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Thread Statistics | Show CCP posts - 5 post(s) |

Tyler
Shut Up And Play WE FORM VOLTRON
 |
Posted - 2009.11.12 15:54:00 -
[211]
Originally by: Dri Kulsane Edited by: Dri Kulsane on 12/11/2009 15:48:05
Originally by: xttz I never thought I'd say this but... bring back Seleene.
Nozh can return to making coffee, cleaning the desks or whatever he did before.
Too true if it's so!!!
I was under the impression that sel was on this....
|

Mioelnir
Minmatar Meltdown Luftfahrttechnik
 |
Posted - 2009.11.12 15:55:00 -
[212]
Originally by: Odda Every one QUICK selfdestruct your motership!
This wil give you more insurance isk, then the cost of them after dominon!
Just thought about the same. Scary thing is, with default insurance between 5.6 and 6.3b isk, this could actually work.
BPOs on sisi haven't been updated though.
|

Glassback
Body Count Inc. Against ALL Authorities
 |
Posted - 2009.11.12 15:55:00 -
[213]
See, before I had something to aim for.
Something I could work towards for the next 4 months, take pleasure in flying, get my heart pumping when in combat and FEEL pain when it gets blown up.
Now, well its more EvE Vanilla.
CCP, I call Shenanigans.

 |

Adam Ridgway
Minmatar
 |
Posted - 2009.11.12 15:55:00 -
[214]
Originally by: kapten sortebil Why change a perfectly good concept?
The first dominon changes where damn nice!
Not a single person complained about it!
Why whuld you change somthing that was not BROKEN?
If no one complains, it must be nerfed, C/D?
CCP lacks logic. They need some serious competition so we can leave this failboat.
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The Mittani
GoonFleet GoonSwarm
 |
Posted - 2009.11.12 15:57:00 -
[215]
Originally by: CCP Nozh Hey,
The changes on Singularity now, are intentional. The drone control units are however broken at the moment, and are being fixed.
New stats for "Compact Citadel Torpedoes" (launched by fighter bombers):
Explosion Radius: 3500 Explosion Velocity: 45 Damage Reduction Factor: 6.5 (magic number) Damage: 3600
Super carrier build cost, reduced by 40%. Estimated build cost around 5-6bn.
What we want to create is an anti-capital ship/role, which is more effective than dreadnaughts against moving targets. They can currently reach 7200 DPS (9000 DPS on the Nyx), provided they are fitted for damage and are being supported by fellow pilots. To put this into perspective, the old motherships used to deal 2000 DPS, 2500 DPS (3125 DPS on the Nyx) with drone control units, additionally they've received a huge hit-point boost. The main advantages everyone seems to be overlooking is that Super carriers don't need to commit to a battle like Dreadnaughts nor do they have to be stationary while dealing damage, and of course the fact that they're immune to Electronic Warfare.
By fitting drone control units, pilots are increasing their damage potential greatly while sacrificing survivability. It becomes a hard choice, but being capital ships, they should reach their maximum potential when working together as a team.
There is currently a devblog in the making which should clarify the big picture a bit.
-Nozh
Abathur and Hammerhead had this all sewn up nicely at Fanfest. The capital ships panel was broadly hailed as a success and the players were excited about the upcoming changes.
Now you've created chaos where previously there was a surprisingly high degree of order and unanimity, for EVE at least. With your clumsy PR move there, you also just wiped out the wealth of everyone planning and investing in MS builds, or who was planning on selling one pre-patch.
Don't like the changes? Sell your MS! Oh wait, Nozh told everyone they'll be cut in value by 40%, even though that's not been finalized. Good luck selling one now!
I don't know who you are or why you're messing with what was one of the few uncontroversially good aspects of Dominion. But you should back off these changes ASAP. You should also gain a basic understanding of economics/public relations, given how much chaos your lil post there just created.
I don't even fly a supercap, and GS isn't exactly a supercap heavy alliance, but your pro-move stealth nerf and followup nightmare post is infuriating in and of itself. In fact, I'm so annoyed, I'm dropping my posting gimmick to point out how monumentally poorly judged this is.
 Sins of a Solar Spymaster: my ~fair and balanced~ column TheMittani @ Twitter
|

