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digitalwanderer
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Posted - 2012.05.28 23:57:00 -
[1] - Quote
I'll be at 182 million or so by the time Dr Caymus hits the magic 200 million, so i'm getting there but not until early next year at the minimum.... |
digitalwanderer
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Posted - 2012.06.06 01:37:00 -
[2] - Quote
Chribba wrote:Eagerly awaiting Dr Caymus announcement Being all lonely at the top for a little while /c
Try the last several years....Heck, even when we were still using the old skill point boards before eveboards existed he was all alone up there.... |
digitalwanderer
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Posted - 2012.06.20 05:17:00 -
[3] - Quote
Muhahaha......The culmination of 2+ years of skill training is almost done, as there's about 30 mins left to the last carrier skill to lvl 5, so that means that all titans for all races are maxed out, all carriers and all dreadnaughts too....I can basically fly any one of them and benefit from all their bonuses fully.
On a more serious note, when is content for the really old players of eve going to be released......I mean, all capitals and super capitals were released in 2005, we've been screwing around with T3 cruisers for over 2 years now and there's no sign of more T3 ships coming out soon, so what's the deal here? |
digitalwanderer
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Posted - 2012.06.20 14:39:00 -
[4] - Quote
Malcanis wrote:digitalwanderer wrote:Muhahaha......The culmination of 2+ years of skill training is almost done, as there's about 30 mins left to the last carrier skill to lvl 5, so that means that all titans for all races are maxed out, all carriers and all dreadnaughts too....I can basically fly any one of them and benefit from all their bonuses fully.
On a more serious note, when is content for the really old players of eve going to be released......I mean, all capitals and super capitals were released in 2005, we've been screwing around with T3 cruisers for over 2 years now and there's no sign of more T3 ships coming out soon, so what's the deal here? CCP are backing away from the horrible error of introducing supercapitals as fast as they can lightly simmer that particular frog. The ship tree needs to be grown wider, not taller - and even that needs to wait until the tiercide project is complete. Your dream of a veteran-entitlement pwnmobile will, I hope, never be realised.
What kind of ship classes do you have in mind to make the skill tree wider still ?......I don't see a particular class of ship missing for a given role, as we have pretty much all of them, unless they're specific to dust 514, since current ships can't fly thru the atmosphere given they're largely composed of tritanium, wich doesn't react well in those situations to say the least.
Anyhow, skills wise i am going to hit a wall pretty soon ,since i have no interest in several skill trees that have nothing to do with ships in the first place, so if this issue is only going to get attention in the more distant future, then we have a problem with the older players of the game. |
digitalwanderer
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Posted - 2012.06.23 16:51:00 -
[5] - Quote
I think it's obvious that the game will eventually need to become even deeper, with things such as capital sized T2 modules for capital ships, wich are way more restricted in terms of fittings than smaller classes of ships, and the excuse that it would make them overpowered doesn't fly since they're restricted to low sec and 0.0 space, wich are the "dangerous" areas of the game where getting killed is more likely, and this is supposed to be a sandbox game remember?
Then we have T3 ships, wich are being released at an extremely slow rate that makes the ice age seem quick by comparison, and i can see myself kicking the bucket in real life before i see all T3 classes in game, along with T3 modules(Hey why not?), but it seems that CCP are largely focused on making the game more popular and to ensure it keeps on going in the longer run, wich is fine by me and i think they've done enough to make exactly that situation happen.....Either people like the game of they don't, but continuously watering it down to make it more palatable still over the last few years, and using a lot of internal resources to make it happen at the expense of other pressing matters, also isn't the answer either.
Old players, even if we're a minority, have been thru 18 expansions, adapted to every single bug fix, exploit, gameplay change, ship role and balance change, and even more that i can't even remember anymore, yet we are still here and waiting for a challenge and there hasn't been one in a long time for the really old player base....
The kind of player base that kept this game alive in the early years, and allowed it to develop into what it is today, and unfortunately a fair amount have quit the game out of sheer boredom by having pretty much everything a single player can accomplish, regardless if it's SP or Isk or flying the largest ships in the game( which they were released in 2005 remember, so it goes back awhile now)), and there's nothing left to aim for in terms of personal character developement, wich is part of what eve is as well.
Now i fully realise that making the game deeper and even more skill intensive, with even more expensive ships and modules isn't going to please the newer players, and they can use the argument that it further increases the gap between them and the really old players, but those old players need a challenge too, and eve has never been about being fair, and i remember how tough this game used to be in the early days, and still accepted it for what it is and i'm still here for nearly 9 years now, but completely clueless as to what to aim for next, now that i've adapted to everything CCP could possibly thow out and have trained for a lot of stuff already, good or bad.
Don't get me started on the walking in stations btw.... |
digitalwanderer
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Posted - 2012.07.02 16:29:00 -
[6] - Quote
Komen wrote:Way to wander off topic there, posters immediately above. This is for giving a deeply committed player his dues, not debating the future of ship diversity and veteran rewards.
