Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Morganta
Peripheral Madness The Midget Mafia
1285
|
Posted - 2012.05.23 01:49:00 -
[1] - Quote
good work
although it baffles me how something as major as that does not crop up on the test center
its almost like its 2 totally different systems and or code versions between sisi and TQ whats the deal, not enough load to trigger massive bugs like that or what?
and not to bash Tuxford, but it it SOP to experiment on live (or about to go live) code?
really though good job on the quick fix The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Peter Raptor
Plutonian Army
166
|
Posted - 2012.05.23 01:52:00 -
[2] - Quote
CCP Phantom; "However, the count and memberlists on chat channels might be still off, showing slightly inaccurate information."
Uhmmm, how is that a fix? Evelopedia;-á
The Amarr Empire, is known for its omnipresent religion -áGÇá-á-á |
adam smash
University of Caille Gallente Federation
89
|
Posted - 2012.05.23 02:01:00 -
[3] - Quote
Um, how about a patch that does not break everything... then lets say something good... |
Morganta
Peripheral Madness The Midget Mafia
1288
|
Posted - 2012.05.23 02:02:00 -
[4] - Quote
Peter Raptor wrote:CCP Phantom; "However, the count and memberlists on chat channels might be still off, showing slightly inaccurate information." Uhmmm, how is that a fix?
yeah, I know
but it's not gamebreaking
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Morganta
Peripheral Madness The Midget Mafia
1288
|
Posted - 2012.05.23 02:03:00 -
[5] - Quote
adam smash wrote:Um, how about a patch that does not break everything... then lets say something good...
please describe in detail this "everything" you speak of
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Venus Rinah
Paladin Philanthropists Blue Nation
61
|
Posted - 2012.05.23 02:10:00 -
[6] - Quote
Obviously a ninja buff for wormhole pilots, them being used to not relying on local for intel of course.
Should be interesting for people to see just how much the accurate relevance of local actually is important to them or not.
All for new inspirational tools and mods to drastically improve and make the scout/recon role specifically more relevant in the game to help make "local" less of an intel tool which is slightly meta by design atm. I do realise its relevance before "improvements" are made to IG intel being more of a reality however, but it would be nice to see EvE evolve more to an active player intelligence provison as opposed to a system wide conveniance aka local chat. |
adam smash
University of Caille Gallente Federation
89
|
Posted - 2012.05.23 02:16:00 -
[7] - Quote
Ya cause the chat chan fail.... UI fail UI poping up all the time... etc etc etc... ya I need to list it all eh?
Loving my FPS too
30................................ 60....................... 30.................................... 60.................................................. 30........................ 60...................................
|
Mathias Hex
141
|
Posted - 2012.05.23 02:40:00 -
[8] - Quote
adam smash wrote:Ya cause the chat chan fail.... UI fail UI poping up all the time... etc etc etc... ya I need to list it all eh?
Loving my FPS too
30................................ 60....................... 30.................................... 60.................................................. 30........................ 60...................................
You do not even play this game remember? Whats the matter adam lol lol lol wot cant afford there own forum lol lol lol WHY THE eFUCK ARE YOU STILL HERE GTFO
I am actually amazed lol you didn't lol lol in your lol post this time lol I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |
adam smash
University of Caille Gallente Federation
89
|
Posted - 2012.05.23 03:04:00 -
[9] - Quote
Wot can no only afford a forum for wot but another for WoWp
Looks like eve has to share with dust...
you mad bro? |
Mathias Hex
141
|
Posted - 2012.05.23 20:34:00 -
[10] - Quote
adam smash wrote:Wot can no only afford a forum for wot but another for WoWp
Looks like eve has to share with dust...
you mad bro?
Ok cool why not troll wot forums then since you feel it is so much better than EVE. Tell us how EVE hurt you, did EVE smash adam? maybe it's time you let Eve go I hear wot and wow are right up your alley.
I am not mad bro obviously since I am not the one complaining about EVE in every post I make. I just dont like you, I want to smash adam smash smash to put it in a dialect you should understand.
I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |
|
Misanth
RABBLE RABBLE RABBLE
589
|
Posted - 2012.05.23 20:37:00 -
[11] - Quote
I also love this chat 'fix'.
Right now I see Misanth and two other guys in local (there's 4 total), but only one is online. The other three is offline. To make it even better; player B and C is showing up in another chat channel, which Misanth doesn't. And in a third channel, Misanth appears but not B and C.
It's completely random, but it's very amusing. I love the 'fix' CCP, please come up with more of these! shiptoastin' liek a baws |
Lin-Young Borovskova
Science and Trade Institute Caldari State
64
|
Posted - 2012.05.23 20:40:00 -
[12] - Quote
Morganta wrote:good work
although it baffles me how something as major as that does not crop up on the test center
its almost like its 2 totally different systems and or code versions between sisi and TQ whats the deal, not enough load to trigger massive bugs like that or what?
and not to bash Tuxford, but it it SOP to experiment on live (or about to go live) code?
really though good job on the quick fix
And some "window" fixes that suddenly make me like it a little bit.
