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TimMc
Gallente Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.13 03:15:00 -
[61]
Originally by: Maxsim Goratiev
Originally by: TimMc How could anyone who read that post think its a good idea?! Its the embodiment of biased opinion, with that Gallente would become the destroyer of worlds or something.
Go write up a realistic list of changes and we can talk.
you see, i do not treat the proposal as a list of things that HAVE to be done, i treat it more as a list of problems that we have, and a number of solutions that we can offer. Yes, ofcource if all of them are implemented at once, it will probably be overkill, but that is already for CCP to decide, which ones of them come through.
I would support a very large tracking buff, say 50% more. Also a bit more damage, say 20%.
I think though, however, I would like to see alot more drones and drone flexibility on all gallente ships. All frigs should having a drone or two eve. And ships should have space for spares, or a set of lights on the mega and other ships. This would give gallente flexibility they currently seriously lack.
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Tray LiSans
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Posted - 2009.12.13 04:21:00 -
[62]
Originally by: Bagehi Stop comparing apples and oranges. The reason Amarr often look so good is because people throw together a mixed fleet and try to have everyone fill the same role. This leads to everyone compromising into the middle ground, where Amarr sit.
The complaint about Gallente ships is less "someone else can pawn me" and more "the other guys in my gang can shoot and kill things before I get in range". This is a real complaint in blob-v-one. However, in a blob-v-blob, the blaster boat should be strong.
As it is, when I call targets, I usually primary Gallente as they almost always glass cannon fit their ships to do silly damage at mid-range. They also (more often than not) have a horrible habit of burning directly at long range fleet or are aligning/motionless waiting for a warp in - making them the best targets in an RR fleet (most likely to die from alpha). In short, their faults are 50% stupid pilots 30% good ship in the wrong fleet and 20% need for slight improvement.
This isn't comparing apples to oranges. You can't have an idea of relative balance without comparing the performance of ships. I compared the performance of a tier3 turret BS to a tier 3 turret BS. It's hardly stretching the imagination. And I did so specifically to counter a misconception that was brought up about blasters reaching 40km.
You are right about the complaint with Gallente ships. By the time you swing around and burn towards the primary, it's usually all ready dead or close to it. After a few ships, you'll also be capped out from whirling around the field with your MWD churning. This isn't the fault of bad piloting or target calling though. There's nothing you can do when you're out of range of the primary except attempt to close or fire at something else.
Your statement about target calling doesn't really help your argument. You specifically shoot at Gallente ships because you know they usually have to sacrifice tank for DPS and speed and they won't be able to shoot back at normal engagement ranges. I've seen the same thing done regularly as well. Granted if the blaster boats get in range they pose a real threat, but that rarely happens anymore.
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GheyNeil
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Posted - 2009.12.13 18:07:00 -
[63]
Supported, Gallente have been sub-par for some time.
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Mojihito
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Posted - 2009.12.14 15:48:00 -
[64]
Supporting buff for gallente and/or revision of blasters .
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Hemmo Paskiainen
Silver Snake Enterprise
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Posted - 2010.01.06 15:32:00 -
[65]
Edited by: Hemmo Paskiainen on 06/01/2010 15:31:48 serious ccp.....
Gallente primary wepons are drones. Secundary are hybrid guns
Minmatar primary wepons are projectile wepons secondari are missiles
Amarr primary wepons are lasorz and secudary are drones
Caldari primary are missles and secondary are hybrid weapons.
So pls explain to my why some gallente ships have missile slots??
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Khanstruct
United Miners and Manufacturers Co. High Treason Alliance
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Posted - 2010.01.06 15:58:00 -
[66]
Supported
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Eato
Federal Defence Union
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Posted - 2010.01.06 18:08:00 -
[67]
Support 100%. In the three plus years I've been ingame, all I have seen are nerfs for Gallente. |
VIncent Vance
Taurus Inc THE KLINGONS
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Posted - 2010.01.06 21:31:00 -
[68]
Supported
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Regulottus
Taurus Inc THE KLINGONS
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Posted - 2010.01.06 21:32:00 -
[69]
Supported
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Seymour Roids
Aliastra
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Posted - 2010.01.06 21:33:00 -
[70]
Supported
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Dariah Stardweller
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Posted - 2010.01.06 21:58:00 -
[71]
Supporting the cause.
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Wu Jiaqiu
Res Ipsa Loquitor
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Posted - 2010.01.07 01:31:00 -
[72]
Supported - Gallente need some loving too
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EdvensoR
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Posted - 2010.01.07 11:27:00 -
[73]
supported
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Spugg Galdon
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Posted - 2010.01.07 14:23:00 -
[74]
Originally by: Hemmo Paskiainen Edited by: Hemmo Paskiainen on 06/01/2010 15:31:48 serious ccp.....
