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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Joshua Calvert
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Posted - 2004.10.19 21:18:00 -
[31]
The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Joshua Calvert
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Posted - 2004.10.19 21:18:00 -
[32]
The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Burga Galti
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Posted - 2004.10.19 21:29:00 -
[33]
The beauty of EVE is comabt is a battle on intellgence and knowledge, rather as who has the most spare time.
Tales from the EVE Cluster |
Burga Galti
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Posted - 2004.10.19 21:29:00 -
[34]
The beauty of EVE is comabt is a battle on intellgence and knowledge, rather as who has the most spare time.
Tales from the EVE Cluster |
Dianabolic
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Posted - 2004.10.19 21:29:00 -
[35]
Originally by: Joshua Calvert The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
Innit.
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Dianabolic
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Posted - 2004.10.19 21:29:00 -
[36]
Originally by: Joshua Calvert The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
Innit.
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Therax
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Posted - 2004.10.20 01:05:00 -
[37]
Originally by: Joshua Calvert The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
I agree and even more EVE allows you to focus your training on a particular aspect so you will be better in a 1v1 comparison in the given field to someone who has good well rounded skills.
Btw these other games usually have caps on experience also, to stop old players becoming so powerful that the new cannot hope to compete. The great thing about EVE is that a 2 month old char can defeat a 16month old character given the right skills and situation.
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Therax
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Posted - 2004.10.20 01:05:00 -
[38]
Originally by: Joshua Calvert The Eve skills systems is, as it is now, one of the best things about the games. People complain that most people have the same skills but I think that's a good idea; it means winning comes down to experience and the knowledge of how to get the best out of your ship and situation.
I agree and even more EVE allows you to focus your training on a particular aspect so you will be better in a 1v1 comparison in the given field to someone who has good well rounded skills.
Btw these other games usually have caps on experience also, to stop old players becoming so powerful that the new cannot hope to compete. The great thing about EVE is that a 2 month old char can defeat a 16month old character given the right skills and situation.
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Luc Boye
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Posted - 2004.10.20 01:12:00 -
[39]
Been there done that. People used macros and stuff to gain skill points. Like warping to the gate increased warp drive ops skill so they set autopilot 200 jmps around empire and went to sleep.
Funny thing, I found out about it after they patched it, so I never made any sp --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
Luc Boye
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Posted - 2004.10.20 01:12:00 -
[40]
Been there done that. People used macros and stuff to gain skill points. Like warping to the gate increased warp drive ops skill so they set autopilot 200 jmps around empire and went to sleep.
Funny thing, I found out about it after they patched it, so I never made any sp --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |
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Woodstock
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Posted - 2004.10.20 02:07:00 -
[41]
We used to get skill points for putting certain mods on your ship. Don't remember exactly how it worked but got mechanic, engineering, and electronics to level 5 by doing it. They took these bonuses out cause they were imbalancing i think. It wouldn't be bad to have some kind of bonus but they need to rework what they tried before.
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Woodstock
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Posted - 2004.10.20 02:07:00 -
[42]
We used to get skill points for putting certain mods on your ship. Don't remember exactly how it worked but got mechanic, engineering, and electronics to level 5 by doing it. They took these bonuses out cause they were imbalancing i think. It wouldn't be bad to have some kind of bonus but they need to rework what they tried before.
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Hamatitio
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Posted - 2004.10.20 04:17:00 -
[43]
i got mechanic 5 and hull upgrades 3 just from being a carebear.
<3 pre castor
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Director of Ganking: Death Row Inc. |
Hamatitio
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Posted - 2004.10.20 04:17:00 -
[44]
i got mechanic 5 and hull upgrades 3 just from being a carebear.
<3 pre castor
--
Director of Ganking: Death Row Inc. |
Hamatitio
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Posted - 2004.10.20 04:17:00 -
[45]
*cough* not that I was ever a carebear --
Director of Ganking: Death Row Inc. |
Hamatitio
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Posted - 2004.10.20 04:17:00 -
[46]
*cough* not that I was ever a carebear --
Director of Ganking: Death Row Inc. |
DeerHunter GE
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Posted - 2004.10.20 08:07:00 -
[47]
I would prefer an System like learning by doing. Once there was an time....you got better with the Laser Skills by using them....it should be this way again... Don't ask "can i have your stuff" because i'll give it to everybody else than you! |
DeerHunter GE
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Posted - 2004.10.20 08:07:00 -
[48]
I would prefer an System like learning by doing. Once there was an time....you got better with the Laser Skills by using them....it should be this way again... Don't ask "can i have your stuff" because i'll give it to everybody else than you! |
Dianabolic
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Posted - 2004.10.20 08:23:00 -
[49]
Originally by: DeerHunter GE I would prefer an System like learning by doing. Once there was an time....you got better with the Laser Skills by using them....it should be this way again...