Misanth
Reaper Industries
 |
Posted - 2009.11.12 15:58:00 -
[216]
Edited by: Misanth on 12/11/2009 16:04:54 Can you confirm that the base value of the ship is changed too? It might actually be worth stripping it down and blowing it up for insurance money before Dominion hits.
Don't get me wrong, the xMom's looks like great RR 0.0-fleet ships, but who the **** wants that, except carebearing spacehogging ***s like the NC. This is The Most single stupid change in EVE, ever, and only time I seriously considered to sell off ships/characters. What. The. ****. Seriously. Not everyone wants to do thousands-of-player-lagfests-in-0.0 and own space for cheap production.
I bought mine for logistic reasons, but the 20 drones, combined with highslots (multiple neuts) is a necessity for self-defence. If damage is an issue, how about removing the FB's instead of killing off a whole shiptype?
Normally I back up CCP when ****storm hits, but this time I'm gonna call you out for what you are: idiots, with no clue, that just adds toys you like rather than thinking about consequences.  - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

NightHawk VenGarden
Body Count Inc. Against ALL Authorities
 |
Posted - 2009.11.12 16:05:00 -
[217]
Originally by: The Mittani
Originally by: CCP Nozh Hey,
The changes on Singularity now, are intentional. The drone control units are however broken at the moment, and are being fixed.
New stats for "Compact Citadel Torpedoes" (launched by fighter bombers):
Explosion Radius: 3500 Explosion Velocity: 45 Damage Reduction Factor: 6.5 (magic number) Damage: 3600
Super carrier build cost, reduced by 40%. Estimated build cost around 5-6bn.
What we want to create is an anti-capital ship/role, which is more effective than dreadnaughts against moving targets. They can currently reach 7200 DPS (9000 DPS on the Nyx), provided they are fitted for damage and are being supported by fellow pilots. To put this into perspective, the old motherships used to deal 2000 DPS, 2500 DPS (3125 DPS on the Nyx) with drone control units, additionally they've received a huge hit-point boost. The main advantages everyone seems to be overlooking is that Super carriers don't need to commit to a battle like Dreadnaughts nor do they have to be stationary while dealing damage, and of course the fact that they're immune to Electronic Warfare.
By fitting drone control units, pilots are increasing their damage potential greatly while sacrificing survivability. It becomes a hard choice, but being capital ships, they should reach their maximum potential when working together as a team.
There is currently a devblog in the making which should clarify the big picture a bit.
-Nozh
Abathur and Hammerhead had this all sewn up nicely at Fanfest. The capital ships panel was broadly hailed as a success and the players were excited about the upcoming changes.
Now you've created chaos where previously there was a surprisingly high degree of order and unanimity, for EVE at least. With your clumsy PR move there, you also just wiped out the wealth of everyone planning and investing in MS builds, or who was planning on selling one pre-patch.
Don't like the changes? Sell your MS! Oh wait, Nozh told everyone they'll be cut in value by 40%, even though that's not been finalized. Good luck selling one now!
I don't know who you are or why you're messing with what was one of the few uncontroversially good aspects of Dominion. But you should back off these changes ASAP. You should also gain a basic understanding of economics/public relations, given how much chaos your lil post there just created.
I don't even fly a supercap, and GS isn't exactly a supercap heavy alliance, but your pro-move stealth nerf and followup nightmare post is infuriating in and of itself. In fact, I'm so annoyed, I'm dropping my posting gimmick to point out how monumentally poorly judged this is.
I would make another post...but this post sums up my thoughts better then I can at the moment as I'm so furious I cannot see straight.
Therefore, I will simply quote this post and use the opportunity to yet again say CCP, WTF ARE YOU THINKING? ---
 "We're evil men in the gardens of paradise." - Col. Saul Tigh. |

SigmaPi
Vitharr's Vengeance
 |
Posted - 2009.11.12 16:07:00 -
[218]
Originally by: Agmar I think the most interesting thing that Nozh said that every post I've read is glossing over is the fact that DCU's are broken and are being rebalanced.... and he's right.
The last time I fit a DCU was in 2006. If this mod becomes useful, this might not be a horrible thing.
They are only broken in-so-far as they don't give an extra drone when active now (on sisi). --------------------- SigmaPi
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Minmatar citizen4561451
 |
Posted - 2009.11.12 16:07:00 -
[219]
if even HALF the people here complaining about the change, and subsequently threatening to cancel their accounts, actually followed through on their threats...CCP would have something to be worried about.
the problem is, this happens before EVERYmajor patch. Some huge change hits and people cry. Remember the ship HP buff? how about Nano-nerf? Now Moms are being changed in a way adverse to what you all might want, and here we are, a thread full of whiney babies.
You dont like it, dont play....but as far as I can see, 9k DPS out of a mothership is pretty beefy. Quit your raging and either take it like a man/woman...or quit like you say you will. |