'Gratz Doc Caymus. You're an inspiration to all of us older players. My 123 mil feels a bit smallish next to that.
Don't get me wrong, i'm happy for Dr Caymus, and to be honest i'm also not far behind at almost 180 million Sp, so passing the 200 million barrier will happen soon enough( roughly 10 months), and i'm also less than 1 month from my 9th eve birthday too...
But the issues i mentioned earlier are very real, and i still remember the statements in the first year of the game's existance, made by CCP that the game was intended to have up to 5 tech levels( was it tuxford that mentioned it?), and here we are 9 years later and have barely started on Tech 3....Even having the jove eventually playing a larger role than simply being part of the backstory was also mentioned back then.
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digitalwanderer
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Posted - 2012.07.05 17:15:00 -
[7] - Quote
Lolita Lolitatis wrote:Sry to say that, but there's nothing to it. All you have to do is .. wait ... wait... next skill... wait...
For 9+ years straight, wich is aproaching an entire decade of non stop playing, and if you're the type aiming to fly every ship in the game, you also need close to 30 billion isk for the skill books alone..... |
digitalwanderer
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Posted - 2012.07.06 04:50:00 -
[8] - Quote
Dr Caymus wrote:/me has a beer while he waits... Dr Caymus-=ATI=-
You are getting very good at piloting ships, considering you specialised from the start as a research/ industry/ production char...
CCP, we need moar skills if you please.....The tougher the better. |
digitalwanderer
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Posted - 2012.07.09 17:12:00 -
[9] - Quote
Might be usefull, but the question i'm asking myself is also wich skills can these apply too?.....I mean if we apply a level 6 to a super carrier, you end up being able to deploy 23 fighters or fighter bombers or do it in a titan, and you have 125% extra damage from the main turrets, wich would surpass the damage that a dread does in siege mode.
Then there's the other issue to consider, like hardwirings and there's plenty of those covering quite a lot of technical aspects, regardless of what one does in eve above all else, and since isk is earned far faster than training some skill to rank 6 for several weeks, most might take the implant option anyhow.....So no hardwirings can exist for the skills in question, and they have to be worth the trouble to train to rank 6 even if it is a long skill to train, but without making the ship overpowered in the process. |
digitalwanderer
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Posted - 2012.07.16 23:20:00 -
[10] - Quote
Nightwing wrote:180m sp here and my training plan is still over a year out. Why is it hard to find skills to train?
Noooooo...You bumped me to 7th place in total SP and dosperado is now 6th....
We were 6th and 5th for so long(think a couple of years now), on eve boards..... |
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digitalwanderer
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Posted - 2012.07.19 01:43:00 -
[11] - Quote
Nightwing wrote:digitalwanderer wrote:Nightwing wrote:180m sp here and my training plan is still over a year out. Why is it hard to find skills to train? Noooooo...You bumped me to 7th place in total SP and dosperado is now 6th.... We were 6th and 5th for so long(think a couple of years now), on eve boards..... Sorry guys, but think of it this way, the Nightmare is over and you can see there is no spoon, You were always 6th and 7th :-)
Hehe, you have to be pretty sure that there isn't anyone ahead of you in order to make that statement.... |
digitalwanderer
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Posted - 2012.07.22 17:35:00 -
[12] - Quote
Johan Civire wrote:lol lvl 6 yah 4 months later YAAAH i got 2% more cap :) mmm thats sounds like real money rip off no lvl 5 max and no more waiting 65 days lvl 5 is already a pain. And you get nothing for it why do you need to learn a lvl 5 titan skill .... Just saying
125% extra damage from the main turrets( not the doomsday itself), is pretty nice.....You end up doing the same damage as a dread in siege mode, but without needing to be stuck in siege and able to warp or jump at anytime, and can kill a battleship in a single volley, like they were frigates... |
digitalwanderer
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Posted - 2012.07.27 19:30:00 -
[13] - Quote
Tessa Odain wrote:I think at 200m sp, you should have to go into 'Prestige' mode and give up all of your sp and start from scratch.
You would get a set of indestructable +10 implants and all ships/mods are free when you train up to them :)
So it would take me 4 1/2 years to train up all the skills i already have( wich i wouldn't want to train again btw), rather than 9 years i already used up?.....Let me get a mirror to see if i have the word stupid tattoed on my forehead.....Nope
CCP need to bite the bullet and start releasing more T3 skills and the ships/modules for the old farts of the game, even if a lot of the newer players are going to complain that it further increases the gap between old players and younger ones, or they perhaps hope that the old player base simply gives up playing the game once and for all, since there's nothing left for them to aim for.....We've done everything CCP has released so far in the last 9+ years.
Time for some action for those that have been with the game since the start..... |
digitalwanderer
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Posted - 2012.07.31 23:33:00 -
[14] - Quote
Severity 911 wrote:T2 titans ftw
I got all titans for all maxed out so i'm ready for those too, and why did i do it?......Because CCP is too slow in releasing new skills for the old player of the game, so i make my own challenges but i am running out of them fast and it also goes against one of the fundamental ideas of the game.....One specialises and sticks with a single race, period...
