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Thread Statistics | Show CCP posts - 5 post(s) |
Freidrich Nietchize
Gallente Aliastra
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Posted - 2009.09.17 12:25:00 -
[451]
from http://entertainment.slashdot.org/story/09/09/17/0245212/Sony-To-Encase-Half-the-Star-Wars-Galaxies-Servers-In-Carbonite
"Sony is apparently merging out of existence half its Star Wars: Galaxies servers. In spite of a number of innovative features (three health bars, choreograph-able dancing, music you can coordinate between several players, 'your own R2 unit and 3PO,' programmable droids, and so on), a complete overhaul of the combat system, designed to simplify it and make it more action-oriented, actually drove away more people than it attracted. It soon thereafter retired to that great, Sony one-fee-for-all stable of aging and also-rans in the sky. Still on life support, it was preceded in death by Sony foster brother The Matrix Online."
one lesson here - think before you act ================================================ 00:59:14 Notify The Guardian Veteran is too far away, you need to be within 48400.0 meters of it but are actually 57737.3598289 meters away.
WHAT?! |
Spacerunner 3000
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Posted - 2009.09.17 12:33:00 -
[452]
Originally by: Freidrich Nietchize from http://entertainment.slashdot.org/story/09/09/17/0245212/Sony-To-Encase-Half-the-Star-Wars-Galaxies-Servers-In-Carbonite
one lesson here - think before you act
If you are somehow indicating that the upcomming changes will at all make people leave.... that's laughable. Most everyone has already stated how they welcome the changes.. and even big 0.0 alliances like teh goons say they welcome the Titan nerf. If there was ever a patch that would make someone leave this game, it would have been the Nano-nerf, or the Ghost-training removal.
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Freidrich Nietchize
Gallente Aliastra
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Posted - 2009.09.17 12:45:00 -
[453]
Originally by: Spacerunner 3000
If you are somehow indicating that the upcomming changes will at all make people leave.... that's laughable. Most everyone has already stated how they welcome the changes.. and even big 0.0 alliances like teh goons say they welcome the Titan nerf. If there was ever a patch that would make someone leave this game, it would have been the Nano-nerf, or the Ghost-training removal.
No, that's not what I'm saying. A lot of changes CCP has made and plan to make are good. CCP also seems to have more interest in what the playerbase whats out of the game. This gives them a huge advantage over other MMOs (even before you consider the whole emergence bit)
However, most (if not all MMOs) fade with time. Constantly revamping the game and attracting new players is a colossally difficult task. Over time, many MMOs end up doing more harm to themselves than good. That is what I'm trying to illustrate.
The major hope of this initial post and subsequent discussion is that rather than CCP's attitude (at least as it seems to be in some of these blogs) of "we're doing this, if you don't like it, sucks to be you", it seems like they could get quite a bit more out of "this is what we'd like to do, what do you guys think?" Lots of replies come in, they get a feel for the full impact of the change from the players' perspective and possibly even ideas on how to flesh out their ideas better. I'm not saying they don't do this and I haven't been around long enough to say they don't do this but I get the impression from a number of posts in these blogs that CCP and the players would be happier if they came out with these blogs a bit earlier and got the community more involved with the direction the game is going. ================================================ 00:59:14 Notify The Guardian Veteran is too far away, you need to be within 48400.0 meters of it but are actually 57737.3598289 meters away.
WHAT?! |
Pnuka
GoonFleet GoonSwarm
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Posted - 2009.09.17 13:12:00 -
[454]
Originally by: Freidrich Nietchize I'm not saying they don't do this and I haven't been around long enough to say they don't do this but I get the impression from a number of posts in these blogs that CCP and the players would be happier if they came out with these blogs a bit earlier and got the community more involved with the direction the game is going.
Two years ago, changes this vast would have probably broke the internet then patched in anyway. You have CSM's now able to help guide everything along, and point out they already mentioned glaring issues (moros) and CCP saying it will be looked at. It's like night and day.
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SXYGeeK
Gallente Interstellar Planetary KIA Alliance
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Posted - 2009.09.17 16:41:00 -
[455]
Originally by: Freidrich Nietchize from "a complete overhaul of the combat system, designed to simplify it and make it more action-oriented, actually drove away more people than it attracted. " one lesson here - think before you act
As one of the folks who played SWG from CB on through the CU and rage quite with the NPE I can tell you that the changes they are making to EVE for the dominion expansion will ultimately affect a small percentage of players in a game changing way. It may provide some opportunities to HighSec players perhaps, but it wonĘt force them to change their game. What Sony did to SWG with the NPE was a complete overhaul of the characters, interface, and play style, that affected everyone without option.
Imaging if EVE where to suddenly say we no longer view our ships with a camera from the outside, but from in the ****pit. That we no longer have an overview and target locks, we will aim and fire on ships manually like a FPS game. And that all of our skills would be wiped, skill training removed, certifications would determine who could use what and you earned them by killing ships and gaining XP to level up in a simple 1 to 100 level system. You would get some credit for your existing Skill points to convert to the level system.
Those are the kinds of game changing changes CCP would have to make to be comparable to SONY.
p.s. I have a lot of hatred in my heart still for Sony, CCP I love like my mother compared to Sony.
-We So SeXy |
Vile rat
GoonFleet GoonSwarm
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Posted - 2009.09.17 18:54:00 -
[456]
Ultimately I think the Titan DD change is great but mostly because you've managed to break the Doomsday concept even more than it was originally and we're in the best position to benefit from abusing the hell out of it.
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Mookuh
Amarrian Retribution
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Posted - 2009.09.17 20:19:00 -
[457]
Quote: "Dreadnaughts
The heavy hitters of New Eden will continue in their role as the primary anti-structure and anti-capital ship in EVE."
So, Dreads will continue to be the premier anti-capital ship of new Eden, huh?
1. There will be less POSes to shoot at, and less need to shoot at them. So unless the Sov-Claimers or Claim-Disruptors have very, very large amout of HPs (which I doubt, given that CCP wanted to get rid of the siege-borefests), there will be less need to shoot structure to begin with. Also, will the new Titan DD work against structure?
2. Titans will be able to insta-pop Dreads (judging by the post), making them not only less useful, but also very vulnurable if they're brought to the field at all. Because no titan would use their DD on anything less than a Dread or carrier.
3. "Premier anti-capital ship"... well, a Mothershipupercarrier fielding Fighter bombers will, according to someone who tested it in another threat, deal between 10k and 12k DPS, which is about 3 Phoenixes worth of damage... without the need to siege them. Titans get the ability to insta-pop capitals, and apparently a boost to their capital weapons systems aswell, so it sounds like they too will be shooting caps.
So, my questions: Why will the Dread remain the premier anti-capital ship of EVE when both titans and motherships get their ability to harm other capitals significantly increased?
Will the new Sov-claim-thingies remain some sort of shields that prevents Fighter-Bombers from hitting them? Or will they be able to lay down their double-tripple Dread DPS on a POS? Without the need to siege, or use ammo.
------------------------------------------------
Terry 'Mookuh' Hijakosji CAIN Public Relations |
RedSplat
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Posted - 2009.09.17 20:56:00 -
[458]
Originally by: Mookuh Stuff about Titans and MS obsoleting dreads
FYI Titans are capable of melting Dreads with XL weapons alone.
Aside from that, i'm all in support of Titans obsoleting dread given the difference in isk.
As for the Nyx, i hope that CCP have that bonus apply to fighter only and not fighter bombers.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
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Gyle
Caldari Arcana Imperii Ltd. Atlas Alliance
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Posted - 2009.09.17 21:12:00 -
[459]
Originally by: CCP Zymurgist Know what is better than a capital ship? How about special modified weapons used to blow up other capital ships? I don't know about you but I am already excited over this idea. Thanks to CCP Abathur we have a new dev blog about some of the changes to capital ships coming in Dominion.
ugh! Seriously man. Does anyone at CCP play their game any more? There is a reason motherships dont get used in cap fights and it isn't because they don't do enough damage. And there is a reason titans evolved into the nano smartbomb machines they are.
