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Alan Delazure
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Posted - 2009.08.10 08:16:00 -
[1]
Hi all,
I was podkilled a few times in gatecamps, mainly because I was not careful enough. Last time it happened, the guys asked for 40 M to let my pod go. I refused (as I always do) and one second later, I was at home in my shiny new pod.
Well, I wonder : how much do those gatecampers make ? That time, there were just two pirates, but sometimes they are so many ... Do they share the loots ? How many velators do they strike before getting a yummie target ?
Or perhaps even a velator is interesting to them because of killboards ? (I don't know for sure how killboards work but I assumed only pricey targets would be important)
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Durzel
The Xenodus Initiative.
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Posted - 2009.08.10 08:23:00 -
[2]
Chances are they're probably not making anything worth a damn, but I doubt they're there for that reason anyway. That's usually why ransoms are offered - it means the pirates don't have to gamble with the loot drops, and everyone comes out the other side happy, well relatively speaking anyway.
WH piracy is where it's at in terms of profits, I know of a corp who in the past couple of days has stolen two towers & assorted fitting mods as well as popping the Orca that was delivering stuff to it.
People popping noobs in lowsec aren't doing it for the profits for the most part, they're doing it for the KB epeen and/or to see the pretty explosions.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.10 08:23:00 -
[3]
I'll try and break it down based on my experience and the different types of gate camps.
Ransom the ship: High chance of payout. If you pick a good gate most people tend to pay as long as you honor it. If you don't honor it you will eventually get someone screaming on the other side of the gate that you don't honor and the game is up. Nice stead income.
Kill ship, ransom the pod: About even chance of paying or not. People with a cheap clone (no implants and low to mid SPs) don't mind getting podded as they have already lost the expensive part (the ship). Lower income from ransoms but you occasionally get a good drop with some isk.
Kill them all: Probably the most random income as you are relying 100% on getting a good drop. Can still pay off if you get some luck but this is the most likely gate camp to not even cover the ammo.
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Omara Otawan
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Posted - 2009.08.10 08:33:00 -
[4]
Depending on the gate of course, but some of them can yield like 2-3 bill in loot per month on average.
Not taking into account the juicy kills that happen once in a while, so yes, it is pretty profitable.
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Gilgamesh1980
The Black Rabbits The Gurlstas Associates
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Posted - 2009.08.10 08:48:00 -
[5]
whiel steering away from it recently, the last year or two we were very gatecamp heavy, and have to say it was always VERY profitable for us.
Some of the months brought in some 4 to 8 Bil isk for us, others 'only' around 2 bil
Federic 'Gilgamesh1980' Chopin
Supreme Commander and Diplomat of the Black Rabbits and Gurlstas associates |
Myra2007
Shafrak Industries
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Posted - 2009.08.10 13:25:00 -
[6]
Yes, absolutely. 1b per month is easily attainable with moderate effort. If you're dedicated you can pull a lot more thats for sure.
Then again to make money you need to minimize risks. And that often means turning down the chance for a fun fight.
But yes its profitable if done right. --
Originally by: Professor Slocombe
I will only buy tickets if the prize is your stuff and you leave Eve. Forever. You irritating self obsessed cretin.
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Azael Lightshade
Amarr
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Posted - 2009.08.10 13:55:00 -
[7]
Edited by: Azael Lightshade on 10/08/2009 13:55:57
Gate camping in low security empire can and can't be profitable. It seems to go down with each passing year as more and more people become wise to the tactics and hots spots in low security empire.
Gate camping in 0.0 space is highly profitable because alliances/or corps are under believe they actually control the region they fly in. They fly better ships with more expensive drops. The old corp Burn Eden knew this and exploited it with cheap tactics and dirty tricks. No one considered them pirates simply because they were such dirty fighters and they didn't hug empire space. They racked in a lot of profit from 4-6 man squads against overwhelming odds to their squad.
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.08.10 14:03:00 -
[8]
It depends a lot on where you camp and how long you're willing to sit around. I am pretty sure that some corps that camp lowsec->lowsec gates in Rancer have been able to pull in pretty massive chunks of cash by ransoming passing ships and pods. Enough that they didn't want to use my ransom board because it didn't have a password or privacy setting and they didn't want other people to realize how much money they made off of it.
Generally though when I camp it is on a highsec->lowsec gate where you need to gank your target before it can turn around and burn back to the gate and I get bored pretty easily and would rather go roam for targets that might fight back. ----- The Python Cartel - My Pirate Blog |
Lisento Slaven
The Drekla Consortium
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Posted - 2009.08.10 14:35:00 -
[9]
If you kill everything that passes through the gate, including the pod, you will generally attract attention. When you attract attention, you bring more competent targets to your camp.
