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Vaerah Vahrokha
Vahrokh Consulting
980
|
Posted - 2012.05.29 15:34:00 -
[421] - Quote
baltec1 wrote:Jeniam Retriat wrote:baltec1 wrote:You can alpha a 1bil tengu in a tornado and kill most transports in a destroyer. Like everything if you fit no defences and people can profitfrom your death they will go for it. Yeah, but even if you fit defences on a Hulk or a Mack people can still profit from killing you. It's more effort, but it doesn't result in negative ISK unless the loot gods hate you. No they cant. It take 3-4 destroyers to kill a a well tanked mac and anything up to 10 to kill a supertank hulk. It is not possible to make a profit from suicide ganking that kind of ship.
Only once in my life I have seen 3 destroyers fail to kill any Mack. For failfit ones 2 are plenty. 10 x 2.5M ships to kill a supertank Hulk will net 1+ intact salvage + 10 x their own wrecks + half Hulk mods. The final balance is still positive or about zero. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Ranger 1
Ranger Corp
1989
|
Posted - 2012.05.29 15:34:00 -
[422] - Quote
Vaerah Vahrokha wrote:Jeniam Retriat wrote:As to the rest of your points, there is a connecting theme with why miners aren't happy; it's still possible to suicide gank our ships and turn a profit, even if we're fitting them defensively. The insurance nerf didn't mean that players had to choose between not ganking and ganking in a Brutix at an ISK loss, it meant they had to choose between easily ganking in a Brutix at an ISK loss or ganking in a Catalyst with a couple of friends/alts and still breaking even or making a profit. Same with the CONCORD buff and same with the complaints/requests for tougher mining ships we have now. RubyPorto wrote:Anyway, the miners are using a Solid Gold Spatula to flip burgers at a McDonalds in South Central LA, and expressing surprise and anger when they get robbed. That's what the OP is doing, sure. The rest of us are asking why our profession is the only one that got handed the Solid Gold Spatula, and why we can't just get a high quality Stainless Steel Spatula that performs the same job just as well but isn't a magnet for muggers. To put it more clearly, why is it that Mining is the only profession whose best ship is an automatic target for for-profit ganking even outside of Hulkageddon? If an L4 mission runner moves into one of their high end ships like a Navy Raven, that ship isn't automatically a target for gankers just for being used; you have to fit it out in high end deadspace/faction/officer mods before it's a target (would that be a gold-plated spatula?). A mission runner doesn't get in a Rattlesnake and get told that that ship is too valuable to use in hisec, or that they have to drastically alter their way of playing to use it without getting killed, or that they should just use a Dominix because it's a lot cheaper and only a bit worse, and yet that's exactly what happens to miners when they move from Covetors to Hulks. Finally I found someone who understands my points!
Actually, people are told they are doing nothing more than making targets of themselves in those ships all the time... and they die frequently simply because they are a high value target and look good on a killboard regardless of how they are fit.
It's simply not as widely advertised.
If there was a 'Navygeddon" campaign going on to pop expensive Navy ships, those folks would (quite rightly) be told they were being incredibly stupid to do their missions in their Navy Raven anyway. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 15:38:00 -
[423] - Quote
baltec1 wrote:EVE Roy Mustang wrote:Ludi Burek wrote:
6.) Demanding that one play style is wrong and it should be curbed goes directly against the concept of the sandbox.
ah, like James 315 and the gankers are DOING to the miners? Glad you agree with the miners then. Because miners are the only people getting attacked and killed in space.
