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Thread Statistics | Show CCP posts - 4 post(s) |
Vaal Erit
Science and Trade Institute Caldari State
294
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Posted - 2012.06.08 23:47:00 -
[241] - Quote
X Gallentius wrote:The next thing you should try is getting your alt to +5 Federation standings so you can enter all Gallente faction plexes and not get shot at by NPCs. Then you can bring a real pvp ship.
This hasn't been fixed? Wow that's crazy lame as well. I agree completely, death to all these lame tactics! Shouldn't be too hard for CCP to fix, let's hope we won't have to wait for the next expansion for fixes. |
X Gallentius
Quantum Cats Syndicate
263
|
Posted - 2012.06.08 23:51:00 -
[242] - Quote
Actually I'll help you out with your goal of playing to win, and hopefully CCP sees this as well and decides to fix these in the future. Here are two best ways to "Play to Win":
1. Get two alts and have them join their own Gallente militia corp and have them plex up their standings to +10. Now you join the same Gallente militia corp. What does this do? You can now fire on your own militia member and not suffer any consequences whatsoever because even though your militia standings will go down to -10, your corp mates (alts) will keep your corporation standings above zero. They fire on you first? They get faction standings hit and possibly booted from militia. You fire on them first? Nothing. Cool idea huh?
2. As said before, get Federation faction standings above +5. Now you can enter any Gallente militia plex as a Caldari/Amarr pilot and never get shot at. Forget T1 crap fit frigate - Run all of these plexes with your pvp ship. No problems.
There are other really cool "play to win" tactics you can use. Hit me up in game and I'll give you a few.
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Nave Drallig
Astra Enterprises Happy Endings
1
|
Posted - 2012.06.08 23:52:00 -
[243] - Quote
X Gallentius wrote:Nave Drallig wrote:see as previously stated i play to win. and thats what im doing, if this requires exploiting a loophole im all for it. and dont do that holier then thou crap. i was chasing your afk plexers out long before i started doing it, i just embraced it as a valid tactic before you. but i see even you Qcats are now down playing in the mud and that makes me smile because it shows your adapting and will make this war even more fun. I hope you agree that both are lame tactics, and that CCP ought to find a way to make them not efficient. Edit: Also be careful w.r.t wishing for lame tactics to be used in FW. They can get very, very lame indeed. The next thing you should try is getting your alt to +5 Federation standings so you can enter all Gallente faction plexes and not get shot at by NPCs. Then you can bring a real pvp ship.
i Completely agree its a lame tactic. ive actually moved away from it because of how boring it is and mostly just do minors in a hookbill now also still boring because its pve but less then reading a book and occasionally scaning (and yes i kill all the npc's). only problem is being a late night player is the lack of fights, well.. realistic fights im not going to fight a pair of thrashers in my hook or something along those lines. which is all i seem to run into lately
also X gal can you tell your corp mates to come out and play ... we even came to your home last night in nen and sat just outside of station... we loaned you some missles and would really love them back |
X Gallentius
Quantum Cats Syndicate
263
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Posted - 2012.06.09 00:49:00 -
[244] - Quote
They're playing LoL and practicing for alliance tourney.... you'll have to wait a couple weeks.
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Nave Drallig
Astra Enterprises Happy Endings
1
|
Posted - 2012.06.09 01:18:00 -
[245] - Quote
X Gallentius wrote:They're playing LoL and practicing for alliance tourney.... you'll have to wait a couple weeks.
thier lack of pew pew is depressing |
Cearain
Imperial Outlaws
460
|
Posted - 2012.06.09 04:34:00 -
[246] - Quote
Jones Bones wrote:Nothing is stopping you from running plexes with armor ships. I use armor thrashers for minors and armor Vexors (think drones \o/) for mediums. For majors I would imagine you at least have to fit a local rep on a myrm/cane/harb/etc. ...
The difference is I do not "imagine" it. I actually have run them in different fits. I have tried running them in a myrm and in a ham drake and in a shield harby.
Ill ask again, have you run major plexes solo, in bcs other than a heavy missile drake? Because until you have I am not sure why you are pushing this issue.
As far as fitting a local rep I do that on my myrm. But no I typically don't fit local reps on my pvp armor canes or harbies. On my myrm I end up eating my cap boosters to the point that if I run more than one major I will likely be out of them if any enemy comes to pvp.
