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MatrixSkye MkII
Minmatar
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Posted - 2009.10.13 17:55:00 -
[151]
Can someone please tell me how is Eve dying because of carebears?
Is there a time frame on when Eve will finally collapse because of carebears?
Why because of carebears, seriuosly? Because of carebears?
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Zedic
Amarr Universalis Imperium Tactical Narcotics Team
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Posted - 2009.10.13 17:57:00 -
[152]
Edited by: Zedic on 13/10/2009 17:58:02 I think you are conflating "people who expect the game to protect them and refuse to pvp" with "people who don't really have the time to do anything else except LV 4 missions" Tippa.
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Vysnaite
Caldari Science and Trade Institute
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Posted - 2009.10.13 17:58:00 -
[153]
Edited by: Vysnaite on 13/10/2009 17:59:09 Let me answer your question: Because thats the way people are.
Just like in RL we hate other groups that are not like us, or we fear them or whatever the reason is. In this case it makes them feel important and superior, which is needed fro them to boost their self-esteem a.k.a. e-peen. Make another person feel wrorse and it makes you feel better.
There are people who basically call everyone else carebear because they don't like them, thus its more an insult like "f*ck you, ******, I'm better then you and you s*ck *ss". So basically a carebear is anyone you don't agree with or don't like - it lost its original meaning some time ago, now its a common insult.
edit: lol @ people pretending to know smth about how economy works, you sad sad people... Does it make you feel important? Good for you.
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Caldor Mansi
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Posted - 2009.10.13 18:01:00 -
[154]
Originally by: Bellum Eternus The Dominix costs less not because of lack of inflation but because we have so many more farmers and botters and more powerful/efficient industry efforts.
Yeah, we got it. Prices are dropping but inflation is still there, just it is 'hidden' under more farmers, botter and more pwerfull/eficient industry efforts.
Someone should tell the man that 'inflation' isn't something you can find at exploration site...
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Caldor Mansi
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Posted - 2009.10.13 18:06:00 -
[155]
Edited by: Caldor Mansi on 13/10/2009 18:06:37
Originally by: Vysnaite
Let me answer your question: Because thats the way people are.
Just like in RL we hate other groups that are not like us, or we fear them or whatever the reason is. In this case it makes them feel important and superior, which is needed fro them to boost their self-esteem a.k.a. e-peen. Make another person feel wrorse and it makes you feel better.
Just to point out that it applies to both sides. You can find as avid and ignorant people like Tippia among carebears too. Both of them are not very bright...
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.10.13 18:28:00 -
[156]
Originally by: MatrixSkye MkII
Originally by: Bellum Eternus
Bolded the important part. Again, we're right back to where we started: greed.
But... How is hogging isk any different from hogging kills? Some play to make isk. Others play to hang killmails from a killboard. Why is making isk greedy while hogging killmails isn't? They're both pixels on a screen . You discriminate against one group that collects one type of pixels but not the other. Why?
I'm still waiting on Bellum to answer this one. Selective replying mate?
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 18:29:00 -
[157]
Originally by: MatrixSkye MkII Can someone please tell me how is Eve dying because of carebears?
Is there a time frame on when Eve will finally collapse because of carebears?
Why because of carebears, seriuosly? Because of carebears?
Tell me that you didn't see a dramatic increase in particular market items once CCP culled all those mission running ISK farmers.
Now, assuming that you're not blind and accept the fact that after the ISK farmers were removed from the game, the market changed substantially, imagine how much different the market would be if all of the current mission runners were removed from high sec.
Right now the prices on various items are too low due to massive oversupply, and this is primarily caused by mission runners. When the ISK farming mission runners were removed from the game it had a huge impact. How are the current carebear mission runners any different mechanically? They're not. They just aren't selling ISK.
Because these mission runners are flooding the market with best named items, it DEVALUES my efforts when I acquire the same item elsewhere in Eve, but with more risk and effort. Their existence negatively affects my purchasing power. Their flood of ISK directly impacts my ability to compete for the same goods and services.
