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Ian Morbius
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Posted - 2009.10.04 02:18:00 -
[1]
For my introduction to PvP should I use the Crow, or the Taranis? |
Halunoto Vankaalen
State Protectorate
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Posted - 2009.10.04 03:11:00 -
[2]
Get a decent combat frigate (rifter), invest in some situational awareness. Don't just buy a T2 hull and expect to know what to do when you roll up to your first fight.
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Ian Morbius
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Posted - 2009.10.04 03:41:00 -
[3]
I think you're giving sound advice. Rifters, I heard that was a decent frigate. Interceptors are costly for a player just setting out.
The problem is the player willing to teach us PvP wants us all in Interceptors. He says anything less, and we'll die. Everyone's character dies in EVE. I thought all new PvP player die.
"I am not ordering you fight. I am ordering you to die!" - Mustafa Kemal Atatnrk |
Patrice Macmahon
Department of Defence
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Posted - 2009.10.04 04:33:00 -
[4]
Its true that a T1 hull will just about die every time to a T2 hull, so your teacher is correct from that perspective...
But a T1 hull is cheap and throw awayable... with a t1 fit, your looking at maybee 300k per ship loss as you learn the basics...
Thats a whole hell of a lot cheaper than 30 million per hull (Fitting anything less than T2 or best named on a t2 hull is just not right...)
Look at Agony and goonswarm. They effectively use large swarms of well fitted T1 hulls to wolf pack small to mid sized groups of t2 hulls out in zero zero. Their offence to defence ratio for sucess is usally around 3 to 2.
Just remember on your t1 hulls, allways pack at least 1 ewar module, and that module doesnt allways have to be a web or a scam... You can bring sensor damps or tracking disruptors too...
In true PVP its about the group, not necisarily the individual t2 hull... In one on one pvp, it is the hull....
So are you gonna be learning small group PVP or one on one PVP? Pirate or Corp warfare?
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |
BlindBleu
Gallente BOOMers Inc
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Posted - 2009.10.04 05:28:00 -
[5]
A Taranis guide, solo pvp in 0.0 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1146401
good information in that thread Every Plan lasts until the first shot is fired. "I have a Plan, a good one." Generally means it is not. If Yellow it get a Fellow Killed |
Multipurpose Cleaner
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Posted - 2009.10.04 05:50:00 -
[6]
Originally by: Ian Morbius The problem is the player willing to teach us PvP wants us all in Interceptors. He says anything less, and we'll die. Everyone's character dies in EVE. I thought all new PvP player die.
Your teacher sucks
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Ian Morbius
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Posted - 2009.10.04 05:56:00 -
[7]
I am interested in small group combat PvP, & Corp. Warfare( Fleet Operations). If you're not protecting assets, or systems, then what's the point.....ok, bounty and salvage.
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Christina Bamar
Agony Unleashed Agony Empire
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Posted - 2009.10.04 06:12:00 -
[8]
Originally by: Patrice Macmahon Look at Agony and goonswarm. They effectively use large swarms of well fitted T1 hulls to wolf pack small to mid sized groups of t2 hulls out in zero zero. Their offence to defence ratio for sucess is usally around 3 to 2.
To be fair, Agony uses very different types of fleet when we're running classes compared to when we're running internal corporate fleets.
In our own corporate fleets we tend to use the hulls that will net us the best fighting odds, while in classes we stick to T1 hulls.
CEO, Agony Unleashed |
Grut
Deep Core Mining Inc.
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Posted - 2009.10.04 08:18:00 -
[9]
Packs of inties isn't usually a good idea, especially for n00bs - you lose alot by stacking them.
If you engage one cruiser / bc that is reasonably well setup for taking down friggies you'll lose a couple before it pops which is alot of isk down the pan.
A better setup would be a couple of inties to tackle and a load of t1 friggies as fodder.
AF's work better as a pack can take down solo ships without loss, you can even fit reps without completely gimping your setup for inflight reping.
Friggie fighting is more gank and run then standup fights with even numbers. Even if you ran into a similar size group of inties in t1 friggies you'd still pop enough of them to make them cry before you lost.
If you really have to take an inty grab a crow. Shoot lights from 20k and generally stay out of anything hostiles way - you should be last in the group to be taken down giving lots of time to head for the hills if things arn't going your way.
A taranis is high dps / close range so first on the menu for anything that can fight back.