Jones Bones wrote: Your arguments are not valid for me. Plexes never get my shield Rupture below 90% and my Drake never dips below 80% in majors. Your argument sounds like: I should be able to run a plex against NPCs solo and fight whatever player comes to kill me without a thought to my fit.
Well I admit that I stopped running plexes in my shield rupture so perhaps the rats have changed. But my shield rupture fit would always get below 50% even when i would attack the swarms as they came in. Now if you are kiting them and leaving the orbit button that is a different story. Yes you can kite them outside the orbit range and keep your shield at whatever. But it takes allot longer to run the plexes.
If you go into a plex where the rats already started spawning and so you have the mass of them then you can forget it in a rupture. You will spend so much time kiting them outside the orbit range you would be better off doing 3 other new medium plexes in that same time.
Jones Bones wrote: Good luck with that. BTW, I've ran majors with 2 thrashers. Also, I do not think unrestricted majors were designed to be soloed by a BC. There's a reason they are unrestricted...
I am sure you can run a major with 2 ships. Have one collect aggro etc. If you just have them both basically fighting the rats in pure pvp fits at the button I would think you would have to do warp outs. But I will admit I do not dual box so I don't know. I do know I was in a coercer and I was going to try to fight a thrasher and 2 t1 frigates in a major but before I could even mwd into disruptor range the rats were tearing into me so bad I had to warp out. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Nave Drallig
Astra Enterprises Happy Endings
1
|
Posted - 2012.06.09 16:21:00 -
[247] - Quote
X Gallentius wrote:Actually I'll help you out with your goal of playing to win, and hopefully CCP sees this as well and decides to fix these in the future. Here are two best ways to "Play to Win":
1. Get two alts and have them join their own Gallente militia corp and have them plex up their standings to +10. Now you join the same Gallente militia corp. What does this do? You can now fire on your own militia member and not suffer any consequences whatsoever because even though your militia standings will go down to -10, your corp mates (alts) will keep your corporation standings above zero. They fire on you first? They get faction standings hit and possibly booted from militia. You fire on them first? Nothing. Cool idea huh?
2. As said before, get Federation faction standings above +5. Now you can enter any Gallente militia plex as a Caldari/Amarr pilot and never get shot at. Forget T1 crap fit frigate - Run all of these plexes with your pvp ship. No problems.
There are other really cool "play to win" tactics you can use. Hit me up in game and I'll give you a few.
we have our own rat named Quake something that does this in a hawk and hunts the unaware most of us kill on sight now. |
Super Chair
Project Cerberus Caldari State Capturing
266
|
Posted - 2012.06.10 01:05:00 -
[248] - Quote
X Gallentius wrote:chatgris wrote:Major Killz wrote:Interesting. Alot of the same arguments, issues, problems and concerns that have been made since the inception of faction warfare. Except now CCP is actually trying to fix the issues, for which myself (and many others) are quite thankful for. If you take a step back and try not to take the rules to their logical extremes FW plex fighting is pretty fun. Plexes were intended to provide ship limited combat that isn't found as much anywhere else in Eve due to "hot drop itis" and other ways of ganking the hell out of potential targets. And in this, they actually work out really well. They are also tied to occupancy warfare and the issue here is that ships not intended to be used in them (unfit T1 crap frigates for both defensive and offensive) can be used to solo them. Just as it sucks that a T1 crap frig can solo an offensive major, it sucks that an unfit Atron can solo a defensive major as well. CCP ought to provide a mechanic that encourages players to bring the properly sized ship for the properly sized plex. If an unfit ship can close an unrestricted major in 20 minutes, it ought to be an unfit Battleship so that there is more risk to their wallet if somebody figures out a way to gank them. If somebody wants to bring an unfit atron to the unrestricted plex, it ought to take them 3 hours to close it, or something ridiculous like that to encourage them to ship up.