That's where the profit is.
General daily traffic can occasionally drop good stuff. But I find attracting the attention of people who are "real pvpers" and are there to "spank newbs who don't know how to pvp lolz" is the best way to profit.
Shoot russians. They have good drops too.
---
Put in space whales!
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FireT
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Posted - 2009.08.10 15:27:00 -
[10]
Gate camping is leading cause for pvp wannabie deaths, due to lack of movement of blood circulation. So please fly through space, instead of hidding behind a roid and scream 'surprise'.
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Awesome Possum
Insert Obscure Latin Name
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Posted - 2009.08.10 15:50:00 -
[11]
effin n33bz ♥
Wreck Disposal Services |
SATAN
BURN EDEN
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Posted - 2009.08.10 16:22:00 -
[12]
Originally by: Azael Lightshade Edited by: Azael Lightshade on 10/08/2009 13:55:57
Gate camping in low security empire can and can't be profitable. It seems to go down with each passing year as more and more people become wise to the tactics and hots spots in low security empire.
Gate camping in 0.0 space is highly profitable because alliances/or corps are under believe they actually control the region they fly in. They fly better ships with more expensive drops. The old corp Burn Eden knew this and exploited it with cheap tactics and dirty tricks. No one considered them pirates simply because they were such dirty fighters and they didn't hug empire space. They racked in a lot of profit from 4-6 man squads against overwhelming odds to their squad.
Hey watch it, who are you calling old.
Gate camping for profit is a tough job which takes the right mind set. Lets just say without getting into the revealing details it takes alot more willpower than most have in this game.
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Azael Lightshade
Amarr
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Posted - 2009.08.10 17:43:00 -
[13]
Originally by: SATAN
Hey watch it, who are you calling old.
Gate camping for profit is a tough job which takes the right mind set. Lets just say without getting into the revealing details it takes alot more willpower than most have in this game.
Calling it like I see it! But you're right it does take a lot more willpower than most have in this game.
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.08.10 17:58:00 -
[14]
Professional lowsec gatecampers work in gangs, they have alt scouts so they know who's coming 2 or 3 jumps out, and they have to be willing and prepared to give up a target in order to stay alive. There are several corps who make a living doing this, but to me it seems like a pain in the butt.
Solo gatecamping, maybe with a drag bubble in 0.0, seems like more fun and easier to do, but the main risk is that a bigger pirate gang comes along and ganks you or drives you off. I'd expect to lose too many ships to make a profit.
= the GOP is recruiting = |
Evil Pookie
BURN EDEN
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Posted - 2009.08.10 18:57:00 -
[15]
Originally by: Azael Lightshade Edited by: Azael Lightshade on 10/08/2009 13:55:57
Gate camping in low security empire can and can't be profitable. It seems to go down with each passing year as more and more people become wise to the tactics and hots spots in low security empire.
Gate camping in 0.0 space is highly profitable because alliances/or corps are under believe they actually control the region they fly in. They fly better ships with more expensive drops. The old corp Burn Eden knew this and exploited it with cheap tactics and dirty tricks. No one considered them pirates simply because they were such dirty fighters and they didn't hug empire space. They racked in a lot of profit from 4-6 man squads against overwhelming odds to their squad.
Bitters much? http://www.youtube.com/watch?v=jVrN-Rv2VEs |
Bugszor
Caldari PodPal
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Posted - 2009.08.10 19:19:00 -
[16]
we make approx 500 mill every week. sometimes only 200 sometimes even a bill a day. all depends.
but approx.. 500 mill a week is ok. -----------------------------------
Originally by: Nex Angelus Perhaps it was a Bugszor
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Neacail
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Posted - 2009.08.10 19:31:00 -
[17]
Originally by: Evil Pookie
Originally by: Azael Lightshade Edited by: Azael Lightshade on 10/08/2009 13:55:57
Gate camping in low security empire can and can't be profitable. It seems to go down with each passing year as more and more people become wise to the tactics and hots spots in low security empire.
Gate camping in 0.0 space is highly profitable because alliances/or corps are under believe they actually control the region they fly in. They fly better ships with more expensive drops. The old corp Burn Eden knew this and exploited it with cheap tactics and dirty tricks. No one considered them pirates simply because they were such dirty fighters and they didn't hug empire space. They racked in a lot of profit from 4-6 man squads against overwhelming odds to their squad.