Well tbh you can find systems in The Forge with up to 73 miners kills in 24h, how many L4 Tengus and CNR kills do you get in the most busy L4 system? I bet less than 73. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Richard Desturned
GoonWaffe Goonswarm Federation
476
|
Posted - 2012.05.29 15:39:00 -
[424] - Quote
Tippia wrote:Richard Desturned wrote:Hulls intended for combat have stronger tanks and are thus more difficult to gank in hisec, color me shocked To be fair, Hulks have a stronger tank than some HACsGǪ
miners want their hulks to tank like fully bricked Damnations while fitting a max-yield setup with cargo rigs eh |
Alavaria Fera
GoonWaffe Goonswarm Federation
934
|
Posted - 2012.05.29 15:40:00 -
[425] - Quote
Vaerah Vahrokha wrote:baltec1 wrote:Jeniam Retriat wrote:baltec1 wrote:You can alpha a 1bil tengu in a tornado and kill most transports in a destroyer. Like everything if you fit no defences and people can profitfrom your death they will go for it. Yeah, but even if you fit defences on a Hulk or a Mack people can still profit from killing you. It's more effort, but it doesn't result in negative ISK unless the loot gods hate you. No they cant. It take 3-4 destroyers to kill a a well tanked mac and anything up to 10 to kill a supertank hulk. It is not possible to make a profit from suicide ganking that kind of ship. Only once in my life I have seen 3 destroyers fail to kill any Mack. For failfit ones 2 are plenty. 10 x 2.5M ships to kill a supertank Hulk will net 1+ intact salvage + 10 x their own wrecks + half Hulk mods. The final balance is still positive or about zero. Not bad, 10 catalysts.
Blobbing is coming to highsec, it seems. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Richard Desturned
GoonWaffe Goonswarm Federation
476
|
Posted - 2012.05.29 15:42:00 -
[426] - Quote
Vaerah Vahrokha wrote:Only once in my life I have seen 3 destroyers fail to kill any Mack. For failfit ones 2 are plenty. 10 x 2.5M ships to kill a supertank Hulk will net 1+ intact salvage + 10 x their own wrecks + half Hulk mods. The final balance is still positive or about zero.
okay, this is a problem how? eh |
Malice Redeemer
Redeemer Group Joint Venture Conglomerate
114
|
Posted - 2012.05.29 15:46:00 -
[427] - Quote
Destiny Corrupted wrote:You are investing time into something you don't really understand, Mr. Successful Real-Life Businessman Married With Children.
You see, this is a video game that focuses on conflict, scamming, violence, murder, and sociopathy. This is not a family-friendly pastime created for the enjoyment and benefit of working family men to unwind after a hard day of shaking hands and having power lunches.
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Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 15:46:00 -
[428] - Quote
Alavaria Fera wrote:Vaerah Vahrokha wrote:baltec1 wrote:Jeniam Retriat wrote:baltec1 wrote:You can alpha a 1bil tengu in a tornado and kill most transports in a destroyer. Like everything if you fit no defences and people can profitfrom your death they will go for it. Yeah, but even if you fit defences on a Hulk or a Mack people can still profit from killing you. It's more effort, but it doesn't result in negative ISK unless the loot gods hate you. No they cant. It take 3-4 destroyers to kill a a well tanked mac and anything up to 10 to kill a supertank hulk. It is not possible to make a profit from suicide ganking that kind of ship. Only once in my life I have seen 3 destroyers fail to kill any Mack. For failfit ones 2 are plenty. 10 x 2.5M ships to kill a supertank Hulk will net 1+ intact salvage + 10 x their own wrecks + half Hulk mods. The final balance is still positive or about zero. Not bad, 10 catalysts. Blobbing is coming to highsec, it seems.
Well they do use 10+ ships to kill freighters since a long while so it's not a big change.
The only thing that really worries me about killing hi sec miners is that RMT botters today are VERY easily and quickly spotted (expecially at ice), easily killed, easily reported.
If you kill too many hi sec miners, however, the RMT botters will move to 0.0 renter space, where nobody will report them and much less kill them any more. I find this a very bad thing.
I have yet to see a 0.0 bot-a-geddon as well.
Imagine if all those fresh forces would be devoted to kill 20-70 bots per renter system a day. I can sweet dream, eh? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 15:47:00 -
[429] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:Only once in my life I have seen 3 destroyers fail to kill any Mack. For failfit ones 2 are plenty. 10 x 2.5M ships to kill a supertank Hulk will net 1+ intact salvage + 10 x their own wrecks + half Hulk mods. The final balance is still positive or about zero. okay, this is a problem how?
