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Frawlyne
Clan Ice Raven Persona Non Gratis
0
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Posted - 2012.05.24 07:24:00 -
[1] - Quote
With the new increase of the importance of mining i would like to see the following be implemented.
Ore Capital Mining Barge (OCMB)
Meet the Orca Refitted to provided the optimum Mining potential for large assisted mining operations.
8 high slots 3 mid slots 2 low slots
Due to its massive modifications this massive mining barge is able to fit up to 8 strip miner II but is unable to receive bonuses from Orca support due to its capital systems being unable to integrate into others.
Its cargo hold is reduced to 0 and it is only provided with the Orca's 50,000m3 ore hold.
unable to fit gang-link modals or receive benefits from them
Shields and armor should be minimal as this ship is meant to have a large body of support but a large hull structure is expected it is a capital ship.
Receives benefits from Mining Foreman and Mining Director
Skill Requirements
Mining 5 Mining Drones 4 Drones 5 Drone Interfacing 5 Mining Barge 5 Exumer 5 Capital Ships 3 Industrial Command ships 3 Advanced Spaceship Command 4 Ore Industrial 4 Mining Upgrades 5
Optional
Capital Strip miner I's no crystals but bulk mining capabilities. More then Strip miner I's combined but less then Strip miner II's with t2 Crystals.
Allow it to have a larger drone bay capable of carrying and operating flights of 10-15 mining drones and mining drones only.
Do to structural instabilities is unable to travel through wormholes though it can be built in them but must be left behind once the corp moves on.
Why? Without drone mats being available for large productions null sec miners needed to step it up. ORE came up with the go big or go home response of the (OCMB)
Comments: Please |
Belthazor4011
Battle BV
29
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Posted - 2012.05.24 07:31:00 -
[2] - Quote
This idea comes around every other week, I dont really care one way or another since I dont mine.
But this ship be very expensive compaired to what it be able to do, its a silly investment and would take forever to earn itself back.
The suggested mining power would make you dock every 2 cycles since no current hauler can keep up with it.
That and it make the Hulk look like a sick old dog with a limp that cant get the job done anymore, it would kill high sec (I hope you dont want to unleash this thing in High Sec?!) mining and lets face it thats what a lot of people do.
That and some of the required skills dont really make sense to me.
But to put it simply, if more mining gets done the prices go down and mining goes out of fashion again. So a better/faster mining ship would be useless because it would make itself obsolete is a very short period of time. |
Jacob Holland
Weyland-Vulcan Industries Alliance not Found
44
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Posted - 2012.05.24 07:34:00 -
[3] - Quote
Quote:unable to fit gang-link modals or receive benefits from them
Quote:Receives benefits from Mining Foreman and Mining Director
Er...
Anyway, just no. |
Frawlyne
Clan Ice Raven Persona Non Gratis
0
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Posted - 2012.05.24 07:40:00 -
[4] - Quote
Respect your opinions but if you did the math what i propose would mine the equivalent of 2.5 hulks when fitted properly and cost about the same. It maximizes yeild in comparison to single miners. Null miners are hard to come by and provide the mats that generally arn't provided in mass by you high sec compatriots. and far as the Mining forman and Director bonuses are concerned i am refering to the base bonus yeilds and not those provided by the modals used by the skills. |
Gorki Andropov
Kerensky Initiatives
600
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Posted - 2012.05.24 09:30:00 -
[5] - Quote
Why stop at 2.5 times the yield of a Hulk? Why not just go full out and say, "Here's a ship that costs five billion to make, but it mines as many as a HUNDRED Hulks"? |
Victor Sane
Aerodyne Nova
1
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Posted - 2012.05.24 10:31:00 -
[6] - Quote
Firstly. 8 high slots seriously? why not just 4-6 and a bonus that increases the yields on ore income. secondly, a Capital ore miner in high sec doesnt make much sense even tho we can use the orca. the idea of the orca was based on so we wouldnt be agressed by some bastard in high sec taking cons and flipping it out again waiting for us to take it. plus the orca's boost's are mining yield and speed, less power use.
essentialy the orca is a group buffer and a big cargo hangar ship |
Lin-Young Borovskova
Science and Trade Institute Caldari State
64
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Posted - 2012.05.24 10:56:00 -
[7] - Quote
Jacob Holland wrote:Quote:unable to fit gang-link modals or receive benefits from them Quote:Receives benefits from Mining Foreman and Mining Director
Also
Quote:The suggested mining power would make you dock every 2 cycles since no current hauler can keep up with it.
Not every 2 cycles since quote above: doesn't benefit from any sort of booster
Then hauler: Orca= over 130k M3 of ore you can stock in all cargos available in this ship is not enough? If you can't do this you're doing it wrong.
