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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
182
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Posted - 2012.08.02 19:10:00 -
[211] - Quote
CCP Punturis, we love you, we really do, but why are you the only one apparently caring about this anymore? Its not done, there is lots of helpful feedback through this very thread that has yet to be 'iterated' (why you (CCP) love that word i'll never know) on.
My previous for example...post 191 https://forums.eveonline.com/default.aspx?g=posts&m=1707365#post1707365.
And Corp TABS!!!!!! please give them back. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |
Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
403
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Posted - 2012.08.02 19:57:00 -
[212] - Quote
Running out of stuff to hate about the new inventory... basicly once the neocom shortcuts to ships and items hangar are added back I will have nothing left to complain about :D Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |
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CCP Punkturis
C C P C C P Alliance
3062
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Posted - 2012.08.02 20:07:00 -
[213] - Quote
Panhead4411 wrote:CCP Punturis, we love you, we really do, but why are you the only one apparently caring about this anymore? Its not done, there is lots of helpful feedback through this very thread that has yet to be 'iterated' (why you (CCP) love that word i'll never know) on. My previous for example...post 191 https://forums.eveonline.com/default.aspx?g=posts&m=1707365#post1707365.And Corp TABS!!!!!! please give them back.
everybody is still on vacation
I'm the only User Interface programmer in the office this week so I was just fixing a few things for the deployment next week to help the team out who owns this - I hope my little efforts will at least make some difference.
I know CCP Arrow has a long list of things he wants to do to improve the inventory Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Rengerel en Distel
Amarr Science and Industry
267
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Posted - 2012.08.03 14:09:00 -
[214] - Quote
CCP Punkturis wrote:Panhead4411 wrote:CCP Punturis, we love you, we really do, but why are you the only one apparently caring about this anymore? Its not done, there is lots of helpful feedback through this very thread that has yet to be 'iterated' (why you (CCP) love that word i'll never know) on. My previous for example...post 191 https://forums.eveonline.com/default.aspx?g=posts&m=1707365#post1707365.And Corp TABS!!!!!! please give them back. everybody is still on vacation I'm the only User Interface programmer in the office this week so I was just fixing a few things for the deployment next week to help the team out who owns this - I hope my little efforts will at least make some difference. I know CCP Arrow has a long list of things he wants to do to improve the inventory
It is heart-warming to know that most of the teams schedule their vacations during the testing/build phase of a release. I know it's just coming from an American perspective, where if you take 2 days in a row off, other people at work slash your tires for being so selfish ... it just seems a bit ridiculous to push a patch when no one is actually there to do anything.
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CCP Punkturis
C C P C C P Alliance
3096
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Posted - 2012.08.03 16:44:00 -
[215] - Quote
Rengerel en Distel wrote:CCP Punkturis wrote:Panhead4411 wrote:CCP Punturis, we love you, we really do, but why are you the only one apparently caring about this anymore? Its not done, there is lots of helpful feedback through this very thread that has yet to be 'iterated' (why you (CCP) love that word i'll never know) on. My previous for example...post 191 https://forums.eveonline.com/default.aspx?g=posts&m=1707365#post1707365.And Corp TABS!!!!!! please give them back. everybody is still on vacation I'm the only User Interface programmer in the office this week so I was just fixing a few things for the deployment next week to help the team out who owns this - I hope my little efforts will at least make some difference. I know CCP Arrow has a long list of things he wants to do to improve the inventory It is heart-warming to know that most of the teams schedule their vacations during the testing/build phase of a release. I know it's just coming from an American perspective, where if you take 2 days in a row off, other people at work slash your tires for being so selfish ... it just seems a bit ridiculous to push a patch when no one is actually there to do anything.
Most teams did all their work before everybody went on vacation. July is the "vacation month". I'm sorry you don't get vacation since I think a good vacation is very healthy for employees not to end up burnt out and I always come back from vacation full of enthusiasm
Maybe you should move to Europe.. Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Jarin Arenos
Card Shark Industries
26
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Posted - 2012.08.03 18:34:00 -
[216] - Quote
Dear god I need to move to Europe. Don't suppose you need any network techs? |
Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
182
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Posted - 2012.08.03 22:18:00 -
[217] - Quote
Jarin Arenos wrote:Dear god I need to move to Europe. Don't suppose you need any network techs?
You didn't watch much of the tourny feed did you? (well, that was when it was actually watchable) http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |
Ooda
Treasures Collectors Solar Citizens
18
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Posted - 2012.08.04 17:09:00 -
[218] - Quote
The biggest problem with the new inventory is that it requires a shift - click to open up new windows - if this is going to be fixed, the major part is done (tbh: it was the most terrible idea I've ever seen, and the fact that one DEV in this thread started to troll us players with his whole "THERE IS NO PROBLEM FFS" -bullcrap makes me sad - thanks for nothing CCP RubbishBAND).