I would have really run out of skills a long time ago if i did that.... |
digitalwanderer
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Posted - 2012.07.31 23:34:00 -
[15] - Quote
digitalwanderer wrote:Severity 911 wrote:T2 titans ftw I got all titans for all races maxed out so i'm ready for those too, and why did i do it?......Because CCP is too slow in releasing new skills for the old player of the game, so i make my own challenges but i am running out of them fast and it also goes against one of the fundamental ideas of the game.....One specialises and sticks with a single race, period... I would have really run out of skills a long time ago if i did that....
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digitalwanderer
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Posted - 2012.10.15 00:14:00 -
[16] - Quote
I'm aiming for a double whammy and nail the 200 million skill point mark total at roughly at the same time i hit 100 million sp in the ship command skill tree alone....
15 million sp to go , so it's still some 7 months away give or take a couple of weeks.... |
digitalwanderer
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Posted - 2012.12.30 17:22:00 -
[17] - Quote
Just hit the 190 million mark yesterday, so i'm down to less than 5 months for the big 200 million..... |
digitalwanderer
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Posted - 2012.12.31 17:51:00 -
[18] - Quote
dosperado wrote:digitalwanderer wrote:Just hit the 190 million mark yesterday, so i'm down to less than 5 months for the big 200 million..... I'm sorry to say that, but I will come first
By about 3 days...Pfftt.
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digitalwanderer
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Posted - 2013.01.01 03:08:00 -
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Dr Caymus wrote:digitalwanderer wrote:dosperado wrote:digitalwanderer wrote:Just hit the 190 million mark yesterday, so i'm down to less than 5 months for the big 200 million..... I'm sorry to say that, but I will come first By about 3 days...Pfftt. Pick up the pace, you guys... it's lonely in here!
At the rate we're going, we're maxing out skills faster than CCP is releasing new ones anyhow, so eventually in the long run we'll all be in the same place.
I have about 60 million sp to still train in skills that affect how good a given ship can be, for a specific situation and with a given loadout, so that takes me to about 250 million sp or roughly 2 1/2 years left of training, so CCP will eventually have to do something if they want to keep the old veterans even remotely interested in the game, and do it soon.....No, not soon in CCP terms because that will take forever then....
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digitalwanderer
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Posted - 2013.01.26 15:39:00 -
[20] - Quote
Shaemell Buttleson wrote:
This although I've got another 7 months to hit 200.
The 200 club is the only thing I'm keeping the account open tbh.
Almost at 192 million now, so it's another 4 months here and still a while left, but it does tie in with the game's 10th year release date and i hit 100 million sp in ship command at the same time....Litterally within the same hour as the 200 million SP total.
There's only one guy on eve boards that has all 61 ship command skills maxed out, for a grand total of 117 million SP, and i'm in second place right now... |
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digitalwanderer
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Posted - 2013.01.29 02:47:00 -
[21] - Quote
Lucius Exitius wrote:Who is the oldest active character? 200mill skillpoints is a lot compared to my 32mill, but who has the most?
Dr Caymus started out as a pure research and production char in 2003, right at the very start of the game, with atributes set to those particular skills and obviously maxed them out, and it was only much later when atribute remapping became a reality a few years ago, that his char startd to train all the other skills....
I still remember when he had those reseach and production skills maxed out and could barely fly a cruiser and had no combat skllls trained at all.....
Most of the other players in the list started out as balanced atribute chars where all skills trained at the same speed, hence the 10+ million SP that Dr Caymus still has over the rest of the high sp Chars in the game that started at the same time he did in 2003. |
digitalwanderer
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Posted - 2013.02.25 01:00:00 -
[22] - Quote
Dr Caymus wrote:Drahcir Nasom wrote:I made it into the 200M SP club early Tuesday morning.
Got about 184M on my 2nd big account, so in about 8 and a bit months I should have 2 chars in the 200M club. Congrats, Drahcir! Looks like Kain D'Worker will also make it to 200 in a couple of months, prior to EVE's 10th anniversary. I wonder if there are others nearing the mark (or past it) that aren't on eveboard... Dr Caymus-=ATI=-
I'll only hit that mark by about 2 weeks after Eve's 10th birthday( around late may), and so will dosperado by 3 days ahead of me.....
This char's 10th birthday is only on july 29th 2013 though. |
digitalwanderer
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Posted - 2013.05.11 15:27:00 -
[23] - Quote
I'm just a few weeks away from making it and on the final 2 ship command skills left on that tree......Everything combat related will be soon maxed out( 52 skills out of the 61 in that ship command tree).
What do i aim for next?..... |
digitalwanderer
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Posted - 2013.05.12 00:23:00 -
[24] - Quote
Tsukino Stareine wrote:leadership?
