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Dr Fighter
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Posted - 2009.11.30 16:57:00 -
[31]
nightmare is best all round turret PVE ship.
4x damage mods while fitting a tank thats more than capable, overides the poor damage type (on some factions npcs) most of the time.
golem is best all round, all race mission ship (mainly due to it being able to do full dps with any damage type)
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Riedle
Minmatar Raptus Regalitor Black Legion.
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Posted - 2009.11.30 17:38:00 -
[32]
Originally by: Dr Fighter nightmare is best all round turret PVE ship.
4x damage mods while fitting a tank thats more than capable, overides the poor damage type (on some factions npcs) most of the time.
golem is best all round, all race mission ship (mainly due to it being able to do full dps with any damage type)
Thread comprehension FAIL
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.30 18:30:00 -
[33]
Originally by: Surasak Edited by: Surasak on 30/11/2009 16:50:29
Originally by: Seishi Maru On last few weeks i have defeated I think megatrons, armageddons, dominixes
WTB, Optimus Prime tempest.
well what can I do if i was raised watchignthat cartoon?
And its stil far better than peopel that say gOrilla warfare and capitOl ships....
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Jovialmadness
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Posted - 2009.11.30 18:31:00 -
[34]
If you are just starting out, get into a dominatrix first. It's the most forgiving of them all as you can have ok lows, plenty of mids to play with and a nice rack... Of high's for being brutal against someone who probably like the way you torture them...ingame.
Jovial |
Kenz Rider
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Posted - 2009.11.30 18:48:00 -
[35]
Who can deny the Domi?
If you go with Mael/Phoon, all I can say is you better have the skills. - - - -- - - - -- - - - -- - - - Little known fact: 95% of DS's signatures have nothing to do with EVE. |
DONJUAN v
Tarnak inc. The Kadeshi
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Posted - 2009.11.30 21:15:00 -
[36]
Edited by: DONJUAN v on 30/11/2009 21:17:36 vs support fleet (many smaller targets)
dominix : 2x heavy neuts , 4x medium rails ,arti or lasers (what ever you want) mwd , disruptor , scrambler , web , heavy cap booster dcu , 2x eanm , 4x 1600 rolled 1 LAR 3x trimark
(2x neut and disruptor on anything outside your web range will nail em) (anything inside web range will be also nailed down with the scrambler)
lots of ogre II in drone bay , a few warriors for intys staying outside of neut range and of course the classic 5x med ecm drones that needs to be removed from game but until then use them to run away each time you lose a 1vs1 (i do hate ecm small and med drones)
also make sure you have a can in your cargo to really fill up on cap 800 , make your LAR run all the time and neuts to get inside 10km of the guy .
now for the bigger guys i use phoon (sucks vs many targets)
4x siege , 4x 650 AC med cap booster (named) , mwd (named) , scrambler , web gyro , bcu , dcu , 4x 1600 rolled plates , eanm (not sure maybe 3 plates and 2x eanm) 5 ogres , 5 med ecm drones (5 sentry drones can also be usefull) 3x trimark with bs 5 this baby hurts
and with that much armor hp you should be able to see if your going to make it or not . leaves you time to deaggro in time to dock or jump
PS. all mods are tech 2 if i didnt say named i also do not use eft , so i dont know dps and all those nice little numbers
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Trader20
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Posted - 2009.11.30 21:22:00 -
[37]
Scorp, it has pure gtfo'ness
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Eli Porter
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Posted - 2009.11.30 21:36:00 -
[38]
Originally by: Seriously Bored Edited by: Seriously Bored on 30/11/2009 16:47:24
Originally by: kessah
Seishi, ignore him, i understand what you mean and its an Incredible 1v1 ship. I promise you, people that underestimate it do so at there own peril.
Kessah, I start scribbling fitting ideas every time I see you post. Keep it up good sir. (ED: And start scribbling songs to download every time I check a video...)
That said, I'm still scratching my head over how to properly use the Tempest. I can't think of a solo situation I wouldn't rather have a blue pill Mael or a torp-spamming Phoon...
I reckon a look at your post dominion Nano-Machariel fit would give you a general idea.
The Tempest is unmatched in turret DPS with utility highs when it comes to Minmatar BS's. With the coming changes to AC's the Tempest would make for a cheap alternative to your nanomach fit. Yes a Maelstrom would tank better, but it is slower, does less DPS with neuts fitted, and costs more.
