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Thread Statistics | Show CCP posts - 1 post(s) |
Richard Desturned
GoonWaffe Goonswarm Federation
504
|
Posted - 2012.05.30 04:49:00 -
[31] - Quote
Evelyn Meiyi wrote:I mine.
So I'm assuming that you don't sell your minerals on the market at all? eh |
Alavaria Fera
GoonWaffe Goonswarm Federation
946
|
Posted - 2012.05.30 04:49:00 -
[32] - Quote
Mallak Azaria wrote:Evelyn Meiyi wrote:Richard Desturned wrote:So what do you do in this game that is completely non-competitive? I mine. This might come as a complete shock to you, but.... You're competing with other miners when you mine. Hey, that's my ore. Why I'll... get a Catalyst and remove you from my ore.
There's ore in them there belts ! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Vicky Somers
Rusty Anchor
78
|
Posted - 2012.05.30 04:49:00 -
[33] - Quote
Pok Nibin wrote:At least clicking the link to open the post wasn't too much for you. Good luck with your button pushing.
visibly upset rabble rabble |
Ban Bindy
Bindy Brothers Pottery Association
171
|
Posted - 2012.05.30 04:50:00 -
[34] - Quote
Messiah complex. Not worth thinking about it, really. The game is all about what the goons want. Fine with me. |
Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
109
|
Posted - 2012.05.30 05:13:00 -
[35] - Quote
Alavaria Fera wrote: This might come as a complete shock to you, but.... You're competing with other miners when you mine.
Hey, that's my ore. Why I'll... get a Catalyst and remove you from my ore.
There's ore in them there belts ![/quote]
I'll have to suggest this to the miners in my 'current' corp. |
Evelyn Meiyi
Meiyi Family Holdings
4
|
Posted - 2012.05.30 05:27:00 -
[36] - Quote
Pok Nibin wrote:Richard Desturned wrote:Serene Repose wrote:The first goal of a corporation is to make money, not create a good game. They are mutually exclusive. Presumably, a "good game" is what is needed to "make money" in the video game industry. So much for your argument! Actually, ("so much for your argument", hilarious) good games are too difficult for the general public and never make the kind of money corporations like to see. They want something for the teeming, mindless masses...you know, like Mitt said in the "article." "So much for your argument..." Whatta hoot!
Actually. this is more true than you realize, especially since the mid-1990s.
Once Big Business started to realize that computer games are a profitable enterprise, more and more companies got into the field (including a good many that never should have). Since then, games have slowly gone from being something that a company takes pride in making (anyone remember King's Quest, or Space Quest?), to being just a line on the balance sheet of some mindless corporate drone that has no idea what the industry is all about.
With some amazing exceptions (EVE Online, World of Warcraft, and Bioshock come immediately to mind), it stopped being about making a 'good game' and more about 'maintaining a profit margin', even at the expense of quality. Releases were rushed, products left half-finished, and companies struggled against schedules that were impossible to meet if they wanted to launch a product of any quality.
The industry is coming back, now, slowly -- but it's not done healing yet. |
Mallak Azaria
xX-Crusader-Xx Luna Sanguinem
109
|
Posted - 2012.05.30 05:31:00 -
[37] - Quote
Evelyn Meiyi wrote:Pok Nibin wrote:Richard Desturned wrote:Serene Repose wrote:The first goal of a corporation is to make money, not create a good game. They are mutually exclusive. Presumably, a "good game" is what is needed to "make money" in the video game industry. So much for your argument! Actually, ("so much for your argument", hilarious) good games are too difficult for the general public and never make the kind of money corporations like to see. They want something for the teeming, mindless masses...you know, like Mitt said in the "article." "So much for your argument..." Whatta hoot! Actually. this is more true than you realize, especially since the mid-1990s. Once Big Business started to realize that computer games are a profitable enterprise, more and more companies got into the field (including a good many that never should have). Since then, games have slowly gone from being something that a company takes pride in making (anyone remember King's Quest, or Space Quest?), to being just a line on the balance sheet of some mindless corporate drone that has no idea what the industry is all about. With some amazing exceptions (EVE Online, World of Warcraft, and Bioshock come immediately to mind), it stopped being about making a 'good game' and more about 'maintaining a profit margin', even at the expense of quality. Releases were rushed, products left half-finished, and companies struggled against schedules that were impossible to meet if they wanted to launch a product of any quality. The industry is coming back, now, slowly -- but it's not done healing yet.