Better see the hulk receive better fittings, better base ehp amount and another strip hard point to make yeld significantly different from it's base model and worthy enough to take the risk of mining with one.
You can EvEn put Iterons in ship bay fitted for cargo, tell one of your miners to fill them, stock. Increasing your overall cargo ability up to about 200 000 M3 |
mxzf
Shovel Bros
1662
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Posted - 2012.05.24 13:23:00 -
[8] - Quote
Bah, I wish people would stop posting this same bad idea over and over.
Making a ship which mines more m3/min would NOT increase your ISK/h like you think it would. It would simply drive the mineral prices down and cause most miners to make LESS than they have been (and the people who can afford one of these would make the same as they have been).
Besides that, CCP has stated flat out that they won't make any bigger and better mining barge for that very reason, so stop asking. |
Lunkwill Khashour
Red Federation RvB - RED Federation
91
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Posted - 2012.05.24 15:59:00 -
[9] - Quote
Just give the Hulk some powergrid to run one of those new ancillary shield boosters and we're done with it. |
Petrus Blackshell
Rifterlings
1074
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Posted - 2012.05.24 16:56:00 -
[10] - Quote
Sure, but make it slower and bulkier than existing caps, restrict it to lowsec/nullsec, and make it unable to jump through gates. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |
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mxzf
Shovel Bros
1664
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Posted - 2012.05.24 16:59:00 -
[11] - Quote
Petrus Blackshell wrote:Sure, but make it slower and bulkier than existing caps, restrict it to lowsec/nullsec, and make it unable to jump through gates.
You should throw in a 5-min align time, unaffected by Jump Drive Operation, and make it warpable on overview and show up on the galaxy map. |
Petrus Blackshell
Rifterlings
1074
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Posted - 2012.05.24 17:00:00 -
[12] - Quote
mxzf wrote:Petrus Blackshell wrote:Sure, but make it slower and bulkier than existing caps, restrict it to lowsec/nullsec, and make it unable to jump through gates. You should throw in a 5-min align time, unaffected by Jump Drive Operation, and make it warpable on overview and show up on the galaxy map. Now I'm just salivating at the thought of ganking one of these. They would be pretty much the ultimate hotdrop bait, though. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |
Tenyur Freir
D.I.R.T
0
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Posted - 2012.05.25 00:56:00 -
[13] - Quote
Didn't read all of your version of it because it's dumb, but the idea of a mining dreadnought may be okay. Give it 10 minute siege mode, and a lot of yield. The siege mode is critical for balancing it; otherwise it's just a big hulk rather than a juicy target. A problem, however, is huge blob alliances deployed them in cynojammed systems with capital support (should not exist but that's for a different through), or in deadend pockets behind several raepcaged, scouted gates, docking them up or jumping them out before hostiles can arrive. |
Dheeradj Nurgle
Deep Core Mining Inc. Caldari State
15
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Posted - 2012.05.30 12:37:00 -
[14] - Quote
edit; Missed that part.... |
Liam Mirren
525
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Posted - 2012.05.30 12:40:00 -
[15] - Quote
Funny how people keep thinking that making ships that mine more will, over time, make you more isk. it won't, All it'll do is make mineral prices plummet and hurt newbie miners. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |
Lin-Young Borovskova
Science and Trade Institute Caldari State
72
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Posted - 2012.05.30 12:43:00 -
[16] - Quote
Lunkwill Khashour wrote:Just give the Hulk some powergrid to run one of those new ancillary shield boosters and we're done with it.
This is an excellent idea but wait next posts to see gankers rage and fake arguments as per usual |
Petrus Blackshell
Rifterlings
1164
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Posted - 2012.05.30 15:46:00 -
[17] - Quote
Lin-Young Borovskova wrote:Lunkwill Khashour wrote:Just give the Hulk some powergrid to run one of those new ancillary shield boosters and we're done with it. This is an excellent idea but wait next posts to see gankers rage and fake arguments as per usual "Rage and fake arguments" like the fact that active tanks simply do not work against alpha strikes, or in fights that are over in just a few seconds? Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |
Katja Faith
Republic Military School Minmatar Republic
130
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Posted - 2012.05.30 15:54:00 -
[18] - Quote
Wut??
Please, take a step back from the bong when you post. |
Mechael
Ouroboros Executor Collective
103
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Posted - 2012.05.31 02:45:00 -
[19] - Quote
Er, no ... overhaul industry (mining, research, manufacturing, the works) and THEN introduce new stuff. That and capital boats just shouldn't be very "hands on" in general. They should be mostly relegated to force projection and structure popping/repping, for the sake of keeping the game as a whole fun. We don't want to continue the trend of "Supercaps Online." I'd rather die in battle against a man who will lie to me, than for a man who will lie to me. |
Jack Miton
Bite Me inc Exhale.