It was exploitable, so no, it should not. If they did that I would go and sit in a 1.0 system and shoot my lasers at asteroids all day while afk.
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Dianabolic
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Posted - 2004.10.20 08:23:00 -
[50]
Originally by: DeerHunter GE I would prefer an System like learning by doing. Once there was an time....you got better with the Laser Skills by using them....it should be this way again...
It was exploitable, so no, it should not. If they did that I would go and sit in a 1.0 system and shoot my lasers at asteroids all day while afk.
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Joshua Calvert
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Posted - 2004.10.20 08:25:00 -
[51]
I got hull upgrades 5 and weapons upgrades 5 through that system mostly because I fitted dmg mods and expanders a lot \o/
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
Joshua Calvert
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Posted - 2004.10.20 08:25:00 -
[52]
I got hull upgrades 5 and weapons upgrades 5 through that system mostly because I fitted dmg mods and expanders a lot \o/
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
DeerHunter GE
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Posted - 2004.10.20 08:46:00 -
[53]
Edited by: DeerHunter GE on 20/10/2004 08:49:32 Dianabolic..... anyway, you describe to make use of your lasers as an exploit? if someone feels to do that why shouldn't he do that? i don't talked about the amount of Skill points increase but there should be an increase ! How will and revolver man learn to shoot.....he takes some bottles, throw them into the air and shoot at them...some learn faster some will have to try harder...some have more time to train...some less.....
For myself i have the damned feeling that some people steadily watch at others and think......no, it can't be this way that he can do better than me only due to.....
One wants to learn better gunnery and do this training as exercises and others wanna learn manufacturing and therefore producing goods...why not? Don't ask "can i have your stuff" because i'll give it to everybody else than you! |
DeerHunter GE
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Posted - 2004.10.20 08:46:00 -
[54]
Edited by: DeerHunter GE on 20/10/2004 08:49:32 Dianabolic..... anyway, you describe to make use of your lasers as an exploit? if someone feels to do that why shouldn't he do that? i don't talked about the amount of Skill points increase but there should be an increase ! How will and revolver man learn to shoot.....he takes some bottles, throw them into the air and shoot at them...some learn faster some will have to try harder...some have more time to train...some less.....
For myself i have the damned feeling that some people steadily watch at others and think......no, it can't be this way that he can do better than me only due to.....
One wants to learn better gunnery and do this training as exercises and others wanna learn manufacturing and therefore producing goods...why not? Don't ask "can i have your stuff" because i'll give it to everybody else than you! |
Terrick Wiatt
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Posted - 2004.10.20 10:08:00 -
[55]
As a causual gamer I like the skill-system as it is very much. If it is changed towards the kind of system the initial post suggests I will cancel my account and move on. Simple as that. Been there, done that. I come from Anarchy Online where you are put through a painful and boring grind to be viable in PvP and I will not go through that again. Actually - every game out there puts you through a moronic grind if you want to achieve something. Every game but EVE. And that is the beauty of EVE.
The "if I do nothing but mine all day long" from the initial post is a symptom of a bigger problem. There really ARE people that have nothing better to do with their life than to sit in front of a computer screen and "mine all day long".
And they want a reward for it. Not the puny little ISK (that they have much more of than a casual gamer) - no, they want to wtfpwn any of those lucky casual gamer guys they meet. ("W00t? You've got a girlfriend? Die d00d! Die!") And they need CCP to give them the l33t-skillz to do that. Even if those skills are gained by having to put an afterburner on an indy and doing 200000 jumps with it. They have the time for it. Casual gamers have not.
Ultima Online has shown what kind of player behavior comes out of a game based on skill use. ("You can get 100 in Parry if you let 7-8 enemys hit you for 7-10 hours...") Not to mention the macroing...
Btw: the learning by doing rule does not apply to the EVE universe anyway. Why would someone who just uploaded the neural patterns of the best sharpshooter in the known galaxy (and I doubt a company that produces skillbooks would settle for anything less) have to practise? The original guy did all the practising - you uploaded his experience and are ready to go - that is the whole point of the skill upload.
