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Guren Bokan
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Posted - 2009.10.10 15:05:00 -
[1]
Okay, I've done searches and still am not getting this to sink in: If I'm a new player and want to focus almost exclusively on PvP, how do I afford doing that?
I read about all these battles where chars are getting popped multiple times a day and having a blast. This sounds like great fun to me, but how do they afford it?
Are there corps that will take in relatively new players and help them learn PvP AND help financially?
Or do these players buy ISK online? |
Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2009.10.10 15:12:00 -
[2]
CONSUMPTION: A fully T2 fitted and rigged T1 frigate or destroyer costs you anywhere from 2 to 4 mil ISK. For a cruiser, maybe beween 5 to 10 mil ISK.
PROCUREMENT: Running L3 missions in a low-skills battlecruiser nets you up to 10 mil ISK per hour if you have any idea what you're doing. One GTC sold directly or split as 2xPLEX costs you 35$ and gets you anywhere from 550 to 600 mil ISK.
Take your pick...
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Info about our corp | Beginer's ISK making guide | Manufacturer's helper |
Joe Starbreaker
Octavian Vanguard
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Posted - 2009.10.10 15:15:00 -
[3]
A simple way is to run missions for ISK. A level 1 mission pays out maybe 100k ISK. That's enough for two or three fitted light combat frigates (slasher, executioner, condor, atron). Level 2 missions easily pay enough for a few of the larger frigates. By the time you are running L3 and L4 missions you should be able to look at T1 cruisers as disposable, 1-use items.
Most PVPers of any skill level have a PVE way of making ISK to fund themselves. For some, it's an alternate character in an NPC corporation, so they don't get their ISK cut off by war declarations or by letting their security status dip too low. But you can also do missions in lowsec or 0.0, or hunt asteroid belt rats there. The good thing about killing NPCs (as opposed to, say, mining) is that the skills are basically transferable to PVP. Same ships, same weapons.
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Guren Bokan
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Posted - 2009.10.10 15:22:00 -
[4]
Originally by: Akita T CONSUMPTION: A fully T2 fitted and rigged T1 frigate or destroyer costs you anywhere from 2 to 4 mil ISK. For a cruiser, maybe beween 5 to 10 mil ISK.
PROCUREMENT: Running L3 missions in a low-skills battlecruiser nets you up to 10 mil ISK per hour if you have any idea what you're doing. One GTC sold directly or split as 2xPLEX costs you 35$ and gets you anywhere from 550 to 600 mil ISK.
Take your pick...
Thanks for the replies all. HOW do L3s earn this ISK? Just from the mission rewards + bounties alone? Or with salvaging?
If with salvaging, is it better to sell the components intact on the market or try to find someone with perfect reduction skills to convert them to minerals?
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Zartanic
Red Federation
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Posted - 2009.10.10 15:36:00 -
[5]
I have several days at a time when I can't commit to PVP so I just do level 4 missions when I can. Everyone has their favoured method. When you start PVP you should start cheap and you may even find a corp that funds ships for new players. As you get more experienced podding becomes rarer (its generally avoidable even when you lose a fight) but its up to you if you use implants or not. But +2 implants are dirt cheap and only affect a few hours a week training, a small price for the fun.
You get loot and salvage (with a salvager module) from wrecks, they are separate. For common or meta 0 loot its normally worth processing. For higher (named) mods it may be worth selling. It depends on the module and market so you have to work it out as you go. You can get your basic processing skills up a few level's and that's all you need really. For salvage I produce rigs as they give a decent profit, but you would otherwise sell it. Salvaged items are only rig components.
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dtyk
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Posted - 2009.10.10 15:37:00 -
[6]
Edited by: dtyk on 10/10/2009 15:40:10 The mission isk/hour numbers are usually bounties+rewards&bonuses+salvage+loot. It's usually better to sell both the loot and the salvage than to try to make the salvage into rigs or reprocess the loot.
People living in 0.0 space also pay for their ships by killing rats at asteroid belts or doing complexes, since in 0.0 the rewards for those are much better. But yea, usual ways of making is are missions or trading in high sec, or ratting in 0.0.