In short neither of them can tank. oh sure they can tank if they were going up against a dread or two. But that isn't the scenario they get used in... why? because ccp your game is so long standing that groups of hundreds of players can be summoned in an instant from any major alliance to hop into their dreadnoughts and take down a super cap and you want to encourage these ships to go into combat?
Heres a link of what happens when a titan gets tackled.
Titan getting pwned in under a minute
Guess what Devs a "modest" hitpoint increase aint going to do it.
So you guys gonna let Titans destroy single targets in one hit? Whoop! so tell me you are gonna alter their scan res so it doesn't take 30 secs to lock a BS. And tell me you can fire it over and over again with no cost in topes and a cool down of 10 seconds. and tell me its going to get an armour or shield rep/boost bonus four times that of a dread in siege then maybe just maybe your idea wouldn't be a complete wast of time but atm as its tosh.
But then you guys kinda already know that or you wouldn't have ended with the sentence "The future of this ship class is not set in stone and as EVE continues to evolve they may find even more roles to play."
IE you have no idea what you are doing with it and this is just a stop gap while you try and figure out what you will do next. Of course unlike the last time A dev proposed ludicrous cap changes (Zulupark carriers and motherships 07 debacle, sorry for naming and shaming) this time you wont get a huge outpouring of civil unrest because titans make up a relativity small percentage of the player base compared to carrier pilots. But never the less that doesn't change the fact that it was CCP that made them broke in the first place.
Honestly i don't believe they can be fixed or ever be made useful without upsetting the masses (something that CCP is exceptionally paranoid about). The best course of action is to remove the ships from the game and compensate the pilots.
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Disv
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Posted - 2009.09.17 21:32:00 -
[460]
Why the hell should the Drone bonus be applied only when in siege?! So your telling me that a Moros should only compete with another Dread due to External easily Destroyable elements??????. Either keep it exactly the way it is or completely remove the drone bonus and buff Rails/Blasters so its on Par with the Revelation.
And this new Uber weapon for Titans? How do you possibly think that will work? IF it one hits another capital (no matter the fitting?!??!?!!?!?) then surely thats Over Powering it to the max. Some Poor Pilot sees his Dreadnaught Get Targetted, Well whats the bloody point in that, some guys Pride and joy Just got OMGWTFBBQPWNED in a split second. AND YET! if the Titan doesnt destroy the target, whats the point in the weapon in the first place. At least with DD you have a Chance of survival, Its the Last Say in Factional Warfare and everyone has adapted to the fact that if you enter an Alliances space that are Titan Capable you could be on the recieving end of a Titan's Fart. Your encouraging more blobbage and that is by no means a good thing. Your simply Screwing things up for everyone and you are too blind to see it, do you even play this game? or do you just listen to all the annoying whinging n00bs who have been on the recieving end of a whupping.
Add more content, dont destroy what is already working. Leave Doomsday and leave Moros alone you Nerf happy tards.
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HoshinoRuri
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Posted - 2009.09.17 21:39:00 -
[461]
One of the biggest thing me and several other MS capable pilots want to know is since they are being renamed supercarriers, which is appropriate cause of their new role, is will they be dockable now. I have not seen the devs address this at all. I saw plenty of info on the moros and on the titan but hardly anything on the super carriers, and unfortunately i think that isn't right. So please give us a little more intel on this feature because as it is now MS are used by alts since those of us that can buy them don't because we can't secure them that well. This is something that really needs to be looked at. Another thing is capital reppers need some work.
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Yunii
Gallente Black Serpent Technologies Atropos.