I'm just gonna stop bitching and wait those changes in the new dev log. Should they've been done before hitting TQ, yep I believe, however they're doing it ASAP so, it's also a very good point. |
Tikktokk Tokkzikk
Glorious Revolution The 99 Percent
80
|
Posted - 2012.05.23 20:43:00 -
[13] - Quote
Seing two offline members in corp chat. What exactly was fixed? |
killorbekilled TBE
Dare Bears
83
|
Posted - 2012.05.23 20:45:00 -
[14] - Quote
in response to why the bugs weren't found on the test server:
when ever ive reported a bug on the test server to a dev or isd or what ever they like to be called there reply is simple 'make a bug report'
and my reply is even simpler 'i just made it, by telling you!'
but i sometimes forget they are only on the test server to clear hordes of drones and wrecks and to orbit the station at 20k kms and say hey everyone look how win i am in my **** little bug frig thing
rant over.....for now >_<
huh? |
|
CCP Guard
C C P C C P Alliance
2380
|
Posted - 2012.05.23 20:47:00 -
[15] - Quote
Morganta wrote: not enough load to trigger massive bugs like that or what?
That's precisely it. The problem didn't manifest itself until thousands were online at the same time. Our engineers were at work way into the late evening working furiously to fix the problem, basically keeping the server alive with some sort of hero magic, while working on a permanent fix. The fix was then deployed late last night and allowed the server to be taken off life support.
I swooned a little when I met them at work today. CCP Guard | EVE Community Developer |-á@ccp_guard |
|
Duck O'Doom
Knuth and Erdos Corp.
0
|
Posted - 2012.05.23 20:53:00 -
[16] - Quote
For some reason I'm still seeing issues with many more folks in local than are actually logged in (tested by adding people to watchlist, they show up offline). :( |
Jack Dant
The Gentlemen of Low Moral Fibre
515
|
Posted - 2012.05.23 20:55:00 -
[17] - Quote
Duck O'Doom wrote:For some reason I'm still seeing issues with many more folks in local than are actually logged in (tested by adding people to watchlist, they show up offline). :( Confirmed. Three people I have in my watchlist are offline, yet in local with me.
One of them is a corpmate. He shows up in local, in a chatroom, but not in corp chat. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |
Lin-Young Borovskova
Science and Trade Institute Caldari State
64
|
Posted - 2012.05.23 21:01:00 -
[18] - Quote
Duck O'Doom wrote:For some reason I'm still seeing issues with many more folks in local than are actually logged in (tested by adding people to watchlist, they show up offline). :(
Maybe I'm saying something that might have nothing to do with but did you tried to clean cache?
Log this evening for only a few min so I can't confirm this was happening since in the system I have this char just saw on my local guys coming and going as per usual. |
Kehro Urgus
Aliastra Gallente Federation
341
|
Posted - 2012.05.23 21:17:00 -
[19] - Quote
They already set fire to one server so maybe they were worried. Always forgive your enemies - nothing annoys them so much. -- Oscar Wilde
|
Alice Katsuko
Terra Incognita Intrepid Crossing
118
|
Posted - 2012.05.23 21:19:00 -
[20] - Quote
Doesn't look like it's been a complete fix. Several folk in my corporation are logged off, but still appear in the Corporation and Local channels, even though the contacts watch list shows a red circle next to their names. One person appears to be logged in simultaneously with two characters from the same account, which should quite definitely be impossible. Relogging and clearing cache has no effect. It's most definitely a server-side thing.
But props for the speedy response. This release has had a rather unfortunate number of issues, but hopefully they'll be resolved over the next few days. |
|
Virgil Travis
GWA Corp Unified Church of the Unobligated
190
|
Posted - 2012.05.23 21:25:00 -
[21] - Quote
adam smash wrote:Um, how about a patch that does not break everything... then lets say something good...
Go on then, show us how it's done... If the Sims all became zombies it would be easy to escape them, just shove them in a room and make them answer the telephone. |
Beekeeper Bob
Beekeepers Anonymous
144
|
Posted - 2012.05.23 21:30:00 -
[22] - Quote
CCP Guard wrote:Morganta wrote: not enough load to trigger massive bugs like that or what?
That's precisely it. The problem didn't manifest itself until thousands were online at the same time. Our engineers were at work way into the late evening working furiously to fix the problem, basically keeping the server alive with some sort of hero magic, while working on a permanent fix. The fix was then deployed late last night and allowed the server to be taken off life support. I swooned a little when I met them at work today.
And yet, it's not fixed...at all......