Edit: Don't use implants on a clone you pvp with if you plan on going to 0.0 sec space. In low sec it's easy to not get podded even if your ship blows up, since pods can warp instantly and are slow to lock, but in 0.0 you can get stuck in a bubble or get caught by a bomb. It's better to simply get a jump clone (search for Estel Aradors guide somewhere around the forums)with implants and keep it in high sec for when you have periods of over 24h when you won't pvp, jumping to a clone with very cheap or no implants for when you do. You don't get the bonus form implants all of the time, but it will save you nice amounts of money.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.10.10 15:59:00 -
[7]
There's tons of ways to make ISK. Ninjasalvaging (my favorite), exploration, cosmic anomalies, ratting, manufacturing, trading, mining, etc...and, of course, missioning. Personally missioning is about my least favorite as it simultaneously demands your attention (unlike mining) while being hellishly boring.
T1 frigs/cruisers are effective and cheap, as Akita said.
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lollerwaffle
Sileo In Pacis
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Posted - 2009.10.10 18:13:00 -
[8]
Also, scamming, corp theft etc.
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The AEther
Caldari Red Federation
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Posted - 2009.10.11 00:05:00 -
[9]
- alt characters making isk via mining, doing missions, trading while their pvp character spends the ISK these alts make, so it seems like all the time their pvp character is online it is losing isk rather than making any - PLEXes, you can buy PLEX for real life cash and sell it on market for ISK ($17=280mil ISK) and this is completely safe to do and not against the EULA - big ISK stash from previous months/years of carebearing, some people spend prolonged time making isks then take "pvp-vacations" - PVP loot, you have to be always flying small fast ships to get to the wrecks first though, and good drop is not guaranteed but i've known people who would sustain their pvp 100% this way, none of them were uber rich but they could afford a few ships
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F'nog
Amarr Celestial Horizon Corp. United Corporate Ventures
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Posted - 2009.10.11 03:59:00 -
[10]
You can also go the cheap route. All T1 or cheap loot on a T1 frig with insurance means you can replace most if not all of it with little additional cost. And if you use a Punisher ammo is almost free.
Originally by: Kazuma Saruwatari
F'nog for Amarr Emperor. Nuff said
Originally by: Chribba Go F'nog! You're a hero! Not a Zero! /me bows
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Renarla
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Posted - 2009.10.11 04:01:00 -
[11]
Originally by: lollerwaffle Also, scamming, corp theft etc.
Bolded the best way of making easy isk. However, on another note, I now have one of those annoying sigs. |
Milo Caman
Gallente Ghost Festival Naraka.
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Posted - 2009.10.11 10:04:00 -
[12]
Originally by: Guren Bokan
I read about all these battles where chars are getting popped multiple times a day and having a blast. This sounds like great fun to me, but how do they afford it?
Are there corps that will take in relatively new players and help them learn PvP AND help financially?
1) A few Missions will fund several T1 fit, T1 Frigates, which you can throw around and lose without any- well, financial loss. A Fully Tech 1 Fit Incursus ranges from 200 to 300k ISK, if even that.
2) EVE Uni, and Agony Unleashed are a good ways of learning the Ropes. The Alternative is Red vs Blue, which is a great way of learning PvP in a controlled environment. Additionally, I'm thinking of starting up the ol' PvP Roams for new players thing again. If that last one does sound interesting, Contact me by EVE-Mail or join channel Mentors.
Out of Sinq |
Gsptlsnz
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Posted - 2009.10.11 11:53:00 -
[13]
Edited by: Gsptlsnz on 11/10/2009 11:55:13 Red vs Blue: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1182525
The sponsors point out it's optimized for fighting, not for learning. You can use a T1 frigate (Rifter, Punisher, Merlin, Tristan, etc) fitted with T1 gear. You can start as soon as you can afford to lose 2 or 3 fitted ships.
When yr doing L3 missions (can be done in cruisers if yr patient) you can make a few 10's of millions of ISK per day. That covers a lot of T1 frigates.
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NiiKleagh
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Posted - 2009.10.11 22:24:00 -
[14]
Edited by: NiiKleagh on 11/10/2009 22:35:17 You will, for a very good while, be PvP'ing in ships that are smaller and cheaper than those you can actually fly.