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Posted - 2009.09.17 21:53:00 -
[462]
Lower the drone bonus on the Moros, don't just take it away(without A LOT of testing). Make the sentries have a 100m/s "keep in recall range speed" so we can't be bumped off them. Bonus only to dreads??
But if you must take it away, make the turrets damage equal to the Rev/Nag. Change the damage mod or increase the ammo damage itself or up the bonus to 6%/7%/8% per level.
Rename Supercarrier. Assault Carrier sounds better, IMHO (Battle Carrier, Fleet Carrier, etc.. Super Carrier sounds so mehh) Boost the Titan and Mom Hp. Yay! Fix the Mom and Titan Gfx. Moms about 2.5x the size of normal carrier. Titans about 3x the size of a dread.
Let them both dock. But give each a different undocking penalty. If that player chooses to dock, they will need to be protected by the support fleet.
If any of you devs fly a supercap you know very well that once your in that ship your pretty much stuck in it.. at least give that person an option to get out of it.
The "just park it in the array", is a joke and everyone knows it, except maybe you guys.
------------------------------------------- Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers. |
Vee Zee
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Posted - 2009.09.17 23:03:00 -
[463]
remove titans, dreads and carriers from the game and let people redistribute the SP.
game would be 100X better off.
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Daan Sai
Polytrope
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Posted - 2009.09.18 02:23:00 -
[464]
CCP should hold a summit meeting with the current titan pilots and their alliance CEOs and work out the new titan mechanisms. Anything else will just be thrashing about by a rabble of uninformed people ( me included ). --------------------------------- Internet Submarines is Serious Business ---------------------------------
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Sworn Absent
GoonFleet GoonSwarm
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Posted - 2009.09.18 06:21:00 -
[465]
Originally by: Daan Sai CCP should hold a summit meeting with the current titan pilots and their alliance CEOs and work out the new titan mechanisms. Anything else will just be thrashing about by a rabble of uninformed people ( me included ).
yeah screw the opinions of anyone who doesnt have a hi SP character and tens of billions of isk
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F'nog
Amarr Celestial Horizon Corp.
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Posted - 2009.09.18 06:54:00 -
[466]
Abathur autowins for including an Evil Overlord Tip.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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steejans nix
Amarr 0beron Construct
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Posted - 2009.09.18 07:58:00 -
[467]
Please change the model for the Gallente bomber to a Amarr one, looks like a t2 punisher could/should.
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Takashi Halamoto
No Limit Productions Mostly Harmless
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Posted - 2009.09.18 08:34:00 -
[468]
my 2isk
on most of the capital changes yeah whatever,
on titans, DD needed to be nerfed, back in the days before DD proof fits it was silly and wrong that one pilot could wipe a subcapital fleet with one click of the button, then came along DD proof fits and double DD's to wipe subcapitals as two different race titans do the work,
that was never a good age to live in, this is not a fix though
imho Instant kill weapons are never good, for one it removes the elements of skill and planning and you know actual fighting, i turn up in a cleverly designed battleship or dread, tweaked and rigged and modded to achieve a specific kind of combat, you lock me press a button and my ship explodes no skill no effort needed on your part you just need to have the instawin button on your ship so to put things in points
1.Instakill weapons remove skill and combat by devolving it to whoever has instakill wins 2.By giving Instakill to titans it will bias the game against those who dont have more titans on field 3.The additional megaboost to titan capital guns means currently they will dominate the field
according to a test done this week by someone i know currently a dread in siege has about 600% damage boost but cant track anything subcapital in a meaningful sense, a fully skilled titan pilot however will have 1125% damage boost and can track a hac or bs if it uses a mwd at which point it will vapourise them with sheer damage
this means currently to win a fight all that would be needed is two titans and as many ships with remote sensor boosters as possible to give the titans as good as instalocking at which point they shred the fleet against them,
now if your going to criticise at least offer suggestions eh? so here are my thoughts
