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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Buggsi
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Posted - 2004.10.09 23:09:00 -
[31]
I have medium hybrid turrets.
I havent played in 5 months, so, maybe somethigns changed.
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Buggsi
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Posted - 2004.10.09 23:09:00 -
[32]
I have medium hybrid turrets.
I havent played in 5 months, so, maybe somethigns changed.
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MrBinary
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Posted - 2004.10.09 23:09:00 -
[33]
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |
MrBinary
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Posted - 2004.10.09 23:09:00 -
[34]
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |
TheMiner
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Posted - 2004.10.09 23:09:00 -
[35]
Originally by: Buggsi well, you know. I dont mind PVP, only problem I see is that it takes mounds of battleships to do it in 0.0 space. What about smaller corp battles in empire space? Wouldnt that be exciting too? Destroyer and frigate fleets fighting over POS in empire space would be fun and less expensive too.
Yep that would be fun. Np problem there. Gopher it.
you must be female IRL. Or young. (or both) You have a mild personality. (Yes I know I just made a generalization...I could be wrong I could be right.)
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TheMiner
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Posted - 2004.10.09 23:09:00 -
[36]
Originally by: Buggsi well, you know. I dont mind PVP, only problem I see is that it takes mounds of battleships to do it in 0.0 space. What about smaller corp battles in empire space? Wouldnt that be exciting too? Destroyer and frigate fleets fighting over POS in empire space would be fun and less expensive too.
Yep that would be fun. Np problem there. Gopher it.
you must be female IRL. Or young. (or both) You have a mild personality. (Yes I know I just made a generalization...I could be wrong I could be right.)
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Buggsi
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Posted - 2004.10.09 23:11:00 -
[37]
Originally by: TheMiner
Originally by: Buggsi well, you know. I dont mind PVP, only problem I see is that it takes mounds of battleships to do it in 0.0 space. What about smaller corp battles in empire space? Wouldnt that be exciting too? Destroyer and frigate fleets fighting over POS in empire space would be fun and less expensive too.
Yep that would be fun. Np problem there. Gopher it.
you must be female IRL. Or young. (or both) You have a mild personality. (Yes I know I just made a generalization...I could be wrong I could be right.)
lol, no, I've had my practice of trolling lots of MMORG forums, so dont get worked up about much anymore.
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Buggsi
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Posted - 2004.10.09 23:11:00 -
[38]
Originally by: TheMiner
Originally by: Buggsi well, you know. I dont mind PVP, only problem I see is that it takes mounds of battleships to do it in 0.0 space. What about smaller corp battles in empire space? Wouldnt that be exciting too? Destroyer and frigate fleets fighting over POS in empire space would be fun and less expensive too.
Yep that would be fun. Np problem there. Gopher it.
you must be female IRL. Or young. (or both) You have a mild personality. (Yes I know I just made a generalization...I could be wrong I could be right.)
lol, no, I've had my practice of trolling lots of MMORG forums, so dont get worked up about much anymore.
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MrBinary
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Posted - 2004.10.09 23:14:00 -
[39]
Originally by: TheMiner
Originally by: MrBinary
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
LOL I love people who are like this. No skill. No ability to adapt. No creativity. no sense of what FUN is. They just want everything handed to them on a silver platter. They constantly whine about how much CCP sucks and how CCP makes all sorts of evil horrible decisions...
Why don't you just quit and give me all your stuff, noob?
You assume a whole lot for someone with no clue.
Kindest regards, noob. MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |
MrBinary
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Posted - 2004.10.09 23:14:00 -
[40]
Originally by: TheMiner
Originally by: MrBinary
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
LOL I love people who are like this. No skill. No ability to adapt. No creativity. no sense of what FUN is. They just want everything handed to them on a silver platter. They constantly whine about how much CCP sucks and how CCP makes all sorts of evil horrible decisions...
Why don't you just quit and give me all your stuff, noob?
You assume a whole lot for someone with no clue.