I could further buff up leadership and electronics and armor skills, with a couple of shield skills, but that's about it at least as far as combat related skills are concerned and in any case that's a joke to train up compared to the 4 years it took me to get to the point where i am in ship command alone.
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digitalwanderer
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Posted - 2013.05.12 00:31:00 -
[25] - Quote
DeLindsay wrote:What is amazing is that even with 200+ mil SP he still doesn't have MANY of the skills to LvL 5, hell he doesn't have several skills trained AT ALL. That goes to show just how much skill PS there really is in Eve and how even a toon this old is still kind of a noob in some respects. That should be a lesson for newish players, it doesn't really matter if you have a ton of LvL 5's or just a few LvL 3's, Eve is all about tactics and not nearly as much about SP.
True to a point, but keep in mind i have no interest in research/industry/ production/ mining skills at all....Their just there to keep the char training when the time comes that everything that may have an half decent impact in combat is done and maxed out.
In all, i can see that happening once i've passed the 200 skill mark maxed to level 5 and having about 240~250 million sp, at which point i really hit a big training wall, period.
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digitalwanderer
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Posted - 2013.05.12 01:07:00 -
[26] - Quote
Malcanis wrote:
And it's still true.
Wider, not deeper, is a good principle.
And when you've reached the bottom on what the char wants trained?......Keep in mind that CCP wants specialisation to be a factor, and as it is i've already trained for every combat ship for all 4 races, even all 4 titans are maxed out and people call me crazy for doing this as you can only fly one ship at a time anyhow.
Same goes for all weapons in game, so all that's left are mainly non ship related skills for which i have no interest to begin with......Should players that have been with the game for a decade be purposefully slowed down in their chosen skill development path because CCP hasn't released even more demanding skills yet?
Do you honestly think i wanted to train and max out all 4 races to begin with?.......How long has it been since we've been stuck with tech 3 cruisers and nothing more has been released yet, be it frigates, destroyers, battlecruisers or even battleships, so i think it's fair to say that CCP is seriously behind Schedule in some aspects here. |
digitalwanderer
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Posted - 2013.05.12 13:53:00 -
[27] - Quote
DeLindsay wrote: I would LOVE to see CCP add more skills to specific play style, further distinguishing them from other play styles. Also, I think ALL Specialization skills like XX Weapon/Drone Spec should be moved up form Rank 5 to like Rank 8 or even 10. If you REALLY want that 2-10% edge over the next player, then you should REALLY have to dig your teeth into the training time. Granted that only accounts for maybe 1 1/2 yrs total extra training time (at Rank 10) even for every Spec skill in Eve, but that's kind of the point, it's SPECIALIZATION, you should be a MASTER at it, not just some random player who trained 1.28 mil SP (20+ days) to get 10% better at a thing. They should also add more Specs, to things other than weapon systems.
And yes I know about the issue of needing LvL 4 spec to train the next higher thing, CCP has already admitted that this is a balancing issue but I can't remember if they talked about NOT req small spec to train med spec or if they'd just reduce it to LvL 3, which is inline with other skill path progression.
It's why i left the specialisation skills for weapons at lvl 4 to be honest, the 2% gain for every level trained just isn't Worth the hassle given that it's a rank 8 skill, so i can live with 98% of the max damage a weapon will ever be able to do in practical terms Under equal fittings.
I might eventually do them, but it's a last priority issue basically. |
digitalwanderer
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Posted - 2013.05.12 13:54:00 -
[28] - Quote
Mashie Saldana wrote:digitalwanderer wrote:I'm just a few weeks away from making it and on the final 2 ship command skills left on that tree......Everything combat related will be soon maxed out( 52 skills out of the 61 in that ship command tree).
What do i aim for next?..... Well you do have quite a few combat related support skills still at level 4. Not sure what order to do them in, maybe go from the top to bottom? Heh, just noticed I'm 31 level 5 skills ahead of you at 50m SP less.
I have been doing extremely long skills( rank 8/10/12/14/16) for so long, that it doesn't surprise me that you're ahead, but now look at the total SP in lvl 5 skills.... |
digitalwanderer
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Posted - 2013.05.12 13:58:00 -
[29] - Quote
RavenPaine wrote:digitalwanderer wrote:I'm just a few weeks away from making it and on the final 2 ship command skills left on that tree......Everything combat related will be soon maxed out( 52 skills out of the 61 in that ship command tree).
What do i aim for next?..... I can see maybe another 30 million in combat related skills, just off the top of my head. That will give you another year or so. Maybe its time for some 'perfect' categories. Or some 'perfect' ships.