Additionally, there is something called "currency velocity" in an economy. Currency isn't created or destroyed, but simply moved from one person to another. Higher velocity = better. PVP improves this. PVE reduces this. PVP destroys assets that need to be replaced. PVE rarely removes assets and always introduces more real items into the economy, which is bad for all the industrialists, miners etc.
Yes, insurance creates ISK. It needs to be removed. No argument there.
If CCP didn't think that players could hurt the Eve economy, they wouldn't care about moon mineral duping and ISK farmers and so on, but clearly these types of activities are harmful to the Eve economy as a whole. High sec mission runners fall into the same category. A group of players who are basically an ISK/item factory that are able to operate with zero risk/zero loss. How is that good for the game? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Aarin Wrath
Caldari Dominion Strategic
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Posted - 2009.10.13 18:34:00 -
[158]
Originally by: Bellum Eternus Childish Retort
Aww did my post hurt your feelings Bellum?. Sorry about that. I diden't mean to show everyone that you have no understanding of what you are talking about.
No hard feeling eh?
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 18:35:00 -
[159]
Originally by: Zeba
Originally by: MatrixSkye MkII
Originally by: Bellum Eternus
Bolded the important part. Again, we're right back to where we started: greed.
But... How is hogging isk any different from hogging kills? Some play to make isk. Others play to hang killmails from a killboard. Why is making isk greedy while hogging killmails isn't? They're both pixels on a screen . You discriminate against one group that collects one type of pixels but not the other. Why?
I'm still waiting on Bellum to answer this one. Selective replying mate?
I don't see how this applies to anything. It particularly doesn't apply to me.
The only way I would think that someone could/would 'hog' killmails is to do what PVPers refer to as 'whoring' onto a killmail by engaging a dying ship with a small ship (like an interceptor) and getting credit on the killmail while not contributing significantly to the death of the ship.
I PVP to generate ISK and to challenge myself from a technical perspective. I like to get into fights where I can test the limits of my ship and my PVP expertise. It's difficult to come across the right balance of circumstances, but every once in a while you end up with a very close/good fight.
Anyway, I might equate perma-camping Rancer or some 0.0 chokepoint to 'hogging kills', but I really don't see how that term applies to PVPers in general, and to pirates specifically. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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MatrixSkye MkII
Minmatar
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Posted - 2009.10.13 18:43:00 -
[160]
Originally by: Bellum Eternus Tell me that you didn't see a dramatic increase in particular market items once CCP culled all those mission running ISK farmers.
Now, assuming that you're not blind and accept the fact that after the ISK farmers were removed from the game, the market changed substantially, imagine how much different the market would be if all of the current mission runners were removed from high sec.
Right now the prices on various items are too low due to massive oversupply, and this is primarily caused by mission runners. When the ISK farming mission runners were removed from the game it had a huge impact. How are the current carebear mission runners any different mechanically? They're not. They just aren't selling ISK.
Because these mission runners are flooding the market with best named items, it DEVALUES my efforts when I acquire the same item elsewhere in Eve, but with more risk and effort. Their existence negatively affects my purchasing power. Their flood of ISK directly impacts my ability to compete for the same goods and services.
Additionally, there is something called "currency velocity" in an economy. Currency isn't created or destroyed, but simply moved from one person to another. Higher velocity = better. PVP improves this. PVE reduces this. PVP destroys assets that need to be replaced. PVE rarely removes assets and always introduces more real items into the economy, which is bad for all the industrialists, miners etc.
Yes, insurance creates ISK. It needs to be removed. No argument there.
If CCP didn't think that players could hurt the Eve economy, they wouldn't care about moon mineral duping and ISK farmers and so on, but clearly these types of activities are harmful to the Eve economy as a whole. High sec mission runners fall into the same category. A group of players who are basically an ISK/item factory that are able to operate with zero risk/zero loss. How is that good for the game?