Kindest regards, noob. MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |
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TheMiner
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Posted - 2004.10.09 23:14:00 -
[41]
Ah.. then you are a mature person.
It can be hard to distinguish betwen females (quality ones) and mature people.
Probably because quality females are mature? LOOLOLOLOLOLO
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TheMiner
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Posted - 2004.10.09 23:14:00 -
[42]
Ah.. then you are a mature person.
It can be hard to distinguish betwen females (quality ones) and mature people.
Probably because quality females are mature? LOOLOLOLOLOLO
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Aodha Khan
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Posted - 2004.10.09 23:17:00 -
[43]
If you are eventually allowed to place POS in empire space you must at least have a positive standing with the empire and it should cost more money to run the station.
So in war, the way is to avoid what is strong and to strike at what is weak. |
Aodha Khan
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Posted - 2004.10.09 23:17:00 -
[44]
If you are eventually allowed to place POS in empire space you must at least have a positive standing with the empire and it should cost more money to run the station.
So in war, the way is to avoid what is strong and to strike at what is weak. |
S'Daria
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Posted - 2004.10.09 23:19:00 -
[45]
In a dev chat they said that they were 95% certain that POS will be allowed to be deployed in 0.1-0.4 system.
They also said that they would consider allowing POS in 0.5-0.8 system, but have a "rent" for "moon mining rights" to the sovergn who owns the system.
Mining, as we know, makes more money than most types of pirate hunting. Its only when you start fighting the "named" pirates that are 500k+ each when it starts being more profitable to hunt in 0.0 - provided you don't get killed by alliance or pirates there.
Believe it or not there are people who never come out of 0.5 Empire space, or rarely do.
I would hope they get to experience the PvP aspects of this game, but many don't want to so that leaves them with what?
Allowing Empire corps to have POS in Empire is good for the EVE economy. CCP already suggested that moon in 0.0 will be better to mine so allowing POS in Empire will be a money sink instead of a money windfall (possibly - still testing on Singularity).
I would think the people with POS in 0.0 want people in Empire to have POS because most likely the POS in 0.0 will help fuel the POS in Empire depending on how the moon mining works inside Empire space.
Alot of people will be miffed if CCP only allows POS in 0.0.
BTW, 0.0 is not that bad, just have your ship insured and a good clone and you're good to go. A couple of hours hunting rats will pay for any losses.
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S'Daria
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Posted - 2004.10.09 23:19:00 -
[46]
In a dev chat they said that they were 95% certain that POS will be allowed to be deployed in 0.1-0.4 system.
They also said that they would consider allowing POS in 0.5-0.8 system, but have a "rent" for "moon mining rights" to the sovergn who owns the system.
Mining, as we know, makes more money than most types of pirate hunting. Its only when you start fighting the "named" pirates that are 500k+ each when it starts being more profitable to hunt in 0.0 - provided you don't get killed by alliance or pirates there.
Believe it or not there are people who never come out of 0.5 Empire space, or rarely do.
I would hope they get to experience the PvP aspects of this game, but many don't want to so that leaves them with what?
Allowing Empire corps to have POS in Empire is good for the EVE economy. CCP already suggested that moon in 0.0 will be better to mine so allowing POS in Empire will be a money sink instead of a money windfall (possibly - still testing on Singularity).
I would think the people with POS in 0.0 want people in Empire to have POS because most likely the POS in 0.0 will help fuel the POS in Empire depending on how the moon mining works inside Empire space.
Alot of people will be miffed if CCP only allows POS in 0.0.
BTW, 0.0 is not that bad, just have your ship insured and a good clone and you're good to go. A couple of hours hunting rats will pay for any losses.
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S'Daria
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Posted - 2004.10.09 23:21:00 -
[47]
POS in Empire can still be destroyed with Corp wars.
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S'Daria
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Posted - 2004.10.09 23:21:00 -
[48]
POS in Empire can still be destroyed with Corp wars.