It's rather bullshit that my drake or navy caracal cannot run a major stronghold (getting hit for wrecking shots at 80 km away....so you have to warp in and out for 10-15 mins and kill the BS rats before you can even start running the timer...) whereas if I stepped into an afterburner frig I can run it immediately without a hitch. |
Super Chair
Project Cerberus Caldari State Capturing
266
|
Posted - 2012.06.10 01:09:00 -
[249] - Quote
X Gallentius wrote:Nave Drallig wrote:also Chatgris is a char named Hatgris attached to you at all? caught him afk plexing last night in an altron of all things. Hatgris is part of our legion of afk plexing atrons that are currently being onlined to help clean up the mess of people like you in afk plexing Merlins. Lame? Yes. Necessary? Yes (adapt or die, right?). Otherwise we will be bored to tears running defensive plexes with our mains. Should there be a mechanic that discourages weaponless T1 frigs from influencing the Occupancy War that doesn't involve chasing rabbits forever? Definitely. Hopefully CCP will get on it ASAP. (Suggestions: Kill all NPCs requirement for offensive, timer speed for defensive plexes based on ship brought to plex, timer moves back to baseline zero quickly if nobody is on button).
Pretty much whichever militia gets its own defensive atron/condor alt army up and running first is who wins faction war on our front, they halt enemy advance and will start taking systems 1 by 1 without losing any. Unfortunately I think my efforts to get guys to make these alts if they have a 2nd account is falling on deaf ears. Who would honestly rather be defensive plexing on their main when you can be out finding pew while alts do the dirty work? |
pelchan
Ministry of War Amarr Empire
0
|
Posted - 2012.06.10 02:08:00 -
[250] - Quote
Interesting. |
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Mutnin
SQUIDS.
230
|
Posted - 2012.06.10 04:30:00 -
[251] - Quote
Super Chair wrote:Pretty much whichever militia gets its own defensive atron/condor alt army up and running first is who wins faction war on our front, they halt enemy advance and will start taking systems 1 by 1 without losing any. Unfortunately I think my efforts to get guys to make these alts if they have a 2nd account is falling on deaf ears. Who would honestly rather be defensive plexing on their main when you can be out finding pew while alts do the dirty work?
Probably because you seem to think that PVP comes second to Sov warfare, instead of understanding that the Sov warfare was put in place in EVE to encourage conflict which results in PVP. Sadly FW will eventually suffer the same problems that null sec has in the fact people like yourself become more worried about holding their space than using the space to get the conflict they originally wanted.
Sov warfare is a means to a end to encourage PVP. Some of us choose to use it to get that PVP rather than to become Space Hitlers & Napoleons worrying more about the space and using farm alts to protect it than having fun and fighting for it. |
X Gallentius
Quantum Cats Syndicate
264
|
Posted - 2012.06.10 04:41:00 -
[252] - Quote
I can't hear you Mutnin over our +9 in captured systems. |
Mutnin
SQUIDS.
230
|
Posted - 2012.06.10 07:10:00 -
[253] - Quote
X Gallentius wrote:I can't hear you Mutnin over our +9 in captured systems.
We didn't want those systems anyway? Kinda like the 3 Gal systems that have been vulnerable for 2 or 3 days now that no one can be bothered to shoot the bunkers to capture them.. No one wants to defend on your side or ours.. It's all just space farmville where the smart guys just toss alts in which ever side has the highest & easiest to maintain warzone control. (yes I have my own personal stash of Stabber FI's now)
CCP kinda got it close to right, but with out any reason to defend the systems there is little to no reason to do so. PVP is up but the influx of farm alts is 10 times worse than it was with mission farmers. It's gonna get worse too because the hoards of Null Bears are starting to show up and they will do nothing but flood the market with stuff killing any profits from LP's.
There has to be some sort of balance system put in place to encourage defense & some way to stop the hoards of noob alts farming plexes, like requiring all NPCs' be killed. |
Marzuq
Scarlet Weather Rhapsody
5
|
Posted - 2012.06.10 22:15:00 -
[254] - Quote
The solution is simple. Making all FW NPCs like Sanshas/Sleepers.
All will Scram Neut and Web at infinite range. Do Omnidamage with turrets and missiles. Infinite range turrets and missiles. All NPC's will aggro you once you enter the plex, you will no longer be able to easy mode SB or frigate.
Only Minor Plexes will be doable in a frigate. In higher level sites, a frigate will die in a fire.
All sites will become equally difficult for all sides.
