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Istvaan Shogaatsu
Caldari Guiding Hand Social Club
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Posted - 2009.08.19 00:16:00 -
[31]
Ooh, another thing: Battleships shot down by planetary defences in high orbit should rain huge chunks of deadly deadly debris on the planet below!
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Juan Valhdez
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Posted - 2009.08.19 00:20:00 -
[32]
Bumped for truths,
Istvaan Shogaatsu for govenator! |
Lunewraith
Amarr Ministry of War
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Posted - 2009.08.19 00:26:00 -
[33]
All I care about is that my EVE ISK can funnel directly to my Dust character so I may /faceroll my enemies with excessive heavy weaponry.
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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.08.19 00:37:00 -
[34]
OP actually suggests a fun game.
Bets on a weird Halo/Planetside clone with a dodgy EVE tie-in? *** You're only as good as your last fight. |
Brutus Septimius
Gallente Deathstars'R'Us
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Posted - 2009.08.19 01:07:00 -
[35]
Some thoughts regarding the orbit bombardment by caps/battleships and strafing runs by cruisers/frigs:
- Drones: I want my Ishkur with light drones to skim at 1-5km to the tune of Ride of the Valkyries, tearing up personnel, light vehicles etc; my Ishtar with heavy drones wrecking planetary defense gun emplacements and my Moros/Megathron raining antimatter hellfire from low orbit, guns supplemented by sentry drones. Another really cool thing which has been discussed in the ideas forum would be to have a class of ships (corvette they called it) to assign fighters to and which would zip through the atmosphere doing surgical strikes.
- Maneuvrability should be clumsier in atmospheric flight
- The dusties should be an isk/time sink for capsuleers, but not more than the current sov system is; otherwise the whole "revamping the sov system" is a bull**** excuse to graft DUST onto EVE. Also, if sov is cheap(ish), perhaps more small-time organizations with less resources will find it easy to grab some space from the big holders.
- Seing as we're filthy rich demi-gods and such (capsuleers I mean), if the two parts of this universe should be allowed to mix in stations, perhaps it would be realistic to have exclusive areas to each side. To be honest, as a capsuleer, at the end of the day I have no interest in what jarheads (insert stereotypical image of a 15-yo squatting in front of his xbox) have to say over a drink, nor do I find it interesting to partake in gambling events where the minimum raise is less than ten times the yearly salary of above-mentioned jarhead. I also imagine mercs will find the company of their own people more agreeable than having to hang out between capsuleers that look at them like they're a spec of dust on a shirt.
In the end, I realize that from a developer's point of view half of the things mentioned ITT are most likely impossible to implement (real-time connection between planetary bombardment and events on the ground, etc); but it's fun to use one's imagination. Also, it's 4 AM here and I'm probably not making much sense. Now where's that post reply button...
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Geldar Wroontik
Gallente Galactic System Lords Inc. Galactic System Lords Alliance
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Posted - 2009.08.19 02:36:00 -
[36]
Doomsday Devices. Oh yes. Turn the atmosphere into a planetary electrical storm with a Judgment, crack the crust with Oblivion, melt the ground into slag with Aurora Ominae, or level the entire planet with a Gjallarhorn.
Of course a counter weapon would be nice too. How about an enormous planetary superlaser? Takes forever to charge, but when it fires it pushes the hull of a Titan to boiling point instantly.
That would be amazing.
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Xavieer Naidoo
Oberon Incorporated Morsus Mihi
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Posted - 2009.08.19 03:12:00 -
[37]
Easily the best thread about dust. Free bump and kudos to OP.
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Jhagiti Tyran
Mortis Angelus The Church.
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Posted - 2009.08.19 03:43:00 -
[38]
Mechs,
Pod pilots wouldnt really run around on the ground with rifles but piloting battle mechs is totally reasonable and it would be a good incentive for players of either game to get directly involved in ther other as only pod pilots would have the necessary neural augmentations to pilot the mechs but balance it by a mech being expensive and lost permanently if destroyed like EVE starships are now.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.19 04:06:00 -
[39]
Originally by: Imiarr Timshae Edited by: Imiarr Timshae on 18/08/2009 19:34:40 Where has the Shogaatsu I remember gone?
If you don't see the scam potential of a lot of those quite excellent suggestions then well.....
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Aethrwolf
Caldari Home for Wayward Gamers
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Posted - 2009.08.19 04:09:00 -
[40]
I dont want to be a killjoy, but I'm pretty sure we wont be directly transporting Dusties. That would kill dust almost immediatly.. very few FPS players will want to wait for hours while their transport flys halfway across eve. that said.. I have a solution thats almost as good.