That's what I had in mind when I said the Tempest is a good solo ship anyway. It's your nanomach fit, so correct me if I'm wrong.
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kessah
Caldari Provisions
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Posted - 2009.11.30 22:45:00 -
[39]
Originally by: Seriously Bored Edited by: Seriously Bored on 30/11/2009 16:47:24
Originally by: kessah
Seishi, ignore him, i understand what you mean and its an Incredible 1v1 ship. I promise you, people that underestimate it do so at there own peril.
Kessah, I start scribbling fitting ideas every time I see you post. Keep it up good sir. (ED: And start scribbling songs to download every time I check a video...)
That said, I'm still scratching my head over how to properly use the Tempest. I can't think of a solo situation I wouldn't rather have a blue pill Mael or a torp-spamming Phoon...
Would you like a Tempest fit?
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Anubis Xian
Reavers
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Posted - 2009.11.30 23:38:00 -
[40]
I need to get back to my Tempest roots and stop frackin off in laserboats.
I've never had more fun in EvE than I had when I flew my Tempest.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Trader20
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Posted - 2009.11.30 23:53:00 -
[41]
Edited by: Trader20 on 30/11/2009 23:55:32
Originally by: Anubis Xian I need to get back to my Tempest roots and stop frackin off in laserboats.
I've never had more fun in EvE than I had when I flew my Tempest.
Choosing to fly a tempest is like choosing to cheat off a r*tarded kids test when theirs an asian kid right next to you.
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Anubis Xian
Reavers
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Posted - 2009.11.30 23:57:00 -
[42]
Originally by: Trader20 Edited by: Trader20 on 30/11/2009 23:55:32
Originally by: Anubis Xian I need to get back to my Tempest roots and stop frackin off in laserboats.
I've never had more fun in EvE than I had when I flew my Tempest.
Choosing to fly a tempest is like choosing to cheat off a r*tarded kids test when theirs an asian kid right next to you.
I wouldn't know, I was the kid everyone cheated off of.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Finale Clannad
Imperial Academy
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Posted - 2009.12.01 01:53:00 -
[43]
RAVEN~~=.= only for caldari
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King Rothgar
Death of Virtue MeatSausage EXPRESS
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Posted - 2009.12.01 13:11:00 -
[44]
Solo BS is a bad idea, even if it is a neut domi. For caldari ships in a small gang, the rokh is a solid blaster boat. I can't say I fly them but I know a few who do and their rokhs are no joke. As with armor tankers buffer is the name of the game. You probably won't be able to squeeze on tackle without killing your own tank so best to leave that to someone else. The drake and onyx are also excellent choices. As a shield tanker you will not fit in well in any armor RR gang but RR gangs are not the only way to fly. Fitting all out gank and tank works pretty well too especially with a little ECM support. That brings up the falcon/rook/blackbird and scorpion. All of those are highly valued to any gang. Not necessarily fun to fly but always a welcome addition. -----------------------------------------------------
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Kazang
Gallente Wrecking Shots
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Posted - 2009.12.01 13:34:00 -
[45]
Originally by: Psiri
Originally by: Suas An armor-tanked Tempest is a great 1on1 BS ship? Please, do share what fitting apparently is so good for this...
What they meant to say was probably that an advantage in speed, heavy neuts and a TD goes a long way for solo engagements.
Any domi fit would faceroll your a TD armour tank tempest, my personal 1v1 domi fit with a TD and a AB would kill a tempest without hitting armour. As would a typhoon with virtually any standard fit.
Anyone saying the tempest is a good BS for 1v1 is deluded. The domi or phoon are far better and more versatile.
My vote is for domi or phoon for the best solo BS that can fight and beat most ship types but a scorp or geddon are equally good just in less situations.
Kazang
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El Da
James Edward Glover
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Posted - 2009.12.01 17:10:00 -
[46]
Originally by: kessah Edited by: kessah on 30/11/2009 14:34:58
Finally here's a good solid Rokh setup that i like (145k EFT, more if you switch from tracking enhancer to Power Diag)
[Rokh, New Setup 1] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Tracking Enhancer II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II 100MN MicroWarpdrive II Warp Scrambler II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Heavy Unstable Power Fluctuator I
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x5
Its again entirely upto you if you want to make the fit work with a Web, ive been lucky with engagements that it hasnt been too much of an issue, some will disagree, remember if not you can most of the time Dock, MWD back to the gate and jump of simply run. If not you'll have to go down fighting.