Not a problem, just a clarification.
Clarifications are a problem how? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Richard Desturned
GoonWaffe Goonswarm Federation
476
|
Posted - 2012.05.29 15:47:00 -
[430] - Quote
Vaerah Vahrokha wrote:If you kill too many hi sec miners, however, the RMT botters will move to 0.0 renter space, where nobody will report them and much less kill them any more.
cloak an alt in their system and voila eh |
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Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 15:50:00 -
[431] - Quote
Richard Desturned wrote:Vaerah Vahrokha wrote:If you kill too many hi sec miners, however, the RMT botters will move to 0.0 renter space, where nobody will report them and much less kill them any more. cloak an alt in their system and voila
Well I only have 1 jump clone to 0.0, you guys are thousands... Can't you decide to finally ruin THEIR (the renters RMTers) game? Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Francisco Bizzaro
135
|
Posted - 2012.05.29 15:54:00 -
[432] - Quote
Vaerah Vahrokha wrote:In fact you can easily go back and find pre-Hulkageddon ganks and even other initiatives (see Bat Country). You will NOT find Bat "Tengu" Country or other things, all and only against miners.
So there's a kickstart factor that all the other factors being equal, still pushes gankers to go after one target and not the other, even if both are failfit, both share the same Concord mechanics, both are not exactly awake at the keyboard and so on.
I found one easy factor: miners are easily found while all the others need to be scanned (unless they autopilot the pinata thru Uedama). I am sure there are others. Clearly this is true - Tengus operate in deadspace patches which need to be scanned down. Since gankers are at least as lazy as miners for the most part, they won't crack out the probes until long after the last hulk has been cleared from the belts. But if hulks operated in deadspace, they would probably be less attractive than the corresponding tengu, and less likely to be ganked (except for the fact that the tengu pilot is probably actually at the keyboard, so a harder target for that reason alone).
Note, though, that deadspace areas with asteroids are also available to miners, via missions and grav sites. This is yet another excellent and obvious way to avoid trouble which has nothing to do with the alleged weaknesses of the hulk. |
Fred Lodenstane
Dreddit Test Alliance Please Ignore
9
|
Posted - 2012.05.29 15:55:00 -
[433] - Quote
Vaerah Vahrokha wrote:Richard Desturned wrote:Vaerah Vahrokha wrote:If you kill too many hi sec miners, however, the RMT botters will move to 0.0 renter space, where nobody will report them and much less kill them any more. cloak an alt in their system and voila Well I only have 1 jump clone to 0.0, you guys are thousands... Can't you decide to finally ruin THEIR (the renters RMTers) game?
We do, but they don't whine on these forums like highsec miners. |
Richard Desturned
GoonWaffe Goonswarm Federation
476
|
Posted - 2012.05.29 16:07:00 -
[434] - Quote
Francisco Bizzaro wrote:Since gankers are at least as lazy as miners for the most part, they won't crack out the probes until long after the last hulk has been cleared from the belts.
The problem with suicide ganking Tengus in deadspace pockets is that unless they're absolutely dumb, they orbit an object in the site while permarunning an AB. 1400s have atrocious tracking, so warping in Tornadoes wouldn't work. Miners are easier targets because they make themselves easy targets. eh |
baltec1
1228
|
Posted - 2012.05.29 16:29:00 -
[435] - Quote
Vaerah Vahrokha wrote:
No, Hulkageddon is a byproduct of the factor, not the cause.
In fact you can easily go back and find pre-Hulkageddon ganks and even other initiatives (see Bat Country). You will NOT find Bat "Tengu" Country or other things, all and only against miners.
So there's a kickstart factor that all the other factors being equal, still pushes gankers to go after one target and not the other, even if both are failfit, both share the same Concord mechanics, both are not exactly awake at the keyboard and so on.
I found one easy factor: miners are easily found while all the others need to be scanned (unless they autopilot the pinata thru Uedama). I am sure there are others.