Misanth
Reaper Industries
 |
Posted - 2009.11.12 16:12:00 -
[220]
Originally by: Dratic This is ridiculous. Super caps survive by having neuts and smartbombs in their high slots. There are tons of hics around so the electronic warfare immunity means nothing for serious engagements. Drone control units even if they were massively buffed wouldn't place them over something which could realistically save the ship except for now i'm guessing that'll be Ctrl + Q .
Less than 3 weeks from release this is the wrong time to mess with something like this.
..that's the more sensible version of what I just wrote (and re-wrote 3 times).
Just to put things into perspective for non-xMom-pilots: with FB lv4 skill and rest skills maxed out on SiSi, my Aeon kills a Thanatos with 20 FB faster then I can kill a non-fitted/naked Abaddon that orbits me at 20km range. That's a very simple explantion of why you need neuts, Fighters, and regular drones.
It can't get more simple than that. If damage really is an issue, how about removing the ****ing FB's instead of nerfing a whole shiptype so you can introduce a new toy (that wasn't even necessary to add)? - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |
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NightHawk VenGarden
Body Count Inc. Against ALL Authorities
 |
Posted - 2009.11.12 16:13:00 -
[221]
Another thought....
just consider how bad you're 'effing' things up here CCP.
Mittens up there is all ::serious postin':: whereas I(who never posts basicly) am trying to get a forum ban over this.
That's a pretty serious swap-over guys....jus sayin' ---
 "We're evil men in the gardens of paradise." - Col. Saul Tigh. |

Roemy Schneider
Vanishing Point.
 |
Posted - 2009.11.12 16:13:00 -
[222]
lol drone control units -
putting the gist back into logistics |

Adam Ridgway
Minmatar
 |
Posted - 2009.11.12 16:13:00 -
[223]
Edited by: Adam Ridgway on 12/11/2009 16:14:04 Why bother, they won't ever read it.
This is CCP: - Hype, hype, PR & more hype. - Talk about how much they like their player base and interacting with it (all PR for the media)... CSM, fanfest, test server, feedback, & all that jazz. - In the last moment change things because they feel like it according to some fuzzy logic and spreedsheets and **** their customers.
I'll tell you something, people invest a lot of time in this game, and a lot of it feels more like work than straight fun, but everyone understands that's part of the game and no one whines. But you can't play with your customers like that and making them waste time and money, hyping and utterlly lying. I'm not a MOM pilot, neihter titan, was consdiering to save for a MOM eventually, also was coming interested in getting back to teh grindfest which is 0.0, but I don't have the time for this *******s anymore and your ******ed game design.
Mad props again CCP. You don't deserve the success you got with EVE, if it wasn't because is pretty much unique in its core concept you would be ****ed up because you're worthless when it comes to balance, development, and listening to your player base.
|

Sarah Norbulk
Dawn of a new Empire The Initiative.
 |
Posted - 2009.11.12 16:15:00 -
[224]
Originally by: Agmar You are correct, and I agree completely with you. DCU's as they are now, are absolutely worthless. If Nozh says that they're being changed, and boosted, say to allow a per level bonus... they may not be horrible. Allowing 1-2 extra drones per level of whatever skill that is could allow for this change to be not worthless.
However, the rationality behind this change seems to be flawed. It is as if someone arbitrarily picked a mod that no one used and decided it needed to be balanced. I'd have preferred that they spend their time on nos/neuts, but w/e.
They are only being fixed insofar as they don't actually let you use an extra drone on sisi atm. Other than that they are staying as is, based on Nozh's post(using his estimated DPS).
 |

Mioelnir
Minmatar Meltdown Luftfahrttechnik
 |
Posted - 2009.11.12 16:15:00 -
[225]
Yeah, this change should have been announced first.
Would have save the developers and players thousands of hours of balancing, testing and giving feedback.
|