Balance shall be restored. |
Super Chair
Project Cerberus Caldari State Capturing
267
|
Posted - 2012.06.11 00:24:00 -
[255] - Quote
Mutnin wrote:Super Chair wrote:Pretty much whichever militia gets its own defensive atron/condor alt army up and running first is who wins faction war on our front, they halt enemy advance and will start taking systems 1 by 1 without losing any. Unfortunately I think my efforts to get guys to make these alts if they have a 2nd account is falling on deaf ears. Who would honestly rather be defensive plexing on their main when you can be out finding pew while alts do the dirty work? Probably because you seem to think that PVP comes second to Sov warfare, instead of understanding that the Sov warfare was put in place in EVE to encourage conflict which results in PVP. Sadly FW will eventually suffer the same problems that null sec has in the fact people like yourself become more worried about holding their space than using the space to get the conflict they originally wanted. Sov warfare is a means to a end to encourage PVP. Some of us choose to use it to get that PVP rather than to become Space Hitlers & Napoleons worrying more about the space and using farm alts to protect it than having fun and fighting for it.
Would you like a bandaid for that butthurt? |
chatgris
Quantum Cats Syndicate
116
|
Posted - 2012.06.11 01:06:00 -
[256] - Quote
Marzuq wrote:The solution is simple. Making all FW NPCs like Sanshas/Sleepers.
All will Scram Neut and Web at infinite range. Do Omnidamage with turrets and missiles. Infinite range turrets and missiles. All NPC's will aggro you once you enter the plex, you will no longer be able to easy mode SB or frigate.
Only Minor Plexes will be doable in a frigate. In higher level sites, a frigate will die in a fire.
All sites will become equally difficult for all sides.
Balance shall be restored.
And all pvp shall cease as well. (Seriously, inifi range neut and web?)
All that's needed is for all rats to be killed. That will automatically balance the size of ship to bring (a frigate may still be able to do it, but it will take longer than another ship with more dps/range). |
Super Chair
Project Cerberus Caldari State Capturing
268
|
Posted - 2012.06.11 01:18:00 -
[257] - Quote
chatgris wrote:Marzuq wrote:The solution is simple. Making all FW NPCs like Sanshas/Sleepers.
All will Scram Neut and Web at infinite range. Do Omnidamage with turrets and missiles. Infinite range turrets and missiles. All NPC's will aggro you once you enter the plex, you will no longer be able to easy mode SB or frigate.
Only Minor Plexes will be doable in a frigate. In higher level sites, a frigate will die in a fire.
All sites will become equally difficult for all sides.
Balance shall be restored. And all pvp shall cease as well. (Seriously, inifi range neut and web?) All that's needed is for all rats to be killed. That will automatically balance the size of ship to bring (a frigate may still be able to do it, but it will take longer than another ship with more dps/range).
Not empty quoting |
Mutnin
SQUIDS.
231
|
Posted - 2012.06.11 05:38:00 -
[258] - Quote
Super Chair wrote:Mutnin wrote:Super Chair wrote:Pretty much whichever militia gets its own defensive atron/condor alt army up and running first is who wins faction war on our front, they halt enemy advance and will start taking systems 1 by 1 without losing any. Unfortunately I think my efforts to get guys to make these alts if they have a 2nd account is falling on deaf ears. Who would honestly rather be defensive plexing on their main when you can be out finding pew while alts do the dirty work? Probably because you seem to think that PVP comes second to Sov warfare, instead of understanding that the Sov warfare was put in place in EVE to encourage conflict which results in PVP. Sadly FW will eventually suffer the same problems that null sec has in the fact people like yourself become more worried about holding their space than using the space to get the conflict they originally wanted. Sov warfare is a means to a end to encourage PVP. Some of us choose to use it to get that PVP rather than to become Space Hitlers & Napoleons worrying more about the space and using farm alts to protect it than having fun and fighting for it. Would you like a bandaid for that butthurt?
Keep pushing Superchair and we will see where your talk gets you. |
Lexmana
Fweddit I Whip My Slaves Back and Forth
540
|
Posted - 2012.06.11 09:07:00 -
[259] - Quote
chatgris wrote:Marzuq wrote:The solution is simple. Making all FW NPCs like Sanshas/Sleepers.
All will Scram Neut and Web at infinite range. Do Omnidamage with turrets and missiles. Infinite range turrets and missiles. All NPC's will aggro you once you enter the plex, you will no longer be able to easy mode SB or frigate.