Other concerns:
- As a miner with 3 hulks - it is a damn pain in my butt that I have to open up orca's corphangar everytime I haul. Remove window-closing if object is offgrid - just leave the damn window open, ty!
- Interface delay - click SHIFT + open Corphangar on a Orca - if delay hits you and you release shift to early - your current window will switch to corp-hangar instead and you have to close it - open it again AND - because of the new inventory - sort your crystals again == really annoying
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Alea
Pator Tech School Minmatar Republic
4
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Posted - 2012.08.06 17:13:00 -
[219] - Quote
I took 2 months off in hopes the UI would be fixed to the point of it being configurable then as usable as the old inventory system was, it's a tiny bit better on sisi now but still needs lots of work, If I didn't love Eve so much the UI would have been a deal breaker and I would have quit for good..
I honestly can't see how people who manage POS guns or other similar "lots of different stuff going lots of different places" uses the UI and don't go completely insane from rage then kills there entire family.
The UI is the ONLY thing that I dislike about Eve, I can live with the other faults it has but the UI actually makes me angry to use.
I still have my POS mothballed to keep my sanity and family alive, please CCP help keep me (sorta) sane and my family alive and make the UI configurable to function as well as the old inventory system was..!! |
Mini Mizer
Federal Navy Academy Gallente Federation
6
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Posted - 2012.08.08 18:00:00 -
[220] - Quote
arg still a mess blah "compelling posts" blah more typing blah more words ... give everyone free game time... but not before it's "fixed" "soon" (tm)
trees grow, die, get chopped down, or trimmed up. turned into fire wood that warms a house.
some of us don't want a tree anywhere in our view. some of EVE apparantly may not be back or not till 2013.
this shouldn't have happened. this was total crap and not sugar coating it. |
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Mini Mizer
Federal Navy Academy Gallente Federation
6
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Posted - 2012.08.08 18:24:00 -
[221] - Quote
"As a side note we hope to eventually have a video tutorial of using the Unified Inventory!"
sigh arg blah so it isn't efficient or easy to understand what you want to accomplish so you need to make a video that will no doubt not show what you want interpretted til version 3 of the video. :)
so ... |
Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
201
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Posted - 2012.08.10 18:59:00 -
[222] - Quote
And again...still haven't touched these issues...
CCP RubberBAND wrote: And you can leave you Item hangar open in station and it should stay open. Do this by SHIFT clicking on it.
Yes, you can have Shift-clicked versions of the Item/Ships hangers. That is not the issue. The main 'station' inventory should default open to the items/ships...not a copy of your cargohold. Also, when doing this method, usually the 'main' window takes a higher priority than the Shift-clicked ones...so you have to dodge that window to get to the others, since dropping anything from your ship's shift-clicked cargo into your ships cargo in the main window is less than helpful when trying to undock again quickly.
CCP RubberBAND wrote: Also the Primary window has separate in station and in space hangars.
Yes, there are halfway separate windows between 'space' and 'station', but if you close the 'space' one, you have to then 'open' it next time you are in station. The point was they need to have their OWN state of 'closed/open-ness' seperated for each one. And, thanks for calling me and idiot w/o actually using the words...nice.
Also, everything that has suggested within just these 10 pages was suggested within 2 weeks of this thing turning up on SiSi. Just sayin. Especially the station corp hanger thing, why does it take so long to add the button back to the services section? (where there is a button to rent/unrent, were "corp hanger" button used to reside).
And about setting up the Shift-clicked windows to mirror what we had before this....attempting to do this occasionally causes the TREE to become permanently something like 5 pixels wide...needing to be resized every time one changes sessions in order to use or minimize it.
Speaking of mirroring old setup, can we please drop items into 'ships' and ships into 'items'....like we used to be able to? http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |
Spc One
The Chodak Void Alliance
69
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Posted - 2012.08.11 07:36:00 -
[223] - Quote
It would be awesome if we could pin buttons to neocom. For example user can pin ships and items (and other) buttons to neocom, so nextime i want to see my ships i just one click that button.
I think it's possible.
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Arcane Sun
Absense of Imagination
13
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Posted - 2012.08.13 03:26:00 -
[224] - Quote
Spc One wrote:It would be awesome if we could pin buttons to neocom. For example user can pin ships and items (and other) buttons to neocom, so nextime i want to see my ships i just one click that button.
I think it's possible.
Its entirely possible, in fact, this is the only major problem I have had with the UI since it's implementation, The lacking of shortcuts that we have had for years. but CCP apparently hates shortcuts and fun with the fury of a thousand volcanoes and wants to make the UI SEEM easier to use while in reality its a total s***fest when it comes to being intuitive.