Hi Bat Country here. Killing droves of tengu doesn't mess with the ice market. Thats why we have not bothered to kill them. |
baltec1
1228
|
Posted - 2012.05.29 16:34:00 -
[436] - Quote
Vaerah Vahrokha wrote:
Well tbh you can find systems in The Forge with up to 73 miners kills in 24h, how many L4 Tengus and CNR kills do you get in the most busy L4 system? I bet less than 73.
Show me the droves of untanked CNR and tengu. I bet its less than 73. |
Francisco Bizzaro
136
|
Posted - 2012.05.29 16:45:00 -
[437] - Quote
baltec1 wrote:Vaerah Vahrokha wrote:
Well tbh you can find systems in The Forge with up to 73 miners kills in 24h, how many L4 Tengus and CNR kills do you get in the most busy L4 system? I bet less than 73.
Show me the droves of untanked CNR and tengu. I bet its less than 73. Anyhow, what was miner #73 doing not to notice that 72 of his buddies went missing that day?
Yeah, it must be the hulk's tank that is the problem. |
Avid Bumhumper
Furian Necromongers
61
|
Posted - 2012.05.29 16:55:00 -
[438] - Quote
Destiny Corrupted wrote:You are investing time into something you don't really understand, Mr. Successful Real-Life Businessman Married With Children.
You see, this is a video game that focuses on conflict, scamming, violence, murder, and sociopathy. This is a place where people with real life issues act out the way they would like to in real life, but can't due to pesky laws and such.
Fixed that for you....
My Tinfoil hat has been sugically implanted, so no,it is not for sale..... |
Ranger 1
Ranger Corp
1990
|
Posted - 2012.05.29 17:02:00 -
[439] - Quote
Avid Bumhumper wrote:Destiny Corrupted wrote:You are investing time into something you don't really understand, Mr. Successful Real-Life Businessman Married With Children.
You see, this is a video game that focuses on conflict, scamming, violence, murder, and sociopathy. This is a place where people with real life issues act out the way they would like to in real life, but can't due to pesky laws and such. Fixed that for you....
Since when is shooting someone in a game that specifically allows it indicative of "real life issues"?
Miners are strip mining the natural resources of the universe with no thought to conservation... is that indicative of "real life issues"? When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Kaaeliaa
Ministry of War
205
|
Posted - 2012.05.29 17:10:00 -
[440] - Quote
Ranger 1 wrote:Avid Bumhumper wrote:Destiny Corrupted wrote:You are investing time into something you don't really understand, Mr. Successful Real-Life Businessman Married With Children.
You see, this is a video game that focuses on conflict, scamming, violence, murder, and sociopathy. This is a place where people with real life issues act out the way they would like to in real life, but can't due to pesky laws and such. Fixed that for you.... Since when is shooting someone in a game that specifically allows it indicative of "real life issues"? Miners are strip mining the natural resources of the universe with no thought to conservation... is that indicative of "real life issues"?
Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
From a dictionary: "Psychopathy is a personality disorder characterized by a pervasive pattern of disregard for the feelings of others and often the rules of society. Psychopaths have a lack of empathy and remorse, and have very shallow emotions. They are generally regarded as callous, selfish, dishonest, arrogant, aggressive, impulsive, irresponsible, and hedonistic."
Your comparison is unimaginably stupid. There are no players controlling the asteroids. |
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Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 17:11:00 -
[441] - Quote
Fred Lodenstane wrote:Vaerah Vahrokha wrote:Richard Desturned wrote:Vaerah Vahrokha wrote:If you kill too many hi sec miners, however, the RMT botters will move to 0.0 renter space, where nobody will report them and much less kill them any more. cloak an alt in their system and voila Well I only have 1 jump clone to 0.0, you guys are thousands... Can't you decide to finally ruin THEIR (the renters RMTers) game? We do, but they don't whine on these forums like highsec miners.
Do you reply the RMTers when they whine on their respective bots forum then?
Francisco Bizzaro wrote: Note, though, that deadspace areas with asteroids are also available to miners, via missions and grav sites. This is yet another excellent and obvious way to avoid trouble which has nothing to do with the alleged weaknesses of the hulk.