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Maule
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Posted - 2004.10.09 23:23:00 -
[49]
Originally by: MrBinary
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
Are you suggesting that Starbases should only be afforded to those in Corps or Alliances? <-- I would say yes becurse pos are expensive to run, aquire alot of mining whose ice feilds to get the heravy water you need to run it. you need all kinda stuff to make your starbase working.. and tbh. no one can do that alone. so yes.. its for medium to large corps and alliances.. small corps could probely do it aswell but it would aquire alot of work...
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Maule
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Posted - 2004.10.09 23:23:00 -
[50]
Originally by: MrBinary
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
Are you suggesting that Starbases should only be afforded to those in Corps or Alliances? <-- I would say yes becurse pos are expensive to run, aquire alot of mining whose ice feilds to get the heravy water you need to run it. you need all kinda stuff to make your starbase working.. and tbh. no one can do that alone. so yes.. its for medium to large corps and alliances.. small corps could probely do it aswell but it would aquire alot of work...
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TheMiner
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Posted - 2004.10.09 23:23:00 -
[51]
Originally by: MrBinary
You assume a whole lot for someone with no clue. Kindest regards, noob. MrBinary
LOL did MrBinarys little feelings get hurt? If there was a search function I would now post links to 10 threads in which you complained about this and that and cryed about CCP being incompetant or whatever.
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TheMiner
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Posted - 2004.10.09 23:23:00 -
[52]
Originally by: MrBinary
You assume a whole lot for someone with no clue. Kindest regards, noob. MrBinary
LOL did MrBinarys little feelings get hurt? If there was a search function I would now post links to 10 threads in which you complained about this and that and cryed about CCP being incompetant or whatever.
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Focht
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Posted - 2004.10.09 23:25:00 -
[53]
Originally by: MrBinary
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
so youre saying eve was not designed as a teamgame ? true or not: a) a team can mine saver and more then a single player (with a single account) b) a team gets skill boni from gangs (leadership skills) c) a team can help ppl grow faster by borrowing isk/ giving tips / helping out with missing skills (pe5 is the way or good refining skills) d) a team can do more damage or hunt protect better then solos
all the above in my book make a teamgame. You dont have to, thats true but its the easier road and the game supports it (simply because if players get to know each other and form teams they form a community) and unlike you apparently, ppl enjoy playing with friends (some they brought in from rl) and others who made them in eve. The point of this thread is not affordability or who those pos are for. The person posting has 2 mil sp so is considered new, compared it to a level 1 char in diabolo or any other game and he wants to use gear which is for the more experienced players. You think with 8 mil isk he will be able to pay and keep a station running ? i hope not, otherwise the stations will be cheaper then a friggin bs. Stations should be a symbol (more worth then a bs etc) and should be "in danger". from the RP side, why would the empires allow ppl plastering stations all over their space, while they and concord protect it for free ? Same as conquerable stations and t2 goods they are for the advanced players and for those who work out on the frontier, youre not telling me that large t2 guns will be for starter players will you ?
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Focht
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Posted - 2004.10.09 23:25:00 -
[54]
Originally by: MrBinary
Originally by: Focht
Originally by: MrBinary First of all to the last poster...EvE is a team game...that's your personal opinion monkey. CCP has never stated or eluded to that.
Second...please post a link to where it says Starbases will only be 0.0 and 0.1 space. If this is true...I certainly won't be staying around.
Thanks, MrBinary
You do realise what multiplayer means do you ? Why are there corps if freelancers have better chances ? The game is a community/team game and was designed like this from the first step (you cant be a jack of all trades and corps always need some interaction between members, may it be alts or a single char.
Let's not be condescending...I am well aware of what 'multiplayer' means...and it most certainly does not mean "team". Multiplayer means more than one...or not 'singleplayer'. It means that more than one person can experience the world created by the developers, at the same time. It does not mean that 'teams' or 'guilds' or whatever you want to call them, have to be created and/or joined in order to experience the game. That is an assumption you have subscribed to yourself.
