Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.09.16 08:58:00 -
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le sigh
I write half a post on capitals go to lectures (11 hours before I get back) finish last couple paragraphs and post, only to find out someone at ccp has managed ninja in a devblog on the exact same subject while I was away.
Oh well I guess I'll take this as a sign I'm thinking about the right things, now lets start with what I see in this blog.
Super-moms seem to be taking the role of dreads and from some rough guesses I'm thinking they'll do slightly less dps than a single dread. Effecitively they'll be more flexible more maneuvarable dreads... sorta sounds like minmatar except making them cost a hell of a lot more.
Titans are still gonna cause problems, any large corp will just use titans to crush their enemy who will stand jack all chance to fight back. Imagine having carriers camping your stations/poses etc and the moment you bring any bs fleet or capital fleet a 20 man titan fleet jumps in and wastes you before you get a chance and you don't have near enough dps to even dent them while they vaporise you easily. Better than current system but still not quite there. you mentioned more potential DDD's in the future.... wanna hear more on that.
Moros: while I agree that this nerf was kinda hard it stopped station camping with the moros which is getting quite rediculous. As for those who say gallente is in dire need of a nerf; minmatar are next in line and I will duct tape shut every orofice of anyone who disagrees with this. feel free to stand behind us though.
Well now I'll go on to what my idea wher for capitals
or tl;dr... ok turns out my tl;dr needs a tl;dr
any subcapital ship can target the subsystems of capital ships (such as cap system, drone control, armour, shield, jump drive). only sub capitals can target these (also means only sub capitals can repair these).
now that they are nerfed and vulnerable to small gangs give them some nice boosts such as double hp increase cap by 50% boost damage etc. Try and make these boosts focused at bringing the ships back onto the battlefield so not only do subcaps wanna help the caps but caps wanna help the subcaps.
carrier example with 100% OP brokenness: let drone skills (drone interface etc.) effect drones that are on same grid (makes u bring your carrier to the field). Can only control 5 drones, rest must be assigned. Boost to DCU, fighter type sentries. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
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