We will transport clone bays for them to clone jump to after we deliver them to the scene of the conflict. We transport a clone bay to a planet, deploy it or some such, and at that point any Dusty contracts we have set up for that planet become active and the Dusties start jumping into the fight. Sov owners will have a clone bay on site already for their defending dusties.. at least at the sectors of the planet they control. Once a sector is lost, the defender then need to get off their butts and deploy a bay to recontest it... yes this means that you will need to transport LOTS of clone bays to completely take/defend a planet.
I also want to be able to build stuff for them to buy.
heres a thought... drones that we deploy for support.. bomber drones that we assign to the dust commander of our contract, that he can then call on for bombing runs and such. meanwhile the fleet battle overhead would have to focus on taking out/defending the support drones and the ships that launched them.
the ability to drop supplies for our troops.. drop a supply can from orbit that would land in the vicinity of the fight so our troops could get to them and upgrade or replenish their ammo for special weapons.. these would show up on the map for our troops, but COULD still be found and captured by the enemy.
I wanna use those militants/marines.. etc as cannon fodder to support my troops. drop a couple dozen/hundred/THOUSAND? weak AI troops to take fire for my dusties. Absolutely everything is subjective. |
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Kessiaan
Minmatar Aitvaras Strategic Industries
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Posted - 2009.08.19 04:09:00 -
[41]
Edited by: Kessiaan on 19/08/2009 04:12:03 I'd like to see WiS be the main point of (direct) interaction between EvE players and DUST players, it seems like it would work well for that - pod pilots are the elite of EvE, we don't run around and wear torn up clothes and shoot small arms at people. So I think it's kind of silly for all the people screaming this is some kind of paid expansion to think that. But that doesn't mean we can't have any personal interaction at all. This seems like it could actually be a very important part of WiS, which would give it some real meaning people have been complaining about.
Also, as much as I'm lol'ing at all the people freaking out over "OMG SOV WILL BE IN THE HANDS OF 13 YEAR OLD CONSOLE KIDDIES!" I don't think DUST should be instrumental in sov - that should stay the way it is, or at least stay firmly within the realm of EvE. That said, failing to maintain control of your planets should have some heavy consequences (getting shot at by planetary defense batteries, not being able to harvest resources, etc).
Also despite the focus (uproar?) from the nullsec crowd, I'd like to see some pve content in Empire and possibly wormhole space for Dusties, that could be done in conjunction with pod pilots.
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Amitious Turkey
Gallente TarNec New Eden Retail Federation
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Posted - 2009.08.19 04:47:00 -
[42]
Originally by: Istvaan Shogaatsu More ideas:
Planets: Living, breathing entities. Not just blank Mass Effect-like battlegrounds, but places with a mom n' pop store, a mechanic's shop, colony residences, a local economy, NPCs, a labor force capable of extracting resources and such. Make each planet seem like a lovely place, and people will regret it all the more when it is turned to bubbling slag by a ravenous orbital bombardment.
The longer a planet remains intact, the prettier it should get. Terraforming a hell world to a Main Street, Townsville status should take a full year. Starts with a humble and crappy mining outpost (early colonization), continues with a more profitable starport (allowing sale of resources to Eve players), habitat modules (more workforce), eventually advanced terraforming (better living conditions), garrisoning with troops (planetary defences), all the way to full colonization.
Since these planets are living and breathing, they should be affected in many ways by space bombardment. The atmosphere can only take so many laser beams before it gets turned to ozone or something nasty; a strike on habitat modules can cripple manpower and production output, that sort of thing. Make protecting planets a lot easier than conquering them, and conquering them intact by Dust players preferrable to levelling the place by enlisting Eve players to drop some antimatter on the surface.
IMO, I think that's what CCP's going to do over the next 3 years w/ EVE- gradually build up planetary interaction to the point that they can introduce DUST. MuahahahahAh! My sig was fail, but now it isn't.
Originally by: CCP Navigator We love you all as well <3
GO NAVIGATOR <3 |
Obsidian Hawk
RONA Corporation
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Posted - 2009.08.19 04:50:00 -
[43]
HOT WOMEN WITH BIG GUNS!! --------------------------
WTB a sig, or moderation of my sig by all the hot CCP girls. |
Jessica Bains
Silicon Moon
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Posted - 2009.08.19 05:18:00 -
[44]
Now we're talking :)
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Kashre
Minmatar Battlegroup Obsidian
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Posted - 2009.08.19 05:36:00 -
[45]
The mech idea sounds neat. But what I really REALLY want is for them to make the game recognize mouse/keyboard input. After all, both the PS3 and 360 have USB ports. And I know the PS3 can at least recognize and use mouse/keyboard for UI navigation and typing.
