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Alpha195
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Posted - 2009.12.07 15:54:00 -
[1]
Im linking this topic from the F&I forum so that more people will see it Gallente Buff
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JitaPriceChecker2
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Posted - 2009.12.07 18:49:00 -
[2]
MOARD DPS.
100 dps more on paperthen the same class Amarr BS with 3X lower range is pathetic.
Do not touch fallof and optimal and possibile onlsy slightly buff tracking. If you are able to tackle target properly and manevrou so you apply maximum damage good for you . If you cant then its your problem.
Another solution would be to do not touch dps but significally buff tracking so you could actually move while shooting. But i prefer more dps verision.
Also , self repair bonus on brutix is broken. Armor repairs + MWD + blasters = dead cap. o Besides it makes it better shield buffer than armor buffer if you wanna keep fearfull dps. It should either have bonus for armor hp or speed/agility.
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Gary Goat
Yakuza Corp THE R0NIN
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Posted - 2009.12.07 21:45:00 -
[3]
Signed!
I've been flying blaster ships since 03 and they are in serious need of some help. Really like Gabriels ideas
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Maxsim Goratiev
Imperium Technologies
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Posted - 2009.12.07 21:58:00 -
[4]
Hyperion needs a slight buff as well. Why: It's a active tanking BS that is suppose to have fat tank and fearsome dps with blasters. Why it does not work: You cannot fit neutron blasters with reppers, withought exceeding powergrid, and you also need a speedmod and a heavy cap booster. You cannot have any damgemods, withought that resulting in you having pitiful tank. You cannot buffertank it properly either because you have only 6 low slots. IN pve it isn't quite as bad, but still does not live up to it's name. Solution: 8 low slots and 3 mid slots for decent tank and dps but lack of tacle/e-war/ ECCM/ other supplimentary mid-slot modules. A little more powergrid to allow proper fitting of the sayd ship.
Blaster buff as sayd above. IN the difference of the op i would prefer a tracking increase, so you can speedtank ammar ships at close range, but either way would be satisfactory.
I agree that britux has a stupid bonus, it does not have the slots for a proper active tank in the difference of myrmidon, ROF bonus would make it fearsome, agility would be out of place imao, 10% bonus per level to armor amount owuld fit the best IMAO.
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Ankhesentapemkah
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Posted - 2009.12.07 23:14:00 -
[5]
Edited by: Ankhesentapemkah on 07/12/2009 23:14:11
See this graph, it shows the required tracking to hit an orbiting object based on the range it orbits.
As you can see, the closer it gets, the tracking does not increase linear, but exponentially. Thus a blaster has 5x less tracking than a pulse laser, currently, dealing LESS DPS at optimal. ---
Click banner for info! |
Aineko Macx
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Posted - 2009.12.08 10:46:00 -
[6]
Edited by: Aineko Macx on 08/12/2009 10:46:13 Yes, moar tracking for blasters plz.
Originally by: JitaPriceChecker2 Also , self repair bonus on brutix is broken. Armor repairs + MWD + blasters = dead cap.
I'd rather see the Brutix getting an armor resist bonus and a slight PG buff.
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Sean Mc
Red White and Screwed Deadline.
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Posted - 2009.12.08 11:31:00 -
[7]
Fully agree, very well thought out.
In ye olde days you would not have seen naval ships attempt MAX DAMAGE, close range, Broadside volleys only for the cannon balls to mysteriously curve away from the target.
Or even a musket being able to pick off a guy with a MASSIVE sword swinging it at your face...
In short: More blaster tracking! good work on the doctrines btw spot on!
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Chi Quan
Bibkor Enterprises
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Posted - 2009.12.08 12:33:00 -
[8]
---- Ceterum censeo blasters need some tracking love |
Hotep Shakkara
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Posted - 2009.12.08 12:36:00 -
[9]
Kronos and Hyperion suck balls too, although that's mostly due to hybrids sucking.
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Wingardium Leviosa
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Posted - 2009.12.08 13:33:00 -
[10]
Edited by: Wingardium Leviosa on 08/12/2009 13:34:28 Supported, also here's a Hyp fit to try, wouldn't fly exactly that but it's a good start:
http://eve.battleclinic.com/killboard/killmail.php?id=4046825
edit: gramma |
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Shemmy
7th Space Cavalry
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Posted - 2009.12.08 13:39:00 -
[11]
Blimey, much :effort: went into that. Read it, liked it. Would question whether the AB bonus should be as high as 20% (15 maybe?) as it would be interesting to see the potential nanothron's that might pop up as a result! But yes, some very interesting thoughts taking into account the varying roles and philosophies.
+1 (thumb)
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TimMc
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.08 14:01:00 -
[12]
How could anyone who read that post think its a good idea?! Its the embodiment of biased opinion, with that Gallente would become the destroyer of worlds or something.
Go write up a realistic list of changes and we can talk.
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Maxsim Goratiev
Gallente Imperium Technologies
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Posted - 2009.12.08 15:14:00 -
[13]
Originally by: TimMc How could anyone who read that post think its a good idea?! Its the embodiment of biased opinion, with that Gallente would become the destroyer of worlds or something.