I noticed you add World of Warcraft as an exception, but it really isn't. Blizzard cares more about lost profit than any other company. |
stoicfaux
1081
|
Posted - 2012.05.30 05:49:00 -
[38] - Quote
Eh, I was under the impression that the problem is suicide ganking in hi-sec is a little too one-sided in favor of the ganker. Meaning, it's too "safe" of an activity with its mostly predictable bring-X-firepower, you have X seconds before concord arrives, you lose X standings, etc.. Or maybe high-sec ganking is "easy" because it's impractical for the victims to fight back.
High-sec would be safer if gankers were actually treated as outlaws (i.e. shoot on sight for players and sentry guns) after their first criminal act, and the outlaw flag wasn't removed until after the criminal paid restitution to the victim (which with the war tracking feature should be relatively easy to implement.)
Anyway, if you want to curb hi-sec suicide ganking, try giving the high-sec players the tools to enforce the peace themselves.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Aggressive Nutmeg
247
|
Posted - 2012.05.30 05:49:00 -
[39] - Quote
Serene Repose wrote:No one has ever said they should be protected from ganking. They have said the consequences are not balanced. And, this argument has been very eloquently stated from several corners. It's also true Mitt and his minions haven't bothered to try to respond to that argument. Rather, they try to characterize the dispute as he does in this article - claiming the "others" want no consequences, when it is them all along. If they are summarily made to pay a real price for their activity, they cry like carebears. Such disingenuousness is not unknown for Mitt. It's his hallmark, along with obfuscation and distortion. That he can get a bevy of people to follow him while offering no more than that speaks more of them than it does of him.
How long will he be able to mischaracterize in order to cultivate his imagined position as an MMO rock star, who knows, and really, who cares? Being a big fish in a small pond may have its perks. That's something I'll never bother to discover. However, the entire thrust of what he said in this "article" in this "publication" of some imagined importance is as significant as is the speaker. Broadbrushed histories replete with histrionics on the story of gaming is nothing new. He seems to have repeated the litany well enough. Though, it's said in every general chat function in every game online today; not too original.
That this publication would bother to print what he said speaks more to their lack of potential content than the veracity or stature of the one interviewed. Games always, and will always, rely upon their quality as such from the inventors and developers of the games. Players like to present themselves as more than just players. Wannabees abound. If a game rises and falls, it will always be the responsibility and doing of the management. As for EVE, it may be listening to the players...or player...will become the biggest mistake they'll ever make. Time will tell.
Mitts come and go. There's nothing new to that. Good games? Good luck. Egos aren't gifted with the intelligence required to design a good one. At this point, egos rule EVE, but the corporate mentality will be making the decisions. The first goal of a corporation is to make money, not create a good game. They are mutually exclusive.
Nice try, Mitt. No cigar. Probably the most eloquent, succinct and accurate expos+¬ ever written about this narcissist and his cult of sycophants. Well done. Never make eye contact with someone while eating a banana. |
Peta Michalek
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.30 06:00:00 -
[40] - Quote
Quote:there is a silent, ignorant herd of players who genuinely believe that EVE is just like the other MMOs on the market - the PvP-optional, hand-holding MMOs who will pat you on the back, wipe away your tears, and give you a 30-second respawn with no consequences.
Generally speaking if you want your "article" to be taken even remotely seriously you should avoid sweeping generalizations like turning "consentual PvP in one small area of the entire game you're free to leave the moment you start if you so choose" into "hand-holding" and "no consequences". |
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Richard Desturned
GoonWaffe Goonswarm Federation
508
|
Posted - 2012.05.30 06:03:00 -
[41] - Quote
Evelyn Meiyi wrote:Once Big Business started to realize that computer games are a profitable enterprise, more and more companies got into the field (including a good many that never should have). Since then, games have slowly gone from being something that a company takes pride in making (anyone remember King's Quest, or Space Quest?), to being just a line on the balance sheet of some mindless corporate drone that has no idea what the industry is all about.
With some amazing exceptions (EVE Online, World of Warcraft, and Bioshock come immediately to mind), it stopped being about making a 'good game' and more about 'maintaining a profit margin', even at the expense of quality. Releases were rushed, products left half-finished, and companies struggled against schedules that were impossible to meet if they wanted to launch a product of any quality.
The industry is coming back, now, slowly -- but it's not done healing yet.
This is very true. World of Warcraft isn't successful for any reason other than being a good game on its own. It's not for some people, myself included, but it's loaded with content and it keeps players interested if they're into the themepark thing.
EVE is successful by virtue of having withstood nine consecutive years of operation. CCP, an upstart game development house in Iceland started by a group of Ultima Online players, managed to roll out a game that initially had a very poor outlook based on reviews which predicted that it'd flop within a year.
