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Myleena
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Posted - 2009.10.12 07:57:00 -
[1]
Let me tell you a story.
We were chasing this Falcon around that had been harassing us on and off for a few weeks. At first we just ignored it, as you do with random red campers, but he'd taken out a few ratting ships and we'd had enough. Time to take action.
We started off probing him down and that must of spooked him. We gave chase and a couple of guys managed to corner him using jump bridges. More by luck than judgment we chased him to a dead end system. We locked and bolted the door. There was going to be no escape.
Up stepped a couple of covert ops pilots to find him. We had all night to get this sucker. And we had patience.
He could see the probes on directional and he knew it was only a matter of time. Either he kept warping from safe to safe all night or he was dead. Who wants to spend all night doing that? (I'd rather mine!).
So he waves goodbye in local and disappears! Covert ops reported his wreck on directional, with no way to get to it after the 2sec nerf.
My question is, what technology does the directional scanner have that the picks up the signature of the wreck that the probes don't have and will this feature be implemented in Dominion?
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Durzel
The Xenodus Initiative.
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Posted - 2009.10.12 08:04:00 -
[2]
What difference does it make? If he self-destructed the wreck would've been empty anyway.
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Gar Loken
Locasta Tactical
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Posted - 2009.10.12 08:08:00 -
[3]
Id like to know why he didnt just cloak and go get a beer and some crisps..... he was in a Falcon Burn the heritc! |
Aurora Nyx
Caldari Provisions
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Posted - 2009.10.12 08:39:00 -
[4]
Originally by: Gar Loken Id like to know why he didnt just cloak and go get a beer and some crisps..... he was in a Falcon
This.
If it were me in the Falcon, i'd have wanted to waste your entire night tbh, staying logged in but cloaked, and then play on another account til bed time
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Myleena
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Posted - 2009.10.12 08:52:00 -
[5]
Maybe he didn't have a cloak, maybe he didn't have a second account, maybe he just wanted to do something more interesting back at wherever he lives. I don't know.
You're missing the point somewhat. Why does one scanner do one thing and another doesn't? Seems broken to me.
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Marko Riva
Adamant Inc.
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Posted - 2009.10.12 09:05:00 -
[6]
1) Falcons don't kill ratting ships 2) Falcons have cloaks
You're probably talking about a Rook, then your story starts to make sense.
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OwlManAtt
Gallente Yasashii Heavy Industries
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Posted - 2009.10.12 09:11:00 -
[7]
Originally by: Myleena You're missing the point somewhat. Why does one scanner do one thing and another doesn't? Seems broken to me.
The scanner can also tell you the ship type and ship name from several AU away. To get the ship type with probes, you need a pretty strong signal. And they can't give you the name, ever.
The scanner is magical. --- Owl |
Julius Rigel
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Posted - 2009.10.12 09:12:00 -
[8]
Quote: We need to be able to probe out wrecks.
No. We don't.
Do I get to /thread this one?
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.10.12 09:16:00 -
[9]
Originally by: Julius Rigel
Quote: We need to be able to probe out wrecks.
No. We don't.
Do I get to /thread this one?
No, because actually we do need to be able to probe out wrecks, but not for any reason that's particularly related to the OP.
Speaking of which: OP, if you're going to make a claim along the lines of "we need to be able to do x", you should probably explain why we need this… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Myleena
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Posted - 2009.10.12 09:33:00 -
[10]
Edited by: Myleena on 12/10/2009 09:33:50 I would have thought that was clear from my illustration.
You can see it from your unboosted vanilla sensor information (and as someone rightly pointed out you can see a great deal of information), however it doesn't even register using 100Mil of specialized probing equipment.
If there's a wreck that nobody has bookmarked it's lost forever. Doesn't seem quite right to me.
(edit)spellin'
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Julius Rigel
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Posted - 2009.10.12 09:38:00 -
[11]
Originally by: Myleena If there's a wreck that nobody has bookmarked it's lost forever.
Actually it is only "lost" for a couple of hours, then it is dropped from the database and it never existed save for some (possibly non-existant) log entry.
Wrecks are trash, space debris, there's no need for probes to distinguish them from the rest of the interference floating around everywhere.