SteelHelix
 |
Posted - 2009.11.12 16:15:00 -
[226]
Personally I am a big fan of launching 20 drones but I can kind of understand why you want to limit the amount of Fighter Bombers on the field so instead of limiting the number of drones a SC can launch why not instead limit it by the bandwidth it has available. I mean a FB uses 500mBit/s while everything else is 25mBit/s and lower so setting the Super Carriers available bandwidth to 5000mBit/s will still allow 20 of everything but FB's which will be limited to 10 due to bandwidth. This will also require modifying the Drone Control Unit to not only +1 drone number but also add 500mBit/s Bandwidth.
So in summary:
- Reduce available bandwidth on SC to 5000
- Change the Drone Control unit bonus to +1 drone and +500mBit/s bandwidth
- Change the SC drone bonus back to +3 per level
This will have the main effect of allowing a lvl 5 carrier character to still fly 20 fighters or drones but only 10 Fighter Bombers because of the bandwidth limitation.
|

The Mittani
GoonFleet GoonSwarm
 |
Posted - 2009.11.12 16:17:00 -
[227]
Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
 Sins of a Solar Spymaster: my ~fair and balanced~ column TheMittani @ Twitter
|

Mendolorian Girl
Caldari Conflagration. Wildly Inappropriate.
 |
Posted - 2009.11.12 16:17:00 -
[228]
Edited by: Mendolorian Girl on 12/11/2009 16:17:39
Originally by: The Mittani Abathur and Hammerhead had this all sewn up nicely at Fanfest. The capital ships panel was broadly hailed as a success and the players were excited about the upcoming changes.
Now you've created chaos where previously there was a surprisingly high degree of order and unanimity, for EVE at least. With your clumsy PR move there, you also just wiped out the wealth of everyone planning and investing in MS builds, or who was planning on selling one pre-patch.
Don't like the changes? Sell your MS! Oh wait, Nozh told everyone they'll be cut in value by 40%, even though that's not been finalized. Good luck selling one now!
I don't know who you are or why you're messing with what was one of the few uncontroversially good aspects of Dominion. But you should back off these changes ASAP. You should also gain a basic understanding of economics/public relations, given how much chaos your lil post there just created.
I don't even fly a supercap, and GS isn't exactly a supercap heavy alliance, but your pro-move stealth nerf and followup nightmare post is infuriating in and of itself. In fact, I'm so annoyed, I'm dropping my posting gimmick to point out how monumentally poorly judged this is.
I hate that I'm about to say this, but I couldn't agree with The Mittani more. A well thought out and intelligent post.
You'll have to excuse me, I now have to go shower in bleach.
//edit - crap, he did it again.. another sensible answer :(
 |

The Kan
Gallente Evolution IT Alliance
 |
Posted - 2009.11.12 16:17:00 -
[229]
Originally by: CCP Nozh Hey,
The changes on Singularity now, are intentional. The drone control units are however broken at the moment, and are being fixed.
New stats for "Compact Citadel Torpedoes" (launched by fighter bombers):
Explosion Radius: 3500 Explosion Velocity: 45 Damage Reduction Factor: 6.5 (magic number) Damage: 3600
Super carrier build cost, reduced by 40%. Estimated build cost around 5-6bn.
What we want to create is an anti-capital ship/role, which is more effective than dreadnaughts against moving targets. They can currently reach 7200 DPS (9000 DPS on the Nyx), provided they are fitted for damage and are being supported by fellow pilots. To put this into perspective, the old motherships used to deal 2000 DPS, 2500 DPS (3125 DPS on the Nyx) with drone control units, additionally they've received a huge hit-point boost. The main advantages everyone seems to be overlooking is that Super carriers don't need to commit to a battle like Dreadnaughts nor do they have to be stationary while dealing damage, and of course the fact that they're immune to Electronic Warfare.
By fitting drone control units, pilots are increasing their damage potential greatly while sacrificing survivability. It becomes a hard choice, but being capital ships, they should reach their maximum potential when working together as a team.
There is currently a devblog in the making which should clarify the big picture a bit.
-Nozh
W T F



 |

kapten sortebil
Phantom Squad Atlas Alliance
 |
Posted - 2009.11.12 16:18:00 -
[230]
Originally by: The Mittani Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
Actaly agreeing with Mittani 
 |
|