There is a difference between players and people trying to make a buck out of CCP's product. The high sec mission runner is a player, not an isk-selling farmer. CCP created a product to allow us to have fun and enjoy. No matter how much you pout and blame carebears for everything that is evil in this world the fact is EVE's economy IS thriving and EVE is NOT dying. Your argument is baseless when it comes to carebears. CCP HAS the Eve economy in check and as long as they do THERE IS NO ISSUE, NO MATTER HOW MUCH YOU WANT TO MAKE IT ONE. When you get to own your company feel free not to serve and sell to whomever the hell you want to. Your business, your call. But STOP WHINING to a company that isn't yours about a non-existent problem and how this non-existent problem can be fixed by kicking those players you don't like because they don't play the game like you do.
Eve is working well. Lots of players are having fun. Pirates, carebears, and everything in between. The only ones that aren't I can count with one had because they are always the same ones whining and crying on how carebears are ruining their game.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 18:46:00 -
[161]
Originally by: Aarin Wrath
Originally by: Bellum Eternus Childish Retort
Childish Retort
Stop being obtuse/a catamite. No hard feelings eh? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.10.13 18:51:00 -
[162]
Originally by: Bellum Eternus I don't see how this applies to anything. It particularly doesn't apply to me.
Selective arguments too. Well Bellum what we have here is a failure to communicate. This discussion is about a general subject and not your personal view that because this or that does or doesn't effect you it is somehow not an issue or even relevant to the discussion. So whilst you personally might not pvp to collect killmails we can all agree that the vast majority of others do indeed only pvp for the trophys just like mission runners only pve for the isk. Also since by your definition a carebear never effects the greater economy by spending his hundreds of billions of isk past the initial officer fit for his mission mobile of choice they have as much impact as your typical pvper. Mission runners introduce mods into the market and pvpers take em out of the market. That you personally feel that mission runners are eating into your profits is just a greedy whine as the market as a whole is performing as intended. Besides you always have the choice of rolling a crappy skilled raven alt to run those horribly unbalanced high sec missions for the market unbalancing named lootz any time you want.
HTFU mate.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |
MatrixSkye MkII
Minmatar
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Posted - 2009.10.13 18:51:00 -
[163]
This game wasn't created to solve world hunger, or to create some sort of mathematically symmetric function with the ability to self-sustain. It is foremost a product, a game, inwhere the customer pays real money to CCP and in turn CCP proves creates and provides an entertainment. Guess what, they're doing just that and it seems to be working just fine. Asking CCP to get rid of carebears for no friggin reason other than jealousy and spite is asking it to commit suicide.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 18:53:00 -
[164]
Originally by: MatrixSkye MkII There is a difference between players and people trying to make a buck out of CCP's product. The high sec mission runner is a player, not an isk-selling farmer. CCP created a product to allow us to have fun and enjoy. No matter how much you pout and blame carebears for everything that is evil in this world the fact is EVE's economy IS thriving and EVE is NOT dying. Your argument is baseless when it comes to carebears. CCP HAS the Eve economy in check and as long as they do THERE IS NO ISSUE, NO MATTER HOW MUCH YOU WANT TO MAKE IT ONE. When you get to own your company feel free not to serve and sell to whomever the hell you want to. Your business, your call. But STOP WHINING to a company that isn't yours about a non-existent problem and how this non-existent problem can be fixed by kicking those players you don't like because they don't play the game like you do.
Eve is working well. Lots of players are having fun. Pirates, carebears, and everything in between. The only ones that aren't I can count with one had because they are always the same ones whining and crying on how carebears are ruining their game.
Oh look... the "it's not your company" card. LOL.
I'm not whining to CCP about carebears. You made a thread asking why, people like myself are giving you valid reasons why. I never said kick anyone. You're putting words in my mouth and fabricating outright lies to support your argument. Where are you getting this stuff?: "But STOP WHINING to a company that isn't yours about a non-existent problem and how this non-existent problem can be fixed by kicking those players you don't like because they don't play the game like you do."