Only Minor Plexes will be doable in a frigate. In higher level sites, a frigate will die in a fire.
All sites will become equally difficult for all sides.
Balance shall be restored. And all pvp shall cease as well. (Seriously, inifi range neut and web?) All that's needed is for all rats to be killed. That will automatically balance the size of ship to bring (a frigate may still be able to do it, but it will take longer than another ship with more dps/range).
This is an easy fix.
|
Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
182
|
Posted - 2012.06.11 15:20:00 -
[260] - Quote
Lexmana wrote:This is an easy fix. You'd think, right?
We plexers suggested it years ago as a band-aid until CCP could get around to sorting the NPCs proper or even as a stand alone fix with eWar addressed. The plexing balance has been out of whack since day one, it is only now, four years later that CCP are officially "looking into it", Goddess only knows what solution they come up with ..
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Jones Bones
Imperial Outlaws
84
|
Posted - 2012.06.11 15:51:00 -
[261] - Quote
I've soloed majors in a daul prop Vengeance.
I honestly don't get the problems people have with plexing, except of course the ECM.
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Joanna Ramirez
Intaki Militia
10
|
Posted - 2012.06.11 16:29:00 -
[262] - Quote
Jones Bones wrote:I've soloed majors in a daul prop Vengeance.
I honestly don't get the problems people have with plexing, except of course the ECM.
I can take matar major outposts in navy caracal without much issues.
ECM is just a crutch that unskilled people whine about these days since in outposts (where 90% of the plex fights occur anyway) have exactly two jamming NPC's inside them, both in initial spawn. The horror!
And for this they want even that removed. Never mind that their plexes have massively better ewar in form npcs where each of them packs a potential damp on you and their cruiser spawns will reduce targeting range to 5km or so in a battlecruiser. |
Cearain
Imperial Outlaws
460
|
Posted - 2012.06.11 17:32:00 -
[263] - Quote
Jones Bones wrote:I've soloed majors in a daul prop Vengeance.
I honestly don't get the problems people have with plexing, except of course the ECM.
The issue is you can't stay to pvp when enemies come in.
Perhaps you can manage to sig tank the rats with the vengeance's peculiar amarr t2 resists. But your enemies can come with battlecruisers and cruisers into a major. Are you going to fight for that plex when that happens or just warp off?
If you just warp off you are just basically trying to pve your way to victory. Thats why your example of pveing your way to victory in a vengeance instead of flying the more powerful ships that these plexes allow actually proves there is a problem.
If you use a ship that these plexes are meant for, (with a few exceptions) then the rats will do too much damage for you to stay and fight if any wartargets come. That is my main problem with the minmatar rats. Most pvp fits don't work in these plexes. You are stuck with just a few fits. Caracal for the mediums and heavy missile drake for majors - if you want to pvp with the more powerful ships that can enter that plex. (yeah you can use navy cruisers as well but they are a bit too pricey for me, and few enemies will want to fight you when you have one of them anyway.) Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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chatgris
Quantum Cats Syndicate
119
|
Posted - 2012.06.11 18:25:00 -
[264] - Quote
Joanna Ramirez wrote:Jones Bones wrote:I've soloed majors in a daul prop Vengeance.
I honestly don't get the problems people have with plexing, except of course the ECM.
I can take matar major outposts in navy caracal without much issues. ECM is just a crutch that unskilled people whine about these days since in outposts (where 90% of the plex fights occur anyway) have exactly two jamming NPC's inside them, both in initial spawn. The horror! And for this they want even that removed. Never mind that their plexes have massively better ewar in form npcs where each of them packs a potential damp on you and their cruiser spawns will reduce targeting range to 5km or so in a battlecruiser.
Assuming your analysis is correct, then everyone is going to have better pvp opportunities with this removed ewar. In fact, you'll have better rats on your side (100k+ missile spam vs the guns that miss), and according to you the caldari will benefit more from this change than the gallente.
So why are you complaining? |
Joanna Ramirez
Intaki Militia
10
|
Posted - 2012.06.11 18:47:00 -
[265] - Quote
chatgris wrote:So why are you complaining?