1.re guns, nothing with a turret, not even a titan should be able to out damage a dread in siege mode otherwise the dread will loose its combat role and be replaced with whatever it is that outdamages it, ultimatly the Dread is the king of siege and heavy takedown dont take away its role that said a titan should be better than unsieged, not as good as sieged,
2.DD dosnt have to Kill to 'kill' a DD that for instance set target shields and cap to 0 and offlined all high slots would be nasty forcing major cap transfer or bug out and redock to get guns and such back online, result you cant instantly kill over a billion of someones isk they spent ages training for but can take a dread out a fight in one shot
3.Supercarriers, as long as they obey rule 1 and cant outdamage a dread's guns in siege its all good,
the danger is by making supercarriers and titans too good you create a hierarchy of wealth, those alliances and players who can afford such ships and already have them dominate while those without suffer mainly because Supercarriers and Titans currently cannot be produced in empire (and thats a good thing) so with the dominating level of power the proposed changes will give them and the alliances that have them an overwheling advantage allowing them to effectivly block entry into 0,0 for those alliances unable to mount them or megablob assaults to take them out Me? im just sitting here,
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Nikuno
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Posted - 2009.09.18 09:53:00 -
[469]
What are you doing to my poor moros? As it currently stands it has flexibilty which makes it a superb dread for non-dread fights. As a balance to this it has a choice between poor damage at longer ranges typical of dread fights with it's rails or an option to have high gun damage with blasters but at stupidly close ranges. Rarely will a dread fleet cyno in in 2 sections, one to please blasters and one for everyone else, so the moros has to go with the majority and be the poor relation. Once into siege the lock times are painfully slow, and drones rarely get much invovlement in an actively controlled way if they even get used at all given the disparity between the longer gun ranges and the drone control range. It's not as if the moros has spare highs that can be used to increase drone control range. Whilst blasters continue to be sub-par, the only real redeeming feature of the moros is it's drones, and tying this to seige will see it severely handicapped. I for one will be mothballing my moros and turning to the revelation. Amarr ftw yet again, a very sad trend with no end in sight
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Liam Fremen
Insurgent New Eden Tribe Systematic-Chaos
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Posted - 2009.09.18 10:02:00 -
[470]
Edited by: Liam Fremen on 18/09/2009 10:03:30 The new titan roxx.
I love the fact now the ship can defend tiself against enemies, can melt sub-capitals and capitals, the HP buff is at least to feel confortable against a good number of hostiles, obviously in TQ everything change... when you got 50 dreads focused on melting your ship there is no much you can do for avoid it...
I had great fun with erebus in test server and i like the way it works now, regarding the Doomsday, sorry but the fact that some dreads with correct fitting can tank it is wrong for me, same as the fact that super-capitals are too vulnerable to titan DDD, yesterday a erebus was melted in like 1 minute after all titans shooted ddd at him togheter, 100b of ship (maybe more with new fittings requirements) deleted in 1 minute... is not acceptable sorry.
My proposals for fixing the situation: 1) Remove the ability to use the DDD on other super-capitals. 2) Make the DDD a "sure one-shot" weapon, were you delete the enemy ship, except super capitals without any chance of tanking it.
PS: takashi, stop complaining as a noob, if you want to use titans in field they MUST dominate the field, so shut up.
CCP Want a 100b expensive ship fly in the battlefield, or they make it able to be USEFUL doing that or NO-ONE will EVER risk it.
-- Systematic-Chaos, Executor |
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Aylara
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Posted - 2009.09.18 10:24:00 -
[471]
Originally by: Cardiana way to go ccp. just please dont forbid any carrier pilots to have drones with the new specialised fighter bays. drones are still important on a carrier. taking that away would not benefit eve. limiting the amount maybe yes but not taking away.
Don't worry, the Thanatos will have the smallest drone bay within the carrier class, since this is the trend.
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Vile rat
GoonFleet GoonSwarm
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Posted - 2009.09.18 10:57:00 -
[472]
Originally by: Liam Fremen Edited by: Liam Fremen on 18/09/2009 10:03:30 The new titan roxx.
