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Guyon
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Posted - 2009.10.29 04:10:00 -
[1]
Ok, im about 3 days away from getting into a Hulk and I was wondering if theres a tutorial or MUST HAVE skills for the Hulk and Mineing/ refining in general. Thanks!!
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GoTh KnIGhTT
Amarr
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Posted - 2009.10.29 04:19:00 -
[2]
Although i'm still two months worth of training until i can get the Covetor, i have noticed that if you look up the "info" on the Hulk as well as the Covetor, there is a "Recomended" tab of specific skill certificates.
Earning those certificates alone will greatly help you no matter which ship you're using, including the Hulk...I'm just a nOOb but i hope that helps
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Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2009.10.29 10:10:00 -
[3]
Well, that's a pretty big question. Mining V and Refining V are pretty obvious. Then there's the ore-specific skills of the ore you want to mine and refine. Getting Drones V and decent drone skills is a must of course. You can also learn to use mining drones, the Hulk is big enough to carry a flight of light drones and a flight of mining drones.
The outdated but still very good Complete Miner's Guide will probably help you here.
My personal advice is too learn how to shield tank effectively and fit the best tank on that Hulk that you can to lessen the risk of losing it due to ganking. This will of course cut into your profits as the alternative is a fitting that maximizes your mining speed. Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie ROTDK is recruiting
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Sy Clone
Caldari Kobol Defense Force Galactic-Rangers
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Posted - 2009.10.29 10:37:00 -
[4]
Originally by: Louis deGuerre Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this!
awesome signature good sir! Sy Clone - Caldari Civire Semper |
Var Skell
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Posted - 2009.10.29 12:09:00 -
[5]
One of the great things about the Hulk is that you can kiss jet canning good bye. So on top of the Shield you want to train for some rigs that will improve your cargohold. Another consideration to bear in mind is what you want to do with the ore. If you are selling it, or refining it to sell the results you need to start thinking about training refining skills as well as skills to operate or specific minerals. If you are planning to use it to manufacture for yourself (e.g. missile for missions) this is less important. Some drone skills can be handy too when you're all alone in the cold dark chasm of space and the Guristas come knocking.
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My Postman
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Posted - 2009.10.29 14:52:00 -
[6]
Try to maximise your support skills (cap, shield, armor). Always have in mind hulks are favorite (even primaries) to suicice gankers.
There are the two ways: fit your hulk with max cargo expanders and cargo rigs. After the first time beeing ganked you will go for
Way two: ALWAYS fit your hulk with good shield tank, and as i do with a bit of armor tank as well - even it cost you cargo space or mining amount (MLU). This advice for high sec too. You will never be safe for beeing ganked - but it can give you those seconds making you able to watch great concord action on your enemies.
And for Low and Nullsec - you will loose your ship even with a shield AND armor fitted hulk. You might loose it first day or second month - but you will loose it (if soloed).
Hope that helped.
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Tau Cabalander
Caldari
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Posted - 2009.10.29 20:23:00 -
[7]
Get all your ore refining skills to level 4 so you can use T2 mining crystals. Core skills shouldn't be ignored either.
I mine in w-space, which means no rat respawn, but always a chance of somebody uncloaking next to you if you missed their probes on scan (or if the scanned before you arrived).
Here are the fittings for my mining ships:
[Hulk, EHP] Damage Control II Expanded Cargohold II
Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Invulnerability Field II Invulnerability Field II
Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I Modulated Strip Miner II, Veldspar Mining Crystal I
Medium Cargohold Optimization I Medium Cargohold Optimization I
Vespa EC-600 x5
[Mackinaw, Passive] Expanded Cargohold II Expanded Cargohold II
Magnetic Scattering Amplifier II Heat Dissipation Amplifier II Cap Recharger II Small Shield Booster II
Ice Harvester II Ice Harvester II
Medium Cargohold Optimization I Medium Cargohold Optimization I
Hammerhead II x5
[Moa, Gas Cloud Harvester] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II
Magnetic Scattering Amplifier II Heat Dissipation Amplifier II V-M15 Braced Multispectral Shield Matrix Survey Scanner II
[empty high slot] Gas Cloud Harvester II Gas Cloud Harvester II Gas Cloud Harvester II Gas Cloud Harvester II Gas Cloud Harvester II
Warrior I x3
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Sky Mart
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Posted - 2009.10.30 00:12:00 -
[8]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1020825
the same mining guide but version 3.0 updated 9/20/09
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Toshiro GreyHawk
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Posted - 2009.10.30 07:52:00 -
[9]
Most of the important stuff has been mentioned.
Another thing to think about though is a second account.
Nothing makes better use of extra accounts than mining ops.
Even though the Hulk as a really big cargo capacity - using it as a hauler is a waste of a really expensive hull and hardware.
If you have a hauler alt - those T2 Crystal equipped strip miners never have to shut off longer than it takes to engage the next asteroid. You want Targeting trained up so you can have several rocks waiting their turn - plus - the ability to target any rats that show up for your drones without untargeting rocks.
Put a bookmark in a jet can to keep it open and transfer the ore from the miner to the hauler. If someone comes into your belt do a Look at them and see if they head for your can. If they do, pull the bookmark to pop the can and then wait for them to leave.
Another thing you can be doing though is running missions and then mining the mission area. Then you can put all your characters in jet canning miners and have them just go fetch their industrials to empty the cans.