Is it not obvious? You whined and had caldari NPC's nerfed to a point of joke. And now CCP finally decides to take action and remove all rats. So for a long time gallente rats had superior wtfpwn ewar while caldari were completely neuted out.
So basicly CCP let gallente have another free ride with superior NPC damps since unlike you, we dont go and whine in forums in masse about evil npc's and refuse to plex until CCP holds our hands and nerfs them to kingdom come. |
chatgris
Quantum Cats Syndicate
119
|
Posted - 2012.06.11 19:03:00 -
[266] - Quote
Joanna Ramirez wrote:chatgris wrote:So why are you complaining? Is it not obvious? You whined and had caldari NPC's nerfed to a point of joke. And now CCP finally decides to take action and remove all rats. So for a long time gallente rats had superior wtfpwn ewar while caldari were completely neuted out. So basicly CCP let gallente have another free ride with superior NPC damps since unlike you, we dont go and whine in forums in masse about evil npc's and refuse to plex until CCP holds our hands and nerfs them to kingdom come.
Alright, I thought you were complaining about the upcoming changes removing all ewar.
Well, we do disagree on pre-ewar removal rats (with damps I can still fly close range boats, not so with ECM). But that's a moot point since all ewar is now getting removed. |
Jones Bones
Imperial Outlaws
85
|
Posted - 2012.06.11 19:46:00 -
[267] - Quote
Cearain wrote: If you use a ship that these plexes are meant for, (with a few exceptions) then the rats will do too much damage for you to stay and fight if any wartargets come. That is my main problem with the minmatar rats. Most pvp fits don't work in these plexes. You are stuck with just a few fits. Caracal for the mediums and heavy missile drake for majors - if you want to pvp with the more powerful ships that can enter that plex. (yeah you can use navy cruisers as well but they are a bit too pricey for me, and few enemies will want to fight you when you have one of them anyway.)
/me shrugs
I have over 100 kills this month and probably half of them are insides plexes or on the gate of a plex. New system is working as intended IMHO.
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Mutnin
SQUIDS.
231
|
Posted - 2012.06.11 20:06:00 -
[268] - Quote
Cearain wrote:Jones Bones wrote:I've soloed majors in a daul prop Vengeance.
I honestly don't get the problems people have with plexing, except of course the ECM.
The issue is you can't stay to pvp when enemies come in. Perhaps you can manage to sig tank the rats with the vengeance's peculiar amarr t2 resists. But your enemies can come with battlecruisers and cruisers into a major. Are you going to fight for that plex when that happens or just warp off? If you just warp off you are just basically trying to pve your way to victory. Thats why your example of pveing your way to victory in a vengeance instead of flying the more powerful ships that these plexes allow actually proves there is a problem. If you use a ship that these plexes are meant for, (with a few exceptions) then the rats will do too much damage for you to stay and fight if any wartargets come. That is my main problem with the minmatar rats. Most pvp fits don't work in these plexes. You are stuck with just a few fits. Caracal for the mediums and heavy missile drake for majors - if you want to pvp with the more powerful ships that can enter that plex. (yeah you can use navy cruisers as well but they are a bit too pricey for me, and few enemies will want to fight you when you have one of them anyway.)
The great thing about plexes is they let you "choose" the fight you want to a certain degree by picking the plex you run & the ship you run it in. If you choose to run a plex in a ship that can't kill the NPC's then you are making a decisions to run from the fight before the fight ever comes to you.
I think the problem here is that people expect to have their cake and eat it to while being able to fly sub par ships for the job at hand. (ie most of guys complaining just want to farm plexes not actually fight)
The other night I was bored.. I decided I wanted to go dual box my two Drakes. I went to Nennamaila and I popped open a major plex to pick a fight in Gals home system. I shot the NPC's as they spawned and got some PVP mid way through killed 2 BC's played patty cake with their reinforcements and was ran off with about 2 mins on the timer.
IMO that was a successful plex run and I used the plex for it's intended purpose. I picked the ship(s) I wanted to fly, went to a busy system and used the plex mechanics to pick a fight.
People that are bitching and moaning that they can't run a major plex are quite simply just complaining because they can't easily play farmville. While the other side can. It doesn't matter that one side can or can't run majors in a t1 frig.. The end of the day you are just farming and abusing a game mechanic to farm LP's.