I love the fact now the ship can defend tiself against enemies, can melt sub-capitals and capitals, the HP buff is at least to feel confortable against a good number of hostiles, obviously in TQ everything change... when you got 50 dreads focused on melting your ship there is no much you can do for avoid it...
I had great fun with erebus in test server and i like the way it works now, regarding the Doomsday, sorry but the fact that some dreads with correct fitting can tank it is wrong for me, same as the fact that super-capitals are too vulnerable to titan DDD, yesterday a erebus was melted in like 1 minute after all titans shooted ddd at him togheter, 100b of ship (maybe more with new fittings requirements) deleted in 1 minute... is not acceptable sorry.
My proposals for fixing the situation: 1) Remove the ability to use the DDD on other super-capitals. 2) Make the DDD a "sure one-shot" weapon, were you delete the enemy ship, except super capitals without any chance of tanking it.
PS: takashi, stop complaining as a noob, if you want to use titans in field they MUST dominate the field, so shut up.
CCP Want a 100b expensive ship fly in the battlefield, or they make it able to be USEFUL doing that or NO-ONE will EVER risk it.
Hell yeah I agree 100% percent. We're going to be able to field 30+ of the things at a time on the field because we're rich as hell and just absolutely annihilate whole cap fleets with the press of a button. Once our DD's fire? Then our much better than dread guns will own the hell out of the subcap fleet. This is going to completely rule.
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Rexthor Hammerfists
Rage of Inferno Minor Threat.
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Posted - 2009.09.18 12:00:00 -
[473]
Edited by: Rexthor Hammerfists on 18/09/2009 12:10:48 CCP the hp increase on supercaps is a good way to allow them to stay on the field - but now that these ships are supposed to be in the middle of a capfight the lack of a shield "slave" set becomes very apparent.
Before dominion nomad sets would benefit both shield and armor tanks alike which offset the slaveset problem, now shieldtanking supercaps are far behind armor tanking ones in ehp. It can easily be the difference between dying to two titans or surviving them. -
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Tiel Enim
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Posted - 2009.09.18 14:31:00 -
[474]
Add a maintnence cost to having a capital ship and we wouldnt see half the 0.0 population flying one. Soon all of these 35k+ carrier clowns will be flying titans. Imagine how fun that will be. Good work CCP.
Add maintnance costs to ships before its too late.
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Fossil Wolf
omen.
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Posted - 2009.09.18 16:08:00 -
[475]
Originally by: Rexthor Hammerfists Edited by: Rexthor Hammerfists on 18/09/2009 12:10:48 CCP the hp increase on supercaps is a good way to allow them to stay on the field - but now that these ships are supposed to be in the middle of a capfight the lack of a shield "slave" set becomes very apparent.
Before dominion nomad sets would benefit both shield and armor tanks alike which offset the slaveset problem, now shieldtanking supercaps are far behind armor tanking ones in ehp. It can easily be the difference between dying to two titans or surviving them.
Shield slaves please
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1Of9
Gallente Evolution IT Alliance
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Posted - 2009.09.18 16:15:00 -
[476]
Originally by: Fossil Wolf Shield slaves please
yes. shield slaves. let's make the drake even moar ubber.
shield slaves is a big can of worms.
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Rexthor Hammerfists
Rage of Inferno Minor Threat.
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Posted - 2009.09.18 16:45:00 -
[477]
Edited by: Rexthor Hammerfists on 18/09/2009 16:48:46 Anyone who really thinks a drake becoming to voerpowered with a 1-2billion implant set but ignoring that armor capital tanks have a much higher hp needs to climb outside of his box.
