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Thread Statistics | Show CCP posts - 5 post(s) |
Hurricane Carter
0ccam's Razor Varangians.
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Posted - 2009.11.14 22:11:00 -
[1291]
for all the "but won't someone think of the docking games !!!!" people:
how about CCP just implement a "rule" for super carriers that, since they are too **** up big anyways you can not dock them while you are being agressed (not WHILE you are agressed but as long as ppl are shooting you).
What that'd do is let them dock when everything is all calm and quiet
- No more need to pay upkeep for a garage character or imprison a character - no docking game shenanigans, just keep shooting the dam super carrier and it can't dock anyways - WIN/WIN no ?
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Mkiaki
Gallente Center for Advanced Studies
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Posted - 2009.11.14 22:12:00 -
[1292]
Originally by: Sofia Swift Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly
Can't wait to see Lord Maldador's Pantheon Mothership Video.
LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.
AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME
you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.
LOL owned. So you got burned by the games development.
It's only internet money and internet spaceships
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Obsidian Hawk
Free Galactic Enterprises
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Posted - 2009.11.14 22:15:00 -
[1293]
Originally by: Aequitas Veritas Edited by: Aequitas Veritas on 14/11/2009 11:58:19 How about: - Keep the EHP buff - Let it launch 20 drones (needs that for self protection against smaller ships) - Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?) - Keep the price and buildtime as it is so they dont proliferate like mad - If you must let them dock that can only happen with a 1 hour redock timer or something
and
- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.
Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.
I agree with this.
/signed.
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Cold Burn
Gallente
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Posted - 2009.11.14 22:36:00 -
[1294]
Originally by: Sofia Swift Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly
Can't wait to see Lord Maldador's Pantheon Mothership Video.
LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.
AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME
you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.
Is the price of the BPO changing? I haven't looked on Sisi. If it's not changing, all the BPO holders aren't affected, their BPO's still cost the same as they did. Officer mods are irrelevant. The only people irreversibly affected by the change in price are those who are currently sitting in supercarriers.
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Meoneta
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Posted - 2009.11.14 22:39:00 -
[1295]
Originally by: Mkiaki
Originally by: Sofia Swift Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly
Can't wait to see Lord Maldador's Pantheon Mothership Video.
LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.
AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME
you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.
LOL owned. So you got burned by the games development.
It's only internet money and internet spaceships
Ever heard of a thing called Karma?
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Mkiaki
Gallente Center for Advanced Studies
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Posted - 2009.11.14 22:44:00 -
[1296]
Edited by: Mkiaki on 14/11/2009 22:44:22
Originally by: Meoneta
Originally by: Mkiaki
Originally by: Sofia Swift Edited by: Sofia Swift on 14/11/2009 22:10:16
Originally by: McFly
Can't wait to see Lord Maldador's Pantheon Mothership Video.
LMAO .. for real tho.. just make them only able to dock every 1-2 hours it solves everything.. if you undock your committed for awhile.
AND PLEASE FOR THE LOVE KEEP THE BUILD COST THE SAME
you have no way to even start trying to reimburse these pilots because the market implications are farther reaching than you can see. All the bpo holders and builders and the officer mod's etc.
LOL owned. So you got burned by the games development.
It's only internet money and internet spaceships
Ever heard of a thing called Karma?
What you do to one, returns times three
I am not the one making changes.
This is not even final, there is plenty of time. I really don't see why people are getting so heated about it. Now if this tosh rolls out as it is, then heh, all about the failboat.
Nothing personal ;)
edit: damn typo.
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Obsidian Hawk
Free Galactic Enterprises
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Posted - 2009.11.14 23:19:00 -
[1297]
Originally by: Aequitas Veritas
How about: - Keep the EHP buff - Let it launch 20 drones (needs that for self protection against smaller ships) - Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?) - Keep the price and buildtime as it is so they dont proliferate like mad - If you must let them dock that can only happen with a 1 hour redock timer or something
and
- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.
Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.
I agree this would be the way to do it.
//fake edit, i posted before but can't find it. =(
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.11.14 23:32:00 -
[1298]
lol
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Tyler
LurkerZ
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Posted - 2009.11.14 23:41:00 -
[1299]
Originally by: Nessa Aldeen Edited by: Nessa Aldeen on 14/11/2009 19:39:25 Edited by: Nessa Aldeen on 14/11/2009 19:37:35 the emorage is strong in this one..
Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.
And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.
Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.
And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?
I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.
Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!