If you really get into Team Mining - you can get an Orca to support it. The Orca requires a lot of the same skills you needed for the Hulk - so it's down the same path. Or you could just use an Orca as a super hauler.
Orbiting vs. Kiting Faction Schools |
Louis deGuerre
Gallente The Rise of The Dragon Knights Void Alliance
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Posted - 2009.10.30 09:02:00 -
[10]
Originally by: Sky Mart http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1020825
the same mining guide but version 3.0 updated 9/20/09
Oh sweet ! Thanks for the linky. Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie ROTDK is recruiting
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Pan Dora
Caldari Perkone
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Posted - 2009.10.30 14:31:00 -
[11]
Originally by: Toshiro GreyHawk
Nothing makes better use of extra accounts than mining ops.
Personally I find much more usefull for spying and trade.
Quote: Even though the Hulk as a really big cargo capacity - using it as a hauler is a waste of a really expensive hull and hardware.
The flip side its that getting a secound account just for hauling its a waste of RL money.
Quote: If you have a hauler alt - those T2 Crystal equipped strip miners never have to shut off longer than it takes to engage the next asteroid.
Question is: how much you make if you have 2 mining ship instead of mining+hauler?
Just my 0.02ISK
_
I like to play this game because it make my in-game actions and archievments to mean something in-game. |
Toshiro GreyHawk
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Posted - 2009.10.31 12:30:00 -
[12]
As to the best use of second accounts ... we are each entitled to our own opinion ... which is going to reflect our personal preferences.
That said ... you can frequently use them for more than one thing ... depending on what it is you want to do.
Additionally, for the purposes of being a spy or trader alt - it all depends on what kind of spying or trading they are doing. A scout belonging to an NPC corporation and a price check alt don't really require any training. If you're going to try to infiltrate some other corp ... or have some serious trading skills - then it requires a bit more. How much training time you're going to invest here would be a determinant between whether you could make them an alt on an existing account or the primary on a separate account.
The value of $15 per month varies drastically with what percentage of your RL income that is. Of course the other thing is you can use that character for more than hauling so that wouldn't just be $15/month you were paying them just to be a hauler.
As to using both as miners vs. miner/hauler there are a number of variables involved in that.
1) To start off with the second accounts character may not be able to do much more than haul anyway. 2) Then there is the distance you are traveling and how long your mining lasers would be off if you were doing mine & return vs. miner/hauler. If you are dumping your ore in another system that time interval gets fairly big. 3) Another factor in the mix is the variables involved in the miners cargo hold size, how active the system is if you are belt mining and how much of a chance you want to take on jet can mining as the hauler makes its runs. 4) If you get both characters trained to use miners - then you can ... as I have mentioned someplace if not above ... have both of them mine in mission space into jet cans, where you are less likely to have them flipped, then one or both begin jet can management as the cans age with one or both getting into their industrials to haul the ore home.
There are a lot of different ways you can do things depending on your characters skills, the systems population density and the type of mining you want to do. Orbiting vs. Kiting Faction Schools |
Jack Sabastian
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Posted - 2009.10.31 12:52:00 -
[13]
Toshiro, exactly. I just got a second account (yay "power of 2") and two of the first things I did were 1) Train to be a salvager (destroyers/salvagers/tractor beam) and 2) train to haul(itty 3). Got those out of the way, maybe 5-7 days for both. Now he is useful while he sits there for a month and a bit learning learning skills.
So even if you don't know what you want your second account to do you can get him doing scut work for your main right away, and then decide while training learning skills.
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Harkwyth Mist
Caldari Caldari Provisions
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Posted - 2009.10.31 15:01:00 -
[14]
The M's in MMORPG do not stand for Massive Mining
Make friends, form a fleet, mine as group.
Mining with friends is more fun, possibly safer, and has the potential to be more profitable
as a 'mining op' there is need for a fleet booster and a hauler, which gives the choice of [your race] Industrial or the Orca
fleet mining bonus' can offset a little of the fitting for surviving gank attacks
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Pan Dora
Caldari Perkone
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Posted - 2009.11.01 00:11:00 -
[15]
@Toshiro actualy i raise some doubt mostly because i think the rookies (and anyone involved in mining) should have this healthy doubts, and consider the consequences of their chices by themselves. I think your reply showed how the things can be relative and, regardless what other choice was, something diferent can work too.
That said, in my secound account I created a 'hauler alt' for my 'mining main'. She is also a booster/salvager when I run mission and the trader of my manufactured products. But the major advantage its that its a diferent character when I want a change of pace or try something diferent, and a 50% resistence to mistakes when experimenting a different thing.
Off course, personal opnion.
_
I like to play this game because it make my in-game actions and archievments to mean something in-game. |
Toshiro GreyHawk
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Posted - 2009.11.01 06:15:00 -
[16]
Originally by: Pan Dora
@Toshiro actualy i raise some doubt mostly because i think the rookies (and anyone involved in mining) should have this healthy doubts, and consider the consequences of their chices by themselves. I think your reply showed how the things can be relative and, regardless what other choice was, something diferent can work too.
That said, in my secound account I created a 'hauler alt' for my 'mining main'. She is also a booster/salvager when I run mission and the trader of my manufactured products. But the major advantage its that its a diferent character when I want a change of pace or try something diferent, and a 50% resistence to mistakes when experimenting a different thing.
Off course, personal opnion.
No problem. I've got alts very much like yours.
Orbiting vs. Kiting Faction Schools |
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