Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Nettoyer
|
Posted - 2009.08.07 00:55:00 -
[1]
Was considering using this for a Class 2, then moving into a Class 3 after some time.
-True Sansha Medium Control Tower- CPU: 1105 / 2750 //// POWER: 2,482,500 // 2,500,000
Ships and Storage: Corporate Hangar Array x1 Ship Maintenance Array x1
Jammers: Ion Field x2 Phase Inversion x2 Spatial Destabilization x2 White Noise x2
E-WAR: Warp Disruption Battery x2 Energy Neut Battery x2 Sensor Dampening Battery x3
Lasers: Medium Pulse Laser Battery x2 - Multifreq L, (59.6 +10.5) Medium Beam Laser Battery x2 - Multifreq L, ( 210.4 +37.5)
Missile: Torpedo Battery x1 - CN Mjolnir, (112,500)
= I wanted to get some thoughts and feedback on this setup. I realize that it doesn't have a lot as far as dps goes, however, I tried to focus more on the ewar + damp + jamming aspect of it. Would this be sufficient enough to deter most people? Is there a way I can improve it, because I notice that I'm not using a lot of my CPU. Would it be better to switch up to faction items for the POS?
I set this up using EveHQ's POS Manager.
|
PKDeathdealer
|
Posted - 2009.08.07 01:20:00 -
[2]
I haven't heard of anyone getting their POS's attacked in a WH. But overall looks good. No one comes near mine but I have 4 large beams, 4 medium beams, and 4 small beams and a large tower, as well as everything you have. the one other POS in the wh I am in is a small pos with far less capabilites and it has never been bothered good luck with yours. I would prolly skip the missiles tho unless ammo isn't a concern.
|
Gavin DeVries
|
Posted - 2009.08.07 01:41:00 -
[3]
Do you plan on mining in there? If so, you want a large tower to be able to use the Intensive Refining Array. Also, use Wormhole Thingie and look at the mass limits on the holes leading into the system. If they aren't big enough to allow a capital ship, then you don't need large weaponry. In the lower class holes, the biggest threat is usually battleships. POSs don't seem to normally be attacked, but if you don't defend it then many groups will take advantage of a target of opportunity. Some guns and ECM will usually make small groups avoid it, especially if that's coupled with stasis webs and warp disruptors. We started with a dozen medium laser turrets (8 beam 4 pulse) and 4 smalls (3 beam 1 pulse) and 1 of each jammer. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Nettoyer
|
Posted - 2009.08.07 02:22:00 -
[4]
Originally by: Gavin DeVries Do you plan on mining in there? If so, you want a large tower to be able to use the Intensive Refining Array. Also, use Wormhole Thingie and look at the mass limits on the holes leading into the system. If they aren't big enough to allow a capital ship, then you don't need large weaponry. In the lower class holes, the biggest threat is usually battleships. POSs don't seem to normally be attacked, but if you don't defend it then many groups will take advantage of a target of opportunity. Some guns and ECM will usually make small groups avoid it, especially if that's coupled with stasis webs and warp disruptors. We started with a dozen medium laser turrets (8 beam 4 pulse) and 4 smalls (3 beam 1 pulse) and 1 of each jammer.
I don't plan on mining. Possibly gas harvesting, but mostly just ratting/salvaging. I thought about using a small pos initially, but decided that I'll just stick with a medium. I threw in the missile launcher simply for more dps. I think I'll probably just remove it and add another web or scram/disruptor to it if I can. Do they make mods that are 0-1PG and a bit of CPU?
Thanks
|
Agent Known
Apotheosis of Virtue
|
Posted - 2009.08.07 02:35:00 -
[5]
If you're looting stuff, it may be helpful to have a corporate hanger array in there for storage. With a biochemical setup you can even harvest and process gas without leaving the WH, although you have to have all the requirements for a certain reaction (and it uses quite a bit of CPU). I do believe this would require a large tower though...
|
Nettoyer
|
Posted - 2009.08.07 02:43:00 -
[6]
Yep, got the Corp Hangar in there. Would I need a biochemical silo to store the gas or could I put that in the Corp Hangar as well?
|
Gavin DeVries
|
Posted - 2009.08.07 03:44:00 -
[7]
You can put that in the corp hangar. The only time you'd need the silo is if you're planning on reacting it to make T3 components from it. If that's the case, then again you need a large tower, as you need 2 biochemical silos, 1 silo, 1 polymer reactor and 1 hybrid polymer silo to receive the finished product. If all you're going to do is harvest the gas, haul it back to k-space and sell it there, the corp hangar is fine. At 1.4 million m3 of space, you can hold a bunch of stuff that isn't ore. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Nettoyer
|
Posted - 2009.08.07 03:49:00 -
[8]
Thank you for your help.
|
Bazuka
|
Posted - 2009.08.07 04:12:00 -
[9]
How much would a medium tower setup like that cost? I`m new to POS, still researching etc. ___________
CareMyBear! |
Nettoyer
|
Posted - 2009.08.07 04:34:00 -
[10]
The tower is 300-400mil. I think the corp array is 20mil, the rest is like 2-5mil per, lets just say 50mil total for the little things and 400 for the tower.