When did I say 'kick out all the mission runners from the game"? I didn't. I'm not crying/whining. You're making posts asking questions and then not liking the answers you're getting.
And then when you can't win the argument you resort to 'IT'S NOT YOUR GAME'. You're such a douchebag, the the most Kanye West sense of the phrase. You're the guy up on stage that everyone can do without and their lives would be better for it. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Khalen Veriz
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Posted - 2009.10.13 18:54:00 -
[165]
Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.10.13 18:58:00 -
[166]
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
How dare you bring logic to this discussion.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 18:59:00 -
[167]
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Creating raw materials doesn't create ISK. What exactly are you referring to when you say 'impact on the market'? And yes, CCP controls 100% of all in-game ISK faucets/sinks, it's their game after all. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Khalen Veriz
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Posted - 2009.10.13 19:11:00 -
[168]
Originally by: Bellum Eternus
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Creating raw materials doesn't create ISK. What exactly are you referring to when you say 'impact on the market'? And yes, CCP controls 100% of all in-game ISK faucets/sinks, it's their game after all.
From what I understand the insurance creates the base price of most of the T1, where the supply of T2 items is control by the suppy of T2 materials, hence the impact of the market. And since CCP controls the sinks they can control the amount of isk, so essential it'd be CCP who would destroy their own game.
Once again, please correct if I am wrong.
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MatrixSkye MkII
Minmatar
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Posted - 2009.10.13 19:16:00 -
[169]
Originally by: Bellum Eternus Oh look... the "it's not your company" card. LOL.
I'm not whining to CCP about carebears. You made a thread asking why, people like myself are giving you valid reasons why. I never said kick anyone. You're putting words in my mouth and fabricating outright lies to support your argument. Where are you getting this stuff?: "But STOP WHINING to a company that isn't yours about a non-existent problem and how this non-existent problem can be fixed by kicking those players you don't like because they don't play the game like you do."
When did I say 'kick out all the mission runners from the game"? I didn't. I'm not crying/whining. You're making posts asking questions and then not liking the answers you're getting.
And then when you can't win the argument you resort to 'IT'S NOT YOUR GAME'. You're such a douchebag, the the most Kanye West sense of the phrase. You're the guy up on stage that everyone can do without and their lives would be better for it.
And you're still not answering the question. What dire problem is it you are trying to solve that involves nerfing carebears? The economy is not collapsing and neither is Eve. So what is this necessary and urgent change that needs to be fixed?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.10.13 19:18:00 -
[170]
Edited by: Zeba on 13/10/2009 19:18:21
Originally by: MatrixSkye MkII And you're still not answering the question. What dire problem is it you are trying to solve that involves nerfing carebears? The economy is not collapsing and neither is Eve. So what is this necessary and urgent change that needs to be fixed?
His personal wallet balance apparently.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
Zeba is the BEST! ~Mitnal |
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.10.13 19:20:00 -
[171]
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Maybe... maybe not. A high sec level 4 agent VASTLY outweighs an R64 moon in wealth production potential. Let's say that a good L4 hub has an average of 100 players at any one time, making an average of 20 million ISK per hour in ISK, minerals, LP, salvage. That's 48 billion ISK per day. For 1 hub.
Now let's say there are, what? 20 mission hubs in hi sec. I dont know the number and it kind of depends on what you'd call a hub, maybe there are a couple more, maybe a couple less. But let's say 20 - this is just a rough estimate we're making after all, and some hubs have quite a bit more than 100 players on average so it more or less evens out.
Mission hubs create approximately one trillion ISK of wealth per day.
In comparison, a single R64 at the peak made something like 15-16 bill a month. That's... yeah that's pretty small change really. Especially when you have to spend endless hours in billion-ISK caps to acquire and defend them.