Go write up a realistic list of changes and we can talk.
you see, i do not treat the proposal as a list of things that HAVE to be done, i treat it more as a list of problems that we have, and a number of solutions that we can offer. Yes, ofcource if all of them are implemented at once, it will probably be overkill, but that is already for CCP to decide, which ones of them come through.
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Fille Balle
Ballbreakers R us
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Posted - 2009.12.08 19:19:00 -
[14]
Originally by: TimMc How could anyone who read that post think its a good idea?! Its the embodiment of biased opinion, with that Gallente would become the destroyer of worlds or something.
Go write up a realistic list of changes and we can talk.
I read the thread before it was posted in here, and the only thing I feel would be even the slightest overpowered is the Armour HP boost per level on the hyperion. But with only 6 lowslots I don't think it would be a big issue.
The the proposed changes need some extensive testing and perhaps a few tweaks, but all in all I think the changes would be for the better.
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Stil Harkonnen
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Posted - 2009.12.09 03:56:00 -
[15]
Originally by: TimMc How could anyone who read that post think its a good idea?! Its the embodiment of biased opinion, with that Gallente would become the destroyer of worlds or something.
Go write up a realistic list of changes and we can talk.
Not sure what you're trying to say exactly, forgive me for possibly taking this the wrong way, but you mean gallente aren't supposed to be the highest damage dealers? Cause i coulda sworn they were
Supported all the way. Gallente are pretty lacking tbh. I'm personally training minmatar cause i'm so fed up at how underwhelming gallente is for me right now.
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ark maphar
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Posted - 2009.12.09 05:39:00 -
[16]
definately supported, gallente FtW!
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Fille Balle
Ballbreakers R us
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Posted - 2009.12.09 21:09:00 -
[17]
OMG, so many views and yet so few supports. How can anybody not support this?
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2009.12.09 21:53:00 -
[18]
Every time I train up a race because it has an advantage, it either eats a nerf bat or another race gets boosted to overcompensate. So far, Caldari, Gallente, and as of the beginning of the month Amarr.
Caldari are heavily missile and ECM focused - both were hugely powerful early on. ECM ate a nerf bat, missiles have eaten several.
Gallente were face-melting, drone-lobbing, super-tanks. Now they can't get in range, can't track when in range, drones still are as likely to shoot a friend as an enemy (or mindlessly orbit your ship while it is ripped apart), and are generally harder to handle than a rhino.
Amarr... talk about the race that eats a nerf bat every time it has an advantage. They are now the most mediocre - mid- damage, tank, speed, agility, tracking, etc race to fly. No serious cons, but no real pros either.
Minmatar seem to (amazingly enough) actually be a worthwhile race to fly now. Once upon a time, they had the Vaga... that ate a bat before I even started Minmatar cruiser 5. Right now, Minnies have arties - incredible alpha. I give them maybe another month though. Because of previous training for the Vaga, I might get a chance to try them out before the nerf this time.
I think what I'm getting at is: STOP THE NERF/BOOST CYCLE. Cycling through nerfs/boosts is not the same as balancing. Balance... don't cycle. Please.
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Berendas
Neo Spartans Laconian Syndicate
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Posted - 2009.12.09 22:06:00 -
[19]
Supported with all my heart. I miss the days when Gallente were the masters of punch-you-in-the-face-with-an-iron-gauntlet. Now they are just kind of 'meh' and there are a ton of hideous shield tanked variations of Gallente ships, it just sad to watch this happen. Please CCP, make us worthwhile again!
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Dannerkongen
Lootex
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Posted - 2009.12.10 00:26:00 -
[20]
my thump!
its up!
atleast have ccp explain why domis fit med guns with succes when u would be told "stoopid" if u did that on any other ****ing bs!
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Dianna Soreil
Internal Anarchy
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Posted - 2009.12.10 00:33:00 -
[21]
Edited by: Dianna Soreil on 10/12/2009 00:36:07 holy ****, stop whining, every race sucks at something, just swallow it and learn to play to your advantages. if blasters can't melt face from beyond 5k then HTFU and don't warp in at 30k
Quote: Blasters are useless and sensor damps are useless, so gallente are terrible and useless except for drones but that's like lol two ships.
Minmatar are totally broken because **** autocannons are terrible and oh god the tempest and the speed nerf and lol webs do **** all and who uses target painters.
Caldari, well, they're caldari so what the hell. Falcons got nerfed to uselessness with omg only 70km optimal on most fits what a load of **** and don't even get me started on the raven.
And ever since the nos nerf curses have been completely useless and christ an AF with two mids and ****. Actually maybe there's a few ships in here that aren't completely unusable. Yeah. Everyone should just get into amarr battleships cause nothing else works in this game.
Cross-posted from here
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atleast have ccp explain why domis fit med guns with succes when u would be told "stoopid" if u did that on any other ****ing bs!
domi underpowered? ahahahahahaha
Quote: Now they are just kind of 'meh' and there are a ton of hideous shield tanked variations of Gallente ships, it just sad to watch this happen. Please CCP, make us worthwhile again!
lolwut, do you even know why people shield tank their ships?