Indeed, but since they take so long in releasing content, or in this case content for the old farts of the game, as i haven't seen anything Worth training since tech 3 cruisers were released 2 years ago, that one year you mentioned isn't much time to get things going by CCP's usual pace. |
digitalwanderer
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Posted - 2013.05.19 20:08:00 -
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Lost True wrote:You have ~200kk sp and you still care about an extra month for 2%? I have 150kk on the combat char and i don't care as long as it a combat skill. And i don't have problems to trein indusrty stuff when i'll run out of skills because i've trained everything i need 2 or 3 years ago... But the lack of skills is concerns me a bit too. Maybe they should consider a VI skills? A titans to VI... Holy sheet
Well, right now i'm on my way to wrap up the marauder skill to lvl 5, and let's compare that to the large gun specialistion to lvl 5 shall we?....Marauder skill is a rank 10 skill while the large gun is a rank 8 one, and as you've mentioned it only gives a 2% bonus, while the marauder skill is only a few days longer to max out, but in the case of the vargur marauder, gives out an extra 7.5% to shield boosting and 7.5 % to turret tracking......It's easy to see which one between those 2 skills is Worth more in terms of training first.....The bonuses are much bigger with the marauder skill.
Yes i do have near 200 million sp and played for nearly 10 years, but i do remain practical in terms of which skills have a better payoff for the time needed to max them out, and it certainly isn't the large gun specialisation with it's 2% bonus...It's something to do eventually, but no rush.
Now if you're after elite certificates as the main objective, i can see the above skill taking priority over the marauder skill. |
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digitalwanderer
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Posted - 2013.05.22 02:24:00 -
[31] - Quote
And one more makes it to the 200 million sp club officially....Nightwing congratulations...
http://eveboard.com/pilot/Nightwing
Dosperado and me are the next ones to see it soon..... |
digitalwanderer
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Posted - 2013.05.27 00:44:00 -
[32] - Quote
Thorleifer wrote:so what is the MAX SP a person can have with current skill trees?
About 400 million sp if you max everything to lvl 5..... |
digitalwanderer
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Posted - 2013.06.06 02:07:00 -
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Well with the additional racial destroyer and racial battlecruiser skills, i'm now at 206 million SP, and really passed the 100 million SP mark in ship command alone, with only 1 skill left to max out and i'm completely done with ship command skills for combat ships....Only recon ships are left.
Remap incoming soon.... |
digitalwanderer
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Posted - 2013.06.30 01:22:00 -
[34] - Quote
Recon ships are now maxed and that's basically it for all combat ships for all races, of any role or size that are now maxed to lvl 5. for a grand total of 107 million SP in ship command alone and it's time for a nice remap.
Only thing left in the ship commaand are 3 freighters skills, the exhumer skill, the capital ore skill, the jump freighter skill and the transport ship skill......Basically ships that have nothing to do with any type of combat at all. |
digitalwanderer
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Posted - 2013.06.30 12:01:00 -
[35] - Quote
Jacob Holland wrote:I believe that that...
...would be really stupid...
That doesn't mean I don't want to see bittervet specific content. The difficulty with such content is that, given EVE's design and the intrinsic limitations of a level five skill, unless there is some (relatively arbitrary) bittervet flag to limit access it would rapidly be adopted by groups of very specialised alts - because that would likely be the most efficient method...
But this, the 200 Million Skillpoints club is not about veteren content. It is a distant mountain created by the players. Like Trippoli's "Train every skill" and Entity's "Own one of everything" it is a player reaction to just how vast the potential scope of EVE is... And these distant mountains are what you make them.
Problem is that i'm running out of distant mountains as time goes on and since a large part of the game has been trained up already, and i'm not training an alt or opening up an extra account, the skill wall limit is very real and CCP is taking it's sweet time deciding what to do with people that have been playing this long.
Maybe to sustain the idea that eve is umbeatable, they're hoping the old farts of the game just get bored and stop playing altogether, and unfortunately many have done just that......I'm the last guy that's still playing and that started in a group of dozens of players in 2003, and we used to work together. |
digitalwanderer
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Posted - 2013.07.01 12:19:00 -
[36] - Quote
Orion Pax wrote:Jacob Holland wrote:
But this, the 200 Million Skillpoints club is not about veteren content. It is a distant mountain created by the players. Like Trippoli's "Train every skill" and Entity's "Own one of everything" it is a player reaction to just how vast the potential scope of EVE is... And these distant mountains are what you make them.
The distant mountains are fast approaching. New ones are needed, the sense of wonder is dissipating. "Train every skill" and "Own one of everything" sort of goals exist in other games too and provides no real differentiation. The developers are very much responsible for what those distant mountains can be and the player base will decide for itself with their wallets in the long term.
There's that too obviously, but in my particular case, and i've said it several times before, i have no interest in research, production, trade or corporation skills and starting an aliance which the latter would seriously be too time intensive with me also working 50 hours a week, so i do not have the time to dedicate myself to that task period.
That leaves ship skills and ship support skills as the primary focus of training and the list is dwindling down fast now that 210 million SP is almost here and 170 skills are already at lvl 5....CCP needs to add depth to the game, risk pissing off newer players as only the old ones have the pre requirements done and the isk to train and buy the latest toys, or allow SP packs to be bought with plexes, throwing away the last thing that makes EVE unique in the process.....It takes time to get anywhere in the game. |
digitalwanderer
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Posted - 2013.07.07 12:07:00 -
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Mag's wrote:digitalwanderer wrote:There's that too obviously, but in my particular case, and i've said it several times before, i have no interest in research, production, trade or corporation skills and starting an aliance which the latter would seriously be too time intensive with me also working 50 hours a week, so i do not have the time to dedicate myself to that task period.