If you want to ***** about Plexes, then the only valid argument is bitching about the EW from NPC's in majors. Aside from NPC's & their EW if you can't tank the damage or kill the NPC's then you are using the wrong ship for the job and you are likely there just to farm LP's. End of story.
(not directed at you specifically Cearain, but at everyone complaining they can't speed tank NPC's while the other side can) |
Dopified
Quantum Cats Syndicate
27
|
Posted - 2012.06.12 17:27:00 -
[269] - Quote
Mutnin wrote:
The great thing about plexes is they let you "choose" the fight you want to a certain degree by picking the plex you run & the ship you run it in. If you choose to run a plex in a ship that can't kill the NPC's then you are making a decisions to run from the fight before the fight ever comes to you.
I think the problem here is that people expect to have their cake and eat it to while being able to fly sub par ships for the job at hand. (ie most of guys complaining just want to farm plexes not actually fight)
The other night I was bored.. I decided I wanted to go dual box my two Drakes. I went to Nennamaila and I popped open a major plex to pick a fight in Gals home system. I shot the NPC's as they spawned and got some PVP mid way through killed 2 BC's played patty cake with their reinforcements and was ran off with about 2 mins on the timer.
IMO that was a successful plex run and I used the plex for it's intended purpose. I picked the ship(s) I wanted to fly, went to a busy system and used the plex mechanics to pick a fight.
People that are bitching and moaning that they can't run a major plex are quite simply just complaining because they can't easily play farmville. While the other side can. It doesn't matter that one side can or can't run majors in a t1 frig.. The end of the day you are just farming and abusing a game mechanic to farm LP's.
If you want to ***** about Plexes, then the only valid argument is bitching about the EW from NPC's in majors. Aside from NPC's & their EW if you can't tank the damage or kill the NPC's then you are using the wrong ship for the job and you are likely there just to farm LP's. End of story.
(not directed at you specifically Cearain, but at everyone complaining they can't speed tank NPC's while the other side can)
You are correct in saying you can chose the fight you want in plexes. The arguement i made in my first forum post was that Gallente and Ammar can not do this with ease as the Minmatar and Caldari can. Again as stated and evidence shown we take alot of incoming damage in a fight. This matters when looking for pvp. A t1 frig that is running a major then turns around and is able to fight inside the major is somewhat of an advantage. I actually lost a firetail to a dram this way the npc's did nothing and the other pilot agreed with me. Funny how even alot of caldari are admitting this openly.
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Alain Colcer
Quantum Cats Syndicate
28
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Posted - 2012.06.12 17:59:00 -
[270] - Quote
After Reading all pages (and being a bit embarrassed by all the smack happening) i would like to make a review post:
-People have agreed that the timer should restore itself to starting point, when an enemy has been successfully pushed away before its completion. -People have agreed that defensive plexing currently does not offer any reward at all, it should, albeit at a much lower rate than offensive plexing. -People have mentioned they wish FW NPCs behave a bit more intelligent -People have mentioned the idea of making the requirement to clear NPCs first before being able to run the timer (or button) on the complex.
Now let me add a few other aspects:
1) "Plexing", is an activity that albeit done in groups provide better safety, does not provide increased returns. In fact, fleets of people plexing obtain better results by splitting and running multiple sites simultaneously. 2) Low-sec FW has not only the regular 4 empire -aligned pilots flying around, it also has null-sec casual roaming, pirates and outlaws, and the occasional guys trying their first hand in pvp. Therefore a pilot looking to "plex" will often choose a "fast and agile" ship that provides a maneuvering advantage to avoid unwanted ganks or evade pursuers. This of course means choosing ship hulls that can speed tank (from t1 frigs to cynabals and vagabons).
3) Currently NPC rats present in plexes are bound by the design choices given for regular missions. These design constraints do not apply well in a pvp-rich target environment. If the NPCs apply to much ECM/TP/TD/SD then the affected pilot cannot fight well against incoming player enemies. There is also a lack of webbing or scrambling on these scenarios and EWar is often applied by a variety of different NPCs, not just a few recognizable hulls.
4) Finally, not only there are 3 sizes of complexes (minor, medium, major) there is also a scaled difficulty level with Outposts, Facilities, Installation and Compounds.
So that puts quite a few things in perspective. CCP please take them into consideration. |
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