So no, there is no resource in EvE remotely comparable to the wealth generation of a hi-sec level 4 mission hub right now.
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Aarin Wrath
Caldari Dominion Strategic
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Posted - 2009.10.13 19:20:00 -
[172]
Edited by: Aarin Wrath on 13/10/2009 19:20:53
Originally by: Bellum Eternus
Stop being obtuse/a catamite. No hard feelings eh?
Quote:
Dictionary: cat+a+mite (kăt'ə-mīt') pronunciation A boy who has a sexual relationship with a man. [Latin catamītus, from Catamītus, Ganymede, from Etruscan Catmite, from Greek Ganumēdēs.]
So let me get this straight.
I replied to your post in this thread, you know the one where I pointed out (with irony and sarcasm) that your response to my original post was childish and immature ....
So you shoot back that I should stop being a "boy who has a sexual relationship with a man"?
uhhhmmmm wth
I think its time for you to put down the thesaurus and go to bed now Bellum. It's obviously past your bedy-by time.
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.13 19:24:00 -
[173]
Originally by: Khalen Veriz
Originally by: Bellum Eternus
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Creating raw materials doesn't create ISK. What exactly are you referring to when you say 'impact on the market'? And yes, CCP controls 100% of all in-game ISK faucets/sinks, it's their game after all.
From what I understand the insurance creates the base price of most of the T1, where the supply of T2 items is control by the suppy of T2 materials, hence the impact of the market. And since CCP controls the sinks they can control the amount of isk, so essential it'd be CCP who would destroy their own game.
Once again, please correct if I am wrong.
Correct. Insurance breaks a true free market economy by placing an artificial price floor on ships. This in turn impacts mineral prices and has other knock-on effects.
T2 production is closer to a free market. High sec L4 mission farmers have a disproportionate impact on item prices and supply compared to their numbers in the game and the amount of risk they accept to generate the ISK/materials they do.
Is it in CCP's best interest to push the market to a point as close to a perfectly free market or do they want an economy that is artificially constrained? -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.10.13 19:28:00 -
[174]
Edited by: Tippia on 13/10/2009 19:28:52
Originally by: Caldor Mansi You can find as avid and ignorant people like Tippia among carebears too. Both of them are not very bright...
At least I use facts to back my argument up, rather than make baseless claims, disproven lies, and ad hominems.
How about you do the same? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.10.13 19:41:00 -
[175]
Originally by: Tippia Edited by: Tippia on 13/10/2009 19:28:52
Originally by: Caldor Mansi You can find as avid and ignorant people like Tippia among carebears too. Both of them are not very bright...
At least I use facts to back my argument up, rather than make baseless claims, disproven lies, and ad hominems.
How about you do the same?
The facts have a strong anti-carebear bias
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Khalen Veriz
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Posted - 2009.10.13 19:43:00 -
[176]
Originally by: Malcanis
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Maybe... maybe not. A high sec level 4 agent VASTLY outweighs an R64 moon in wealth production potential. Let's say that a good L4 hub has an average of 100 players at any one time, making an average of 20 million ISK per hour in ISK, minerals, LP, salvage. That's 48 billion ISK per day. For 1 hub.
Now let's say there are, what? 20 mission hubs in hi sec. I dont know the number and it kind of depends on what you'd call a hub, maybe there are a couple more, maybe a couple less. But let's say 20 - this is just a rough estimate we're making after all, and some hubs have quite a bit more than 100 players on average so it more or less evens out.
Mission hubs create approximately one trillion ISK of wealth per day.
In comparison, a single R64 at the peak made something like 15-16 bill a month. That's... yeah that's pretty small change really. Especially when you have to spend endless hours in billion-ISK caps to acquire and defend them.
So no, there is no resource in EvE remotely comparable to the wealth generation of a hi-sec level 4 mission hub right now.