You can do anything and accomplish anything in this and other MMORPGS being a solo player. Myself and many others are prime examples of this fact. Your assertion that being in a corp affords you better chances at being successful is flawed. A better chance at what? Are you in a corp? Are you better off than I? Are you suggesting that Starbases should only be afforded to those in Corps or Alliances?
But this detracts from the original posters question about Starbases. He is concerned that they are only allowed in 0.0 and 0.1 space. Personally, if true...I think this is a bad idea. There are many other MMORPGS that allow players to create/build thier own personal 'homes'. If CCP forces it's players to create thier 'homes' in volitile areas where many months of hard work and saving, could be destroyed overnight by some loser with nothing better to do...that would be a step in the wrong direction imho.
Regards, MrBinary
so youre saying eve was not designed as a teamgame ? true or not: a) a team can mine saver and more then a single player (with a single account) b) a team gets skill boni from gangs (leadership skills) c) a team can help ppl grow faster by borrowing isk/ giving tips / helping out with missing skills (pe5 is the way or good refining skills) d) a team can do more damage or hunt protect better then solos
all the above in my book make a teamgame. You dont have to, thats true but its the easier road and the game supports it (simply because if players get to know each other and form teams they form a community) and unlike you apparently, ppl enjoy playing with friends (some they brought in from rl) and others who made them in eve. The point of this thread is not affordability or who those pos are for. The person posting has 2 mil sp so is considered new, compared it to a level 1 char in diabolo or any other game and he wants to use gear which is for the more experienced players. You think with 8 mil isk he will be able to pay and keep a station running ? i hope not, otherwise the stations will be cheaper then a friggin bs. Stations should be a symbol (more worth then a bs etc) and should be "in danger". from the RP side, why would the empires allow ppl plastering stations all over their space, while they and concord protect it for free ? Same as conquerable stations and t2 goods they are for the advanced players and for those who work out on the frontier, youre not telling me that large t2 guns will be for starter players will you ?
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Buggsi
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Posted - 2004.10.09 23:28:00 -
[55]
wont NPC rats attack POS?
I can see uses for POS other then status symbols. Plenty of spots in 0.5-07 space for a refineries or storage, in systems without any stations at all.
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Buggsi
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Posted - 2004.10.09 23:28:00 -
[56]
wont NPC rats attack POS?
I can see uses for POS other then status symbols. Plenty of spots in 0.5-07 space for a refineries or storage, in systems without any stations at all.
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Barth3zzzNL
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Posted - 2004.10.09 23:36:00 -
[57]
Originally by: Buggsi I resubscribed, looked foward to joining a mining corp in like 0.4-0.7 space where with a refinery, and moon miner, shield, missle and gun POS to defend against NPC's. Now I find out its only for 0.0-0.1 space. Cant say im too excited about it.
Even if you could build them in empire then you couldnt place them in belts anyway. They have to placed in the direct orbit of a moon, the position you land on when you warp to it. ---------------------------
[Coreli Corporation Mainframe] |
Barth3zzzNL
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Posted - 2004.10.09 23:36:00 -
[58]
Originally by: Buggsi I resubscribed, looked foward to joining a mining corp in like 0.4-0.7 space where with a refinery, and moon miner, shield, missle and gun POS to defend against NPC's. Now I find out its only for 0.0-0.1 space. Cant say im too excited about it.
Even if you could build them in empire then you couldnt place them in belts anyway. They have to placed in the direct orbit of a moon, the position you land on when you warp to it. ---------------------------
[Coreli Corporation Mainframe] |
Buggsi
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Posted - 2004.10.09 23:40:00 -
[59]
Even if you could build them in empire then you couldnt place them in belts anyway. They have to placed in the direct orbit of a moon, the position you land on when you warp to it.
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Buggsi
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Posted - 2004.10.09 23:40:00 -
[60]
Even if you could build them in empire then you couldnt place them in belts anyway. They have to placed in the direct orbit of a moon, the position you land on when you warp to it.
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