That leaves ship skills and ship support skills as the primary focus of training and the list is dwindling down fast now that 210 million SP is almost here and 170 skills are already at lvl 5....CCP needs to add depth to the game, risk pissing off newer players as only the old ones have the pre requirements done and the isk to train and buy the latest toys, or allow SP packs to be bought with plexes, throwing away the last thing that makes EVE unique in the process.....It takes time to get anywhere in the game. I have always wondered why you injected all those other skills.
Time fillers to keep the char training if and when i run out of the skills i am interested in, and CCP still hasn't done anything for the old timers of the game in terms of super demanding skills and new ships for those that have endured the challenge that is EVE for years.
Right now, i'm doing all the strategic cruisers subsystems to lvl 5, and there's still some drone skills, a fair amount of electronic skills, shields and armor skills to chew thru( meaning lvl 5 in all of them), so that should keep me busy for a while, but knowing how fast CCP works( Cough), the clock is ticking and the alpha of star Citizen is coming this november.... |
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Posted - 2013.07.15 02:33:00 -
[38] - Quote
Doc Severide wrote:No matter how many new skills they add, eventually you will have nothing to train. It has to end sometime...
Why is that?.....It's CCP that stated plenty of times that the game is umbeatable, so what happends to those who started 10 years ago and have all the isk they could ever want, fly the largest ships, trained all the skills and also have the best implants around?
It's up to CCP to keep on adding challenges for all levels of players, and not just those that aren't quite so old and bitter....
Edit: and no, PVP'ing just cause i'm bored with the game overall can only go so far..... |
digitalwanderer
DF0 incorporated
202
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Posted - 2013.07.29 16:57:00 -
[39] - Quote
Dr Blindless wrote:digitalwanderer wrote:About 400 million sp if you max everything to lvl 5..... To be precise, currently regular user can learn 398 skills, total 443,648,000 skill points. This includes Astronautic Engineering, Mobile Refinery Operation & Mobile Factory Operation skills. This excludes Black Market Trading skill. (Rank 2 skill, so add 512,000 skill points) In short: 398 skills: 443,648,000 skill points (no Black Market Trading) 399 skills: 444,160,000 skill points (with Black Market Trading) Very short: 444m
Somewhat innacurate since many of the skills can be trained to lvl 4 and be more than good enough for the needs of a given user, so taking it all to lvl 5 means being the absolute best the game allows the individual on every skill.....I'm closing in on 200 skills to lvl 5 and about 150 skills to lvl 4, so if it isn't maxed out, it's still trained to a decent level anyhow, and i have no interest in getting many of these to lvl 5.
The game has always been about flying ships and being as best as one can be while doing so, and as far as this aspect goes, i have maybe to 250~260 million SP mark to, so it's less than 2 years away assuming i'm still playing the game for much longer. |
digitalwanderer
DF0 incorporated
202
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Posted - 2013.07.29 16:58:00 -
[40] - Quote
Sable Moran wrote:Recently passed the 200M skill point mark. Linky: http://eveboard.com/pilot/Sable_MoranThis also almost coincides with Sable's tenth eve anniversary. She was born in the early afternoon hours of the last day of July 2003.
Hey, you were born 2 days before me....It's my 10th birthday today and i'm almost to 210 million SP.... |
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digitalwanderer
DF0 incorporated
202
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Posted - 2013.08.04 16:05:00 -
[41] - Quote
empty |
digitalwanderer
DF0 incorporated
202
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Posted - 2013.08.04 16:09:00 -
[42] - Quote
digitalwanderer wrote:Dr Blindless wrote:[quote=Dr Blindless]399 skills: 444,160,000 skill points (with Black Market Trading) To max out all skills, required time is... - 164,504 hours or
- 6,854 days or
- 225.19 months or
- 18.77 years
Math is quite dirty, and assumes that... - 444,160,000 max sp
- Always max speed 2,700 sp per h
- 1 month equals 30.4375 days -+ 365.25/12
- Pilot starts learning with zero sp
Still doesn't matter since i don't intend to create a char that's completely maxed out in pvp skills, at the same time the very same char is maxed out in research skills, or trading skills, or industry skills and so on......It just doesn't make any sense since i'm either doing one thing or the other and not both at the same time using the same char.
Brick wall is coming up in practical purposes for old players, and it doesn't matter how much CCP tries to ignore it, as it's happening right now and the unfortunate reality is that many have given up playing the game, because they're completely fed up of waiting for content aimed for them and it isn't being released. |
digitalwanderer
DF0 incorporated
260
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Posted - 2014.01.02 19:53:00 -
[43] - Quote
just at 220 million SP.....