Indeed and if you look back I mentioned grav sites etc. The current implementation is not properly viable as replacement:
1) Missions are heavily biased on Trit, which alone is not enough for the overall game production. There are pyroxeres and even omber but it's a rare event (I have run lots of L3 and L4).
2) Grav sites are hard-ish to scan (so the average miner would have difficulty finding them since their skills are generally poor all around) and are very few compared to the volume needed to feed EvE.
Therefore CCP should introduce something in between the already existing mining missions (that send you to fake useless roids) and COSMOS (some missions send you to scan a decently easy signature). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 17:13:00 -
[442] - Quote
Richard Desturned wrote:Francisco Bizzaro wrote:Since gankers are at least as lazy as miners for the most part, they won't crack out the probes until long after the last hulk has been cleared from the belts. The problem with suicide ganking Tengus in deadspace pockets is that unless they're absolutely dumb, they orbit an object in the site while permarunning an AB. 1400s have atrocious tracking, so warping in Tornadoes wouldn't work. Miners are easier targets because they make themselves easy targets.
Well I tested arties on Hulks orbiting a can and they get hit, so that trick only works against some very low skilled alts using 'nados. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Lin-Young Borovskova
Science and Trade Institute Caldari State
71
|
Posted - 2012.05.29 17:14:00 -
[443] - Quote
Richard Desturned wrote:Francisco Bizzaro wrote:Since gankers are at least as lazy as miners for the most part, they won't crack out the probes until long after the last hulk has been cleared from the belts. The problem with suicide ganking Tengus in deadspace pockets is that unless they're absolutely dumb, they orbit an object in the site while permarunning an AB. 1400s have atrocious tracking, so warping in Tornadoes wouldn't work. Miners are easier targets because they make themselves easy targets.
It's not like if Tengus travel through gates or dock/undock at stations, it's well known they have a special Asgard teleport button. |
Darth Tickles
Dark Sun Consortium
492
|
Posted - 2012.05.29 17:14:00 -
[444] - Quote
Kaaeliaa wrote:Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
The only mentally-unbalanced people are those who cannot distinguish a game from reality, and experience visceral suffering from the loss of space pixels.
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Haulie Berry
131
|
Posted - 2012.05.29 17:15:00 -
[445] - Quote
Kaaeliaa wrote: Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
Nothing that happens to you in the game should ruin your game experience, as everything that happens in the game is a *part* of the game experience.
It should no more ruin your game experience than being picked off by an enemy sniper in an FPS game, being rocked by a rush strategy in an RTS game, or losing your queen in a game of chess should "ruin" your experience. |
Vaerah Vahrokha
Vahrokh Consulting
981
|
Posted - 2012.05.29 17:18:00 -
[446] - Quote
baltec1 wrote:
Hi Bat Country here. Killing droves of tengu doesn't mess with the ice market. Thats why we have not bothered to kill them.
I know for certain that your upper ranks also mess with Technetium.
Why not messing with minerals by killing Tengus? Less loot goes to the market => prices rise.
This is now expecially evident, as since CCP nerfed the M0 drops, missioneers can now easily loot again in a solo setup (expecially on marauders but hey, why would you not kill them too ) and this is causing serious M3-M4 drop in price and by result, mineral prices are also affected. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Ispia Jaydrath
Reib Autonomous Industries
98
|
Posted - 2012.05.29 17:22:00 -
[447] - Quote
Kaaeliaa wrote:Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
From a dictionary: "Psychopathy is a personality disorder characterized by a pervasive pattern of disregard for the feelings of others and often the rules of society. Psychopaths have a lack of empathy and remorse, and have very shallow emotions. They are generally regarded as callous, selfish, dishonest, arrogant, aggressive, impulsive, irresponsible, and hedonistic."
Your comparison is unimaginably stupid. There are no players controlling the asteroids.
It's funny because you're calling people sociopaths for playing a game, then calling somebody else stupid.
