myst Online, but that does not make me any less bloodthirsty than the average Eve player.
Just more subtle.
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Bootleg Jack
Potters Field
80
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Posted - 2012.05.18 14:44:00 -
[26] - Quote
This is why EVE will never have a large sub base, the game is setup so that new players are the entertainment for existing players.
Not exactly financial rocket science IRL but hey, it's a sandbox...
I'm an American, English is my second language... |
Pak Narhoo
Knights of Kador
476
|
Posted - 2012.05.18 15:01:00 -
[27] - Quote
It's been a week filled with people leaving this game because this of that (sux). Goons wardeccing a forum badmouthing smart ass being not that smart, an Orca suddenly and "with no apparent reason" getting killed by Concord and now this one with no reading skills.
Exit of WoW players? Who needs television when you have EVE? EVE drama, best drama. |
Savage Angel
Garoun Investment Bank Gallente Federation
16
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Posted - 2012.05.18 15:08:00 -
[28] - Quote
Bootleg Jack wrote:This is why EVE will never have a large sub base, the game is setup so that new players are the entertainment for existing players.
Not exactly financial rocket science IRL but hey, it's a sandbox...
That is somewhat true, more for the solo player, but it is not the real reason. The real reason is that most new players have been preconditioned to resist the very basic premise that sets Eve apart:
You will lose stuff.
That one concept is the hurdle most newbies face. If Eve is not their first MMO, they have almost undoubtedly come from a system that never, ever, lets you lose anything. Once you have an item, you keep it forever and nothing can take it away. That is the design most MMOs have embraced, especially in the last few years.
It may limit growth in one sense, but it makes Eve what it is. Remove it, and the game will not be Eve. If you remove it, Eve will have to stand on the rest of the experience, which when stacked against the competition it comes up lacking. Therefor, in that sense, it has enabled all the growth the game has seen. |
Pinstar Colton
Sweet Asteroid Acres
76
|
Posted - 2012.05.18 15:28:00 -
[29] - Quote
@Alain
I was able to grind level 4 distribution missions from 5.00 rep to 6.67 rep over a couple days. I could easily make the push for 8.00 jump clone status if I wanted to. The build I described has 7800 M3, which is enough for any cargo load a L4 might give you.
I only lost my ship once (And this was before I fit a proper tank...) During my grind, I ran into 7 minor gate camps. After losing my ship to the first one and updating my fit, I survived the other 6 without being knocked down into armor. The largest camp was 4 ships. Almost all the ships in camps were battlecruisers of one form or another. The one time I had to fail a mission didn't set my standings back too far. I had them back up in no time.
My agents were all in .3 space.
I Average 500K in mission + time bonus rewards each mission and get around 1000 LP. Those rare high-bonus missions can give me upwards of 700K ISK and 1300 + LP. (I have Negotiation III and Distribution Connections IV)
But the greatest benefit of all is that it actually makes distribution missions somewhat interesting as you monitor local, gates, and occasionally have to take some fire from a camp. It gives you a good feel for the region, who the locals are, who the pirate corps are, when people operate and where.
I don't make minerals. I just make ore 20% cooler. |
Aqriue
Center for Advanced Studies Gallente Federation
674
|
Posted - 2012.05.18 15:41:00 -
[30] - Quote
OP is doing the right thing, since CCP failed 9 years ago.
To recap: WTFBBQFACEROLL!!! newb....
And welcome to EVE, leave your cherry at the door while some other dude face punches you.
tl;dr - The human element in EVE ruined EVE...dudes whining something is OP but can't bother to fly anything but subcapitals yet the guy blowing them up is at fault with his XL guns but the guy doing the destroying is actually doing it right...miners are at fault for flying crappy ships, but no wants to see their profession get better...guys scamming other guys (namely goons) when the other guy is willing to leave highsec, yet the first guy whines to nerf highsec income or move level 4s to lowsec because no one bothers to leave highsec (ok...isn't it the first guy screwing over other guys and but ts not his fault ? ). To sum it up...if EVE were more sociable with less ******* stink and less CoD Shooty Mcbanginyourfist for internet game scores...maybe eve would be a better place if everyone actually respected one another...but this is EVE and sandbox doesn't include the word "Respect" when someone choices something to do in the game the other guy despises. |
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