285
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Posted - 2012.05.31 03:10:00 -
[20] - Quote
Yeah, cos what eve needs is more carebears... :roll: |
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Alara IonStorm
2308
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Posted - 2012.05.31 03:26:00 -
[21] - Quote
Petrus Blackshell wrote: "Rage and fake arguments" like the fact that active tanks simply do not work against alpha strikes, or in fights that are over in just a few seconds?
A tiny bit more grid would allow the fitting of a T2 Medium Shield Extender. Right now it takes an MAPC II and an ACR Rig just to fit a Destroyer Sized Shield Extender.
I am willing to bet that if they gave just enough grid to fit on pretty much every miner would have one of them and 2 Invulns giving them a little tank...
A little optimistic when faced with the common empty mid slot fail mails I've seen sure but still. A ship scanner and a Catalyst would teach them to adapt or die.
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Liam Mirren
528
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Posted - 2012.05.31 07:57:00 -
[22] - Quote
Alara IonStorm wrote:would teach them to adapt or die.
Be realistic, that'll never happen. The vast majority of miners are clueless on the game and game mechanics, don't read forums, don't interchange info with others outside maximising yield (if they even get that far) and telling boogie man stories about how can flippers put one ammo into THEIR can and thus it changes owner. They don't think, don't learn and don't put in effort. If you try to help them and explain them how stuff really works using logic and reasoning (like how ore you mined yourself isn't free) they remain stubborn and dumb.
May sound harsh but over the years I've talked to/flipped/wardecced/helped SO many miner corps it's the sad truth, the vast majority just doesn't "advance" in eve. Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |
Lunkwill Khashour
Red Federation RvB - RED Federation
95
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Posted - 2012.05.31 08:25:00 -
[23] - Quote
Alara IonStorm wrote:Petrus Blackshell wrote: "Rage and fake arguments" like the fact that active tanks simply do not work against alpha strikes, or in fights that are over in just a few seconds?
A tiny bit more grid would allow the fitting of a T2 Medium Shield Extender. Right now it takes an MAPC II and an ACR Rig just to fit a Destroyer Sized Shield Extender.
Suicide gankers using blasters would have a tough time vs the ancil shield boosters. I agree it doesn't help vs the nado but arguably the nado isn't the exhumers worst enemy.
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Gunz blazing Ronuken
Masters Of Destiny ORPHANS OF EVE
0
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Posted - 2012.05.31 13:07:00 -
[24] - Quote
Sounds like a big and crazy idea! But imo T3 industrial ships would be far more intresting! cruiser sized ships with subsystems where you could configure the boat for gas mining, ore mining or ice mining. Also expanding t3 technology into other avenues in the game would be a logical step with t3 becoming more and more used by pilots and corps.
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Petrus Blackshell
Rifterlings
1190
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Posted - 2012.05.31 16:18:00 -
[25] - Quote
Liam Mirren wrote:Alara IonStorm wrote:would teach them to adapt or die. Be realistic, that'll never happen. The vast majority of miners are clueless on the game and game mechanics, don't read forums, don't interchange info with others outside maximising yield (if they even get that far) and telling boogie man stories about how can flippers put one ammo into THEIR can and thus it changes owner. They don't think, don't learn and don't put in effort. If you try to help them and explain them how stuff really works using logic and reasoning (like how ore you mined yourself isn't free) they remain stubborn and dumb. May sound harsh but over the years I've talked to/flipped/wardecced/helped SO many miner corps it's the sad truth, the vast majority just doesn't "advance" in eve. I haven't had as much experience at observing bad miners as you, but I've come to the same conclusion. No amount of fittings or Hulk buffs short of a massive raw EHP buff will lessen the suicide ganks.
I agree that the CPU/PG of the Hulk is a little too tight, making the lives of those who do want to tank it difficult. I'm not sure anything will ever be done about that, though, as the Hulk is a T2 "top of the line" ship, and it is common that those are hard to fit/operate in addition to being very skill intensive. Still, you don't even need a MSE:
Quote:[Hulk, Reasonable tank]
Mining Laser Upgrade II Damage Control II
Survey Scanner II Adaptive Invulnerability Field II Limited Adaptive Invulnerability Field I Small Shield Extender II
Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II Modulated Strip Miner II, Veldspar Mining Crystal II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Mining Drone II x5 Hornet EC-300 x5
That's a very solid tank with just a SSE. The more urgent need in my opinion is to give the Hulk (and other mining ships) more agility. That the hulk aligns slower than a triple-plated Abaddon is just pathetic. Rifterlings - Small gang lowsec combat corp specializing in frigates and cruisers (all races, not just Rifters!). US Timezone veterans and newbies alike are welcome to join. Come chat in the "we fly rifters" in-game channel. Free fitted frigates for members! |
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