|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1658
|
Posted - 2012.05.30 12:00:00 -
[1] - Quote
18monthsGäó Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1658
|
Posted - 2012.05.30 12:13:00 -
[2] - Quote
Sugar Kyle wrote:This is fine. We can already see how much damage a ship tanks. Logis only have so much ability. If everyone is mowing one guy down sometimes all the logi in the world is not going to overcome the DPS.
However, if Logi were on killmails more people would fly their logis. Instead, they are a ghost force who say "I was there" but have no proof of it.
I got on a titan KM in a Guardian. Was burning into lock range on the second titan to ***** on it when it went down (~10km + Drone travel time to go).
Get some Warrior IIs and assign them to a DPS ship. Rake in the KMs. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1659
|
Posted - 2012.05.30 13:34:00 -
[3] - Quote
Khanh'rhh wrote:RubyPorto wrote:Sugar Kyle wrote:This is fine. We can already see how much damage a ship tanks. Logis only have so much ability. If everyone is mowing one guy down sometimes all the logi in the world is not going to overcome the DPS.
However, if Logi were on killmails more people would fly their logis. Instead, they are a ghost force who say "I was there" but have no proof of it. I got on a titan KM in a Guardian. Was burning into lock range on the second titan to ***** on it when it went down (~10km + Drone travel time to go). Get some Warrior IIs and assign them to a DPS ship. Rake in the KMs. Though this is always viable in open space / wormholes it's not always a good idea to aggress and remove your ability to jump the gate, and I'm not just talking "neutral logistics" in highsec either. It would be better to have functional battle reports showing the hostile and friendly effects in operation without needing to artificially add yourself to a KM with a fraction of damage. Drones are also better served (often) keeping ECM drones off yourself.
I don't know, if a Titan were going down on a gate, I'd probably still aggress it. But yeah, on gate the drones sit in the bay and I weep for KMs. (Though once the fight was so close in on the gate, I looted without missing a rep broadcast). Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1659
|
Posted - 2012.05.30 14:55:00 -
[4] - Quote
CCP Masterplan wrote:You want logistics on killmails, huh? OK, how about we do it like this: For each victim, we list the logi pilots who were supposed to be helping him. But since he's now dead, they are obviously fail-logi pilots. That way you can see who all the bad ones are, and do all sorts of fancy killboard stats of the worst logi pilots in the game. So, if logistics pilots want to get on killmails, it is only fair that when they screw-up, they appear on lossmails too, right?
Sounds like the consensus is that we Logi pilots would find that to be a-OK. We want our efforts, futile or otherwise, in battle to be reported on.
I'm always happy to see more info on KMs. Wouldn't mind off-grid boosters showing up. Maybe a breakdown of what weapon systems on each ship did what damage.
The announcer voice guy (cba to look up his name) from R&K suggested figuring out a way to see what refits occurred during the course of a fight. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1685
|
Posted - 2012.05.31 13:00:00 -
[5] - Quote
CCP Masterplan wrote:Vile rat wrote:Why not create a second killmail type report that the FC can produce at the end of a fleet that breaks down the contributions by each member? This dude repped these people for this total amount of repping, this person shot this many people for this amount of damage total, something like that? That's actually something we've been talking about internally. We probably can't produce these reports in realtime, but there could be some offline process that works over the logs later and generates a battle summary with this sort of info.
Spectacularly cool idea. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1741
|
Posted - 2012.05.31 22:18:00 -
[6] - Quote
Marlona Sky wrote:CCP - Just make an official kill board already.
That too. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1741
|
Posted - 2012.05.31 22:22:00 -
[7] - Quote
Torvin Yulus wrote:Marlona Sky wrote:CCP - Just make an official kill board already. ccp wont because it would legitiamize halkageddonb
What's a Hulkageddon"b"? Is it like a secondary, smaller campaign? Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
|
|
|