If you learn faster by using lasers (because you are preparing your brain for the next part of the upload) it would only be fair if you loose skillpoints when you use the laser wrong (because you are overwriting a perfect skill with wrong training) - which means - if you use a laser on anything but optimal range you lose skill points. If you use a laser on anything but the optimal target you loose skill points. And someone who trains shooting asteroids should be a wonderful killer of asteroids but loose badly against moving targets (tracking speed goes down...). etc etc
But if I was CCP I really would think twice about implementing a feature that FORCES people to stay online. What do you think will happen in a couple of years when some study finds out that Online Games are addictive? What do you think will happen when all those powergamers realize they got carpal tunnel syndrome? The people that spent their life "all day long mining" - do you really believe they will turn down the chance to make some quick cash? (And they did not get this "work-related injury" by working...) Yah - I know - not gonna happen. Tell that to the tobacco industry. Or McDonalds.
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Terrick Wiatt
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Posted - 2004.10.20 10:08:00 -
[56]
As a causual gamer I like the skill-system as it is very much. If it is changed towards the kind of system the initial post suggests I will cancel my account and move on. Simple as that. Been there, done that. I come from Anarchy Online where you are put through a painful and boring grind to be viable in PvP and I will not go through that again. Actually - every game out there puts you through a moronic grind if you want to achieve something. Every game but EVE. And that is the beauty of EVE.
The "if I do nothing but mine all day long" from the initial post is a symptom of a bigger problem. There really ARE people that have nothing better to do with their life than to sit in front of a computer screen and "mine all day long".
And they want a reward for it. Not the puny little ISK (that they have much more of than a casual gamer) - no, they want to wtfpwn any of those lucky casual gamer guys they meet. ("W00t? You've got a girlfriend? Die d00d! Die!") And they need CCP to give them the l33t-skillz to do that. Even if those skills are gained by having to put an afterburner on an indy and doing 200000 jumps with it. They have the time for it. Casual gamers have not.
Ultima Online has shown what kind of player behavior comes out of a game based on skill use. ("You can get 100 in Parry if you let 7-8 enemys hit you for 7-10 hours...") Not to mention the macroing...
Btw: the learning by doing rule does not apply to the EVE universe anyway. Why would someone who just uploaded the neural patterns of the best sharpshooter in the known galaxy (and I doubt a company that produces skillbooks would settle for anything less) have to practise? The original guy did all the practising - you uploaded his experience and are ready to go - that is the whole point of the skill upload.
If you learn faster by using lasers (because you are preparing your brain for the next part of the upload) it would only be fair if you loose skillpoints when you use the laser wrong (because you are overwriting a perfect skill with wrong training) - which means - if you use a laser on anything but optimal range you lose skill points. If you use a laser on anything but the optimal target you loose skill points. And someone who trains shooting asteroids should be a wonderful killer of asteroids but loose badly against moving targets (tracking speed goes down...). etc etc
But if I was CCP I really would think twice about implementing a feature that FORCES people to stay online. What do you think will happen in a couple of years when some study finds out that Online Games are addictive? What do you think will happen when all those powergamers realize they got carpal tunnel syndrome? The people that spent their life "all day long mining" - do you really believe they will turn down the chance to make some quick cash? (And they did not get this "work-related injury" by working...) Yah - I know - not gonna happen. Tell that to the tobacco industry. Or McDonalds.
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Wren
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Posted - 2004.10.20 10:22:00 -
[57]
There are three treadmills in EVE.
The time based skill training. This is easy to keep up on, you just need to remember to start the next one when the current one finishes.
ISK. Make no mistake, you grind in this game for money, either by mining, hunting/farming, or agent running. Some of this will change by adding in the POS in Shiva where you get stuff by just having fuel in the right places and things online when you go to sleep.
Faction/Security. Yep, grind away hunting/farming or running agent missions for higher faction and security status.
The more you play, the more you advance in the lower two treadmills, ISK and Faction/Security.
Have a great day. --------------------------------------------------
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Wren
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Posted - 2004.10.20 10:22:00 -
[58]
There are three treadmills in EVE.
The time based skill training. This is easy to keep up on, you just need to remember to start the next one when the current one finishes.
ISK. Make no mistake, you grind in this game for money, either by mining, hunting/farming, or agent running. Some of this will change by adding in the POS in Shiva where you get stuff by just having fuel in the right places and things online when you go to sleep.
Faction/Security. Yep, grind away hunting/farming or running agent missions for higher faction and security status.
The more you play, the more you advance in the lower two treadmills, ISK and Faction/Security.
Have a great day. --------------------------------------------------
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Grimpak
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Posted - 2004.10.20 10:33:00 -
[59]
Originally by: Burga Galti The beauty of EVE is comabt is a battle on intellgence and knowledge, rather as who has the most spare time.
....that sounded too confucious-like -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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Grimpak
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Posted - 2004.10.20 10:33:00 -
[60]
Originally by: Burga Galti The beauty of EVE is comabt is a battle on intellgence and knowledge, rather as who has the most spare time.
....that sounded too confucious-like -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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