Use the biggest ships you can fly to do NPC missions.
Use a size or two down to do PvP.
Train up to get to T2 -SOMETHING- that you can definitely use in PvP, like - in your case - Gallente small drones, or some piece of armor tanking (like a T2 small armor rep).
And have at it.
Don't specifically try to join a corp that says it will pay for your ships. Not always, but often, I see those pilots used by the leader(s) of the group. Instead, join a group that is PvP'ing in high-sec. Most corps won't turn down a player that wants to play.
I don't know why it is, but the recruitment forum posters always seem to be trying to recruit people for low-sec, and the supposed-plan-for 0.0, PvP'ing, or just plain PvP'ing, while the real fun groups who fly and fight in high sec seem to rarely advertise.
Your biggest challenge will be finding a high sec pvp corp - I'm sure you can already fly a frigate.
But with low skills, 0.0 isn't really all that - nor is low-sec.
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Winters Chill
Amarr Genetic Perfection
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Posted - 2009.10.12 11:32:00 -
[15]
You can fit a EW frigate with tech 1 gear and with good skills, you can be an asset to a small to medium gang.
A x3 tracking disruptor Crucifier with frigates lvl 4 can shut down the dps of any turret based BC/BS. A kestral (ECM) while not being able to permajam like the falcon, will get enough jams to reduce the dps of the enemy over time, perhaps giving your fleet the edge. The maulus (sensor damps) is a cheap and effective way of cutting the engagement range of fast moving ships, forcing them into web and scram range.
The gallente and caldari tier 1 cruisers make decent poor mens logistics ships.
Sometimes you have to think "support" as oppose to "dps".
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Slapchop Gonnalovemynuts
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Posted - 2009.10.12 15:51:00 -
[16]
Originally by: Winters Chill A kestral ...
Are you sure you don't mean griffin instead? You know, the caldari ewar frig... --------------------------------------------
Quote: EVE-Online... Too rough for ya? Don't like it? GTFO...
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NiiKleagh
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Posted - 2009.10.13 03:17:00 -
[17]
Originally by: Slapchop Gonnalovemynuts
Originally by: Winters Chill A kestral ...
Are you sure you don't mean griffin instead? You know, the caldari ewar frig...
I know a guy who eventually flew with very large fleets of Goons, and who previously had made billions off of a rare T2 unlimited blueprint, but all he'd fly was EW Griffins into battle. He was just a conservative guy - didn't want to lose a costly ship, despite having the skills and the ISK.
I agree - 'support' roles are just as important, and with a small ship in a large-ship fleet you may not get targeted right away.
THe beauty in flying frigates as a guy who isn't making much ISK is that you could have two or three fully-fitted ships ready to go in case you lose one in a battle
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Haman Frandi
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Posted - 2009.10.16 19:36:00 -
[18]
Thanks for the replies to Guran above, they are helping this soon to be new to PvP pilot also.
So, to summarize:
fly cheap ;).
Ok, point taken, I have ewar trained up and can fly a BB, but it sounds like the place to start would be in an easily replaceable Griffin.
Anyone have a decent base Griffin fit? Or just head to Battleclinic and take a peek? |
lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2009.10.16 20:04:00 -
[19]
Originally by: Haman Frandi
Anyone have a decent base Griffin fit?
MWD, as many jammers as you can fit, SDA in the lows and a bucketload of prayer that you don't get primaried :)
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.17 09:40:00 -
[20]
Originally by: Guren Bokan
Thanks for the replies all. HOW do L3s earn this ISK? Just from the mission rewards + bounties alone? Or with salvaging?
If with salvaging, is it better to sell the components intact on the market or try to find someone with perfect reduction skills to convert them to minerals?
that really depends on your skills, I never much cared for what my isk/hour was when running level 3s, my bigger concern was how fast I was gaining standings, pretty easy to get a storyline or 2 a day blitzing level 3s, as we were trying to put a highsec pos up so I wanted my faction standing to be 5.0 or better, and more recently so I could then go run level 4s.
the only way to really know is to run a few missions and see what your income looks like.
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