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Textret
Gallente The Executioners Aggressive Dissonance
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Posted - 2009.12.10 00:53:00 -
[22]
HUGE support for this!
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Alfons Richthofen
Caldari Die Luftwaffe
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Posted - 2009.12.10 03:29:00 -
[23]
Originally by: Dianna Soreil Edited by: Dianna Soreil on 10/12/2009 00:36:07 holy ****, stop whining, every race sucks at something, just swallow it and learn to play to your advantages. if blasters can't melt face from beyond 5k then HTFU and don't warp in at 30k
Quote: Blasters are useless and sensor damps are useless, so gallente are terrible and useless except for drones but that's like lol two ships.
Minmatar are totally broken because **** autocannons are terrible and oh god the tempest and the speed nerf and lol webs do **** all and who uses target painters.
Caldari, well, they're caldari so what the hell. Falcons got nerfed to uselessness with omg only 70km optimal on most fits what a load of **** and don't even get me started on the raven.
And ever since the nos nerf curses have been completely useless and christ an AF with two mids and ****. Actually maybe there's a few ships in here that aren't completely unusable. Yeah. Everyone should just get into amarr battleships cause nothing else works in this game.
Cross-posted from here
Quote:
atleast have ccp explain why domis fit med guns with succes when u would be told "stoopid" if u did that on any other ****ing bs!
domi underpowered? ahahahahahaha
Quote: Now they are just kind of 'meh' and there are a ton of hideous shield tanked variations of Gallente ships, it just sad to watch this happen. Please CCP, make us worthwhile again!
lolwut, do you even know why people shield tank their ships?
This, what the hell is wrong with the Gallente players here? Paper thin? The EHP is relatively the same! Your weapons don't take the cap of a mwd to use like lasers, they also track harder and can fire 40km with null so quit crying.
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Skraeling Shortbus
Final Agony
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Posted - 2009.12.10 03:36:00 -
[24]
I gave up flying blaster ships, I trained amarr. GOGO gallente bs V :\
Fun out damaging everything i fly with other than other amarr ships heh.
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Flawliss
Pilots of True Potential
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Posted - 2009.12.10 05:56:00 -
[25]
Nothing to add that i havent said a million times Supported
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Tray LiSans
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Posted - 2009.12.10 07:16:00 -
[26]
Originally by: Alfons Richthofen
This, what the hell is wrong with the Gallente players here? Paper thin? The EHP is relatively the same! Your weapons don't take the cap of a mwd to use like lasers, they also track harder and can fire 40km with null so quit crying.
Just thought I'd point out that the only ship that can approach 40km with blasters is the Rokh with null, which will deal ~680 dps at 35km or so with 3 damage mods. Meanwhile the comparative tier 3 Abbadon hits out to 55km with ~730 DPS on scorch and a higher volley with 3 damage mods.
It's true that Hybrids use less cap, but they also use ammo and don't have instant reload for switching ranges.
In any case, I'll support, but I'd like to see hybrids in general beefed up a bit. Rails are in a slump at the moment as well.
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Merdaneth
Amarr PIE Inc.
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Posted - 2009.12.10 08:41:00 -
[27]
Definitely not supported, it is horribly unbalanced. So horribly I can't even take it seriously.
Blasters have tracking issues. Some of these issue can be mitigated by smart flying. No longer can you just click approach, release drones, turn on your guns and webifier and sit watching the screen while your target dies. I think this is one of the biggest changes affecting many Gallente players, you need to think a lot more.
Blasters do have tracking issues at extreme close ranges, then again, any gun has tracking issues at extreme close range.
If the 500m sig radius Hyperion is within 500m of its also 500m sig radius target transversal shouldn't really matter. The target is literally as broad as a barn and guns shouldn't have any tracking issues.
The current to-hit formula undervalues sig radius at close ranges. I don't care how much your transversal is, but if you are closer than the sig radius of your target, and your sig radius is equal or smaller, I believe your shots should hit a lot more.
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The Illusion of Freedom | The Truth about Slavery |
Jimmi Bones
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Posted - 2009.12.10 09:02:00 -
[28]
Support. I just read that massive wall of text that he obviously put quite a bit of effort into and think gallente ships overall need looking at. Some of the ideas are really good.
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OzDeaDMeaT
The Goodies
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Posted - 2009.12.10 11:47:00 -
[29]
long overdue Eve-au.com News Reporter |
Vuoto
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Posted - 2009.12.10 11:56:00 -
[30]
ok and i want explosive and em damage cristals and i want kinetic and thermal damage crystals........ and i want an eplosive and thermal cristal...... why not a thermal and kinetic crystal??? and a 32m lenght frigate that can carry 75m3 of drones...... HEhhahaha WHERE THE **** ARE STOCKED THOSE DRONES??? GIVE TO THE RETRIBUTION 20m3 BAY and BAndth NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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