If CCP wants to appeal to a broader audience, great - they can do that with DUST, the vampire game or whatever. Changing EVE to make it WoW in Space would inevitably lead to failure as you cannot beat WoW at being WoW. The last time they tried to change EVE in such a way, or even discussed it, led to a massive riot in Jita and the massive number of unsubs. eh |
Richard Desturned
GoonWaffe Goonswarm Federation
508
|
Posted - 2012.05.30 06:07:00 -
[42] - Quote
Peta Michalek wrote:Generally speaking if you want your "article" to be taken even remotely seriously you should avoid sweeping generalizations like turning "consentual PvP in one small area of the entire game you're free to leave the moment you start if you so choose" into "hand-holding" and "no consequences".
okay go write an article about how hisec should be consensual PvP only eh |
Aggressive Nutmeg
247
|
Posted - 2012.05.30 06:08:00 -
[43] - Quote
stoicfaux wrote:Eh, I was under the impression that the problem is suicide ganking in hi-sec is a little too one-sided in favor of the ganker. Meaning, it's too "safe" of an activity with its mostly predictable bring-X-firepower, you have X seconds before concord arrives, you lose X standings, etc.. Or maybe high-sec ganking is "easy" because it's impractical for the victims to fight back. This is a really good point. The victim of a suicide-gank has a vague, general understanding of risk, but has no idea of the who/when/how of his impending death.
On the other hand, the suicide-ganker knows precisely what the outcome will be. He controls the entire encounter. He knows what all the variables are.
So where's the risk for the suicide-ganker? He has agreed to sacrifice his ship and to take a meaningless sec status hit.
Surely the concept of risk v reward involves taking a risk that the outcome might go differently to what you would like?
You're right. It's really one-sided. Suicide-ganking should remain part of the game (because I like to do it sometimes ), but it's currently too easy and risk-free.
Never make eye contact with someone while eating a banana. |
Lexmana
Imperial Stout
480
|
Posted - 2012.05.30 06:08:00 -
[44] - Quote
Very nice read and spot-on. This cancer is everywhere. One really does not need to seek hard to find players actually believe that competition is 'optional' and they are 'entiteled' to ignore others and do their 'own thing'. I support every action to fight it.
Evelyn Meiyi wrote:Richard Desturned wrote:Whatever the reason, one thing is clear - they wish to destroy the philosophy behind the design of EVE, that competition is not optional, and the niche of the MMO world where it reigns - the PvP-centric MMO.
Competition in EvE, is optional. I'm not forced by the game to go sign up for factional warfare, or try and outbid someone on the market; I'm allowed, should I wish, to ignore those aspects of the game entirely and do my own thing. You do realize that every action you do in-game has some consequences to other players . It is not possible to play the game 'on your own'. |
Zoe Athame
Fweddit
49
|
Posted - 2012.05.30 06:12:00 -
[45] - Quote
The thread title is in dire need of correct punctuation. |
Richard Desturned
GoonWaffe Goonswarm Federation
508
|
Posted - 2012.05.30 06:13:00 -
[46] - Quote
Aggressive Nutmeg wrote:So where's the risk for the suicide-ganker?
Failing a gank? Getting a really crappy loot drop? eh |
nat longshot
New Eden Inc.
19
|
Posted - 2012.05.30 06:14:00 -
[47] - Quote
Richard Desturned wrote:leviticus ander wrote:a little unrelated, did he end up getting permabanned and that's why he's doing all his whining on things like ten ton hammer and his moral speeches? or is he just staying away from the forums, or what? He totally didn't post a thread earlier today that has stayed on top of the General Discussion subforum and will stay on the first page for weeks to come. He's obviously permabanned.
Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch.
Mittani's times is comeing i can feel it. So is goons. |
Richard Desturned
GoonWaffe Goonswarm Federation
508
|
Posted - 2012.05.30 06:15:00 -
[48] - Quote
nat longshot wrote:Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch.
Mittani's times is comeing i can feel it. So is goons.
If CCP was to take a step in that direction I think we'd have no further interest in this game, bans or otherwise. eh |
nat longshot
New Eden Inc.
19
|
Posted - 2012.05.30 06:20:00 -
[49] - Quote
Richard Desturned wrote:nat longshot wrote:Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch.
Mittani's times is comeing i can feel it. So is goons. If CCP was to take a step in that direction I think we'd have no further interest in this game, bans or otherwise.