I suck at console shooters with the stupid little sticks. :( +++ "Etiquette is for the Dojo. In war there is only victory or death." - Eiji Yoshikawa |
Ronin Reborn
Wrath of Fenris
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Posted - 2009.08.19 05:46:00 -
[46]
Dusters are clones
Let the Dusters use the Cloning Bay on motherships. A planetary assualt supported by a mothership in orbit (ie actually at the planet on the eve client) can be sustained as long as there are landing craft or whatever available to ferry them down. Using a mothership is a more rapid option than setting up an orbital HQ (as seen in the vid) and a more permanent solution that landing a finite amount of manpower via a blockade runner or whatever. The defenders have the option erecting a cloning bay planetside at the expense of the defending Eve players.
Bam a role of for Moms and supercaps on a planet. All dependant on Dust affecting Eve sov enough to be worth it tho.
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Free Folen
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Posted - 2009.08.19 08:17:00 -
[47]
Edited by: Free Folen on 19/08/2009 08:18:50 "Hello, This is your caption speaking; I got some reds on overview. Am going to jet can you and do a logoffski. Bye."
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Shun Makoto
Caldari 22nd Black Rise Defensive Unit Balance of Judgment
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Posted - 2009.08.19 08:24:00 -
[48]
Edited by: Shun Makoto on 19/08/2009 08:24:24
Originally by: Istvaan Shogaatsu This game could have potential as the greatest take on the Stanford prison experiment ever seen. You've got one community, the pod pilots, who have been conditioned to consider themselves gods and disregard the lives of planetside people as meaningless insects, and now you're going to introduce a community of those insects for the demi-gods to toy with. However, this will only be awesome if done right. Here's the things I want to see happen in Dust:
Transportation:
1. Dust players should be 100% dependent on Eve Online players for transport. There should be no NPC transport option
1a. Dust players should be entirely at the mercy of Eve Online players when being transferred, making the build-up of trust between communities an important factor. Make it entirely possible for Dust players to be ejected into space, or in lethal orbit of a red giant star.
1b. Ships carrying Dust players can also be shot down, something the Dust players should experience through a horrifying crew compartment decompression sequence. I'm talking Total Recall eyes-bugging-out-on-mars horrifying :D
Combat:
Eve players should be able to enter the Dust universe and vice versa. I'm guessing ambulation will be sort of a junction between the two, but what I'm really talking about is the ability to take your ship into different orbital positions based on ship class.
1. Battleships should be able to descend to high orbit, and engage in pwnsauce orbital bombardment as actual players, with effects that correspond to stuff happening in Dust. Enemy tank group bothering your ground troops? Call in an apoc with tachs :D (obviously, less effective against troops that can scramble to cover before the ground begins to melt under them)
1a. Here, the battleship would be vulnerable to planetary-scale defences. Cities on the ground would come with badass huge turrets, and shield generators with different coverage based on sector occupied, so core city sectors are highly protected and outlying areas are vulnerable to space attack. These turrets should be operated by Dust players and range from anti-frig flak towers to anti-battleship mega-pwncannons - a serious threat to Eve players in orbit. While Dust players will have like, man-portable surface to air weapons, it should be the planetary defences that have to be overcome or taken control of before you can bring in Eve player space support.
2. Cruisers can skim the atmosphere and provide psychotic strafing runs, same with frigates except they go even lower and become more accurate, maybe even taking out ground troops. The lower you go, the more effective your weapons become against Dust players directly, rather than terrain, but you become more vulnerable to ground defences.
This is how to make Eve and Dust 514 awesome.
Won't happen, plain and simple. Its Impossible.
(Please notice I deleted stuff that could be in the game) I didn't get my FacWar Medal so CCP Reset my Signature saying I didn't get it...way to go. |
Dansel
Gallente
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Posted - 2009.08.19 08:28:00 -
[49]
CCP already stated that you won't be able to interract with eachother in any other way that contracs (market?) or such. There won't be any spectator cam. ----------------- Yay!! |
Shun Makoto
Caldari 22nd Black Rise Defensive Unit Balance of Judgment
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Posted - 2009.08.19 08:31:00 -
[50]
There is interaction and then dropping off supplies into a special hanger in a station which is then transported down to the planet in question to give the DUST troops more supplies I didn't get my FacWar Medal so CCP Reset my Signature saying I didn't get it...way to go. |
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