Edit, because msot ppl wouldnt bother thinking about this for a sec, adding a shield recharge penalty to the set would put it ont he same level slave sets are. -
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Ixtelle
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Posted - 2009.09.18 17:49:00 -
[478]
Originally by: DaemonBarber Edited by: DaemonBarber on 16/09/2009 22:38:53
Originally by: Rayth Phaenor
Originally by: CCP Abathur "If I have an unstoppable super weapon, I will use it as early and as often as possible instead of keeping it in reserve." - Evil Overlord Rule #40
CCP Abathur, I award you one internets. Oh, and no more doomsday aoe/I win button = happy.
Why would a quote from a very old website win an internets?
http://www.eviloverlord.com/lists/overlord.html
Here's a much more thorough list, for anybody that's into that sort of humor.
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skullcrusher452
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Posted - 2009.09.19 05:08:00 -
[479]
Ok, well to all those titan haters and lovers saying that "Oh know, a titan has entered the field now my ship is going to instapop because ccp hates us dread pilots" or "What!? only a modest amount of hp? Thats not nearly enough to make me want to bring my titan into a fleet battle. Give me tank MOFO." Well first off the titan superweapon has a default base of 2 mil hp damage and a max of 3 mil with all lvl 5 skills. I am pretty sure that lots of capital ships out there can make there buffer bigger than that atleast to one specific damage type. If anything if you know your enemy has lets say an avatar(most common dread) you can use this thing called strategy (Uhh me no no what that big word is)and fit EM resist. Knowledge is power. So if you are smart and not some rich noob who bought his character you can plan ahead with a big buffer so that when the titan shoots you, you have a chance of living. So this means cap warfare becomes more about big buffer tanks and less about local tank, the way it should be, just let carriers do their jobs and remote rep you.
The only real problem is alliances with lots of titans like goon(yeah lets pick on goon)who can get lets say 10 titans out in a battle at a time if they want. Now they have great superweapons for comepletely decimating smaller alliances fleets, but if they already had that anyway and are going against a smaller alliance.... they probably would of won anyway...so not much has changed except instead of killing every subcap ship and taking a big chunk out of capital ship hp they just instapop(or come really close) a fair amount of cap ships.The only actual problem is using them to destroy other super cap ships which will more than likely will be there new main role. Not many pilots are going to fly their supercarriers/titans into battle knowing that the other enemy has 10 titans waiting on standby to blow them up. This should mix things up for FC's though. Ex: enemy has just brought in 40 dreads 50 carriers 2 S-carriers and one titan. The titan has already fired its doomsday at your S-carrier and has taken away all of its shield and half its armor but is now stuck to wait for 5 mins before it gets killing blow. The S-carrier has also sent out its new drones out on you and you cant get rr fast enough... now you attack the titan before it recharges or do you attack the Scarrier so as to keep dps off to survive the next titan attack?
As for the supercarriers(its just a name) now instead of a ship that never uses triage or half the stuff its been able to use it gets shiny new drones that can get around 10k dps with max skills. Dont forget, they cost less so now you can get those cool new abilities for maybe around 12 bil? Well I like the change because you can blow @#$% up and still RR when its needed. You can get a decent buffer so you can survive being primared until RR comes on you. As long as these new drones can attack a pos or whatever new sov buildings being introduced are we are good to go. The moros...yeah, right idea wrong implementation. Dread solopwning smaller ships with ogre 2s alone wasnt great. Just up the blaster range or increase rail damage which is underpowered in every size i think so it can get dread lvl dps with just guns and we are good to go.
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DEMOBOB
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Posted - 2009.09.19 16:01:00 -
[480]
I like the changes being made to the Titan class. It only makes sense that the most expensive ship in the game, which also takes the longest time to acquire, is also the most destructive ship in the game. I do agree that being able to one shot just about anything takes a lot of the skill out of it, but it IS supposed to be the biggest, meanest ship out there.
I think that with the changes CCP is talking about, Titans will be truly feared again. Instead of people saying, "Look! It's a Titan! Let's kill it!!!!" it will be more like "Aww **** they brought a Titan in" which is how it should have been all along.
Then again, I have never gone up against a Titan in pvps, so I may just be talking out of my arse here.
Just my 2 ISK.
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