Is it embarrassing to be this bad...and not be willing to admit your don't know crap about programming?
Looking to stamp out apiphobia in my lifetime..... |
Maximille Biagge
The Eden Trading International Corporation Curatores Veritatis Alliance
61
|
Posted - 2012.05.23 21:30:00 -
[23] - Quote
The chats are fixed? mine are still full of offline players :/ even after restarted my client/PC...
If that wasn't what was fixed then what was? |
SigmaPi
Valkyr Industries Late Night Alliance
48
|
Posted - 2012.05.23 22:30:00 -
[24] - Quote
Beekeeper Bob wrote:CCP Guard wrote:Morganta wrote: not enough load to trigger massive bugs like that or what?
That's precisely it. The problem didn't manifest itself until thousands were online at the same time. Our engineers were at work way into the late evening working furiously to fix the problem, basically keeping the server alive with some sort of hero magic, while working on a permanent fix. The fix was then deployed late last night and allowed the server to be taken off life support. I swooned a little when I met them at work today. And yet, it's not fixed...at all...... Is it embarrassing to be this bad...and not be willing to admit your don't know crap about programming?
Feel free to answer your own question, troll. |
|
CCP Explorer
C C P C C P Alliance
507
|
Posted - 2012.05.24 00:46:00 -
[25] - Quote
Alice Katsuko wrote:Doesn't look like it's been a complete fix. Several folk in my corporation are logged off, but still appear in the Corporation and Local channels, even though the contacts watch list shows a red circle next to their names. One person appears to be logged in simultaneously with two characters from the same account, which should quite definitely be impossible. Relogging and clearing cache has no effect. It's most definitely a server-side thing.
But props for the speedy response. This release has had a rather unfortunate number of issues, but hopefully they'll be resolved over the next few days. There were two issues, one was causing load and the other ghost entries. We fixed the load issue but are still working on the ghost issue. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
alittlebirdy
All Hail The Liopleurodon
7
|
Posted - 2012.05.24 00:58:00 -
[26] - Quote
CCP Guard wrote:Morganta wrote: not enough load to trigger massive bugs like that or what?
That's precisely it. The problem didn't manifest itself until thousands were online at the same time. Our engineers were at work way into the late evening working furiously to fix the problem, basically keeping the server alive with some sort of hero magic, while working on a permanent fix. The fix was then deployed late last night and allowed the server to be taken off life support. I swooned a little when I met them at work today.
Hai, world of tanks gets 20k on their test server, maybe you can ask them for help.
Bai.
HEROS? okay, should have let the server go down, would have rather had free XP than ****** local, ****** chat chans, ****** UI poping up on every jump... etc etc etc.
Nice job just saying "we put the fix, and it did not work"
Smells like dominion all over again with the lag that could never be sorted out. |
Herzog Wolfhammer
Sigma Special Tactics Group
1524
|
Posted - 2012.05.24 01:03:00 -
[27] - Quote
CCP Guard wrote:Morganta wrote: not enough load to trigger massive bugs like that or what?
That's precisely it. The problem didn't manifest itself until thousands were online at the same time. Our engineers were at work way into the late evening working furiously to fix the problem, basically keeping the server alive with some sort of hero magic, while working on a permanent fix. The fix was then deployed late last night and allowed the server to be taken off life support. I swooned a little when I met them at work today.
In a way it's our fault for not hitting the test server so bugs like this can pop up.
This is why I say in software development "the best test is a field test".
Perhaps some incentive is needed to get people into the test server.
Ponies?
(sorry, could not resist).
|
Hayley Enaka
Crushed Ambitions Reckless Ambition
4
|
Posted - 2012.05.24 01:06:00 -
[28] - Quote
CCP Explorer wrote:Alice Katsuko wrote:Doesn't look like it's been a complete fix. Several folk in my corporation are logged off, but still appear in the Corporation and Local channels, even though the contacts watch list shows a red circle next to their names. One person appears to be logged in simultaneously with two characters from the same account, which should quite definitely be impossible. Relogging and clearing cache has no effect. It's most definitely a server-side thing.
But props for the speedy response. This release has had a rather unfortunate number of issues, but hopefully they'll be resolved over the next few days. There were two issues, one was causing load and the other ghost entries. We fixed the load issue but are still working on the ghost issue.
Thanks for confirming that this is a known issue and still being worked on. |
Darth Kilth
Clan Exiled Legends
49
|
Posted - 2012.05.24 01:07:00 -
[29] - Quote
They approached my expectations with the patch, they don't deserve major praise till they exceed them. |
Beekeeper Bob
Beekeepers Anonymous
144
|
Posted - 2012.05.24 01:08:00 -
[30] - Quote
CCP's answer to falling online numbers....
Invoke the Ghost protocol!
Looking to stamp out apiphobia in my lifetime..... |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |