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gfldex
Kabelkopp
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Posted - 2009.07.20 13:02:00 -
[91]
When I joined the game there where players up to 1+ Years ahead of me. They served me quite well.
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Sidus Isaacs
Gallente
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Posted - 2009.07.20 13:51:00 -
[92]
Edited by: Sidus Isaacs on 20/07/2009 13:51:44 Tbh one will never catch up to the old players in all thier fields.
Much like in RL. a 30 year old guys simply got more life expereince then a 15 year old. And he will always have that 15 year advantage.
But in EVE we got SP, and even if you got less SP then a player do not mean that he is better then you. I kill players older then me often enough in PvP.
EVE also places a lot of effort on the 'player skill'. More so then any other MMORPG that I have botherd to take a closer look at.
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http://desusig.crumplecorn.com/sigs.html |
Junko Togawa
Caldari
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Posted - 2009.07.20 14:01:00 -
[93]
I AGREE, NERF L4'S!
Uh, I mean...CCP STOP SELLING ISK!!
No, wait, that's not right...
...whine?
(Let newbs train uber fast to catch up to vets..)
Oh, right, right...OLD CHARS ARE OP NERF PL0X!!!
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Holy Lowlander
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.07.20 14:57:00 -
[94]
to the op.
1 give me your stuff 2 biomass your characters 3 ask ccp if they can delete your accaunt 4 play wow. 5 gind yourself to max levels 6 be happy~
everyone who plays this game started out the same , actually the older characters started out worse as it is today. They playd the game longer and that gave them more options = SP . Newer players are perfectly capable of killing older players. _______________ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
Kaptain Kruncher
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Posted - 2009.07.20 15:09:00 -
[95]
I'm a year and some months into the game and have about 20mil SP on both my Chars. I play pretty regularly. I have never thought for a second that my experience has been diminished by the fact that I don't have SP equal to an older player. This game is a blast, no matter how long you have been playing it. Another thing, the older characters in my corp have saved me tons of time by giving me good training, tactical and isk earning advice. This is how it should be.
I hope CCP never changes this.
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R'onen
Minmatar Royal Hiigaran Navy
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Posted - 2009.07.20 17:19:00 -
[96]
I hate "not being able to catch up", so I just say in 0.5 or above. I'll get out to 0.0 with those older players soon enough. I do like the buy the x2 bonus for ISK thing though.
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Abrazzar
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Posted - 2009.07.20 17:20:00 -
[97]
Just use two webs and any noob in a frigate should be able to catch up with any veteran.
No, wait... what was this thread about? -------- Ideas for: Mining
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Tippia
Raddick Explorations
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Posted - 2009.07.20 18:00:00 -
[98]
Just did an experiment — it will take exactly 8 days and 7 hours (and, admittedly, 6mil ISK, which might be hard to come by) for a newly created character to not only catch up but surpass my 30:ish mil SP toon…
So yeah, it's completely impossible. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Ohhh Matron
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Posted - 2009.07.21 16:18:00 -
[99]
Kids today!
They just expect it all with no effort. Plus for some reason young people seem to think that you are born with a quota of respect that must be...well..respected.
I've seen it at work. 17-18 year old new entrants that think its beneath them to do the filing and the post. No, they want to be project managing or running a dept!!
Its the same the world over. So few want to put the graft in or have any patience.
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supr3m3justic3
Caldari GANK STARZ
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Posted - 2009.07.21 16:26:00 -
[100]
Quit whinning noob, we all had to start out with the same amount of SP, xcpt now all you noob's get 2x skill training till what ever, So you can train cruiser 5 in like 15 days right outta the gate. I didnt cry about it when i started a year and a half ago, and i didnt get my hand held by CCP like i was a lost child either, suck it up, poor baby
Please resize your signature to the maximum allowed resolution of 400 x 120 pixels with a maximum file size of 24000 bytes. -Weatherman |
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Barakkus
Caelestis Iudicium
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Posted - 2009.07.21 16:31:00 -
[101]
What sux is when I go to lowsec looking to get blown up and offer myself up for a 1v1 or whatever, everytime someone looks at my info they decide better of it and don't bother blowing me up. Honestly, some of us really are pvp n00bs even after a couple years and can be taken down by 3 month old players. I was in Mara I think it was the other day and a couple people came and warped to the planet I was sitting at after announcing it and warped away immediately when I started approaching them...made me sad in the pants :(
I usually end up fighting against some HAC or BS in my rupture of lolfit and get blown up in 3 seconds :(
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Phat Hauler
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Posted - 2009.07.21 16:51:00 -
[102]
Originally by: Junko Togawa I AGREE, NERF L4'S!
Uh, I mean...CCP STOP SELLING ISK!!
No, wait, that's not right...
...whine?
(Let newbs train uber fast to catch up to vets..)
Oh, right, right...OLD CHARS ARE OP NERF PL0X!!!
This post: best post.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2009.07.21 16:56:00 -
[103]
Edited by: Danton Marcellus on 21/07/2009 16:56:46
Originally by: Barakkus What sux is when I go to lowsec looking to get blown up and offer myself up for a 1v1 or whatever, everytime someone looks at my info they decide better of it and don't bother blowing me up. Honestly, some of us really are pvp n00bs even after a couple years and can be taken down by 3 month old players. I was in Mara I think it was the other day and a couple people came and warped to the planet I was sitting at after announcing it and warped away immediately when I started approaching them...made me sad in the pants :(
I usually end up fighting against some HAC or BS in my rupture of lolfit and get blown up in 3 seconds :(
This is why you shouldn't be able to draw up a pilots personal files from browsing local. If you want intel on the guy go through your sources with the megacorporations.
We were handed too much intel back in the day, the map, the pilots, the belts, the works really. Getting handed too much without a corresponding effort put in leaves people jaded and many times defeatist, as they can see they're probably up against poor odds.
Should/would/could have, HAVE you chav!
Also Known As |
Corozan Aspinall
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Posted - 2009.07.21 23:29:00 -
[104]
Originally by: Lanissum
Instead, I'd like to suggest a few alternatives to purchasing an entire new character. 1. Instead of transfering the purchased character, the new character's skills (and assets, etc) are merged with yours, and the new character ceases to exist.
Pros: You get your SP's, they get their ISK, CCP gets more disk space, you don't have to trash your precious main.
Cons: Can't really think of any, although if you change your mind, it's not like you can just resell the char. (Well, you could, but then you'd basically be doing the same thing I'm trying to avoid here)
I think 'there can be only one' would become a new stock catchphrase for a whole new generation of vampiric serial liquidators if this was implemented. ;)
#2 is a great idea though.
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Darkeen
Gallente
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Posted - 2009.07.21 23:37:00 -
[105]
Edited by: Darkeen on 21/07/2009 23:37:35
Originally by: Leviathan9 Edited by: Leviathan9 on 19/07/2009 01:25:16 People seem to forget that "older" players started off as the "newer" player.. if the "newer" players want to catch up then they'll do so by putting in the amount the hours "older" players did and skill up in the same amount of time (give or take) as the "older" players did.. People just want a game where they can be uber good and have everything from the start.
Yes. This.
Generation Y should just go that way -> (WOW is here!)
UNfortunately I am not being humourous.
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Darkeen
Gallente
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Posted - 2009.07.21 23:47:00 -
[106]
Originally by: Ohhh Matron Kids today!
They just expect it all with no effort. Plus for some reason young people seem to think that you are born with a quota of respect that must be...well..respected.
I've seen it at work. 17-18 year old new entrants that think its beneath them to do the filing and the post. No, they want to be project managing or running a dept!!
Its the same the world over. So few want to put the graft in or have any patience.
EXACTLY!
When I started studying to be a Computer programmer in 1989 we all thought - yeah in 3 years we'll be writing the next Doom (alas it was called Quake!) or wirint code to support a nuclear generator.
Alas real world kicks in and you find out you now qualified to be the janitor and occasinally the gopher for a group of computer programmers who still have their punch cards fomr all their previous projects......
PEOPLE, GROW UP, STOP WANTING INSTANT REWARDS (less than 30 years of HARD WORK is classed as an instant reward) AND DO THE WORK YOURSELF!
This applies to Eve. Stop whining and simply get into the damn game. Get that frigate, fit a point and kill things!
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Guillame Herschel
Gallente NME1
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Posted - 2009.07.21 23:54:00 -
[107]
Originally by: Michwich In real life theres always a chance you can hit it big, catch up and even surpass the powers and families that be who have generations of wealth to their advantage.
When exploration probes and salvaging were introduced to the game, I created a new character to take advantage of it. With about 5 mil SP, he began ninja-salvaging in Motsu. One fine day, he warped into a mission he'd scanned down, and was hit by a smartbomb blast from a missioner in a Navy Issue Raven. CONCORD responded in an instant and vaporized the missioner's Raven. It dropped some phat Dread Guristas loot, and even the True Sansha smartbomb that did him in.
I was able to sell it all for nearly a billion isk.
Newbies can get a lucky break, too.
-- The Theorem Theorem: If If, Then Then --
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Faife
Insidious Existence RAZOR Alliance
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Posted - 2009.07.22 01:50:00 -
[108]
catching up to older players: 1 - train for mwd2s 2 - train for interceptors 3 - put mwd on interceptor. chase after older player. point them. shoot them. kill them. -- Check out my EVE cartoons |
Daemonspirit
Sadistically Sinister
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Posted - 2009.07.22 03:58:00 -
[109]
Originally by: Abrazzar Just use two webs and any noob in a frigate should be able to catch up with any veteran.
