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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.05 13:06:00 -
[1]
Originally by: WarlockX
That sounds broken. You can't really expect ppl to hit scan every 2-3 seconds.
many people disagree and wish for local to go away as a proof that not only MUST you, but if you can't, its your fault you die every time you undock for more than 8 seconds ;0
The future is neigh!
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.05 13:10:00 -
[2]
oh and as someone already mentioned, its not a single player game.
Why aren't you running in a gang with pvp support? Seems your mission running will always bring pvp to to you (It doesn't get much better than that), so get people that want to pvp in gang and second you get guests, warp em in to whoop em.
More wrecks make more prizes. These rats might even drop faction loot / t2 gear. Its WELL WORTH IT.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.05 15:56:00 -
[3]
Originally by: Exlegion
Are you suggesting I should have players donate their time to protect me while I run my missions? Will your own corporation do me the honor?
I would if you were in my corp, sure. More than happy to come to the aid of a corp mate, especially if there is pvp involved.
But, alas, you aren't so offer only extended as far as the alliance I'm in.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.05 16:01:00 -
[4]
I'm staying neutral as far as probing goes, I have little difficulty probing people, however having waited on others to probe a logged out and aggressed target for over 10mins, its clear to me, its not simple to everyone.
There are some issues with people running missions outside of highsec and not watching local mind you. You need to control the system else you might as well dock.
There is power in numbers (sadly this is the trump card in EVE).
solo players are very poorly catered for. Market pvp is probably the only truly safe (never lose a ship or your implants if you don't undock) solo profession.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.05 16:12:00 -
[5]
Originally by: Exlegion Try running a mission while spamming a button every 5 seconds to see how long it takes you to go insane.
this is why I'm against local going away without an equivalent passive way to generate this intel. Its just going to drive the wrong people away and be such a joke in the gaming industry.
Can't wait for the Penny Arcade send up of it.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.07.14 19:23:00 -
[6]
Unsure if these are your ideas or someone else's as I didn't read every post in the thread. Don't take my comments to heart, I like that people are thinking!
Originally by: Iece Quaan 1. Fix drones so they aren't easier to scan than battleships.
Only if they have their MWDs on
Originally by: Iece Quaan
2. Either buff ECCM a bit ONLY with regard to decreasing your effective sig radius for scanning purposes; or create a 'soft-stealth' module that lowers your sig radius in the same way. Trading mission-effictiveness for increased stealth sounds fair to me.
Interesting and daft, wont affect drones MWD'ing about though
Originally by: Iece Quaan
3. Similar to above, only with existing items; fit a ship for mission running that has good sig, doesn't use sig increasing items ( MWD, shield ext ), and doesn't use drones... and saves a mid or two for permarunning ECCM. Think outside the box.
AB doesn't increase sig
Originally by: Iece Quaan
4. Make the scanner auto refresh, but don't let the player control the frequency of update. Calculate the update time by the narrowness of the scan; smaller area = faster update.
You know that when you update the scanner, you pull info from the server about all objects in some many AU of you right? Multiply that by everyone undocked and 'ouch'
Originally by: Iece Quaan
You really shouldn't be expected to hammer the scan button every 5 seconds. That's unrealistic. Similarly it's unrealistic to say it's balanced when someone can grief players simply by entering local and looking like a threat.
Dock up? cloak till they leave? Go find them and pew pew them before they can do it to you?
Originally by: Iece Quaan
On the other hand, pirates should still pose a threat in this manner and I don't favor options that make it an impossible feat to pull off. Simply put, pirates should catch people that are slipping up. However, 'slipping up' should not equal 'I didn't dock when I saw a neutral in local'.
Alas, so many ships lost for exactly that reason. CCP have a winning formula with this cold harsh environment. It rewards the pirate for their efforts.
Originally by: Iece Quaan
I DEFINITELY don't endorse increasing the scan processing time; I spend enough time looking at that grey bar already. =P
All comes back to the old story of running in gangs with pvp people.
"Hey guys, I'm going to run some missions in <insert place that you clearly don't control as you have visitors to your missions here>, wanna tag along and get some pew pew in?"
If no one is interested and you just wanna run missions, the next step is back to empire some what sadly.
Not my thoughts and desires, just commentary on the reality of the situation for solo mission runners in lowsec / 0.0.
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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