Kraken Kill
Arcana Imperii Ltd. Atlas Alliance
 |
Posted - 2009.11.12 16:20:00 -
[231]
Edited by: Kraken Kill on 12/11/2009 16:25:54
Originally by: NightHawk VenGarden
Originally by: The Mittani
Originally by: CCP Nozh Hey,
The changes on Singularity now, are intentional. The drone control units are however broken at the moment, and are being fixed.
New stats for "Compact Citadel Torpedoes" (launched by fighter bombers):
Explosion Radius: 3500 Explosion Velocity: 45 Damage Reduction Factor: 6.5 (magic number) Damage: 3600
Super carrier build cost, reduced by 40%. Estimated build cost around 5-6bn.
What we want to create is an anti-capital ship/role, which is more effective than dreadnaughts against moving targets. They can currently reach 7200 DPS (9000 DPS on the Nyx), provided they are fitted for damage and are being supported by fellow pilots. To put this into perspective, the old motherships used to deal 2000 DPS, 2500 DPS (3125 DPS on the Nyx) with drone control units, additionally they've received a huge hit-point boost. The main advantages everyone seems to be overlooking is that Super carriers don't need to commit to a battle like Dreadnaughts nor do they have to be stationary while dealing damage, and of course the fact that they're immune to Electronic Warfare.
By fitting drone control units, pilots are increasing their damage potential greatly while sacrificing survivability. It becomes a hard choice, but being capital ships, they should reach their maximum potential when working together as a team.
There is currently a devblog in the making which should clarify the big picture a bit.
-Nozh
Abathur and Hammerhead had this all sewn up nicely at Fanfest. The capital ships panel was broadly hailed as a success and the players were excited about the upcoming changes.
Now you've created chaos where previously there was a surprisingly high degree of order and unanimity, for EVE at least. With your clumsy PR move there, you also just wiped out the wealth of everyone planning and investing in MS builds, or who was planning on selling one pre-patch.
Don't like the changes? Sell your MS! Oh wait, Nozh told everyone they'll be cut in value by 40%, even though that's not been finalized. Good luck selling one now!
I don't know who you are or why you're messing with what was one of the few uncontroversially good aspects of Dominion. But you should back off these changes ASAP. You should also gain a basic understanding of economics/public relations, given how much chaos your lil post there just created.
I don't even fly a supercap, and GS isn't exactly a supercap heavy alliance, but your pro-move stealth nerf and followup nightmare post is infuriating in and of itself. In fact, I'm so annoyed, I'm dropping my posting gimmick to point out how monumentally poorly judged this is.
I would make another post...but this post sums up my thoughts better then I can at the moment as I'm so furious I cannot see straight.
Therefore, I will simply quote this post and use the opportunity to yet again say CCP, WTF ARE YOU THINKING?
 |

Sarah Norbulk
Dawn of a new Empire The Initiative.
 |
Posted - 2009.11.12 16:21:00 -
[232]
Originally by: The Mittani Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
Empty quoting this.
 |

Agmar
The Illuminati. Pandemic Legion
 |
Posted - 2009.11.12 16:22:00 -
[233]
Edited by: Agmar on 12/11/2009 16:22:29 ITT mittens hero-posting
/me prepares to mobilize Petition Legion...
 |

mineswallower
H A V O C Against ALL Authorities
 |
Posted - 2009.11.12 16:22:00 -
[234]
Originally by: The Mittani Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
there is something deeply wrong with CCP when they drive me to the point of agreeing with the mittani who is also prasing the virtues of seleene! This is so f***ed up!
 |

Ragel Tropxe
DEATHFUNK Atlas Alliance
 |
Posted - 2009.11.12 16:26:00 -
[235]
good post Mittens
CCP - I fail to see how any commercial body can treat their customers like this. Basically all youve done to MS pilots (and I'm not one) is a giant pump and dump.
Have a look at the market you compete in, lots of very tempting competitors have just been launched or will be soon. I know at least 3 orders that have gone in for SWTOR since Nozh's post.
Just do us all a favour and take Nozh out of the balance team, he clearly hasnt got a clue.
|

SigmaPi
Vitharr's Vengeance
 |
Posted - 2009.11.12 16:28:00 -
[236]
Originally by: mineswallower
Originally by: The Mittani Edited by: The Mittani on 12/11/2009 16:17:46 Another seriouspost: What on earth is going on in your dev environment when you assign a team of random devs to re-do the already completed/settled work of a previous team?
The primary reason why the nullsec playerbase is even vaguely considering the Dominion sov changes in a positive light is because the known architects of the design was /one of us/. Someone we know understands the game and all the things that can go wrong with it. When Soundwave or Abathur mouth off about sov, we can at least know that they understand where we're coming from.
Similarly: the supercapital changes were, until now, designed by someone who flew the damn things extensively, logged many hours pvping in them, and lost a titan to boot. Abathur has cred on supercapital changes. Who are you, Nozh? How many hours have you logged in a supercap? Where does your team's credibility on these new, unasked-for supercapital changes come from?
Leave nullsec and capital changes to devs who actually have some shred of credibility/experience in design.
there is something deeply wrong with CCP when they drive me to the point of agreeing with the mittani who is also prasing the virtues of seleene! This is so f***ed up!
I lol'd... and I agree 100%. --------------------- SigmaPi
|

