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Morganta
Peripheral Madness The Midget Mafia
1198
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Posted - 2012.05.20 15:15:00 -
[61] - Quote
posting in AFK cloak thread number 6596 The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Savage Angel
Garoun Investment Bank Gallente Federation
20
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Posted - 2012.05.20 15:20:00 -
[62] - Quote
I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks. |
Dawn Flare
Fractured Core Fatal Ascension
31
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Posted - 2012.05.20 15:23:00 -
[63] - Quote
Savage Angel wrote:I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks. Because having to seek refuge is not indicative of risk |
Savage Angel
Garoun Investment Bank Gallente Federation
20
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Posted - 2012.05.20 15:31:00 -
[64] - Quote
Dawn Flare wrote:Savage Angel wrote:I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks. Because having to seek refuge is not indicative of risk
Guess you only got half the point. If they are so scared of a single ship, their normal time must be essentially risk-free, or they would just handle the risk that it represented. |
Caecilia Arene
Science and Trade Institute Caldari State
7
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Posted - 2012.05.20 15:33:00 -
[65] - Quote
Oh look... yet another AFK cloak thread by the 'anti AFK cloak' lobby. Yawn...
It's working as intended. If you think they're AFK but a worried they are not then go to another system. Maybe just the system next door .
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Dawn Flare
Fractured Core Fatal Ascension
31
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Posted - 2012.05.20 15:38:00 -
[66] - Quote
Savage Angel wrote:Dawn Flare wrote:Savage Angel wrote:I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks. Because having to seek refuge is not indicative of risk Guess you only got half the point. If they are so scared of a single ship, their normal time must be essentially risk-free, or they would just handle the risk that it represented. It is risk free in the short term if you are in a properly run alliance, because we take long term risks, significant investment, and a fairly high degree of teamwork between hundreds, if not thousands of people to make our empires secure.
As a result, our day to day lives are fairly risk free if we pay attention to what we are doing, since NBSI is the rule(other than CVA).
We can also be locked out of everything we own, did you know that? We don't risk 1 ship at a time, we risk EVERYTHING to have what we have taken(and yes, you do have to work to take space, and it takes months of work to secure space properly so you can have some safety in the heart of your empire).
Some people are mad because cloakies can spoil that and there is not a whole lot we can do if they just hide all day.
PS. I personally think that AFK cloaking is a valid tactic, and don't want to see it gone despite the fact that I do alot of mining type activities to support my corp. |
Draydin Warsong
Jetcan Reclaimation Service
4
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Posted - 2012.05.20 16:11:00 -
[67] - Quote
I am amazed at the people in this thread that have said cloakers go afk because it so boring. When I go out in my stealth bomber I afk not because I am bored...but because it is the only way to defeat the broken mechanic that is local. I have to wait 3-4 days for someone to get comfortable enough in system to continue mining/ratting etc before I can even get a kill...that is the whole point. That you cower in fear inside your outpost/POS is just a bonus. To nerf cloak mechanics without removing bombers showing up on local would be to make them entirely useless. Bombers are MEANT to be able to sneak into a system to disrupt enemy industry.
If they cant get rid of local than staying the course is the only option here.
Also...I am to lazy to go back and look up who he was earlier in this thread but I do believe I have spotted my first carebear whiner goon. Haha. Sorry I just find that amusing...like finding a four leaf clover or something...proof that they ARE really people behind the keyboards and not future aliens from Venus come back in time to take over our space pixels and troll our forums. |
Lepto
Aliastra Gallente Federation
0
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Posted - 2012.05.20 16:23:00 -
[68] - Quote
I don't know if this is technically possible, but it seems like a compromise would be this:
Remove an afk cloaker from local after they have been inactive for more than a set amount of time.