No, wait... what was this thread about?
/win...
No matter what ship you fly, there is a max trainable ability with it. This ability is finite. Where the OP apparently will never catch up is skill/experience... because apparently he has a hard time trying...
/me looks at the Carrier skill plan... Yeah, I'll catch up!
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
BARF CHUNK
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Posted - 2009.07.22 04:02:00 -
[110]
SO MUCH FAIL
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Regat Kozovv
Caldari Alcothology
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Posted - 2009.07.22 04:17:00 -
[111]
BECAUSE OF FALCON.
no, wait.
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Faife
Insidious Existence RAZOR Alliance
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Posted - 2009.07.22 04:35:00 -
[112]
Originally by: Regat Kozovv BECAUSE OF FALCON.
no, wait.
BECAUSE OF RAPIER if anything -- Check out my EVE cartoons |
Harisdrop
Gallente Copia-WarRages Armaments Tactical Narcotics Team
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Posted - 2009.07.22 05:56:00 -
[113]
darn 03' players they ruin it for everyone!
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Xenophanes Colophon
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Posted - 2009.07.22 06:07:00 -
[114]
I'm a fairly new character(march). I absolutely love Eve precisely because you can't just power level. I tried many of the other mmorpgs and got bored of them within weeks(sometimes days). The learning curve in Eve is part of it's charm.
I started out thinking I needed to mine to get isk so that I could afford to pvp. Obviously I was wrong, and I wasted a fair amount of time training for something I don't use, and that's freaking great. It means that my mistake had a genuine consequence in the game. It took me training a few skills that I don't use to find what I really like. That searching and subsequent loss of training time adds to the Eve experience. Now I've found the gameplay that I prefer, 1v1 t1 frigate pvp and interceptor support in fleet pvp. The search was almost as rewarding as finding my niche. When I 1v1 I look for players with more playing time than myself. They are typically the best fights. Yes, I lose 4 out of 5 times, but that means that 1 out of 5 times I go out I kill somebody that's been playing the game typically for at least a year longer than I have.
I don't have maxed sp for my chosen play style. I can't use the best modules for my play style either. What I can do is come up with slightly different fits, play to my character's sp strengths, and work on my tactics. So yes, sp matters to a point, but it's not everything. My experience from pvping has made me far better than any amount of sp could.
This game isn't about instant gratification in the form of easy sp. Eve is, imo, the only mmorpg that really lives up to being truly multiplayer as it emphasizes player interaction over pve content. A solo player in Eve has more player interaction than a guild raid player does in WoW, even if they are primarilly mission runners and miners.
What the OP is pushing for would ruin the game. If it weren't for the black market I'd be against the sale of characters and gtc. Doing what the OP is suggeting would cause new players like myself to quit as well as a lot of older players, too. It'd end up being a game full of gtc sellers buying their way to maximizing their sp. Ofcourse they'd immediately hit the forums complaining about how a player like myself(5.5mil sp) blew up their ship.
Please, quit suggesting things that would make Eve just like every other mmorpg out there. It takes a long time and is hard for a reason.
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Sidus Isaacs
Gallente
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Posted - 2009.07.22 07:32:00 -
[115]
Edited by: Sidus Isaacs on 22/07/2009 07:33:55
Originally by: Ohhh Matron Kids today!
They just expect it all with no effort. Plus for some reason young people seem to think that you are born with a quota of respect that must be...well..respected.
I've seen it at work. 17-18 year old new entrants that think its beneath them to do the filing and the post. No, they want to be project managing or running a dept!!
Its the same the world over. So few want to put the graft in or have any patience.
I for one blame the hippies of the last generation. Their lazy ass raising techniques did not serve us well :P.
But seriously, even tho I might be considred young, I have noticed the same trend. And I belive the real root of it all lies in our currents societies focus on celeberties and popular trends. And these concepts are fed to our kids through ADs ever since they are born. "you are not compleate or happy until you own this newest phone/car/piece of cloth, or are as skinny as these anorexia modles" This is what ads really tells us, in a sometimes sublime way, and omtimes pretty straight forward. It affects our mentality.
I could write a book about the subject (I have an interest in this), but I do not really want to bother writing a book on the forums :P
Originally by: Xenophanes Colophon I'm a fairly new character(march). I absolutely love Eve precisely because you can't just power level. I tried many of the other mmorpgs and got bored of them within weeks(sometimes days). The learning curve in Eve is part of it's charm.