Hope this helps bud, good luck! Dont hesitate to nudge me in game and i will gladly help anyone that wants a good Solo setup for any ship.
Needs a Cap booster, with the rate this ship and its guns eat capa frig could probably cap you out in about 30 seconds.
(Sarcasm, but this thing should not be flown into PVP ever without a cap booster)
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kessah
Caldari Provisions
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Posted - 2009.12.01 17:14:00 -
[47]
Originally by: El Da
Originally by: kessah Edited by: kessah on 30/11/2009 14:34:58
Finally here's a good solid Rokh setup that i like (145k EFT, more if you switch from tracking enhancer to Power Diag)
[Rokh, New Setup 1] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Tracking Enhancer II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Invulnerability Field II 100MN MicroWarpdrive II Warp Scrambler II
Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Neutron Blaster Cannon II, Void L Heavy Unstable Power Fluctuator I
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x5
Its again entirely upto you if you want to make the fit work with a Web, ive been lucky with engagements that it hasnt been too much of an issue, some will disagree, remember if not you can most of the time Dock, MWD back to the gate and jump of simply run. If not you'll have to go down fighting.
Hope this helps bud, good luck! Dont hesitate to nudge me in game and i will gladly help anyone that wants a good Solo setup for any ship.
Needs a Cap booster, with the rate this ship and its guns eat capa frig could probably cap you out in about 30 seconds.
(Sarcasm, but this thing should not be flown into PVP ever without a cap booster)
You dont keep the neut running constantly :)
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El Da
James Edward Glover
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Posted - 2009.12.01 19:00:00 -
[48]
Even without that neut in the high this Rokh consumes almost 2x more cap than it can regen (With the MWD off).
So best case scenario, you are sitting at 100% cap when a fight starts and your target is at 0m from you. You have roughly (with your own neut off) 6m30sec of fire time with your tank and scram on. If 1 small neut is applied to you, it takes you down to 4m30s, 1 med neut 3m45s, or 1 heavy neut 3m of fire.
Just imagine if you ran two cycles of your MWD to close range, or came out of a 40 AU warp to the fight.
I would be willing to bet that a plate ruppie with its small nos and neut would handle this rokh fit pretty easily.
That is just plain insane for a teir 3 BS to be on the field and for it to lose its tank and gank after 3 minutes or less.
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Hiroshima Jita
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Posted - 2009.12.01 20:59:00 -
[49]
If you are going to 'solo' in a bs you better have a friend or a noob alt scout. There is nothing wrong with using a bs for very small gang work, but losing one everytime a large blob rolls through and baits you is not made of win.
And after I have reread your post I predict something like this will happen:
You have previously done alot of lvl 4 mission grinding and have some isk to spend. You will end up building a torp raven which is a decent pvp bs and should be within your current skillset. You will wander into lowsec with little knowlegde to back you up. W/o a scout you might die to a simple gatecamp w/ no chance of doing anything. Assuming that doesn't happen you will eventually get into a pvp fight. Because you are in a BS it is unlikely that it will have happened becuase you tackled someone who genuinely didn't want to fight. They will have more experience than you. Anything > 0. You die. To A An outright better pilot in another BS. B A small gang that uses ewar to cripple you. C A frigate that explodes your drones and slowly chips you to your death. D Some nanoships. C A massive uber blob that runs you over leaving only a greasy smear. You feel overwhelmed because dying isn't fun and a BS loss is staggering in terms of isk and the blow to your ego. You 'realize' you can't compete and decide not to try again. You decide all pvpers are socially ******ed pscopathic 16 year olds with ***** obsesions. If anyone criticizes you for being a carebear in the future you tell them this.
If you want to succeed in PVP you should start trying to learn in a t1 frigate or a t1 cruiser. As a caldari pilot your options are the kestrel, the merlin which is subpar, the aml caracal and only attacking frigates, or the moa.
The loss of any of these cheap ships should elecit a response more like "Oh... Damn. I have to fly all the way back to highsec to get another one of my t1 fit kessies. Stupid 5 jumps."
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