When an afk cloaker comes back, put them back in local and have a timer before they can do anything. People who are aware could react, but a skilled cloaker should be able to still be effective if they set up right. |
bongsmoke
School of Applied Knowledge Caldari State
10
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Posted - 2012.05.20 17:13:00 -
[69] - Quote
Eso Es wrote:Don't get me wrong, I like cloaking, I like ganking in WHs, I like breaking gate camps, but to be able to sit afk in someones system cloaked FOR DAYS with no repercussions is just unacceptable. Make cloakers susceptible to combat probes, or really, just do SOMETHING to limit the un-interactiveness of cloak, its a fail mechanic as is. Let the flames begin ^^
I say we just give u an "Iwin" button, but I'm sure you'd still *****. |
ITTigerClawIK
Galactic Rangers
118
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Posted - 2012.05.20 17:37:00 -
[70] - Quote
simple solution, anyone who cloaks gets removed from the local list.... ^_^ |
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J3ssica Alba
Federal Navy Academy Gallente Federation
354
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Posted - 2012.05.20 17:45:00 -
[71] - Quote
greeny knight wrote:if you are a miner and you have a nice system you always mine 1 afk cloacker can ruing your game
Oh wait, I thought low and null people hated miners and did all they could to ruin their game (hulkageddon etc etc) ... sounds like double standards to me This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |
Lady Ghoulia
MALCONTENT5
0
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Posted - 2012.05.20 17:47:00 -
[72] - Quote
this is a new and original opinion |
baltec1
1178
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Posted - 2012.05.20 18:04:00 -
[73] - Quote
The AFK cloaker.
Can't move, can't scan, can't tackle and can't shoot anything yet it can keep a system locked down for days. |
Sentient Blade
Walk It Off Imperial Ascension
377
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Posted - 2012.05.20 18:08:00 -
[74] - Quote
baltec1 wrote:The AFK cloaker.
Can't move, can't scan, can't tackle and can't shoot anything yet it can keep a system locked down for days.
Well done, you successfully graduated from copying and pasting.
Saying it can't tackle and can't shoot is like saying that an unlaunched nuclear missile doesn't present a threat when it's aimed at your country. |
adam smash
University of Caille Gallente Federation
67
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Posted - 2012.05.20 18:08:00 -
[75] - Quote
So either you died to an afk person (I see it happen, morons who can't take gate guns attack afk on gate chars in lowsec...
Or the person is not afk...
HTFU I've seen 3 ships covering one covetor in lowsec... sounds like renting aint getting you protection. |
baltec1
1178
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Posted - 2012.05.20 18:12:00 -
[76] - Quote
Sentient Blade wrote:baltec1 wrote:The AFK cloaker.
Can't move, can't scan, can't tackle and can't shoot anything yet it can keep a system locked down for days. Well done, you successfully graduated from copying and pasting. Saying it can't tackle and can't shoot is like saying that an unlaunched nuclear missile doesn't present a threat when it's aimed at your country.
Well, it doesn't so long as its just sitting there in the silo. |
Enquirer
Shadow Operations Inc. CORE Alliance
19
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Posted - 2012.05.20 18:13:00 -
[77] - Quote
Time for a new ship. The Anti cloak ship. It works with scanners but specializes in finding vessels that are cloaked. When a ship cloaks, its cloak builds up excess energy. After awhile (set time limit here) without movement, this excess energey can be scanned. The longer a cloaked vessel is motionless And cloaked, the easier it will be to scan down.
Now what this does and doesnt do is very simply : If an afk cloaker is in system for hrs on end and not at his ship moving it occasionally, it can and will be able to be scanned down located and destroyed. What it doesnt do is make the cloak useless. The cloaker will be easily able to defeat this energy build up by simply moving his vessel now and then.
AFK cloaking is a bad game design that needs to go away. "no ones ever died from an afk cloaker" .... thats just stupid logic. You know damn well the strat behind the afk cloaker so dont play dumb.
NEW SHIP NEW SHIP NEW SHIP!!!!
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Alavaria Fera
GoonWaffe Goonswarm Federation
812
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Posted - 2012.05.20 18:13:00 -
[78] - Quote
LOL Afk cloaking. Been meaning to do this myself.
I hear IRC will go and try to camp in people that gank them, it would be a good way to practice PvP "skills". Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
baltec1
1178
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Posted - 2012.05.20 18:16:00 -
[79] - Quote
Enquirer wrote:
AFK cloaking is a bad game design that needs to go away. "no ones ever died from an afk cloaker" .... thats just stupid logic. You know damn well the strat behind the afk cloaker so dont play dumb.
But nobody has died to an AFK cloaker. The problem is entirely in peoples minds and it is they who make themselves cower in station. |
Alavaria Fera
GoonWaffe Goonswarm Federation
812
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Posted - 2012.05.20 18:25:00 -
[80] - Quote
It's not like we have to rat constantly so the corp can make taxes or mine for the next titan to be added to the supercapital fleet anyway... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
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Enquirer
Shadow Operations Inc. CORE Alliance
19
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Posted - 2012.05.20 18:44:00 -
[81] - Quote
AFK cloakers arose to the presence of local. What if local didnt represent only a system but a region instead. This would allow for small groups and solo units some ability to hide. It would force the local people to scan to see if the new comer entered their system... Knowing a neutral is in local but not knowing in which system among say a region would open up some use for cloakers and black ops ships that currently local robs them of.