If you so desperately desire some wrecks for gosh knows what purposes, you can just warp to any old asteroid belt, target the nearest rats and blast them in the face.
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Bongo Debbie
Minmatar Sekret Kool Klubb
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Posted - 2009.10.12 09:39:00 -
[12]
If both scanners did the same thing there would be no need for both of them. I hesitate to bring in any technological justifications since this is not rl (duh) from a gameplay point of view the directional scanner does what it needs to do and the probing system does its job too... you cannot really compare the two of them.
Also, why do we need to be able to probe out wrecks? What would it change, and how would it be for the better? It's certainly hard to use your example as a good reason to introduce scanning of wrecks. As it stands your OP sounds like "QQ we couldn't salvage his recon after wasting hours of time camping a gate".
Finally, what a dumb Failcon pilot. Further proof that this is a ship for plebs. ----
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Myleena
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Posted - 2009.10.12 10:00:00 -
[13]
Originally by: Bongo Debbie
Also, why do we need to be able to probe out wrecks? What would it change, and how would it be for the better?
Rather than question why we should be able to, you should ask yourself why we can't.
Why do we need to be able to probe out missing drones or every little detailed piece of structure floating around?
You can pinpoint a tech I Hammerhead location from the other side of the solar system, yet you can probe a wreck that's just off grid.
Your argument that the two scanners aren't really comparable because 'they're different' doesn't really hold water.
How would it be for the better? It would make sense.
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Serpents smile
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Posted - 2009.10.12 10:19:00 -
[14]
I would love to be able too. It would add another mini profession to the game. Tons of people just leave their wrecks behind. I want to, no, need to clean up their mess.
It should be hard though to pin down.
There is a flip side, will this also mean you can probe down cans? Because that would p-off quite a lot of people.
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Shade Millith
Macabre Votum Morsus Mihi
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Posted - 2009.10.12 10:24:00 -
[15]
Originally by: Marko Riva 1) Falcons don't kill ratting ships
Well, maybe. It's possible to fit a falcon for 250+ DPS.
That plus 4 multi's jamming at 8.25 with scram could be nasty.
Of course, that's blaster range, so you'd better have no qualms about loosing it if a jam misses. --------------------------------------------
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.10.12 11:06:00 -
[16]
Originally by: Myleena Rather than question why we should be able to, you should ask yourself why we can't.
No, that's not how it works. Unless you can provide a reason why need to, it's a useless feature that wastes time to develop.
Quote: How would it be for the better? It would make sense.
It doesn't have to make sense — it's a internet spaceship game that actually takes place in a vast sea of mineral oil. You need to argue for how would it improve the way we play said internet oilship game. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Altie McName
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Posted - 2009.10.12 11:09:00 -
[17]
I sure many people would like another way to possibly make tracking down MR's a bit easier --- CCP wants you to HTFU! |
Serpents smile
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Posted - 2009.10.12 11:15:00 -
[18]
Originally by: Altie McName I sure many people would like another way to possibly make tracking down MR's a bit easier
Wrong reason why we should be able to probe down wrecks. You already can, easily even, scan down mission runners.
No, scanning down wrecks should be down right neigh impossible or take as much time as scanning exploration sites took in the past (2-3 hours).
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Discrodia
Gallente Unknown-Entity Maru Ka'ge
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Posted - 2009.10.12 11:41:00 -
[19]
Originally by: Serpents smile
No, scanning down wrecks should be down right neigh impossible or take as much time as scanning exploration sites took in the past (2-3 hours).
I'm calling a troll right here. ANYONE who liked the old system was either a masocist or had a lot of alts. ________________________________________________ HELP! CCP HAS NERFED MY SIG! ALSO CAPLOCKS IS FUN! While we're at it I need to bake muffins ^_^ |
Serpents smile
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Posted - 2009.10.12 11:53:00 -
[20]
Originally by: Discrodia
Originally by: Serpents smile
No, scanning down wrecks should be down right neigh impossible or take as much time as scanning exploration sites took in the past (2-3 hours).
I'm calling a troll right here. ANYONE who liked the old system was either a masocist or had a lot of alts.
I didn't say I liked it! I'm just trying to create an environment where wreck probing could fit in. It is now impossible, so make it slightly possible.