I looks like you have lost perspective in a serious way. I recommend taking a break from the game for a few days. |
Kaaeliaa
Ministry of War
205
|
Posted - 2012.05.29 17:28:00 -
[448] - Quote
Ispia Jaydrath wrote:Kaaeliaa wrote:Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
From a dictionary: "Psychopathy is a personality disorder characterized by a pervasive pattern of disregard for the feelings of others and often the rules of society. Psychopaths have a lack of empathy and remorse, and have very shallow emotions. They are generally regarded as callous, selfish, dishonest, arrogant, aggressive, impulsive, irresponsible, and hedonistic."
Your comparison is unimaginably stupid. There are no players controlling the asteroids. It's funny because you're calling people sociopaths for playing a game, then calling somebody else stupid. I looks like you have lost perspective in a serious way. I recommend taking a break from the game for a few days.
I didn't call them sociopaths. I called them psychopaths. Despite your entirely useless statement, you didn't refute my point.
I also didn't call the poster I quoted stupid. I said that his/her comparison was stupid. You really should learn what the word "nuance" means.
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Ispia Jaydrath
Reib Autonomous Industries
98
|
Posted - 2012.05.29 17:32:00 -
[449] - Quote
Kaaeliaa wrote:Ispia Jaydrath wrote:Kaaeliaa wrote:Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
From a dictionary: "Psychopathy is a personality disorder characterized by a pervasive pattern of disregard for the feelings of others and often the rules of society. Psychopaths have a lack of empathy and remorse, and have very shallow emotions. They are generally regarded as callous, selfish, dishonest, arrogant, aggressive, impulsive, irresponsible, and hedonistic."
Your comparison is unimaginably stupid. There are no players controlling the asteroids. It's funny because you're calling people sociopaths for playing a game, then calling somebody else stupid. I looks like you have lost perspective in a serious way. I recommend taking a break from the game for a few days. I didn't call them sociopaths. I called them psychopaths. Despite your entirely useless statement, you didn't refute my point. I also didn't call the poster I quoted stupid. I said that his/her comparison was stupid. You really should learn what the word "nuance" means.
Quibbling about minutiae won't turn you into a balanced individual. |
Kaaeliaa
Ministry of War
206
|
Posted - 2012.05.29 17:40:00 -
[450] - Quote
Ispia Jaydrath wrote:Kaaeliaa wrote:Ispia Jaydrath wrote:Kaaeliaa wrote:Because deliberately and gleefully ruining the game experience of other people for fun and profit, no matter how stupid those people may be, falls under the clinical definition of psychopathy.
From a dictionary: "Psychopathy is a personality disorder characterized by a pervasive pattern of disregard for the feelings of others and often the rules of society. Psychopaths have a lack of empathy and remorse, and have very shallow emotions. They are generally regarded as callous, selfish, dishonest, arrogant, aggressive, impulsive, irresponsible, and hedonistic."
Your comparison is unimaginably stupid. There are no players controlling the asteroids. It's funny because you're calling people sociopaths for playing a game, then calling somebody else stupid. I looks like you have lost perspective in a serious way. I recommend taking a break from the game for a few days. I didn't call them sociopaths. I called them psychopaths. Despite your entirely useless statement, you didn't refute my point. I also didn't call the poster I quoted stupid. I said that his/her comparison was stupid. You really should learn what the word "nuance" means. Quibbling about minutiae won't turn you into a balanced individual.
And misinterpreting other people's attempts to communicate doesn't do you any favors, either. (:
I find it interesting that most posters seem to assume that I'm personally involved in the current conflict between carebears and nullbears. In fact, I've never lost a mining ship, and I've been happily pulling in ice and ores in highsec all through Hulkageddon and for a long time before that.
My problem with the current situation is that making every area of the game a truly unpleasant place to be WILL have cascading consequences if it continues. I agree with the basic premise that something needs to be done, and that that something does not involve eliminating the possibility of suicide ganking. I think there's a much deeper problem plaguing the game; Hulkageddons and the recent uptick of suicide ganking is merely a symptom. |
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