Well technically LP is a sink, but I gather what you mean thanks for the example. Another thing I've heard, is that the 0.0 alliances activaties (Major conflicts/power struggles) also greatly dictate the market along with controling the supply of T2. I am not arguing, new here so trying to get a grip on how the universe is ran.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.10.13 19:51:00 -
[177]
Originally by: Khalen Veriz
Originally by: Malcanis
Originally by: Khalen Veriz Correct me if I am wrong, but don't the 0.0 PvP alliances have the biggest impact on the market, being able to control the supply of T2 mats? Also isn't it CCP who create and maintain the sinks? for example the 11% to NPC corps and Stargate maintence fees coming in the expansion?
Maybe... maybe not. A high sec level 4 agent VASTLY outweighs an R64 moon in wealth production potential. Let's say that a good L4 hub has an average of 100 players at any one time, making an average of 20 million ISK per hour in ISK, minerals, LP, salvage. That's 48 billion ISK per day. For 1 hub.
Now let's say there are, what? 20 mission hubs in hi sec. I dont know the number and it kind of depends on what you'd call a hub, maybe there are a couple more, maybe a couple less. But let's say 20 - this is just a rough estimate we're making after all, and some hubs have quite a bit more than 100 players on average so it more or less evens out.
Mission hubs create approximately one trillion ISK of wealth per day.
In comparison, a single R64 at the peak made something like 15-16 bill a month. That's... yeah that's pretty small change really. Especially when you have to spend endless hours in billion-ISK caps to acquire and defend them.
So no, there is no resource in EvE remotely comparable to the wealth generation of a hi-sec level 4 mission hub right now.
Well technically LP is a sink, but I gather what you mean thanks for the example. Another thing I've heard, is that the 0.0 alliances activaties (Major conflicts/power struggles) also greatly dictate the market along with controling the supply of T2. I am not arguing, new here so trying to get a grip on how the universe is ran.
Notice how I distinguished "creating ISK" from "creating wealth". If I spend 3 million ISK to create 6 million ISK worth of faction ammo, I have destroyed ISK but created wealth.
It may be that the 0.0 alliances "greatly dictate the market", but I doubt it. I'm not saying that players who belong to 0.0 alliances aren't influential players in the trading game, but I seriously doubt that many 0.0 alliances have a leadership strongly interested in this. I'm not saying that they dont engage in a little price fixing and the odd bit of market manipulation, but to seriously dominate the EvE market takes the kind of ISK that most 0.0 alliances simply dont have. You see, we tend to spend the money on shiny new ships and go out and get them blown up. I would lay very good odds that the 10 wealthiest players rarely if ever leave high-sec. It's a question of focus.
A brutal oversimplification of the divide might go something like:
0.0 is where players who want to do stuff go Hi-sec is where players who want to have stuff go Lo-sec is where players who like being tied up and whipped with no safe-word go.
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Ryhss
Caldari Sarum A Fortiori Sanctimony of Bellum
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Posted - 2009.10.13 19:53:00 -
[178]
I run missions all day and love it. But if some random guy can flips me or whatever, if my ship is right for the fight, I'll fight. Is that a carebear? Personally if these PVP'ers just want to gank people or gate camp(boy, that takes skill and talent. Smell that? Sarcasm) then go play WoW so your uber lvl 80 can kill my level 25 in one hit. The term "carebear" needs to GTFO of EVE, it's an MMO, you're allowed to play however the fark you want. 'Nuff said. This 5 minutes between posts crap needs to stop, NOW.
I think not, therefore I am not. |
Khalen Veriz
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Posted - 2009.10.13 19:56:00 -
[179]
@Mal - Ah thanks once again I stand corrected!
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MatrixSkye MkII
Minmatar
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Posted - 2009.10.13 20:13:00 -
[180]
So... Does anyone at all know what problem is it that needs urget fixing before Eve and its economy collapse? Bellum hasn't answered the question. Tippia hasn't answered the question. I don't expect Malcanis to answer the question. Le Skunk is MIA. What carebear problem is that's killing Eve?
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