Hence the tree. If at first you donGÇÖt succeed, call it version 1.0 |
Il Reverendo
Brutor Tribe Minmatar Republic
5
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Posted - 2012.08.14 14:23:00 -
[225] - Quote
Entity wrote:+9001. I cannot get used to the new inventory system. It's extra clicks I don't need. It's nice to have, AS AN OPTION.
I want my inventories to open in a new window by default.
Few other things: yes you can double-click to open things in new windows but it also changes the original window. Also a crapload of lag seems to have been introduced to many inventory operations, especially moving ships between hangars.
Took a couple of months off eve, came back to this; horrible, horrible, horrible and in the end, redundant. Doesn't make anything faster or simpler for me, just makes everything more laggy, take more clicks and takes me longer to find anything or get anything done (i'm also finding much easier to lose track of items in the tree and generally make mistakes because of it). The whole thing strikes me as poorly thought out and poorly implemented. New shinyness for the sake of new shinyness.
Can we get an option to disable it and go back to the simple system? (I'd guess the answer is no to this which means it looks like you guys have a crapload of tuning to do on this
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RangerGord
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
3
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Posted - 2012.08.23 00:20:00 -
[226] - Quote
so i think i remember them saying they are going to work on it til its fixed... but i still see many issues with it
primarily with the fact that if i have the inventory screen open in the station (where i want to see what i have), as soon as i undock its taking up my whole screen in space (where i don't care what i have), so naturally i close it, then the next time i dock at a station, i have to re-open my inventory screen to see what i have, then either close it before i undock (since i don't want to see an extra large version of my ships cargo) or close it after i undock
i like that they finally separated the windows so i wasn't screwed if i accidentally closed it instead of minimizing it while in space, but can't they separate the 'state' of the window too (since the obviously separated the windows and its position/size)?
and i'm still getting lost when the tree auto expands randomly when i get in the station, i don't care what ships i have nor do i want to see another window with my current ships cargo, either default it to the ships or the items, not the current ship's cargo again
finally, please auto close a ship's cargo window after i change/leave ship, i don't know how many times i have dropped modules/stuff into the open cargo window after changing ships only to realize it wasn't my current ship's cargo like we used to have with the old system (when you changed ships the cargo window changed to match)
i can't be the only one that still having issues with this wonderfully rushed shiney new feature that is full of holes that in some cases were brought up from the test server only to be ignored |
Ooda
Treasures Collectors Solar Citizens
20
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Posted - 2012.08.23 16:32:00 -
[227] - Quote
The fact that I have to reopen the large assembly array hanger I'm using to store the Ice I'm mining everytime my cargo is full has advanced to the most annoying feature of this mess called Unified inventory.
Please remove this, or give us the option to leave a window open even if you leave the same grid by just pinning the window.
PLEASE, thats the least thing you could do after forcing us into using it and trolling us because we are bringing up valid complains, ty! So many wasted clicks on that one...
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LuncaPuP
The Dark Tribe Against ALL Authorities
1
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Posted - 2012.08.24 14:44:00 -
[228] - Quote
+1 |
Pinky Denmark
The Cursed Navy
186
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Posted - 2012.08.27 12:57:00 -
[229] - Quote
plz default minimized "filter", plz let me default open or closed "tree", and plz have the window keep the resized dimension even if I close it and open it again... |
RangerGord
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
3
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Posted - 2012.09.02 13:35:00 -
[230] - Quote
i'm tempted to just start a new thread about this since its quite apparent the devs aren't paying attention to this anymore...
they will take the time to update spelling/grammar changes, resize ships and scew their stats inconsistently with their physical size just to "balance" everything, but they won't touch anything still broken with the inventory
i (and my brother as well) had to fight with the previous cargo window a ton yesterday while fitting up a bunch of new ships and flying around carrying stuff all over the place, very very very annoying
did anyone at ccp ever sit down with the old system, write down what it did and how it reacted to players actions, then go through the new system, figure out everything it did (and didn't do), then discussed if these "enhanced features" were worth the cost, or at the very least how to fix it? |
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Grombutz
Treasures Collectors Solar Citizens
0
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Posted - 2012.09.07 23:49:00 -
[231] - Quote
RangerGord wrote:i'm tempted to just start a new thread about this since its quite apparent the devs aren't paying attention to this anymore...
they will take the time to update spelling/grammar changes, resize ships and scew their stats inconsistently with their physical size just to "balance" everything, but they won't touch anything still broken with the inventory
i (and my brother as well) had to fight with the previous cargo window a ton yesterday while fitting up a bunch of new ships and flying around carrying stuff all over the place, very very very annoying
did anyone at ccp ever sit down with the old system, write down what it did and how it reacted to players actions, then go through the new system, figure out everything it did (and didn't do), then discussed if these "enhanced features" were worth the cost, or at the very least how to fix it?
go ahead, I will happily join. |
Kingston Black
Hostile. PURPLE HELMETED WARRIORS
47
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Posted - 2012.09.08 16:58:00 -
[232] - Quote
I still hate the new system with a passion.