I hope what Nozh proposes goes through esp the dock and halving the build cost.
Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.
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Cain Negestor
Lyonesse. RAZOR Alliance
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Posted - 2009.11.14 23:51:00 -
[1300]
Edited by: Cain Negestor on 14/11/2009 23:51:40 Well for a Hel all thats needed is 4 Titan pilots pressing a button at the same time. Like i already said, remove the slaves from the armor tanked supercaps and theyll come down in EHP too, closer to the shield tanked ones.
Then increase the dock timer for SCs, and youll have a reasonable chance to kill a SC that is actually enjoying docking games.
Because i know i dont enjoy them.
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Ariel Dawn
Perkone
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Posted - 2009.11.15 00:00:00 -
[1301]
Is this the thread to complain about Scorch ammo for lasers?
Because I agree with everyone else posting here that bygone, this range imbalance has gone on for long enough!
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Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
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Posted - 2009.11.15 00:20:00 -
[1302]
Edited by: Tarron Sarek on 15/11/2009 00:20:38
Originally by: Manfred Sideous My corp is pretty poor we dont have any T2 bpo collection we dont hold endless moon gold. We dont have a industry division to crank out isk but yet we have invested over 200 billion isk in supers because they are supposed to be end-game.
Could you please elaborate on that and how it makes sense? I know, living next to r64 moon owners might lead to a slight loss of reality, but still.. mate 200bil is not poor. You make it sound like owning T2 BPO collections or trillions of ISK was the norm.
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |
Greg DaimYo
Caldari Biotronics Inc. Majesta Empire
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Posted - 2009.11.15 00:55:00 -
[1303]
I'd like to get a sequel now.
It's weekend and all, but I am still waiting for the next change of the stats.
It's great fun to watch braindead people do stuff.
And I am pretty sure that you'll catch me offguard and do something I didn't see coming. And I am one hundred percent sure that it'll be awfully stupid.
GG CCP.
/rant off.
P.S.: Just laughing about it now. It's awesome to watch people without a clue doing something that others had sorted for them.
Random "Free Abathur"-Quote in here.
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CaldeteisX
Caldari Phantom Squad Atlas Alliance
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Posted - 2009.11.15 01:18:00 -
[1304]
Originally by: Aequitas Veritas Edited by: Aequitas Veritas on 14/11/2009 11:58:19 How about: - Keep the EHP buff - Let it launch 20 drones (needs that for self protection against smaller ships) - Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?) - Keep the price and buildtime as it is so they dont proliferate like mad - If you must let them dock that can only happen with a 1 hour redock timer or something
and
- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.
Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.
Originally by: Phoenix vajaa Edited by: Phoenix vajaa on 14/11/2009 16:37:49
41 pages. 35 of them agaisnt any change besides abathur stats. 5 against Docking/6bill cost. And still not happy with 15 drones really.
1 page of people happy they can afford a ship they have not earned and dnt care if the stats are broken and will cause massive game imbalances./ People happy to **** off vetterans.
NO PAGES OF EXPLINATION FROM CCP. NO POST WITH EXPLINATION FROM CCP.
2 POSTS FROM CCP THAT HAVE CAUSED A PROBLEM THAT WAS NOT NEEDED.
Gotta keep two of the better posts well visible for CCP
Free Abathur!!
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BlackHorizon
The Illuminati. Pandemic Legion
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Posted - 2009.11.15 02:17:00 -
[1305]
The entire supercarrier docking idea seems to be a poorly thought out placation to the playerbase. Reverting to Abathur's original proposals would be much better, but for titans and supercarriers.
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Misanth
Reaper Industries
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Posted - 2009.11.15 02:17:00 -
[1306]
Originally by: Suitonia Well, if they wanted to make lowsec anymore **** they've achived it. I'm not looking forward to 3mil EHP supercapitals playing station games.
I'm gonna take the compensation (if they give one) for the value-loss of Misanths Aeon and get a 2nd. I'll just dualbox stationcamp Aeons, and show CCP what morons they are. It's not what I want to, but I guess it'll give me some satisfaction in a disturbing way.
I dunno.. I worked the skills and isk because I wanted a mothership, not a carrier. But then again, we (the pilots) all have different reasons and interest to buy them. I knew full well they'd get a boost, given their previous state, so it was certainly a gamble.
At least I'm kinda chill with the value drop. It'll ruin the xMoms more than any of the other changes, but hell every ship I fly is worth zero. Eventually this game, like all other, will die. It's alot better to field ****, and possibly lose it, then to park it at POS/station and just waste it all to EVEolution.
