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AllUrIskRBelongToMeToo
NuclearSpaceFishCapitalism
48
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Posted - 2012.06.05 23:50:00 -
[31] - Quote
Covert Kitty wrote:AllUrIskRBelongToMeToo wrote:People like to confuse the idea of high security systems to 0.0 systems. Somehow they moronically get it into their heads that all areas of the game need to be the same security rating. They think that because someone has access to veldspar that it is on par with 0.0 ores, therefore they should assume the same level of risk. That is absolutely stupid. Your absolutely correct, for example, highsec miners make an improper risk/reward decision when they use a 200mil ship for an income of like 5-10mil/hr. If your in nullsec, you can apparently make more like 90-100mil /hr. That ratio is completely, utterly, out of line, and yes you would be "absolutely stupid" to make that choice. It's like using an officer fit nightmare run missions. Sure, people do it, but people pay for it pretty regularly as well. If your goal is to make isk, fly a ship that best matches your expected income. That's the whole point
Yes, I know I am correct. Unfortunately for you, your miserable excuse for logic is completely wrong, making you the 'absolutely stupid" one around here. "of like 5-10 mil" again showing your lack of of knowledge about mining, especially when coupled with the fact that a hulk will pull in far more ore then a covetor within a single month. This makes it far more logical for a hisec minor to invest in a hulk if they are going to be there for some time as they will more then make their investment back.
Please, try to come up with something at least half baked next time. |
Wilma Lawson
Hedion University Amarr Empire
69
|
Posted - 2012.06.05 23:51:00 -
[32] - Quote
Covert Kitty wrote: Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)
No, but I do read their whining posts about what other people may or may not be doing in another sector of space; that they think it's wrong and that they are going to teach people a lesson. I haven't quite figured out that attitude yet. Perhaps you can start a thread with that? |
Svarek
University of Caille Gallente Federation
9
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Posted - 2012.06.05 23:54:00 -
[33] - Quote
In a lot of cases, miners mine because they want to mind and not to fight and be left alone. (Corporate miners, mining alts, etc excluded, I mean carebear miners.) When they have to fight, or are attacked, a foreign world they have little knowledge of and wished to dissociated from is pushing itself on them. They, suffice to say, do not enjoy this. They may play the game for an entirely different set of reasons than the pirates do.
Now, this is kind of a weird approach, as they're an integral part of the economy whether they like it or realize it or not. They play the game for different reasons, but they still play it. And they're still very much a part of it. Thinking they can separate themselves from combat is naive - there is no conscientious objecting in the world of Eve.
It is still understandable, though, how they may become upset when the evil pirates swoop out of nowhere and keep killing their lovely hulks. It's a world they have willfully excluded themselves from that's coming a-knocking at the door. But on the other hand, it's also understandable that pirates could see the miners as being a whole host of negative things, mainly whiny or silly for doing the things they do. This is also valid. But we kind of have a clash of worldviews going on (in the cases of simple carebear high-sec miner versus pirate or bounty hunter), and that means nobody ends up happy. Things the miners might see as rude or mean are just the way of life outside of the loving arms of CONCORD. And things the pirates might see as obvious or simple might be entirely foreign concepts to the miners who have spent their lives thus far nestled in the bosom of high-sec. Grandpa Bill: "I remember my uncle Joe who used to go mining, back then it was easy to get black lung, but we called it coughing lung because we really didnt care what color it was, the coughing seemed like it should be in the title since he did so much of it." |
ivar R'dhak
STK Scientific
59
|
Posted - 2012.06.05 23:58:00 -
[34] - Quote
Covert Kitty wrote:Ban Bindy wrote:The point of high sec mining is that it does not have to require total attention. Found one. I'm quite sure that was never originally envisioned as the point, by anyone. And jet can mining was also never envisioned by CCP.
My take is that miners have finally woken up to how utterly griefer-centric this game actually is.
Hulkageddon isn-¦t about some OZOM emergent PVP game play but simply exploiting an obvious oversight in ship balancing and game design. It-¦s plain ridiculous that a a handful destroyers can so easily obliterate a supposedly hardy "HULK". Personally I-¦m actually grateful for the permanent Hulkageddon. Either CCP fixes their effin game or they can start mining in Jove battlehips themselves to save the game-¦s economy from keeling over. |
Wilma Lawson
Hedion University Amarr Empire
69
|
Posted - 2012.06.06 00:13:00 -
[35] - Quote
ivar R'dhak wrote:And jet can mining was also never envisioned by CCP. . I imagine there was a lot that CCP didn't imagine as Eve has progressed. Like, I don't think CCP thought low and null sec would become a boring wasteland. |
ModeratedToSilence
Republic Military School Minmatar Republic
91
|
Posted - 2012.06.06 00:27:00 -
[36] - Quote
ivar R'dhak wrote: Either CCP fixes their effin game or they can start mining in Jove battlehips themselves to save the game-¦s economy from keeling over.
The "game's economy" won't keel over. Price points for T1 ships/modules will move to a new balance point.
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Spikeflach
Echo's of Liberty Dominatus Atrum Mortis
72
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Posted - 2012.06.06 01:01:00 -
[37] - Quote
Captain Fandango wrote:Spikeflach wrote:Unfortunately "Hi-Sec" mutated into something different than what was likely intended . Is this not the definition of emergent gameplay? Goonswarm representatives repeatedly claim they champion the cause of emergent gameplay and feel that one of eve's greatest strengths is that it supports player driven change, so I don't see how carebears, who are undeniably still players, altering hi-sec space and mutating it into something other than what was origonally intended can be seen as a bad or unfortunate thing.
My whole point being the idea that Hi-sec was possibly meant to be a starting area for people to branch out into lowsec and 0.0 space, but what the "players" or large alliances have made out of lowsec and 0.0 has turned hi-sec into something that is no longer what it may have been intended to be. |
Information Agent
Apparently Miners
63
|
Posted - 2012.06.06 01:04:00 -
[38] - Quote
Alexandra Delarge wrote:Ban Bindy wrote:The point of high sec mining is that it does not have to require total attention. Don't play the game AFK. The game is not designed with this kind of play style in mind and you should never consider your ship and character safe and just get up and walk away from your computer.
WHOOOAH WHOOAH, everyone hold up, we got a game designer who knows how EVE's designed to be played here!!!
Not being funny or nothing, but put a sock in it and leave out telling people how to play. Everyone plays EVE afk to some extent, null sec guys are the worst for it since they spend hours sat at blue pos's or docked waiting for a bridge or a fleet to take them to a fight. Market traders are certainly not spending much time focused solidly on the spreadsheets, I'd imagine most miners dont fixate on their screens while they 'buzzbuzz' rocks, everyone plays afk to a point.
Also, considering the game lets you 'level up' or 'gain skills' while your computer isn't even turned on I'd say if anything EVE was designed around a semi-afk/not even logged in play style. Tbh, I've lost count of the number of times I've walked away from EVE to take a leak, grab a drink or do something, may not be clever to do it but who cares what people do with their gametime, its their choice.
As an aside to the whole 'miner ganking' thing, when I first started playing four years ago, nullsec was interesting, the people who lived and fought there were interesting, they actually encouraged people to join them to fight a cause, the whole game was clever. Now its just two camps, the people who want to just play the game and the people who want to boot everyone else out with insults and childishness. EVE is not the game it once was, its become a playground for spoiled kids, and no amount of expansions or pretty graphical upgrades will ever bring back what made it special. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
115
|
Posted - 2012.06.06 01:42:00 -
[39] - Quote
Vaerah Vahrokha wrote:2) Those 0.0 though guys preach risk and hardship, yet they play at zero risk and zero loss, since most 0.0 PvP corps have a ship loss replacement program (sponsored by moon goo or corp ops). In mine, we even had capital ships replaced.
This post clarify a lot of stuff but unfortunately only sane people can understand witch is sad when you've read IG local chat and heard on vocal people being called/named the worst things a normally respectable human being would pick a gun and kill the guy on his feet. Unfortunately this is Eve and in eve this behaviour not only is encouraged but leads to no actions, however if someone report you for trolling you can be sure a simple phrase will lead you to some forum ban, witch is not really a loss with such pathetic content and happy some times trolls entertain a little bit this mess.
Wanted to confirm this second point, of all null sec alliances I know (a lot) use this specific program, the way reimbursements are done or if it's just ships you're given in advance and replaced once lost etc yadyada doesn't matter.
What it matters is that if big hat tells you "go there kill *this"" no matter how much is the loss vs the kill or how many, you WILL get TOTAL reimbursement. So yes, another null sec no brainers fake argument about risk witch is something they don't really know. But they're not all alike of course. brb |
seanb29
Terra nova industry Vires Per Iunctum
1
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Posted - 2012.06.06 01:55:00 -
[40] - Quote
well i wasnt going to post here but oh well.Here goes my thought on all this hehe.Am a miner and industry have been and will always will be a miner.i been playing eve off and on since 2003,eve is a sandbox game where u can play however you want to play eve.I for one is getting sick and tired of some miners coming on the forums and whining about the game,how they keep getting killed in high sec.well let me tell you something,i been in plenty of allainces out in 0.0 and low sec systems and had a blast out there.u need to learn how to fit ur little mining ships correctly to survire in this game and it dont matter if you are in 0.0 lowsec or high sec,you are not safe anywhere and to assume that you should be safe in empire is wrong way of thinking and for the love of god please stop whining on the forums u make the rest of us miners look bad.and i also would like to state there is nothing wrong with eve,it some players that need to learn how the game is played.empire dont need any buffs or changed in anyway.empire 1.0-0.8 was intended for new players,0.7-0.6 hmm forgot what that was meant for lol,0.5 was place to get ready and wet your feet for pirate or 0.0 living and 0.4-0.1 is knowned has outlaw land where the bad pirates hangout.And am also going to say so what that goons are having fun by creating player content,let them play they way and you play your way and am going to say what some goons have said in many other threads and hope they dont mind me repeating it ( adapt or die) |
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Natsett Amuinn
GoonWaffe Goonswarm Federation
79
|
Posted - 2012.06.06 01:57:00 -
[41] - Quote
Spikeflach wrote:Most, if not all, of MMOs have a starting area, for eve that is "hi-sec". Unfortunately "Hi-Sec" mutated into something different than what was likely intended and it causes issues between people who live in hi sec, and people who live in low and 0.0 space.
Usually people leave the starting area after a few days, but the mutation of hi sec and the politics of low and 0.0 space doesn't effectively give the players a place to move on to.
So you effectively get people who believe hi-sec shouldn't be so easily infested with criminals, while others believe in the mutated hi sec of which criminals can easily run free.
Hi sec is not a starting area.
Hi sec does not consist of just 1.0 and .9 systems, it's all systems .6 up. (is .5 considered low or hi I can't rememer)
Null > 0.0 > low sec > high sec > starting system
The only starting areas, or systems, in the game are the ones that you start in as a new player. The moment you undock and leave that system, you've left the starting area.
In otherwords your wrote a bunch of words that amount to ****, you're wrong. |
EVE Roy Mustang
State War Academy Caldari State
21
|
Posted - 2012.06.06 02:15:00 -
[42] - Quote
Shea Valerien wrote:Most of us do. Don't let the great minority Mostly Goons Quote:of the mining population convince you otherwise.
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Frying Doom
Tinfoil Hat News Ltd.
288
|
Posted - 2012.06.06 02:20:00 -
[43] - Quote
Natsett Amuinn wrote:Null > 0.0 > low sec > high sec > starting system
In otherwords your wrote a bunch of words that amount to ****, you're wrong. You left out Worm Holes, you know the place for the elite players of EvE. Its almost completely Null bear free Any Spelling, gramatical and literary errors made by me are included free of charge.
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Bill Loney
Hedion University Amarr Empire
10
|
Posted - 2012.06.06 02:21:00 -
[44] - Quote
Natsett Amuinn wrote:Null = 0.0 > low sec > high sec > starting system
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Spineker
193
|
Posted - 2012.06.06 02:22:00 -
[45] - Quote
Isn't Bear a gay saying? Just asking. People just have to hunt down all those bears |
RAP ACTION HERO
53
|
Posted - 2012.06.06 04:32:00 -
[46] - Quote
Spikeflach wrote:Most, if not all, of MMOs have a starting area, for eve that is "hi-sec". Unfortunately "Hi-Sec" mutated into something different than what was likely intended and it causes issues between people who live in hi sec, and people who live in low and 0.0 space.
Usually people leave the starting area after a few days, but the mutation of hi sec and the politics of low and 0.0 space doesn't effectively give the players a place to move on to.
So you effectively get people who believe hi-sec shouldn't be so easily infested with criminals, while others believe in the mutated hi sec of which criminals can easily run free.
go back to the starting systems lol |
Doctor Benway Kado
GoonWaffe Goonswarm Federation
118
|
Posted - 2012.06.06 05:21:00 -
[47] - Quote
ivar R'dhak wrote:And jet can mining was also never envisioned by CCP.
My take is that miners have finally woken up to how utterly griefer-centric this game actually is.
Hulkageddon isn-¦t about some OZOM emergent PVP game play but simply exploiting an obvious oversight in ship balancing and game design. It-¦s plain ridiculous that a a handful destroyers can so easily obliterate a supposedly hardy "HULK". Personally I-¦m actually grateful for the permanent Hulkageddon. Either CCP fixes their effin game or they can start mining in Jove battlehips themselves to save the game-¦s economy from keeling over. Hulks are too weak, huh?
Tell me, exactly how many warships should it take to destroy a single mining ship? Especially one fitted with no tank in under to maximize it's mining ability? 2? 4? Ten?
I'm gonna guess "Enough that I don't have to worry about losing my ~Max Yield~ Hulk in hi-sce, ever." |
Knus'lar
Deep Void Industrial Group T A B O O
32
|
Posted - 2012.06.06 06:04:00 -
[48] - Quote
Spikeflach wrote:Most, if not all, of MMOs have a starting area, for eve that is "hi-sec". Unfortunately "Hi-Sec" mutated into something different than what was likely intended and it causes issues between people who live in hi sec, and people who live in low and 0.0 space.
Usually people leave the starting area after a few days, but the mutation of hi sec and the politics of low and 0.0 space doesn't effectively give the players a place to move on to.
So you effectively get people who believe hi-sec shouldn't be so easily infested with criminals, while others believe in the mutated hi sec of which criminals can easily run free.
EvE isnt most MMOs. And hi-sec cannot be a 'starter area' like you suggest. You say that a starter area is somewhere someone stays for a couple days before moving on. I agree, this is how things usually work. But people dont leave hi-sec after a few days. Some people dont leave hi-sec after months. Some people never do.
You also imply that people move in a logical progression down to nullsec over the course of their playing. Now this is just impractical in EvE. There is often no reason to go into low sec so quickly unless you really want some pvp. Nullsec is just highsec but everything is a little "harder" so to speak. Regardless, because this is a sandbox, why SHOULD hi-sec be safe?
EvE has never sugar coated anything. They encouraged Burn Jita, you know why? Because EvE is practically an experiment, it is a place where they set up some mechanics and let a bunch of people run wild. Find me one case where a dev has specified hi-sec as a safe zone. Tip: youre not going to be able to.
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Josef Djugashvilis
The Scope Gallente Federation
288
|
Posted - 2012.06.06 06:16:00 -
[49] - Quote
Perhaps the pvp folk should stop complaining about whinging miners until they (the pvpers) stop whinging about covert ships in their pve 'mining with guns' systems. You want fries with that? |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
205
|
Posted - 2012.06.06 07:57:00 -
[50] - Quote
Saved draft - Do you want to replace your current text with the draft?close.Covert Kitty wrote:It seems to me (if I were a miner) I would be happy as hell seeing my competition getting blown up. It's easy to avoid getting ganked by simply moving to some backwater system, or simply paying attention. Using cheaper mining ships with a higher risk vs reward ratio would also ensure I profit from the situation at large. Prices go up, and the miners make more money right?
So why the sh|t-storm? Or is it that only the incompetent miners are here complaining to everyone?
Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)
So what makes you special? The moment any of us undock, you are checking the yes box to pvp. IMO highsec is far too uniform and safe as it is.
If you have to ask this question you'll probably never be able understand it. It's not about competition as much is it's about camaraderie and kindship with folk who do get hurt even when you haven't been. It's about offense at a minority of the player base pretending they are more righteous than the other 80% because they pvp differently - and in their arrogance try to force others to play the game the way they want them to ...or else.
You need a reality check if you think pvpers are free of whiney rants. We see pvpers constantly making stuff up about miners or just calling them names... accusing non-botting miners of botting, whining about the value of the material high seccers collect, whining about high sec income in general, whining about the value of ships high seccer can fly - I actually read some sec bigot go on the other day about how a noob in high sec could make 6 million an hour in a dead space plex as if it were an outrageous fortune.... Well, in my opinion null sec is too safe and too lucerative. In fact, it must be so safe as to be pretty boring right now.
As far as gankers helping me compete, I can compete just fine against other miners without ganker help - on level ground I'm competitive.. It's the demonization, ridicule, the egotistical comments, violent campaigns, and plain old rude statements against a whole profession that do nothing but strengthen the bond miners feel. There will be some who do not feel this of course (mostly noob or very occasional miners).. but the majority are offended for other miners they know who do lose ships and pods to suicide ganking "pvpers". You can't change that by killing more miners or by starting a rant threat in the forums.
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
205
|
Posted - 2012.06.06 08:02:00 -
[51] - Quote
Natsett Amuinn wrote:Spikeflach wrote:Most, if not all, of MMOs have a starting area, for eve that is "hi-sec". Unfortunately "Hi-Sec" mutated into something different than what was likely intended and it causes issues between people who live in hi sec, and people who live in low and 0.0 space.
Usually people leave the starting area after a few days, but the mutation of hi sec and the politics of low and 0.0 space doesn't effectively give the players a place to move on to.
So you effectively get people who believe hi-sec shouldn't be so easily infested with criminals, while others believe in the mutated hi sec of which criminals can easily run free. Hi sec is not a starting area. Hi sec does not consist of just 1.0 and .9 systems, it's all systems .6 up. (is .5 considered low or hi I can't rememer) Null > 0.0 > low sec > high sec > starting system The only starting areas, or systems, in the game are the ones that you start in as a new player. The moment you undock and leave that system, you've left the starting area. In otherwords your wrote a bunch of words that amount to ****, you're wrong.
.5 is high sec.. it's the bottom end. Congrats on making up new space zones..... (sic) [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Aramatheia
European Nuthouse
30
|
Posted - 2012.06.06 08:03:00 -
[52] - Quote
the miners who actually play the game, as in are awake and at thier machine such as myself stand to make alot of isk if the minerbash continues. Though i really wish the hulkageddoners would ramp up thier attacks on the bots.
The bots hurt me a ton more then the human miner who take 10-15 minutes to full thier hulks hold |
pussnheels
400
|
Posted - 2012.06.06 08:11:00 -
[53] - Quote
Covert Kitty wrote:It seems to me (if I were a miner) I would be happy as hell seeing my competition getting blown up. It's easy to avoid getting ganked by simply moving to some backwater system, or simply paying attention. Using cheaper mining ships with a higher risk vs reward ratio would also ensure I profit from the situation at large. Prices go up, and the miners make more money right?
So why the sh|t-storm? Or is it that only the incompetent miners are here complaining to everyone?
Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)
So what makes you special? The moment any of us undock, you are checking the yes box to pvp. IMO highsec is far too uniform and safe as it is. that is a rethorical question isn't , would you like it when your 250 mil isk and 2 month long investment gets blown up just because you can not fight back by some whitetrash teenager who is scared to death losing his ship to a real person in actual pvp but doesn't mind losing his ship to a game mechanic I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
205
|
Posted - 2012.06.06 08:13:00 -
[54] - Quote
Aramatheia wrote:the miners who actually play the game, as in are awake and at thier machine such as myself stand to make alot of isk if the minerbash continues. Though i really wish the hulkageddoners would ramp up thier attacks on the bots.
The bots hurt me a ton more then the human miner who take 10-15 minutes to full thier hulks hold
Don't fall for the propaganda. There are fewer bots out there than you think. Sure there are some.. but CCP has run very convincing campaigns to ban the bots significantly reducing their numbers.. so now with fewer bots to point to, non-miners are demonizing non-botters as botters so they can maintain their "righteous fury".....
You shouldn't have to depend on an artificial event run by people without your best interest in mind to make money mining .
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Marlona Sky
Massive PVPness Psychotic Tendencies.
1051
|
Posted - 2012.06.06 08:16:00 -
[55] - Quote
Aramatheia wrote:Though i really wish the hulkageddoners would ramp up thier attacks on the bots.
The bots hurt me a ton more then the human miner who take 10-15 minutes to full thier hulks hold
I could be mistaken, but that was the intent when Hulkaggedon first started. To strike the bots. Now, they don't care who you are, if you are at the keyboard or not. You have a ship that costs 215m that can be blown up by a ship(s) that cost in total maybe 4m and are defenseless.
Oh and you are playing in the sandbox the wrong way.
Remove local, structure mails and revamp the directional scanner! |
Xuse Senna
Analog Folk SRS.
172
|
Posted - 2012.06.06 08:46:00 -
[56] - Quote
Covert Kitty wrote:It seems to me (if I were a miner) I would be happy as hell seeing my competition getting blown up. It's easy to avoid getting ganked by simply moving to some backwater system, or simply paying attention. Using cheaper mining ships with a higher risk vs reward ratio would also ensure I profit from the situation at large. Prices go up, and the miners make more money right?
So why the sh|t-storm? Or is it that only the incompetent miners are here complaining to everyone?
Do you see PvP'ers complaining that they have to watch dscan, or align at the right time? Do you see PvP'ers complaining that they lost their shiny ship? (don't be pedantic here, I'm not talking about unfortunate events like lag)
So what makes you special? The moment any of us undock, you are checking the yes box to pvp. IMO highsec is far too uniform and safe as it is.
o.O what are you doing in the Eve Forums :P D3 |
MakronKane
Titanium Duck Industries
0
|
Posted - 2012.06.06 08:54:00 -
[57] - Quote
Just my 2p (Hi all btw)
Although I totally agree that as soon as you undock, you are a possible target, I have had thoughts that the current trend could impact the game as a whole. Largely down to new players, with their 21 day trials weighing up pros and cons of the game before committing to a monthly subscription. Only to be bombbarded by suicide gankers.
On one hand, I love EVE and on the other can see how hard this game must be if your new, throw on top the ganking, well two perfectly good reasons why they shouldnt subscribe.
This can also be said for some of the older players who possibly got fed up and simply quit.
Maybe they do need to up tank the Hulk or maybe they need to make "safe" start zones, where locking only works on roids and npc's. Something to address the balance, if anything, to create a more postive thought for your would be subscriber.
As, at the end of the day, no income, no game, easy as that really. |
Mr Sato
School of Applied Knowledge Caldari State
1
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Posted - 2012.06.06 08:56:00 -
[58] - Quote
I guess some miners don't want pvp in high sec at all, but no one listens to those. From what I gather, the biggest (real) concern is how cheap a ship you really need to get some results as a ganker. Some would even go so far as call it effort-less as long as standing is not an issue, and I tend to agree.
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Velicitia
Open Designs
982
|
Posted - 2012.06.06 09:50:00 -
[59] - Quote
Spikeflach wrote:Most, if not all, of MMOs have a starting area, for eve that is "hi-sec". Unfortunately "Hi-Sec" mutated into something different than what was likely intended and it causes issues between people who live in hi sec, and people who live in low and 0.0 space.
Usually people leave the starting area after a few days, but the mutation of hi sec and the politics of low and 0.0 space doesn't effectively give the players a place to move on to.
So you effectively get people who believe hi-sec shouldn't be so easily infested with criminals, while others believe in the mutated hi sec of which criminals can easily run free.
Great idea, but you're wrong. You might want to brush up on EVE History.
"Hisec" was never meant to be safe at all. It's just "safer", in order to allow you to pull yourself back up in the event that you lose everything. The "starter area" amounts to 12 systems across the four regions, there are an additional 12 "career agent" (i.e. tutorial agent) systemsas well. All 24 of these systems are protected from some of "typical" traps (can baiting, etc), and IIRC they are also 1.0 (though some might be 0.8/0.9, and I honestly don't care enough to check dotlan )
The only reason that hisec now includes such "features" as guaranteed death from CONCORD is because of certain groups in the past (m0o, zombies, et al.) who figured out how to tank CONCORD (more recently, boomerang tactics, etc have also been "fixed" with CONCORD insta-points). They were good enough at this stuff to force an ad-hoc dev event to break the blockade of the game's trading hub at the time (IIRC, Yulai).
Now, I missed those times (only started in '07) ... but after ~5 years of flying across k-space (generally as a carebear, or fail wannabe PvPer), I'm starting to believe that a lot of the troubles in hisec are caused by these simple facts:
1. hisec is too safe, and new people are coming with the wrong expectations. 2. lowsec is viewed to be crap. 3. nullsec has been too stagnant for too long. 4. bots 5. it's too easy to get stuff from the markets
I'm not gonna pretend to know enough about the mechanics to say what CCP needs to fix, or that the newest things WILL fix the troubles ... but we'll see.
1. Seems the new 'dec/crimewatch/etc mechanics will help here. It'll take getting used to, but I'm at least hopeful that they won't be any worse than now (and if they are ... might be time to explore w-space or something) 2. Not so sure on this one. Sure hisec is safer and nullsec has better materials ... but it seems that lowsec could be a pretty decent place once you get to know people (via diplomacy, or antimatter). 3. ban goos, rabble rabble. Honestly have been out of Null for far too long to really know what's going on here. 4. CCP Sreegs and team seem to be doing well in this regard (yay!) 5. Mineral prices keep going up, and we might see the resurgence of well-rounded corps, as "griefers" need to get their ships somehow. |
Jorma Morkkis
State War Academy Caldari State
73
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Posted - 2012.06.06 10:09:00 -
[60] - Quote
It's simple: there's no profit to be made. Only ones profiting from this event are gankers. |
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