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Muscaat
ASCENTIS CORPORATION Free Worlds Alliance
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Posted - 2009.10.12 11:57:00 -
[21]
Originally by: Serpents smile
No, scanning down wrecks should be down right neigh impossible or take as much time as scanning exploration sites took in the past (2-3 hours). ... It is now impossible, so make it slightly possible.
Except, of course, that after two hours the wreck disappears anyway... ---------- EVE Markets - global price trends at your fingertips |
Myleena
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Posted - 2009.10.12 11:57:00 -
[22]
So lets say I'm in a WH in my Badger MkII and it's packed full of juicy loot I'm hauling out.
As I exit I jump into a couple of fat Domi's that blow me and my cargo up. They take what they can and jump into the WH and it closes behind them.
How do I get to my wreck as there are no celestiala anywhere near the old WH entrance?
Answer: It can't be done, but you can see it on the directional scanner just to wind you up.
Doesn't. Make. Sense.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.10.12 12:08:00 -
[23]
OP only wants to be able to probe those new unprobable missionrunners by probing the wrecks of the rats. There is a balanced scaling on the difficulty of probing down certain ships (rule of thumb: the bigger, the easer to probe), which will be obsolete if you could probe for wrecks and for example find a Tengu as easy as a Raven. As others already mentioned, this request doesn't have a real role for pvp, your story doesn't make sense anyways, why would the pilot self-destruct his Falcon, when he could cloak it and log off ?
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Zaknussem
Intrum Industria
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Posted - 2009.10.12 12:14:00 -
[24]
IIRC, there was a time when it was possible to scan down not only wrecks, but also cans in space. Whatever the case was, it is not possible now.
Try to find out why it is not possible now, and you may find the answer to your "request". |
Max Queso
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Posted - 2009.10.12 12:41:00 -
[25]
Not being able to probe out wrecks makes perfect sense when you consider that being able to probe them out would make probing out plexers and/or mission runners far to easy. With the system as it is, a plexer can watch for probes and if he sees them he can simply leave his mission, protecting it's location but if the wrecks could be scanned then there's suddenly a lot less justification to risk a plex and especially an escalation in hostile space.
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Bongo Debbie
Minmatar Sekret Kool Klubb
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Posted - 2009.10.12 14:00:00 -
[26]
Originally by: Myleena So lets say I'm in a WH in my Badger MkII and it's packed full of juicy loot I'm hauling out.
As I exit I jump into a couple of fat Domi's that blow me and my cargo up. They take what they can and jump into the WH and it closes behind them.
How do I get to my wreck as there are no celestiala anywhere near the old WH entrance?
Answer: It can't be done, but you can see it on the directional scanner just to wind you up.
Doesn't. Make. Sense.
Answer: you should have bookmarked the wreck as you were dying.
Not that I'd imagine you would be willing to accept that.
You still haven't explained why you think it should be allowed. If you have, thats a very weak proposal. ----
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Myleena
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Posted - 2009.10.13 15:18:00 -
[27]
Originally by: Bongo Debbie
You still haven't explained why you think it should be allowed. If you have, thats a very weak proposal.
What If I need to get back to a safe I was gang warped to and blown up?
There's a million and one reasons you might need to warp to a wreck that you can't get to. If it's on the directional then your ship sensors are able to pick it up and therefore a probe should too.
Slightly (only very slightly mind) more pressing is the need to randomise the bleepy noises the probes make as sometimes I hear this when I'm not at the PC and that scares me a bit.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.13 16:13:00 -
[28]
if salvaging truly is a mini profession then yes wrecks need to be scannable.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.10.13 16:42:00 -
[29]
Originally by: Myleena
Originally by: Bongo Debbie
You still haven't explained why you think it should be allowed. If you have, thats a very weak proposal.
What If I need to get back to a safe I was gang warped to and blown up?
BOOKMARKS. BOOKMARKS BOOKMARKS BOOKMARKS. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Doddy
The Executives IT Alliance
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Posted - 2009.10.13 17:12:00 -
[30]
Why didn't he cloak? Why didn't he log off? Why don't you make up more believable stories?
But yeah we should be able to scan down wrecks.
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