Probably 400mil for JUST the modules, give or take. This is just rough estimations. Now you have to think about your fuel. A medium tower, according to EveHQs prices says that a medium will use 200mil isk a month in just fuel. So a starting month could be 600mil. Don't take it as gospel, but just my estimate. I'm also playing to the bonuses for my pos (same as an Amarr Tower)
|
|
Chi'kote
|
Posted - 2009.08.07 12:30:00 -
[11]
Originally by: Nettoyer The tower is 300-400mil. I think the corp array is 20mil, the rest is like 2-5mil per, lets just say 50mil total for the little things and 400 for the tower.
Probably 400mil for JUST the modules, give or take. This is just rough estimations. Now you have to think about your fuel. A medium tower, according to EveHQs prices says that a medium will use 200mil isk a month in just fuel. So a starting month could be 600mil. Don't take it as gospel, but just my estimate. I'm also playing to the bonuses for my pos (same as an Amarr Tower)
Your tower price seems high. A FACTION medium tower costs around 375 mill, so a non-cation should be more near 200 mill. And I'd recommend faction if you can afford it. I don't know about the 200 mill / month non-faction tower fuel cost, but I know the faction variety costs me 75 - 100 mill per month in fuel.
|
Gavin DeVries
|
Posted - 2009.08.07 13:37:00 -
[12]
Standard (non-faction) towers are 100 million for a small, 200 million for a medium, and 350 million for a large, if I remember correctly. However, those prices are at the stations where they are seeded. They're typically resold at regional trade hubs for 10 million more. Faction towers you'll only find on contracts, and the price depends on the tower. Dread Guristas were about 500-600 million for a small or a medium last time I checked, and 1.2 billion for a large. Domination large was 1.8 billion the one time I looked. I've never checked the Dark Blood or True Sansha tower prices. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Chi'kote
|
Posted - 2009.08.07 14:54:00 -
[13]
Originally by: Gavin DeVries Standard (non-faction) towers are 100 million for a small, 200 million for a medium, and 350 million for a large, if I remember correctly. However, those prices are at the stations where they are seeded. They're typically resold at regional trade hubs for 10 million more. Faction towers you'll only find on contracts, and the price depends on the tower. Dread Guristas were about 500-600 million for a small or a medium last time I checked, and 1.2 billion for a large. Domination large was 1.8 billion the one time I looked. I've never checked the Dark Blood or True Sansha tower prices.
I've purchased Dark Blood medium towers over the last 3 months for between 350 and 500 mill. I've purchased a DG and TS large POS for between 850-950 mill 3 months or so ago. But I have seen that tower prices, after a slight drop, have more than rebounded lately. Large factions are going for well over 1 bill now.
|
Frobos
Weird Cat Research Zombie Alliance
|
Posted - 2009.08.09 15:01:00 -
[14]
IMHO, I would drop the torp batts and go with Artty/AC platforms using a mix of EMP and Phased ammo for a range of dmg types.
I know tower bonus' may not kick in if you don't use the native weapons it supports, but projectiles 1) don't suck like missiles and 2) will still continue to fire when the tower goes into reinforced where all platforms needing cpu go offline!
|
Manonamission
Elko Bail Bonds
|
Posted - 2009.08.09 18:16:00 -
[15]
I don't want to rain on anyone's parade, but being an avid wormhole raider, I've seen the debris of POS assaults in wormhole space (i.e. shot-up weapons batteries, abandoned sentry drones, et al). I only go into class 3 holes or lower, so draw your own conclusions and plan accordingly.
|
Zenhexzen
Endless Destruction
|
Posted - 2009.08.09 23:10:00 -
[16]
Edited by: Zenhexzen on 09/08/2009 23:12:15
Originally by: Manonamission I don't want to rain on anyone's parade, but being an avid wormhole raider, I've seen the debris of POS assaults in wormhole space (i.e. shot-up weapons batteries, abandoned sentry drones, et al). I only go into class 3 holes or lower, so draw your own conclusions and plan accordingly.
Which is when you get the logistics ships and get yourself some free pos mods :D
To deter getting your pos killed upgrade to a large tower, depending on how many people you have you might want a second tower (probably only if you have like 15-20 people or more). Also get as much strontium as possible, 3 days or more is probably enough.
|
Nettoyer
|
Posted - 2009.08.10 00:17:00 -
[17]
It may just be me and my alt to start, and a large is a bit more expensive than I want to start out with. After the profits start rolling in, maybe.
|
Gavin DeVries
|
Posted - 2009.08.10 00:31:00 -
[18]
Defending a POS is like preventing your home from being burglarized. There is nothing you can do that will make it absolutely impossible. All you can do is deter them from trying. Wormhole space has the additional issue of logistics because of the mass limits on the wormholes. You'll want shield hardener arrays to bring up the shield resistances, you'll want some guns, you'll want warp disrupters and stasis webifiers to make it hard for them to leave or move around, and you'll want lots of ECM just to be irritating. Then you want enough strontium so that if they do drop it into reinforced mode it'll be longer than the wormhole lasts before it comes out; they'll likely go away at that point.
However, if someone is bound and determined to take out your POS, they will. It's possible to play interdiction games, preventing you from bringing in fuel. It's possible to scan alternate routes to bring more ships in. It's even possible to set up a rival POS in the system and build ships there. How much they do is dependent on how much they want you and your POS gone. Most are only after targets of opportunity, I believe. Making it hard to act against will make most go elsewhere. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
bdeath118
Minmatar DEAMON DRAGONS ARMY
|
Posted - 2009.08.13 07:02:00 -
[19]
Use a large faction tower so if u do decide to ad a refinery later and that u and never use a large refinery use two mediums takes less time to complete a cycle and can do two different ores at once if u wanted.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |