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Thread Statistics | Show CCP posts - 1 post(s) |
Adacia Calla
Minmatar 1st Steps Academy Tread Alliance
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Posted - 2009.09.20 07:36:00 -
[1]
Are there any in EVE? If not, there should be one
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CCP Laurelle
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Posted - 2009.09.20 07:40:00 -
[2]
I've heard there are some in wormhole space.
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Glassback
Body Count Inc. Against ALL Authorities
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Posted - 2009.09.20 07:43:00 -
[3]
Technically they all are......
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Roemy Schneider
Vanishing Point.
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Posted - 2009.09.20 07:52:00 -
[4]
Originally by: Glassback Technically they all are......
this, iirc - putting the gist back into logistics |
Tea McBag
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Posted - 2009.09.20 07:55:00 -
[5]
according to the lore, warp drive only works in binary systems
always bugged me |
Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.09.20 07:55:00 -
[6]
Originally by: Roemy Schneider
Originally by: Glassback Technically they all are......
this, iirc
Correct
"There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction."
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Adacia Calla
Minmatar 1st Steps Academy Tread Alliance
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Posted - 2009.09.20 07:58:00 -
[7]
Edited by: Adacia Calla on 20/09/2009 08:02:06 See, I've yet to bother with WH space despite living in a system with access to one.
I might have to go look now >.>
Edit: Read the background thingy, what I meant was, are there systems (I.E Jita, Rens, Amarr, etc etc) with 2 stars in them, not just a single star that everything orbits.
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Lui Kai
Better Than You
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Posted - 2009.09.20 09:03:00 -
[8]
Originally by: Meiyang Lee
Originally by: Roemy Schneider
Originally by: Glassback Technically they all are......
this, iirc
Correct
"There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction."
I assumed he was going for a joke on the word "binary," since it's internet spaceships. But roleplay stuff works too, I guess. ----------------
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Mara Rinn
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Posted - 2009.09.20 09:34:00 -
[9]
The catch being that most of the systems in EVE have an invisible binary companion.
The especially attractive w-space systems are the Cataclysmic Variable systems. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.09.20 10:25:00 -
[10]
question is how far apart are binary stars in real life and second how big a star look like at that distance? Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 1SEP09
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.09.20 10:48:00 -
[11]
Edited by: Meiyang Lee on 20/09/2009 10:49:59 Edited by: Meiyang Lee on 20/09/2009 10:48:20
Originally by: Nova Fox question is how far apart are binary stars in real life and second how big a star look like at that distance?
Alpha Centauri is a Ternary (or multiple) star system, mean distance between Centauri A and B varies between 11,2 AU (sun to saturn) and 35,6 AU (sun to pluto), the companion star is probably always visible at those distances. Proxima orbits at a pretty long distance from the 2, around 12000 to 13000 AU. At that distance, you'd have a fairly hard time finding it among the background stars, it would just be a little bit brighter than the others, especially if the star happens to be fairly faint.
So it would really depend on the distance between the primary and secondary stars, if they're several thousand AU apart, you'd have a pretty hard time spotting the companion star among the background, if it has a closer orbit like Alpha Centauri B, then you'd have a hard time missing it. So both are an option.
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Rachel Silverside
Caldari Conflagration. Wildly Inappropriate.
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Posted - 2009.09.20 11:09:00 -
[12]
but doesn't the fact that jumpgates have to be in bianary systems make them useless as almost all bianary star systems have crap all planets and the ones the do have planets are mostly barren rocks or gas giants -------------------- This sig was awesome but needs more EvE related content. - Zymurgist
Playing eve online is like getting punched in the balls/gut/face....... what? what are you waiting for? |
Florio
Miniature Giant Space Hamsters
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Posted - 2009.09.20 11:11:00 -
[13]
Originally by: CCP Laurelle I've heard there are some in wormhole space.
The first wormhole I went through was a binary system. It was pretty cool with, I seem to remember, a trail of particles between the two suns.
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Kolatha
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Posted - 2009.09.20 11:41:00 -
[14]
Edited by: Kolatha on 20/09/2009 11:41:03
Originally by: Meiyang Lee Edited by: Meiyang Lee on 20/09/2009 10:49:59 Edited by: Meiyang Lee on 20/09/2009 10:48:20
Originally by: Nova Fox question is how far apart are binary stars in real life and second how big a star look like at that distance?
Alpha Centauri is a Ternary (or multiple) star system, mean distance between Centauri A and B varies between 11,2 AU (sun to saturn) and 35,6 AU (sun to pluto), the companion star is probably always visible at those distances. Proxima orbits at a pretty long distance from the 2, around 12000 to 13000 AU. At that distance, you'd have a fairly hard time finding it among the background stars, it would just be a little bit brighter than the others, especially if the star happens to be fairly faint.
So it would really depend on the distance between the primary and secondary stars, if they're several thousand AU apart, you'd have a pretty hard time spotting the companion star among the background, if it has a closer orbit like Alpha Centauri B, then you'd have a hard time missing it. So both are an option.
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.09.20 12:25:00 -
[15]
Edited by: Meiyang Lee on 20/09/2009 12:27:26 Edited by: Meiyang Lee on 20/09/2009 12:26:02
Originally by: Kolatha Edited by: Kolatha on 20/09/2009 11:51:12 Edited by: Kolatha on 20/09/2009 11:41:03
Originally by: Meiyang Lee
So it would really depend on the distance between the primary and secondary stars, if they're several thousand AU apart, you'd have a pretty hard time spotting the companion star among the background, if it has a closer orbit like Alpha Centauri B, then you'd have a hard time missing it. So both are an option.
A binary system like Centauri AB would have some pretty nice gravitational "tidal" distortions as they spun about each other. There is also the problem that such a pair would be unlikely to have much in the way of a significant or viable planetary system.
Since you probably want a relatively stable gravitational system, as well as a viable planetary system, you would want the binary systems that have some significant distance between the stars. The stars in such systems would be far enough apart that the companion wouldn't be significantly visible among the background stars, and even less so in the nebula rich environment of New Eden.
Also, anyone still ponder the mystery star that briefly lit the skys early last year?
According to the wiki page the info came from, the closest distance should allow for stable planetary systems around both Alpha Centauri A and B, not as extensive as our own system, but they can both have stable habitable zones apparently.
They're not so close as to actually influence each other very much like you see in some more cataclysmic binary systems.
Neither of the two have super gas giants or large rocky worlds (>> 3x mass of earth), but that doesn't really rule out smaller planetary bodies. According to some, that actually makes it more likely for smaller rocky worlds to exist around either star.
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Kolatha
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Posted - 2009.09.20 14:09:00 -
[16]
Originally by: Meiyang Lee
According to the wiki page the info came from, the closest distance should allow for stable planetary systems around both Alpha Centauri A and B, not as extensive as our own system, but they can both have stable habitable zones apparently.
I read that page too. According to the wiki article, for Centauri B, a stable orbit for any type of planet would be around the 1.1 AU area while a habitable planet would be in the 0.7 AU area. In other words any habitable planet would be at the very edges of stable orbit zone. Same goes for Centauri A.
Any planets that orbit both stars would be either too far out to be suitable for anything but the most remote system outposts or be subjected to dramatic cooling and warming phases as they leave the vicinity of one star on the long trek to the other. With the technology of EVE ships these wouldn't be too much of an issue but you still be looking at some huge orbital distances that make the long haul 120 AU hops in some EVE systems feel like nothing.
I also said nothing about cataclysmic. The stars would have some tidal influence on each other for sure, but that is not what is important to us. What is important is how much each star, and the influence they have on each other, distorts and twists space around them. It doesn't have to be cataclysmic to make it the space between and around the stars too "bumpy".
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Alexeph Stoekai
Stoekai Corp
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Posted - 2009.09.20 14:48:00 -
[17]
Originally by: Meiyang Lee
Originally by: Roemy Schneider
Originally by: Glassback Technically they all are......
this, iirc
Correct
"There are several strict limitations on jump gate travel. First of all, jump gates can only be constructed in systems with two or more suns, because of the resonance nodes. This effectively makes one in every three systems ineligible for jump gate construction."
Technically, as all the empires have gravity manipulation technology, they could create the necessary resonance nodes within the stargate structure itself. -----
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Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2009.09.20 15:22:00 -
[18]
Originally by: Alexeph Stoekai Technically, as all the empires have gravity manipulation technology, they could create the necessary resonance nodes within the stargate structure itself.
While probably true, the cost would probably be prohibitive compared to just using available Binary systems, 1/3rd of the stars in the universe are expected to be part of a binary, so there's plenty of choice.
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Adunh Slavy
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Posted - 2009.09.20 16:15:00 -
[19]
Originally by: CCP Laurelle I've heard there are some in wormhole space.
There are some trinary systems in WH space too
The Real Space Initiative - V5 (Forum Link)
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Taedrin
Gallente The Space Bar South The Compass
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Posted - 2009.09.20 17:42:00 -
[20]
Originally by: Kolatha
Originally by: Meiyang Lee
According to the wiki page the info came from, the closest distance should allow for stable planetary systems around both Alpha Centauri A and B, not as extensive as our own system, but they can both have stable habitable zones apparently.
I read that page too. According to the wiki article, for Centauri B, a stable orbit for any type of planet would be around the 1.1 AU area while a habitable planet would be in the 0.7 AU area. In other words any habitable planet would be at the very edges of stable orbit zone. Same goes for Centauri A.
Any planets that orbit both stars would be either too far out to be suitable for anything but the most remote system outposts or be subjected to dramatic cooling and warming phases as they leave the vicinity of one star on the long trek to the other. With the technology of EVE ships these wouldn't be too much of an issue but you still be looking at some huge orbital distances that make the long haul 120 AU hops in some EVE systems feel like nothing.
I also said nothing about cataclysmic. The stars would have some tidal influence on each other for sure, but that is not what is important to us. What is important is how much each star, and the influence they have on each other, distorts and twists space around them. It doesn't have to be cataclysmic to make it the space between and around the stars too "bumpy".
The "habitable" zone of a planet differs based on the planet's size, atmosphere density and composition. A planet with a dense atmosphere can be further away from the star as the dense atmosphere can trap more heat. A planet with a less dense atmosphere can be closer, as less heat is trapped.
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Alexeph Stoekai
Stoekai Corp
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Posted - 2009.09.20 17:46:00 -
[21]
Originally by: Meiyang Lee
Originally by: Alexeph Stoekai Technically, as all the empires have gravity manipulation technology, they could create the necessary resonance nodes within the stargate structure itself.
While probably true, the cost would probably be prohibitive compared to just using available Binary systems, 1/3rd of the stars in the universe are expected to be part of a binary, so there's plenty of choice.
Surely the potential profits available in a new system would offset the costs of building self-harmonious stargates? -----
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Rhinanna
Minmatar Volition Cult The Volition Cult
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Posted - 2009.09.20 20:07:00 -
[22]
I believe the bit about Binary star systems and Jump gates only applied to the very early jump gates that the empires where using.
What caused the advent of Jump Drives like seen on caps/super caps was the ability to generate the resonance nodes without needing the second star. This would allow all systems to be colonised.
Lets face it anyway, even the stars that you couldn't jump gate to, you can fly to fairly quickly. A industrial moves at 4.5au/second, thats over 2000 times the speed of light. It wouldn't take that long for one of them to get to a planet without a stargate and colonise it ;) -The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |
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