I started out thinking I needed to mine to get isk so that I could afford to pvp. Obviously I was wrong, and I wasted a fair amount of time training for something I don't use, and that's freaking great. It means that my mistake had a genuine consequence in the game. It took me training a few skills that I don't use to find what I really like. That searching and subsequent loss of training time adds to the Eve experience. Now I've found the gameplay that I prefer, 1v1 t1 frigate pvp and interceptor support in fleet pvp. The search was almost as rewarding as finding my niche. When I 1v1 I look for players with more playing time than myself. They are typically the best fights. Yes, I lose 4 out of 5 times, but that means that 1 out of 5 times I go out I kill somebody that's been playing the game typically for at least a year longer than I have.
I don't have maxed sp for my chosen play style. I can't use the best modules for my play style either. What I can do is come up with slightly different fits, play to my character's sp strengths, and work on my tactics. So yes, sp matters to a point, but it's not everything. My experience from pvping has made me far better than any amount of sp could.
This game isn't about instant gratification in the form of easy sp. Eve is, imo, the only mmorpg that really lives up to being truly multiplayer as it emphasizes player interaction over pve content. A solo player in Eve has more player interaction than a guild raid player does in WoW, even if they are primarilly mission runners and miners.
What the OP is pushing for would ruin the game. If it weren't for the black market I'd be against the sale of characters and gtc. Doing what the OP is suggeting would cause new players like myself to quit as well as a lot of older players, too. It'd end up being a game full of gtc sellers buying their way to maximizing their sp. Ofcourse they'd immediately hit the forums complaining about how a player like myself(5.5mil sp) blew up their ship.
Please, quit suggesting things that would make Eve just like every other mmorpg out there. It takes a long time and is hard for a reason.
Excelent attitude imo!
Same as me. I can actually fly a Hulk, and spnt time training for it. But the last year I have alost never used it :P.
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http://desusig.crumplecorn.com/sigs.html |
Dr Fighter
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Posted - 2009.07.22 10:26:00 -
[116]
TL;DR
OFC older players cant be caught, but think of them as only being so good in any particular field.
Take a lvl basied game (lvl 70 being max), one set of abilitys one set of everything. Ever chars have the potential to be every kind of lvl 70 with enough time but as they can only fly one ship they are restricted to that particular set like the singluar lvl basied lvl 70 guy.
Hence any specialised player with lower sp will be as good as a player with every skill in game, in one specific ship.
This is what makes eve so great.
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Col Entreri
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Posted - 2009.07.22 10:38:00 -
[117]
How about this off the top of my head maybe a system of agent missions could be set up where the reward was extra points to use in your skill tree say for example an agent proficient in engineering gives you missions to complete for the bonus SP? I just thought of it as i was reading this thread so im sure you guys will point out the flaws in this but something to think about no?
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Zartanic
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Posted - 2009.07.22 11:22:00 -
[118]
The problem with that is it will lead to players feeling they have to do the missions. This game is designed deliberately to not force players to do one particular thing which is why even CCP said they regretted putting learning skill books in the game.
Really, some players miss the point of this game, its not to get the biggest and best ship, that's what WOW is about, its far more deep than that. Its why people like me say there are no levels as that's a very bad mentality to have in EVE as you will spend your whole time doing sod all.
I also see a lot where players seem to spend more time moaning about what they can't do than working out what they can do.
If a player is often stuck waiting for a skill then he is in the wrong game and needs to either stop playing or work out for himself what he likes to do and just do it. Unlike other games there are NO activates you cannot get involved in if you bother to look for it.
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Tippia
Raddick Explorations
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Posted - 2009.07.22 11:34:00 -
[119]
Originally by: Col Entreri How about this off the top of my head maybe a system of agent missions could be set up where the reward was extra points to use in your skill tree say for example an agent proficient in engineering gives you missions to complete for the bonus SP?
It would encourage XP-grinding rather than actually playing the game (that's a bad thing), unless you make it a one-shot deal, in which case everyone would do it at once and we'd be back right where we started (making it a pointless addition). ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Cerebus Alteri
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Posted - 2009.07.22 13:10:00 -
[120]
older player also started off with much less SP than new players these days. probably about a months less SP or so.
Older players also put points into skills that have been nerfed to hell, or changed greatly over the years.
Older player had much less info to rely on or a idea of what the future of eve would be unlike players now days. you can get info on what skills to max and when, how to balance your training, all you need to do is read a bit and ask question and have a general idea of what you want to do.
want to chatch up to older players? specialize in a ship class and work core skills for t2 modules and support. t2 mods and ships in general are much much cheaper now days to boot then when the older players were skilling up.
so newer player start off with more skill points, have a ton of info and tools to help them along, and everything is cheaper. sounds like they have it much better these days then most of us did a few years back. stop worrying about "catching up" that extra level in a few skills is not the difference in wow of say a warrior in greens and a warrior in t2 purples, and chances are older player are just purely more versatile then pwn you l33t.
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