My point of view the only time goon or Miitani feels like he has any power in life is ot mess with others in eve life sad really. But his permaban is comeing keep pissing ccp off and soon goons will be no more,
Will i miss goon no but i never missed nc or BOB eather so. grow to big and youll fail like the rest. |
Peta Michalek
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.05.30 06:20:00 -
[50] - Quote
Lexmana wrote:You do realize that every action you do in-game has some consequences to other players . It is not possible to play the game 'on your own'.
Depends what do you mean by consequences. If I kill a rat at Asteroid field B and he respawns on top of another player in Asteroid Field H, then yes, technically I created a consequence for another player. But that amount of consequence exists in any MMO and is in no way exclusive to EVE.
If you mean the global economy and such then yes, it can be avoided completely. Buy only skillbooks and blueprints off of NPCs, gather/reprocess your own minerals, build your own ships, do your own research and invention, and spend your free time ratting, doing NPC missions and DED exclusively. A whole lot of content you could do completely on your own and not care about anything - or anyone - else. |
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Richard Desturned
GoonWaffe Goonswarm Federation
508
|
Posted - 2012.05.30 06:23:00 -
[51] - Quote
nat longshot wrote:But his permaban is comeing keep pissing ccp off and soon goons will be no more,
Is English your first language? eh |
Lexmana
Imperial Stout
480
|
Posted - 2012.05.30 06:24:00 -
[52] - Quote
nat longshot wrote:Richard Desturned wrote:leviticus ander wrote:a little unrelated, did he end up getting permabanned and that's why he's doing all his whining on things like ten ton hammer and his moral speeches? or is he just staying away from the forums, or what? He totally didn't post a thread earlier today that has stayed on top of the General Discussion subforum and will stay on the first page for weeks to come. He's obviously permabanned. Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch. Mittani's times is comeing i can feel it. So is goons. Wow. If you can't beat him in-game you are hoping that CCP will permaban him? Is this the kind of game you want to play? |
seany1212
Zat's Affiliated Traders Originally Riotous Corps
171
|
Posted - 2012.05.30 06:40:00 -
[53] - Quote
Lexmana wrote:nat longshot wrote:Richard Desturned wrote:leviticus ander wrote:a little unrelated, did he end up getting permabanned and that's why he's doing all his whining on things like ten ton hammer and his moral speeches? or is he just staying away from the forums, or what? He totally didn't post a thread earlier today that has stayed on top of the General Discussion subforum and will stay on the first page for weeks to come. He's obviously permabanned. Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch. Mittani's times is comeing i can feel it. So is goons. Wow. If you can't beat him in-game you are hoping that CCP will permaban him? Is this the kind of game you want to play?
Unfortunately there are becoming more of these players...
I thought it was a very good article representing the way ive viewed eve for a while and ive only been playing since 08, god knows how those who've been playing years before me view the game as now.
For those bleeting that suicide ganking is easy, its only easy because you make it so. As for the reprocusions i went from practically 0 security status to -4.2 for 2 hulks, a retriever and a pod in 0.5 and 0.6 spaces. I now can only go in 0.5 and below and if i dipped below -5 im shootable anywhere in space. I fail to see how that isnt just rewards. Then again there are people bleeting to ban others for not playing to their gamestyle... |
Indahmawar Fazmarai
726
|
Posted - 2012.05.30 06:42:00 -
[54] - Quote
Woah, this game seriously may be going places when Mittani himself says "Play my way or go away". EVE is Serious Business: You shall not feel entitled to being allowed to play EVE just because you are paying it. |
Alavaria Fera
GoonWaffe Goonswarm Federation
947
|
Posted - 2012.05.30 06:43:00 -
[55] - Quote
seany1212 wrote:Lexmana wrote:nat longshot wrote:Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch.
Mittani's times is comeing i can feel it. So is goons. Wow. If you can't beat him in-game you are hoping that CCP will permaban him? Is this the kind of game you want to play? Unfortunately there are becoming more of these players... I thought it was a very good article representing the way ive viewed eve for a while and ive only been playing since 08, god knows how those who've been playing years before me view the game as now. For those bleeting that suicide ganking is easy, its only easy because you make it so. As for the reprocusions i went from practically 0 security status to -4.2 for 2 hulks, a retriever and a pod in 0.5 and 0.6 spaces. I now can only go in 0.5 and below and if i dipped below -5 im shootable anywhere in space. I fail to see how that isnt just rewards. Then again there are people bleeting to ban others for not playing to their gamestyle... You should push to just ban all the goons. Heck the whole CFC, why not since you're at it.