A tara
Kinsy > deadman you there? Kinsy > are either of us in pods, becase we dont know...
Mostly harmless [ 2005.12.09 19:22:50 ] (notify) You have started trying to warp scramble the Dreadnought |
Shade Millith
Macabre Votum Morsus Mihi
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Posted - 2009.10.04 10:02:00 -
[10]
Originally by: Multipurpose Cleaner
Originally by: Ian Morbius The problem is the player willing to teach us PvP wants us all in Interceptors. He says anything less, and we'll die. Everyone's character dies in EVE. I thought all new PvP player die.
Your teacher sucks
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Chack'Nul
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Posted - 2009.10.04 10:45:00 -
[11]
Edited by: Chack''Nul on 04/10/2009 10:46:17 Crow is an easy and safe interceptor to fly, but taranis is probably more fun, but harder to fly and more likely to die.
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CrazySpaceHobo
Caldari Mysterys Inc.
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Posted - 2009.10.04 11:08:00 -
[12]
I'd say crow, but remember to stick well away from caracals until you KNOW they are using heavys/hams. AML caracals can kill ANY frigate hull.
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Ian Morbius
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Posted - 2009.10.04 14:56:00 -
[13]
As a new player, help is always welcomed. You have all been helpful. Thanks you for all the comments and advice. |
steveid
Helljumpers Alliance 12345
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Posted - 2009.10.04 19:11:00 -
[14]
Originally by: Grut Edited by: Grut on 04/10/2009 08:54:41
Packs of inties isn't usually a good idea, especially for n00bs - you lose alot by stacking them.
This is true only if you dont mix your ceptor fleet with electronic attack frigates. Throw in some kitsunes and Sentinal's and keep your damage long range and you'll be fine.
A mix of stealth bombers ares / raptors, kitsunes and hyena's will pwn most fleets quite effectively. If you read this then you have to lick my balls. |
Draeklore
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Posted - 2009.10.04 20:20:00 -
[15]
Originally by: Halunoto Vankaalen Get a decent combat frigate (rifter), invest in some situational awareness. Don't just buy a T2 hull and expect to know what to do when you roll up to your first fight.
This. I lost a couple AF's and inties due to noobness and started using T1 cruisers instead. Much more forgiving to lose a T1 ship. Depending on your situation though I don't know if I'd advise using a T1 frig. T1 cruisers do not require a whole lot of SP to fly well and you'll be able to take on a whole lot more in pvp. A T1 frig is pretty much only used as a cheap tackler. Hop into a rupture or thorax with a 1600 plate and you're looking at a ship that can take on a lot of targets. Plus you don't have to be afraid of losing it so you'll find yourself engaging targets you might otherwise pass up.
This is if you're living in 0.0 though where you'll see a lot of AF and inties so a T1 frig won't stand much of a chance in 1v1 or small gang fights.
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Draeklore
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Posted - 2009.10.04 20:44:00 -
[16]
As for Crow vs Taranis this really depends on what style you want as they are two very different ships. The Taranis is a high damage and a close range inty (usually blaster fitted although you could fit rails and be a good inty/AF popper). The Taranis also has a drone bay and can use two light drones.
The Crow is a very small and very fast inty. What makes the Crow unique is that it uses missiles and you can orbit a target at disruptor range but out of web range and still hit for full damage. But the Crow is by no means a high damage ship. Also if you get webbed in a Crow you're pretty much done for.
If you want to inflict pain and get kills the Taranis is a good choice. If you want a great tacklers in the game with the ability to still do some damage the Crow is a good choice.
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Krist Valentine
Amarr Ministry of War
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Posted - 2009.10.04 23:11:00 -
[17]
Originally by: Multipurpose Cleaner
Originally by: Ian Morbius The problem is the player willing to teach us PvP wants us all in Interceptors. He says anything less, and we'll die. Everyone's character dies in EVE. I thought all new PvP player die.
Your teacher sucks
+1 ignore him get an incursus and gank it up youll be surprised at what you can take out :)
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Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2009.10.04 23:47:00 -
[18]
Originally by: Ian Morbius The problem is the player willing to teach us PvP wants us all in Interceptors. He says anything less, and we'll die. Everyone's character dies in EVE. I thought all new PvP player die.
Your teacher is an idiot. Start PVP in T1 frigates. Once you've died the first thirty times or so and learned something it might be an option to try a 20 times more expensive T2 frigate. --- Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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