Thought for some reason, my char stopped being listed on eve boards?....Could the siter have lost my login info, as it seems that Dr caymus isn't listed there anymore as well and he been the higest SP char in eve for years now. |
digitalwanderer
DF0 incorporated
260
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Posted - 2014.01.05 03:58:00 -
[44] - Quote
Malcanis wrote:digitalwanderer wrote:just at 220 million SP..... Thought for some reason, my char stopped being listed on eve boards?....Could the siter have lost my login info, as it seems that Dr caymus isn't listed there anymore as well and he been the higest SP char in eve for years now. Might be your API key has expired?
i made a new one with no expiry date over the last couple of days and still makes no difference.......The site doesn't seem to be checking keys anymore, so maybe Chribba is off on vacation or something...:p |
digitalwanderer
DF0 incorporated
271
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Posted - 2014.03.25 18:50:00 -
[45] - Quote
Progressively chewing down on the skills and there's still some left, but the list is getting ever smaller with the char now having 225 million sp, and on fast approach to 200 skills to lvl 5. |
digitalwanderer
DF0 incorporated
275
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Posted - 2014.04.28 15:54:00 -
[46] - Quote
Should we make a thread for those reaching 250 million sp, or perhaps go further to 300 million even...
Working on my 191th skill to lvl 5 now and not far from 230 million sp either. |
digitalwanderer
DF0 incorporated
292
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Posted - 2014.05.03 03:36:00 -
[47] - Quote
Dr Caymus wrote:digitalwanderer wrote:Should we make a thread for those reaching 250 million sp, or perhaps go further to 300 million even... Timely post... just reached 250 million yesterday (if you include the 4 million unallocated points I'm still sitting on... )
I'll only be there at the beginning of next year...
Moar skills CCP, I don't want to train production, research, trade, mining or corp skills if you please, so the hard limit is just under 300 million SP. |
digitalwanderer
DF0 incorporated
353
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Posted - 2014.06.22 05:49:00 -
[48] - Quote
Going for my 11th birthday on July 29th, and I should be at or over the 200 skills at level 5 mark and 233 million SP total, with 200 million SP in lvl 5 skills alone so several marks hit at the same time...
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digitalwanderer
DF0 incorporated
355
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Posted - 2014.07.20 23:59:00 -
[49] - Quote
Almost there... working on my 199th skill which will be done in 5 days, and then it's a nice and simple rank 1 skill that will take a little over 3 days to get done, so that brings it to the 28th of july, and 1 day ahead of my birthday....
Over 233 million SP. 200 million SP in lvl 5 skills, 200 skills at lvl 5. 11 years in the game.
All at the same time.... |
digitalwanderer
DF0 incorporated
357
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Posted - 2014.07.29 01:21:00 -
[50] - Quote
digitalwanderer wrote:Almost there... working on my 199th skill which will be done in 5 days, and then it's a nice and simple rank 1 skill that will take a little over 3 days to get done, so that brings it to the 28th of july, and 1 day ahead of my birthday.... Over 233 million SP. 200 million SP in lvl 5 skills, 200 skills at lvl 5. 11 years in the game. All at the same time....
And the above is now confirmed for 9H40m tomorrow morning local time, ahead roughly 13 hours from my 11th year. |
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digitalwanderer
DF0 incorporated
365
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Posted - 2014.08.01 00:53:00 -
[51] - Quote
Sable Moran wrote:Speaking about birthdays, today's Sables.
Over 223 million SP. 208 million SP in lvl 5 skills, 269 skills at lvl 5. 11 years in the game.
Ten million skillpoints less than digitalwanderer has but a whole lot more skills. Haven't checked his skills but I take it the difference is in capital ship related skills.
Maxed out the entire ship command tree for combat ships, even the 4 titans, and carriers and dreads are maxed.....That took a ****ing long time for those 12 skills to max at rank 12/14/16.....Almost 2 months for each titan. |
digitalwanderer
DF0 incorporated
366
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Posted - 2014.08.01 04:11:00 -
[52] - Quote
Forgot to say...Happy birthday.... |
digitalwanderer
DW inc
374
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Posted - 2014.08.28 03:03:00 -
[53] - Quote
I recently did a little recap of all the skills i'm interested in maxing out, and they total 270 skills in total, and my 202nd skill is about 2 days to get done, so that leaves 68 to get maxed out and they're all rank 5's and under so they'll go by pretty quick, given that I too also train all the skills I'm interested that use the same attributes, and I still have 3 remaps available.
Long story short, i'll reach that 270 skill mark in about 18 months and have nothing related to ships left over if CCP does not introduce anything by then.
Worst come to worst i'll balance out all my attributes with the last remap and get the remaining skills to lvl 4...Got no interest in spending another 5 years maxing out skills I have no use for them, and this is a ship related game above all else. |
digitalwanderer
DW inc
390
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Posted - 2014.10.08 02:30:00 -
[54] - Quote
On approach to the 240 million mark myself, and slowly but surely the skill list turns all into gold.....Working on the 204th skill to lvl 5 and it's a rank 8 one with 13 days left to go, so that will add near 2 million SP if the website tracking this stuff didn't drop me off all of a sudden.