Bitters much?
Seemed like a compliment to me.
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Grumples McGee
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Posted - 2009.08.10 19:49:00 -
[18]
This should really be two questions?
1) Is piracy profitable? 2) What is the easiest way to find ships to pirate?
1: Yes, some. Piracy isn't going to be as profitable on average as mission running would be. You blow up a ship that markets for 100 million ISK and you're lucky to get 20 million ISK of loot out of it.
However, many pirates don't even take the loot. They literally just leave it on the ship because they don't care about money. They just wanted to blow up some ships.
2: If you decide you want to engage in piracy, gatecamping is the best way to do it.
Other options -- * Hunting for ratters in asteroid belts This is very difficult to find. Hardly anyone rats in LowSec and the people in 0.0 are usually doing so behind the safety of their own scouts/gatecamps. 19 out of 20 times, they'll see you coming and bug out. * Hunting for mission runners This is like hunting for ratters. Mission runners can see pirates enter the system but they can also scan for your probes. When they see your probes getting close, they evacuate. * "Traps" There are various sneaky ways to get people into PvP but they all rely on an opponent to be kind of a sucker, which can be harder to find than you might think.
So if you want to just "blow ships up" (or get ransoms), your best bet is a gatecamp. You place your gatecamp in an area that gets traffic and you'll get people flying through your gate. You know where they're going to show up at. If you have a scout on the other side (usually a cloaker), you know who's coming in.
IMO, the popularity of gatecamps is really a testimony about how bad of a PvP game EVE is. The only reason people do it is because other forms of piracy are so easy to avoid. (Technically you can avoid gatecamps, but it requires a 2nd account. Avoiding pirates while you run missions or rat belts only requires your 1 account.)
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Azael Lightshade
Amarr
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Posted - 2009.08.10 20:37:00 -
[19]
Originally by: Neacail
Originally by: Evil Pookie
Originally by: Azael Lightshade Edited by: Azael Lightshade on 10/08/2009 13:55:57
Gate camping in low security empire can and can't be profitable. It seems to go down with each passing year as more and more people become wise to the tactics and hots spots in low security empire.
Gate camping in 0.0 space is highly profitable because alliances/or corps are under believe they actually control the region they fly in. They fly better ships with more expensive drops. The old corp Burn Eden knew this and exploited it with cheap tactics and dirty tricks. No one considered them pirates simply because they were such dirty fighters and they didn't hug empire space. They racked in a lot of profit from 4-6 man squads against overwhelming odds to their squad.
Bitters much?
Seemed like a compliment to me.
Yes that was a compliment on Burn Eden. Pookie needs to look past the dirty and cheap trick comments because there is nothing wrong with being that style. That's what piracy stands for in the first place! Dirty fighting! SATAN gets it.
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.11 02:15:00 -
[20]
You know I miss the days of 23 hour gatecamps...
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Herzog Wolfhammer
Gallente Aliastra
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Posted - 2009.08.11 02:31:00 -
[21]
Originally by: Lana Torrin I'll try and break it down based on my experience and the different types of gate camps.
Ransom the ship: High chance of payout. If you pick a good gate most people tend to pay as long as you honor it. If you don't honor it you will eventually get someone screaming on the other side of the gate that you don't honor and the game is up. Nice stead income.
Kill ship, ransom the pod: About even chance of paying or not. People with a cheap clone (no implants and low to mid SPs) don't mind getting podded as they have already lost the expensive part (the ship). Lower income from ransoms but you occasionally get a good drop with some isk.
Kill them all: Probably the most random income as you are relying 100% on getting a good drop. Can still pay off if you get some luck but this is the most likely gate camp to not even cover the ammo.
Would it pay better if the destroyed ships are salvaged?
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Junkzinat0r
Minmatar Owwww My Eye
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Posted - 2009.08.11 03:29:00 -
[22]
Low-sec gatecampers are the s****and filth of the universe and should be castrated and executed.
Unfortunately since my absence it seems to have become a very popular passtime. |
Curzon Dax
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.08.11 03:47:00 -
[23]
I had a neebie once. It was green. I had to camp to get it too.
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Robert0288
Caldari g guild Imperial Republic Of the North
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Posted - 2009.08.11 05:41:00 -
[24]
Originally by: Lana Torrin You know I miss the days of 23 hour gatecamps...
they still exist, and are usually filled with pretty ****ty KM *****s with lots of sensor boosters. EC- is like that and I assume M-O, HED-GP are like that aswell. 3-FKCZ, L4X-1V, LXQ2-T maybe only 10/23
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