Angel HUN
Destructive Influence IT Alliance
 |
Posted - 2009.11.12 16:29:00 -
[237]
Mittens, we were both at that panel. I agree with you entirely. I walked out of that panel excited... Now its just wtf.
Yes. IT agreeing with you.
|

Minmatar citizen4561451
 |
Posted - 2009.11.12 16:30:00 -
[238]
Originally by: Umberto Tann
Originally by: Minmatar citizen4561451 if even HALF the people here complaining about the change, and subsequently threatening to cancel their accounts, actually followed through on their threats...CCP would have something to be worried about.
the problem is, this happens before EVERYmajor patch. Some huge change hits and people cry. Remember the ship HP buff? how about Nano-nerf? Now Moms are being changed in a way adverse to what you all might want, and here we are, a thread full of whiney babies.
You dont like it, dont play....but as far as I can see, 9k DPS out of a mothership is pretty beefy. Quit your raging and either take it like a man/woman...or quit like you say you will.
Losing 2/3rds of a multi billion costing ship, and i should take it like a man? This is not like a nano nerf.
do you want a refund on your battleships when the trit prices plummet too? things change. CCP isng going to "refund" people who spent the old price on the ship. At the time you bought your ship, you pid what it was worth in that market. Now you're upset because someone is going to be able to buy the same ship for less. Boy I hope you dont go to your supermarket and cry that you were 2 weeks late to the sales week...
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Jack Sparroxx
Honour Bound Eternal Rapture
 |
Posted - 2009.11.12 16:30:00 -
[239]
Originally by: SteelHelix Personally I am a big fan of launching 20 drones but I can kind of understand why you want to limit the amount of Fighter Bombers on the field so instead of limiting the number of drones a SC can launch why not instead limit it by the bandwidth it has available. I mean a FB uses 500mBit/s while everything else is 25mBit/s and lower so setting the Super Carriers available bandwidth to 5000mBit/s will still allow 20 of everything but FB's which will be limited to 10 due to bandwidth. This will also require modifying the Drone Control Unit to not only +1 drone number but also add 500mBit/s Bandwidth.
So in summary:
- Reduce available bandwidth on SC to 5000
- Change the Drone Control unit bonus to +1 drone and +500mBit/s bandwidth
- Change the SC drone bonus back to +3 per level
This will have the main effect of allowing a lvl 5 carrier character to still fly 20 fighters or drones but only 10 Fighter Bombers because of the bandwidth limitation.
This I can live with and is reasonable.. 20 FB is all fairness quite alot of DPS. But as I have said earlier.. reducing the cost???? I feel shafted for quite a few ISK
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Sarah Norbulk
Dawn of a new Empire The Initiative.
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Posted - 2009.11.12 16:33:00 -
[240]
Originally by: Minmatar citizen4561451
Originally by: Umberto Tann
Originally by: Minmatar citizen4561451 if even HALF the people here complaining about the change, and subsequently threatening to cancel their accounts, actually followed through on their threats...CCP would have something to be worried about.
the problem is, this happens before EVERYmajor patch. Some huge change hits and people cry. Remember the ship HP buff? how about Nano-nerf? Now Moms are being changed in a way adverse to what you all might want, and here we are, a thread full of whiney babies.
You dont like it, dont play....but as far as I can see, 9k DPS out of a mothership is pretty beefy. Quit your raging and either take it like a man/woman...or quit like you say you will.
Losing 2/3rds of a multi billion costing ship, and i should take it like a man? This is not like a nano nerf.
do you want a refund on your battleships when the trit prices plummet too? things change. CCP isng going to "refund" people who spent the old price on the ship. At the time you bought your ship, you pid what it was worth in that market. Now you're upset because someone is going to be able to buy the same ship for less. Boy I hope you dont go to your supermarket and cry that you were 2 weeks late to the sales week...
Go back under your bridge troll.
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