Docking is stupid. Cheap xMoms is even more stupid. There was some decent summaries some pages ago;
Originally by: Aequitas Veritas How about: - Keep the EHP buff - Let it launch 20 drones (needs that for self protection against smaller ships) - Limit the bandwith so it can only launch 15 FBs (still 20 fighters) (still does enough damage?) - Keep the price and buildtime as it is so they dont proliferate like mad - If you must let them dock that can only happen with a 1 hour redock timer or something
and
- Perhaps make a 2nd "supercarrier" that can use fighterbombers, doesnt have ew immunity, cant use clone vat bay and so on. Gives the newer players something inbetween reg caps and supercaps to look forward to.
Current mom owners doesnt want to see their ship reduced to another carrier class and ppl that doesnt have a ms wants a better ship than what the carrier class today offers. Its good to have goals to strive for, its what keeps ppl playing. Reducing a mom to a "cheap" and accessible ship removes a dream from the game. The step up to a Titan is way to wide for a "regular" player. Thus the mom with its current pricerange and with some buffed abilities ends up as the perfect endgame for regular players. We need our dreams.
..and:
Originally by: fairimear the only real soloution is the original one. expensive ship. can't dock. can kill dreads but wnt survive without fleet backup.
THE reason i think he has done this is because they assume there is a chance that 2030 of these could show up and start raping fields of ships. IF it was lag from drones it was a simple matter of lowering the number and making up the dps with less.
- I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
Hay Blinken
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Posted - 2009.11.15 02:40:00 -
[1307]
Originally by: Thaeus I agree with you. However, the nerfing went too far as it stands. Bad enough titans got ransacked (which I can live with tbh) but Moms? They were always crappy (specially the Wyvern) and rarely got fielded when there was any amount of risk involved... now we won't see them at all.
Wait, what? Now that their 1/6th cost, do 6x the dps and can dock we'll never see them at all? That's fuzzy logic if I have ever seen it.
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Hay Blinken
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Posted - 2009.11.15 02:54:00 -
[1308]
Originally by: Tyler
Originally by: Nessa Aldeen Edited by: Nessa Aldeen on 14/11/2009 19:39:25 Edited by: Nessa Aldeen on 14/11/2009 19:37:35 the emorage is strong in this one..
Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.
And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.
Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.
And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?
I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.
Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!
I hope what Nozh proposes goes through esp the dock and halving the build cost.
Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.
Is that really true? I think some sc pilots will stupidly get themselves stuck outside of stations, far enough the undock to find themselves wtfbbq'd.
That said I agree partially. I'm in favor of letting them dock, but if ccp is going to do this, I'd like to see ships of this class have a 1 hour re-dock timer.
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Hay Blinken
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Posted - 2009.11.15 03:02:00 -
[1309]
Originally by: Karlemgne Edited by: Karlemgne on 14/11/2009 08:45:09 Edited by: Karlemgne on 14/11/2009 08:42:53
Originally by: Aequitas Veritas
So what gives you the right to tell him to stop talking when you clearly only want a cheap supership that you can afford without regards for balance?
First of all, what gave you the impression that *I* want to pilot one of these ships? Where exactly did you divine this bit of information? And its so precise, not only do *I* want to fly them, but I want them cheap and unbalanced.
Listen, bro, somebody can have an opinion about game mechanics without having some hidden agenda.
That is all this is, an opinion. To be perfectly honest, I fly in low-sec, always have. I shoot people in the face for fun, that's what I do. I fly subcap ships. I've owned a carrier for over 2 years that has never fired a shot in anger (I've used it to move stuff twice). I have no interest in piloting a MoM.
I also have no interest in maintaining this caste system in eve either, where there is a whole bracket of ships that only belong to those who are super-rich in game, and have enough disposable income to afford multiple accounts.
As for my disagreement with the original quotee, he has every right to his opinion, and to express it here. My complaint was his use of the word "we." What I got out of his rant was that he, and the other current MoM pilots, were the only ones with the legitimate right to make comments about changes to "their" ships.
This language of exclusivity and privilege just irritates the **** out of me. EVERYONE ELSE has just as much right to an opinion about the future of the game, and motherships, as the members of his lonely cadre do.