30 million SP to go and I'll get every ship related skill maxed out, so just over a year and 3 months from now...I can see the finish line... |
digitalwanderer
DW inc
390
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Posted - 2014.10.08 02:30:58 -
[55] - Quote
On approach to the 240 million mark myself, and slowly but surely the skill list turns all into gold.....Working on the 204th skill to lvl 5 and it's a rank 8 one with 13 days left to go, so that will add near 2 million SP if the website tracking this stuff didn't drop me off all of a sudden.
30 million SP to go and I'll get every ship related skill maxed out, so just over a year and 3 months from now...I can see the finish line... |
digitalwanderer
DW inc
390
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Posted - 2014.11.04 23:48:10 -
[56] - Quote
28 skills added to the queue, all using the same attributes for a total of 392 days of training, leaving only some scraps left in gunnery/ missiles and drones left to max out, but those are using different attributes and I still have 3 spare remaps...LOL |
digitalwanderer
DW inc
393
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Posted - 2015.03.13 21:06:21 -
[57] - Quote
And we're not far off the 250 million sp mark now, and 211 skills to lvl 5.
Made a monster skill queue with a lot of skills that most don't give more than a 2% bonus, so it's really pathetic gains for the training time investment, but it totals 580 days in total so the char is busy till the end of next year, and I hardly log on these days .....All of them are perception and willpower skills, so the attributes are mapped towards those obviously. |
digitalwanderer
DW inc
403
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Posted - 2016.02.13 16:32:03 -
[58] - Quote
Cixi wrote:
I don't know what you understood but my point was that there is no that much people who injected SP to reach "the 200mil SP club"
The patch was just released a couple of days ago.....:P
Expect a heck of a lot more happening within the next few weeks for sure, even more so if you cancel alts that you don't use anymore, and can trade in those SP for your main. |
digitalwanderer
DW inc
405
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Posted - 2016.02.13 20:57:09 -
[59] - Quote
Mag's wrote:digitalwanderer wrote:Cixi wrote:
I don't know what you understood but my point was that there is no that much people who injected SP to reach "the 200mil SP club"
The patch was just released a couple of days ago.....:P Expect a heck of a lot more happening within the next few weeks for sure, even more so if you cancel alts that you don't use anymore, and can trade in those SP for your main. Don't bother DW, they are seemingly unaware of facts and now try to distance themselves from their original sarcastic scepticism. Many more will have fun.
Indeed they will......On my end, barring a few skills that still aren't completely maxed out ( missing that last tiny 2% ), and that when it comes to ship related skills in some way, there really isn't much left ( maybe until early next year ), the skill injectors would indeed increase my overall sp, but would max out a lot of skills I've got no use for anyhow, so there's way better things to spend that kind of ink on for sure........The appeal of a big number is just to impress others, and that's never been my thing but to see what that extra SP allows me to do in game.
I'll be in the 300 million SP club next year and can live with the fact that I did it the " slow" way just fine.........I've been playing the game since many other players currently playing were still wearing training pants or in kindergarden, so if there's one thing about me is that I have a lot of patience....... |
digitalwanderer
DW inc
408
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Posted - 2016.02.14 04:54:07 -
[60] - Quote
Quick question about force auxiliaries.....Are they being removed as it seems there's been too many complaints about them, or are they coming out as planned?
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digitalwanderer
DW inc
409
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Posted - 2016.02.14 06:31:07 -
[61] - Quote
Zhilia Mann wrote:digitalwanderer wrote:Quick question about force auxiliaries.....Are they being removed as it seems there's been too many complaints about them, or are they coming out as planned?
The ships are coming out. The complaints were only about the skill book, which has been rolled into racial carriers.
And if the person in question ( little old me ) already has all the racial carriers maxed for a long time now, what happens then?
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digitalwanderer
DW inc
409
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Posted - 2016.02.14 06:47:51 -
[62] - Quote
Is it going to be a single skill book that covers for all 4 new ships, as long as the racial carriers are maxed out?
At which point i'm guessing that those that already bought the 4 existing skills get refunded?
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digitalwanderer
DW inc
409
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Posted - 2016.02.14 14:43:01 -
[63] - Quote
Zhilia Mann wrote:digitalwanderer wrote:Is it going to be a single skill book that covers for all 4 new ships, as long as the racial carriers are maxed out?
At which point i'm guessing that those that already bought the 4 existing skills get refunded?
No new books. FAX books already purchased are to be refunded and any skillpoints in those skills added to the unallocated pool. FAX will be only linked to racial carrier skills -- so no new skills for you to work on on that front. Get the light/support fighter books going instead.
Cool thanks......Guess it's 2 billion back into the wallet.... |
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