I go on roadtrips a lot so im forever changing ships trading them between chars and storing them and mods & ammo in carriers and jumping them. This new system makes any form of logistics/moving a ******* nightmare. What was a pretty awful job is now plain hell I spent two hours loading carriers yesterday and two thirds of that was strugging with a UI that seems to want me to hang myself.
How on gods green earth anyone thought this mess was a good idea is beyond me. Sure if you only own one ship and all you do is move ore between the cargohold and a can it works well but try have 300 items in hangar, 15-20 ships and a load of cans like most people who have played the game for years
awful awful mess |
Kingston Black
Hostile. PURPLE HELMETED WARRIORS
47
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Posted - 2012.09.08 17:00:00 -
[233] - Quote
Also I do ohh so love the
"Is this the corporate hanger or the corporate hanger of my carrier I don't know this treeview is addling my poor wee mind dance"
ARGH |
Vegare
The Legion of Darkness
56
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Posted - 2012.09.13 14:48:00 -
[234] - Quote
CCP, are you still working on improvements for the Unified Inventory, or do you think this feature is in its finished state? |
Alea
Pator Tech School Minmatar Republic
6
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Posted - 2012.09.13 21:03:00 -
[235] - Quote
I do pray they are not even remotely finished with the UI. |
Vegare
The Legion of Darkness
56
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Posted - 2012.09.14 10:28:00 -
[236] - Quote
So am I |
Logicycle
Terra Incognita Intrepid Crossing
71
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Posted - 2012.09.15 03:25:00 -
[237] - Quote
This thread deserves to stay at the top of the heap for a while. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
1391
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Posted - 2012.09.16 01:42:00 -
[238] - Quote
After taking few months break I'm happy to see that the "new" inventory system has made some progress from the state it was when I left. However after seeing that threads related to further tweaking have been "ignored/unanswered" by CCP lately makes me almost cry. What happened to the promises about "not giving up before inventory system fine again" ?
Personally I define it being fine at the point where I don't need to open the side bar if I choose not to. That would require direct access to ship cargo, hangar floor, ship hangar, market deliveries and corporation hangars from somewhere else than the side bar.
Technically what has to be done is following;
- Making it possible to drag and drop or other way add ship hangar, hangar floor, corp hangar and market deliveries window shortcuts to neocom bar for easy access. Ship cargo would be bonus but as you can open it by double clicking background image, it is not mandatory.
- Giving us back primary corp hangar window which has all the hangar folders and making it possible to set those sub hangar windows to open stacked with the primary window by default. This has to be done like this mainly to mimic/replace the tab feature which was lost during initial unified inventory introduction. Besides it wouldn't harm to view the hangar list while clicking the "corporation hangars"-item on side menu also. Currently it only expands the menu on selector bar, but nothing appears to main window. This is not how you would expect it to behave. Also without this kind of functionality entire thing would be rather impossible to link in neo com bar as shortcut window.
These are not very big things, but make huge difference in playability. It makes me sad that it takes months if not years to get 'em done. Please give the user interface higher priority in your schedules.
Currently the "always open to new window"-option gives me some comfort zone to live in, but after reading previous lines you probably noticed that currently digging up the windows if you accidentally close them is real pain if you tend to keep the all the side menus closed by default. There is the reasoning what you're looking for.
On lower priority list I would also like to see the "bottom bar" with isk values and such "optional" to save some screen estate, but that is not any major problem like primary ones I mentioned. Just something I wanted to mention to the end.
Thank you.
Get |
Grombutz
Treasures Collectors Solar Citizens
0
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Posted - 2012.09.18 22:51:00 -
[239] - Quote
Grey Stormshadow wrote:After taking few months break I'm happy to see that the "new" inventory system has made some progress from the state it was when I left. However after seeing that threads related to further tweaking have been "ignored/unanswered/trolled" by CCP lately makes me almost cry. What happened to the promises about "not giving up before inventory system fine again" ?
Excuse me Sir, but I fixed that for you. |
Smohq Anmirorz
State War Academy Caldari State
48
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Posted - 2012.11.07 22:13:00 -
[240] - Quote
What I have to say is probably a repeat of earlier posts in this thread.
I can't figure out the windows. Sometimes I get two of the same window when it was not what I was intending. The filters pane below the tree is a real pain. I never use it, but it is always there and I have to click it every time to get rid of it. It is getting very tedious. The scroll bar on the side of the tree is too thin. I keep adjust the width of the windows when I want to scroll down the tree. A little less annoying, but also tedious. Thank you.
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