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Kasbin
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Posted - 2009.11.09 06:05:00 -
[1]
Not really sure what I want to do or get out of EVE (the possibilities are endless I hear) but I have been checking out some of the possible career paths to take and would love to get into corp management etc. Are there any guides or perhaps starting points to get a new player on the right path?
Am new to the game and haven't the slightest clue on what to train so have been looking around for some guides.
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.11.09 09:54:00 -
[2]
I've said this before but:
1) Get some experience of being in a player corp before starting one, to see what works and what doesn't. There is nothing that puts people off joining a corp faster than seeing corps of one with a 2 day old CEO who has only just left the training academy and barely had time to get through the tutorials.
2) There are 2 valid reasons for starting a corp:
Providing something that no-one else does. Providing a home for an already established group of friends.
If you don't meet those criteria it will be assumed you just want to boss people around.
3) Don't recruit for a new player corporation in a system with a level 4 agent, you are unlikely to get many takers.
4) Recruiting in local anyway is generally considered in much the way as a telephone sales call. If you must do it keep it brief and have some connection to what happens in that system.
5) New corps that are not in a militia or an alliance are unlikely to attract much interest at all at the moment. Consider joining one to expend your playerbase.
6) You'd better be around a LOT, at least in the early days. Until you have reliable directors you are the first and only figurehead for the corp. If you're never online it's a pointless endevour.
7) You also need to know what you're talking about at least within your corp's specialist field, or younger players than yourself will soon drift away.
8) Recruiting for a small corp is the hardest job in the world. When people join a corp they usually do so to have people to talk to, as well as to share resources, The fewer people there are in a corp, the less likely it is there will be someone else there when you log on. Have at least a couple of core players in the corp to start with that you can rely on, or be prepared to be happy being in a corp of one.
9) If you're taking tax from people you'd better have something to give back in return.
10) Corporations full of new players are prime meat for pirate corporations. It costs a tiny amount to declare war upon you so that your corporation can be shot and even podded anywhere. Yes, even in HiSec space.
Player Since 2005 Over 4000 hours logged
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Leana Darkrider
Minmatar Creatio -ex- nihilo The Donkey Rollers
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Posted - 2009.11.09 10:41:00 -
[3]
You could take a look at the eve wiki.
Especially this page
http://wiki.eveonline.com/wiki/Corporation_management_guide ______________________________________ If only EVE could cook, if only.... |
Gartel Reiman
Civis Romanus Sum Pax Romana Alliance
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Posted - 2009.11.09 13:32:00 -
[4]
Originally by: Leana Darkrider http://wiki.eveonline.com/wiki/Corporation_management_guide
Linkified.
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Kasbin
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Posted - 2009.11.09 14:26:00 -
[5]
Thanks Leana/Gartel, exactly what I was looking for
Tranka, solid advice as well but I'm not necessarily looking to start a corp at all but more get involved in one. I could have the terminology wrong or the idea/concept but it's an aspect I find very interesting. Advice taken though!
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.11.09 18:28:00 -
[6]
Originally by: Kasbin Thanks Leana/Gartel, exactly what I was looking for
Tranka, solid advice as well but I'm not necessarily looking to start a corp at all but more get involved in one. I could have the terminology wrong or the idea/concept but it's an aspect I find very interesting. Advice taken though!
Now getting involved in the management of an existing corp rather than starting a new one is an excellent idea. Most CEOs are crying out for support and most players either want everything on a plate or to be in charge. Start offering to shoulder some of the burden and you and your corp will go far.
Player Since 2005 Over 4000 hours logged
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