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Selinate
874
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Posted - 2012.05.20 18:44:00 -
[82] - Quote
The entire point of using a cov ops cloak is defeated simply by having local, which is moving about undetected. Local needs to be fixed. |
Alavaria Fera
GoonWaffe Goonswarm Federation
812
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Posted - 2012.05.20 18:45:00 -
[83] - Quote
Aww, do you not like being able to get in undetected?
I dodn't want that gank anyway, I was just ... afk cloaking ! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Miss Whippy
Native Freshfood Minmatar Republic
255
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Posted - 2012.05.20 18:58:00 -
[84] - Quote
Eso Es wrote:WWWWWWWWWWWWWAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaAAAAAAAAAa!!!!!!!!!!!!!! I want risk free PvE in nullsec
UI Iteration isn't enough, we need to start from scratch |
Miss Whippy
Native Freshfood Minmatar Republic
255
|
Posted - 2012.05.20 19:02:00 -
[85] - Quote
Draydin Warsong wrote:I am amazed at the people in this thread that have said cloakers go afk because it so boring. When I go out in my stealth bomber I afk not because I am bored...but because it is the only way to defeat the broken mechanic that is local. I have to wait 3-4 days for someone to get comfortable enough in system to continue mining/ratting etc before I can even get a kill...that is the whole point. That you cower in fear inside your outpost/POS is just a bonus . To nerf cloak mechanics without removing bombers showing up on local would be to make them entirely useless. Bombers are MEANT to be able to sneak into a system to disrupt enemy industry. If they cant get rid of local than staying the course is the only option here. Also...I am to lazy to go back and look up who he was earlier in this thread but I do believe I have spotted my first carebear whiner goon. Haha. Sorry I just find that amusing...like finding a four leaf clover or something...proof that they ARE really people behind the keyboards and not future aliens from Venus come back in time to take over our space pixels and troll our forums.
To quote Lord Tyrian, "I like you." UI Iteration isn't enough, we need to start from scratch |
Richard Desturned
GoonWaffe Goonswarm Federation
396
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Posted - 2012.05.20 19:21:00 -
[86] - Quote
Tippia wrote:The best solution so far remains the idea that cloaking removes you from local, in both senses: you cannot be seen in the local user list, and you cannot see the local user list.
Yes let's add risk-free easymode PvP for everyone who bothers to train Electronics V and Cloaking IV eh |
Tippia
Sunshine and Lollipops
6922
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Posted - 2012.05.20 19:36:00 -
[87] - Quote
Richard Desturned wrote:Yes let's add risk-free easymode PvP for everyone who bothers to train Electronics V and Cloaking IV Yes, because losing the ability to spot targets easily and having no idea what you might encounter should you choose to attack is both risk-free and easymode.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 19:38:00 -
[88] - Quote
Tippia wrote:Yes, because losing the ability to spot targets easily and having no idea what you might encounter should you choose to attack is both risk-free and easymode.
Finding the targets would be no problem when you're in a ship that can scan 100% sites (anoms) while cloaked, scout belts out and maintain itself entirely undetectable while sitting at, say, a cyno beacon or jump bridge.
Everything would be entirely in your favor. eh |
Tippia
Sunshine and Lollipops
6922
|
Posted - 2012.05.20 19:46:00 -
[89] - Quote
Richard Desturned wrote:Finding the targets would be no problem when you're in a ship that can scan 100% sites (anoms) while cloaked, scout belts out and maintain itself entirely undetectable while sitting at, say, a cyno beacon or jump bridge. Oh, you mean those things you have to warp to and risk being uncloaked, and having to do all of that because there is no longer any way to tell whether there are any targets around or notGǪ?
GǪand even then, not being sure what it is you're going to encounter.
What you're describing can already be done, but local makes it easier and faster since you know whether it's worth doing at all. So yeah, no. Not easymode and not risk-free, since you're only ever losing the ability to predict your encounter.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |
Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 19:58:00 -
[90] - Quote
Tippia wrote:GǪand even then, not being sure what it is you're going to encounter.
That uncertainty is entirely offset by the fact that only you dictate when you engage.
eh |
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