Gallente primary wepons are drones. Secundary are hybrid guns
I disagree. Gallante primary weapons are Hybrids with Secondary drones in support. Most gallante ships get bonuses towards hybrids not drones. Some ships do get a primary bonus to drones but the majority use hybrids as the primary
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Kaldoreign
CNexus
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Posted - 2010.01.07 16:42:00 -
[75]
Supported
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Ramon Wilco
Caldari Psycho Corp
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Posted - 2010.01.07 16:47:00 -
[76]
Maybe,
but if they got drones for frigates, it will be at expense of cargohold capacity, first..
And then if you redraw the missile launchers slot to make them hybrid, gallente will never have to skill missile... but they could'nt use counter missile ...
Well, i dont matter i dont fly gallente... but... you cant have a 20% more damage without a lack elsewere, no? Fear your incomprehension, but love the differences. Ramon Wilco |
Sir SmellyFart
State War Academy
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Posted - 2010.01.07 18:41:00 -
[77]
This NEEDS to happen!
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.01.07 19:40:00 -
[78]
Originally by: Ramon Wilco ... but they could'nt use counter missile ...
Wait, did you just try to claim defender missiles work?
Fix Local |
Billatron
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Posted - 2010.01.08 00:38:00 -
[79]
Gallente are fine... not supported. Its not like you don't see Gallente ships, there is always going to be something at the bottom of the food chain, take your turn.
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Stil Harkonnen
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Posted - 2010.01.08 00:51:00 -
[80]
Originally by: Billatron Gallente are fine... not supported. Its not like you don't see Gallente ships, there is always going to be something at the bottom of the food chain, take your turn.
We're taking our turn, which means it's about time to start whining so we get buffed in maybe 1 or 2 years.
In case you didn't notice, those on bottom get BUFFED.....which is why we're asking for a BUFF.
You're really smart, you know that?
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Succubine
Caldari Succubine Dynasty Technologies
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Posted - 2010.01.08 04:34:00 -
[81]
Gallente are fineÖ.
I see a ton of gallente ships in both 0.0 and empire. There may be a few ships that could benefit from some minor revisions, but to suggest anything more is simply unnecessary.
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Ogogov
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Posted - 2010.01.08 15:11:00 -
[82]
pre-Dominion I kept seeing a tonne of Minmatar ships too - where they fine as well? It's a fallacy to assume just because people train and fly a races ships that it must be because they perform fine.
Some people might train a ship because they already have years worth of SP put into that faction, some people may fly a ship for aesthetic concerns, but to claim that "people fly these ships so there must be nothing wrong with them" is nothing short of forum trolling.
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sir gankalot
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Posted - 2010.01.08 15:41:00 -
[83]
Supported
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pHenomena1337
HUN Reloaded
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Posted - 2010.01.08 16:59:00 -
[84]
Please.
---------------------------------------------
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Syringe
Incura
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Posted - 2010.01.08 17:39:00 -
[85]
I don't know if I'd take ALL of these changes, but I think that this list ought to be looked at seriously. --------- War isn't the answer. However, the objective isn't to provide answers rather than eliminate the question. |
Syringe
Incura
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Posted - 2010.01.08 20:47:00 -
[86]
oh right - supported... --------- War isn't the answer. However, the objective isn't to provide answers rather than eliminate the question. |
Borntorule
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Posted - 2010.01.09 03:21:00 -
[87]
support
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Laechyd Eldgorn
Caldari Endemic Aggression Exalted.
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Posted - 2010.01.10 00:27:00 -
[88]
Edited by: Laechyd Eldgorn on 10/01/2010 00:28:17 How about also fixing caldari hybrid ships so they could actually use blasters too? Wait what caldari hybrid boats can someone fly them? What about other weapons tracking small targets? Torpedoes anyone? pew pew 10 dps on tech 3 cruiser?
I am just saying while I understand gallente ship pilots are annoyed that their blaster boats aren't so awesome than i.e. equal level drone boat I think just simply boosting gallente blasterboats isn't really right way to do this... Also gallente ships have some advantages compared to amarr etc. Amarr cannot fit so many tackling mods on mid slots to target paint/web..
Tracking modules on mids anyone?
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Stil Harkonnen
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Posted - 2010.01.10 00:29:00 -
[89]
Originally by: Laechyd Eldgorn Edited by: Laechyd Eldgorn on 10/01/2010 00:28:17 How about also fixing caldari hybrid ships so they could actually use blasters too? Wait what caldari hybrid boats can someone fly them? What about other weapons tracking small targets? Torpedoes anyone? pew pew 10 dps on tech 3 cruiser?
I am just saying while I understand gallente ship pilots are annoyed that their blaster boats aren't so awesome than i.e. equal level drone boat I think just simply boosting gallente blasterboats isn't really right way to do this... Also gallente ships have some advantages compared to amarr etc. Amarr cannot fit so many tackling mods on mid slots to target paint/web..
Tracking modules on mids anyone?
wut
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Eve Orwell
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Posted - 2010.02.01 05:41:00 -
[90]
definately supported
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