I mean, threads have already been made on this subject, people will seriously repond to it. Of course goons will as well, because we all need our laughs, but that's the harsh world of the EVEO General Discussion forum.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
pussnheels
Vintage heavy industries
355
|
Posted - 2012.05.30 06:52:00 -
[56] - Quote
Everything inthis game is about competition, even the mining industry has some cutthroat competition, you want the best mining systems for your own corp and of course you want the best price for yourminerals if you decide to sell them and this goes up all the way to the top with even bigger profit margins or losses, violence is only a way to solve matters when everything else fails Ofcourse many of these new generation of players (griefers) can t even spell tbe word economy let alone how itworks They the same kind of teenagers that makes me despise WoW or any of the online shooter games the I MUST WIN geberation at its worse
So claiming that staying out of pvp is avoiding competition is just bullshit, but i didn t expect anything smart from that egocentric bully
It is now on CCP to act , either they take action to avoid a large number of subcribers to leave or allow their own game to die a slow death with lower and lower subscriptions each quarter I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Herzog Wolfhammer
Sigma Special Tactics Group
1541
|
Posted - 2012.05.30 06:53:00 -
[57] - Quote
Destiny Corrupted wrote:Herzog Wolfhammer wrote:I don't' recall any movements towards making the game safe, especially to such level that goons must somehow fight back against it to save the game.
There are always suggestions in the forums about it, for an against, but this is business as usual. What specifically happened that such action is needed to save the game from a kind of "Carebearism"? You're kidding, right? Or were you simply not around long enough? Mind you, I don't judge people through player age; we all have to be new at some point, so don't take that as an insult, whether or not you're new. But seriously, the amount of changes made to soften the game is staggering. And to me, it reads like a bucket list.
Yet there are still camps, blobs, bubbles, suicide ganks... or is it not easy enough?
Who really wants the game to be easy?
I was around when the game had people calling themselves pirates who acted like real pirates and only went for targets of value, not targets "for lulz". There is a huge difference between a "sandbox" where people are doing what they want and a sandbox where one kid bonks another over the head with the pale and shovel and points and laughs. When the latter happens enough, Mommy (CCP) is going to restrict that pale and shovel. Nothing I can do anything about. I am not swinging a pale and I know how to duck too.
Feel free to post the bucket list when you have time. |
Marlona Sky
Massive PVPness Psychotic Tendencies.
984
|
Posted - 2012.05.30 06:55:00 -
[58] - Quote
seany1212 wrote:For those bleeting that suicide ganking is easy, its only easy because you make it so.
Suicide ganking is easy, because it is EASY. Please don't try to make it sound like it is some complex and compelling game play, because it isn't. Simply fit T1 ship with cookie cutter T1 mods. Warp in at optimal range. Push button and receive bacon. It is very easy bro.
seany1212 wrote:As for the reprocusions i went from practically 0 security status to -4.2 for 2 hulks, a retriever and a pod in 0.5 and 0.6 spaces. I now can only go in 0.5 and below and if i dipped below -5 im shootable anywhere in space. I fail to see how that isnt just rewards. Then again there are people bleeting to ban others for not playing to their gamestyle...
Don't pod and you can stretch out that sec status much farther before retreating back to your null space to work that sec status off. You know that part of the game where you get paid to work it off. That part of the game where Concord gives no fucks about who you shoot, but for some strange reason keeps tabs on how many red crosses you pop?
Every step of suicide ganking is a profit. That is why it is so popular.
Remove local, structure mails and revamp the directional scanner! |
Bunnie Hop
Sebiestor Tribe Minmatar Republic
145
|
Posted - 2012.05.30 06:57:00 -
[59] - Quote
Herzog Wolfhammer wrote:I don't' recall any movements towards making the game safe, especially to such level that goons must somehow fight back against it to save the game.
There are always suggestions in the forums about it, for an against, but this is business as usual. What specifically happened that such action is needed to save the game from a kind of "Carebearism"?
Mitt got his 30 day ban and his ego cannot handle it, so now he has called out to his brainless drones to help him seek some sort of retribution in an attempt to be relevent. None of this is about hi sec miners or a sense of entitlement of non pvp'ers, its all about Mitt and his insecurities. |
Pok Nibin
Viziam Amarr Empire
184
|
Posted - 2012.05.30 06:58:00 -
[60] - Quote
Richard Desturned wrote:nat longshot wrote:Mittani's lucky they did not permaban his sry butt months ago. keep push ccp and beat it will happen. But for now ill sit back and get a tub of popcorn and watch.
Mittani's times is comeing i can feel it. So is goons. If CCP was to take a step in that direction I think we'd have no further interest in this game, bans or otherwise. There IS a GOD!! On your way out...don't let the door hit yah where the good Lord split yah! Don't fight it.-á Rejoin your Amarrian patriarchs.-á You know you want to. |
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