Quote: Older players wants a good ship to work for
I've been playing this game for going on 4 years now. I've got over 60 million skill points. Try not to lecture me about what older players want, because I think I qualify as an "older player." And as I've said earlier in this post and this thread, I don't give to ****es about "working for," purchasing, or flying a mothership. To me capital ship warfare and the good ole' 0.0 primary, pop, primary... lag.. lag.. ctd just don't do it for me.
What ****ing excites me about dominion is the faction cruiser changes and the fleet issue typhoon/domi.
I prefer small gang low-sec pirating. That's what this older player looks forward to when he logs into eve everyday.
So maybe YOU should stop thinking that all "older players" want the same thing as you.
This post is so win.
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Tyler
LurkerZ
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Posted - 2009.11.15 03:07:00 -
[1310]
Originally by: Hay Blinken
Originally by: Tyler
Originally by: Nessa Aldeen Edited by: Nessa Aldeen on 14/11/2009 19:39:25 Edited by: Nessa Aldeen on 14/11/2009 19:37:35 the emorage is strong in this one..
Why shouldnt the SC be able to dock? It may be big but the price isnt that of a titan and neither are the skills. And prices have been dropping even before the announcement.
And no to the suggestion of nerfing the maintenance/corp hangar array thats just dumb. This ship is about the least used ship for the capital category. Halving it makes sense, letting it dock makes sense. Who wants to be in a ship that u cant get out of minus the titan? Make this ship more accesible and let it be more used in fleets.
Dock and undock issue? Right, so you're saying all SC pilot are without risk if they have the option of docking.. hell the carrier and the dread can do the same...thought so...just another lame argument so that you can push through your own agendas.
And for those who think it wont die, think again.. if titans can die to BS fleets, SC will die too if not even faster. And for whats it worth do u have the balls to fly 6-10b ship in pvp knowing it will?
I think most people who whine here abt how Nozh is <insert negative adjective> didnt read his post.. he said subject to changes.. so really, chill people and stop emoraging like a bunch of wow whiners.
Reduce the armor (maybe twice that of a carrier no more than that), increase the dmg and ffs let it DOCK!
I hope what Nozh proposes goes through esp the dock and halving the build cost.
Your ignorance amazes me, do you have any idea how much firepower is needed to pop a supercarrier before the 60second aggro timer is up? They will be invincible.
Is that really true? I think some sc pilots will stupidly get themselves stuck outside of stations, far enough the undock to find themselves wtfbbq'd.
That said I agree partially. I'm in favor of letting them dock, but if ccp is going to do this, I'd like to see ships of this class have a 1 hour re-dock timer.
Some, maybe; but the majority will sit outside the statio, repping it to near invulnarability.
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The Internets
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Posted - 2009.11.15 03:25:00 -
[1311]
Bumping ships is hard. Battleship + MWD = Camper going on a trip. Change some of the caldari stations with ridiculously large areas so they're similar to minmatar stations.
Heck, supercarriers are such bricks that you could probably just undock behind one after their session change timer expires and they'd be perfectly lined up and moving the right way already.
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Taarna Galin
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Posted - 2009.11.15 03:25:00 -
[1312]
Edited by: Taarna Galin on 15/11/2009 03:28:34
Originally by: Hay Blinken Wait, what? Now that their 1/6th cost, do 6x the dps
learn2math plz. SCs are not going to cost under 3b and do 12-15K dps.
Originally by: The Internets Bumping ships is hard. Battleship + MWD = Camper going on a trip
bumping a SC that has any clue as to how to hug a station is going to be very, very hard.
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Roemy Schneider
Vanishing Point.
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Posted - 2009.11.15 04:12:00 -
[1313]
33560 trit per 100 doom torpedoes 128100 doom torpedoes per t1-rigged iteron 9 iterons per dock'able mom ...
386,913,240 trit per mom's ship bay (plus another 89mil trit in its drone bay in form of 9000 maintenance bots)
sure, we can do this now already, but fiddling with the 9 iterons is a PITA - putting the gist back into logistics |
Sommer Glau
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Posted - 2009.11.15 04:42:00 -
[1314]
Hey CCP,
* 20 Drones/Fghters - IF lag is the problem, then 10 drones/fighters with 2x damage multiplier. Don't nerf it's sub-capital damage. * 10-20 Fighter Bombers - balance the stats (torp stats/bandwidth etc) so they have suitable damage against regular capitals as well as supercapitals. * Build Price - nerfing the price WILL result in large MOM blobs within a year. Keep them relatively rare. * Docking? - superMoros = low sec docking point camper's wet dream.
If you completely ignore 99.99% of the EVE community and nerf them, then a big "YES" to reimbursement.
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Dr Deadbolt
Gallente
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Posted - 2009.11.15 04:44:00 -
[1315]
43 pages and somewhere in that is a ccp answer ?
u want me to read 43 pages to find it ?
get fked
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Battle Tested
Shiva
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Posted - 2009.11.15 04:51:00 -
[1316]
Edited by: Battle Tested on 15/11/2009 04:53:18 The funniest thing is the complaint that lag is the problem, yet they wanna reduce the price to 5-6b so more people can afford them, so it will quadruple the amount of supercarriers on the battlefield at the least....wow great solution considering it will double the amount of fighterbombers than keeping it the way it was @ 12b cost and 20 fighterbombers per supercarrier |
Hay Blinken
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Posted - 2009.11.15 05:11:00 -
[1317]
Edited by: Hay Blinken on 15/11/2009 05:13:54
Originally by: Taarna Galin Edited by: Taarna Galin on 15/11/2009 03:28:34
Originally by: Hay Blinken Wait, what? Now that their 1/6th cost, do 6x the dps
learn2math plz. SCs are not going to cost under 3b and do 12-15K dps.
Originally by: The Internets Bumping ships is hard. Battleship + MWD = Camper going on a trip
bumping a SC that has any clue as to how to hug a station is going to be very, very hard.
I'm sorry. Lets see. Current mom cost > 12 billion isk. Current mom dps > 3000. Currently motherships can't be docked or sold/bought in stations. Moms have lots of EHPs. Moms are immune to ewar.
Projected costs after patch 5-6 billion. Projected DPS after patch 6500 to 9000. Supercarriers can dock, and be bought and sold in stations. After the patch the supercarriers will have a crap ton of EHP and still be immune to ewar.
You know, now that I'm looking at it, I guess you're right. Nobody will want to fly them.
To be honest, a more realistic argument against the proposed changes, which others have clued onto (and apparently you haven't) is that what is most likely to happen is Supercarrier spam on TQ. Nobody in their right mind thinks they won't be used with the new changes.
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HeliosGal
Caldari
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Posted - 2009.11.15 05:29:00 -
[1318]
more of em on the field combined with nerfs makes supercarriers the new carrier Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
Peryner
University of Caille
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Posted - 2009.11.15 05:30:00 -
[1319]
Originally by: Ariel Dawn
Originally by: Nobuko Satoishi Edited by: Nobuko Satoishi on 13/11/2009 02:38:01 So dissapointed that ive spent the last 3 years perfecting my toons for caps / super caps to have the endgame taken away, CCP have you ever seen Blizzard remove the lv50/60/70 raids from the game, and they have 7-8 million subscribers to your half a million?
They're gaining 10x the EHP, a new weapon system, and reduction in cost at the trade off of being worse against smaller ships. Not the godlike anti-everything ships they were on Sisi, but I'd say still significantly more powerful than their live versions, right?
this
your getting ships with 10 times the hp and now they can do over 9000 dps... what is the complaint again? I'm actually really lost about what people are trying to say is a nerf. I really don't get it. please someone clearly point out whats wrong with them now compared to a week ago on sisi?
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Athar Mu
Gallente Federal Navy Academy
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Posted - 2009.11.15 06:08:00 -
[1320]
They say they want to make an anti-capital ship...ok! But if that's the case take away its remote rep ability. That would solve the problem of them sitting on an undock of a station making it impossible for an opposing force to reinforce it.
If you want a support ship, then take away fighter bombers.
If you want a support ship that is also an anti-capital ship, reduce it EHP so it can be killed.
Estimated 9000 dps? Then any Dread that goes into siege if there a group of supercarriers/carriers around is dead unless the dreads out number the carriers, 5 or even maybe 10 to one.
All alliances are going to do is tell all their capship pilots to sell their dreads and carriers and buy supercarriers as they will be the only capship worth having, plus maybe a couple of Titans. They will be practically unkillable if they are on a station and in a group. Unless one gets caught without any support coming for like an hour off station no BS or below gang will stand a chance of killing it.
Oh no half decent Alliance will ever lose space now...0.0 will become stagnant and even more full of carebears. Like The Mittani said 30 moms in the first station hit and its invincible.
Hey Goons, you once said you wanted to ruin the game for everyone, CCP beat you too it...
But if it stays like this I will have a supercarrier before Christmas and I will be playing docking games in lowsec without a support fleet bring on the Dreads, bet I can kill a few before I have to dock even if there are 20...
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