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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Delen Ormand
Center for Advanced Studies Gallente Federation
27
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Posted - 2012.06.20 21:16:00 -
[481] - Quote
Kimmi Chan wrote:I have not been able to read all of this thread yet as I am at work. I am looking forward to reading the rest in its entirety. I have read the first 10-ish pages and think that we are actually having a constructive discussion about these issues and I think that is a good thing. I would encourage everyone to continue being constructive. By all means, state your opinions and do so in a constructive way. I am very encouraged by a lot of the posts and discussion taking place here. Don't mind me, just ****ing off at work. Please continue.
Agreed.
There was a nice little exchange earlier, I think around page 7, where there were 2 people on different sides of the argument.. one was obviously making the effort to understand the other's point, and the other was making the effort to explain it nicely. We need more of that. Hell, even Weaselior made some politely informative posts before he put his villain mask back on..
Sometimes, devs do dumb stuff (and I'm not just talking about taking the antennae of the front of my Curse..). If we, as players, could actually present a more united front on what's needed, it can only be good for the game - but it's not going to work if we're at each other's throats all the time screaming like 5 year olds about how goons/carebears (delete as applicable) are ruining the game. Nobody ever convinced anyone they were right by saying "UR WRONG SHUT UP!", and if you're not looking to get your point across then why post in the first place?
Let's at least make an effort to understand where the other side is coming from, otherwise whatever changes or criticisms we offer are not going to be balanced in favour of the game as a whole.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1090
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Posted - 2012.06.20 21:18:00 -
[482] - Quote
Richard Desturned wrote: Running hisec L4s in an officer-fit CNR is undoubtedly more dangerous than running anoms in nullsec in, well, anything. Ugh, officer-fit faction Ravens. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Richard Desturned
GoonWaffe Goonswarm Federation
1086
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Posted - 2012.06.20 21:18:00 -
[483] - Quote
Delen Ormand wrote:Kimmi Chan wrote:I have not been able to read all of this thread yet as I am at work. I am looking forward to reading the rest in its entirety. I have read the first 10-ish pages and think that we are actually having a constructive discussion about these issues and I think that is a good thing. I would encourage everyone to continue being constructive. By all means, state your opinions and do so in a constructive way. I am very encouraged by a lot of the posts and discussion taking place here. Don't mind me, just ****ing off at work. Please continue. Agreed. There was a nice little exchange earlier, I think around page 7, where there were 2 people on different sides of the argument.. one was obviously making the effort to understand the other's point, and the other was making the effort to explain it nicely. We need more of that. Hell, even Weaselior made some politely informative posts before he put his villain mask back on.. Sometimes, devs do dumb stuff (and I'm not just talking about taking the antennae of the front of my Curse..). If we, as players, could actually present a more united front on what's needed, it can only be good for the game - but it's not going to work if we're at each other's throats all the time screaming like 5 year olds about how goons/carebears (delete as applicable) are ruining the game. Nobody ever convinced anyone they were right by saying "UR WRONG SHUT UP!", and if you're not looking to get your point across then why post in the first place? Let's at least make an effort to understand where the other side is coming from, otherwise whatever changes or criticisms we offer are not going to be balanced in favour of the game as a whole.
it's hard to present as a unified front when one side literally wants nullsec dwellers to be punished for living in nullsec through tedium for tedium's sake eh |
Bane Nucleus
The Kairos Syndicate Transmission Lost
77
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Posted - 2012.06.20 21:21:00 -
[484] - Quote
Change how local works. Surprise buttsex always spices up life. Alliance Diplomat, Recruiter |
Lord Zim
863
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Posted - 2012.06.20 21:22:00 -
[485] - Quote
Delen Ormand wrote:Nobody ever convinced anyone they were right by saying "UR WRONG SHUT UP!", and if you're not looking to get your point across then why post in the first place? There comes a time when one guy demonstrates so thoroughly that he either doesn't get it, doesn't want to get it, or pretends to not get it to troll, that expending tons of energy explaining to him, for the 10th time, why he's wrong is a waste of time. |
Richard Desturned
GoonWaffe Goonswarm Federation
1086
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Posted - 2012.06.20 21:23:00 -
[486] - Quote
Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Changing mechanics to entirely favor one side is stupid. eh |
dontbanmebro
Federal Navy Academy Gallente Federation
23
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Posted - 2012.06.20 21:23:00 -
[487] - Quote
Delen Ormand wrote:Let's at least make an effort to understand where the other side is coming from, otherwise whatever changes or criticisms we offer are not going to be balanced in favour of the game as a whole.
When there`s an invested and informed ``side`` against an uninvested and uninformed ``side`` there`s no point to ``understanding``, only a need to demonstrate that the uninformed and uninvested shouldn`t be talking at all.
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Lord Zim
863
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Posted - 2012.06.20 21:24:00 -
[488] - Quote
Richard Desturned wrote:Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Changing mechanics to entirely favor one side is stupid. but it'll fix afk cloaking! |
Oisin Sandovar
Don't Die Interstellar Enterprises
7
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Posted - 2012.06.20 21:25:00 -
[489] - Quote
Richard Desturned wrote:it's hard to present as a unified front when one side literally wants nullsec dwellers to be punished for living in nullsec through tedium for tedium's sake My suggestion is to ignore those posts and focus on the constructive ones. |
Lord Zim
863
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Posted - 2012.06.20 21:25:00 -
[490] - Quote
you won't know he's there so he won't be able to terrorize you by being afk, you see |
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Richard Desturned
GoonWaffe Goonswarm Federation
1086
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Posted - 2012.06.20 21:29:00 -
[491] - Quote
Lord Zim wrote:you won't know he's there so he won't be able to terrorize you by being afk, you see
it's funny how GS basically made AFK cloaking into what it is by using it against RISE
and now a lot of the j4gs and mrchis whine about it eh |
Bane Nucleus
The Kairos Syndicate Transmission Lost
78
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Posted - 2012.06.20 21:30:00 -
[492] - Quote
Richard Desturned wrote:Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Changing mechanics to entirely favor one side is stupid.
Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists. Alliance Diplomat, Recruiter |
Richard Desturned
GoonWaffe Goonswarm Federation
1086
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Posted - 2012.06.20 21:30:00 -
[493] - Quote
Bane Nucleus wrote:Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists.
So move to a wormhole? I mean, it's just like nullsec, only without local, right!? eh |
Rer Eirikr
SniggWaffe
98
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Posted - 2012.06.20 21:31:00 -
[494] - Quote
I leave work and then this happens.
Man and I had hopes for the discussions in this thread.
Damn Jump Bridges, ruining our discussion. We should nerf those. |
Bane Nucleus
The Kairos Syndicate Transmission Lost
78
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Posted - 2012.06.20 21:33:00 -
[495] - Quote
Richard Desturned wrote:Bane Nucleus wrote:Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists. So move to a wormhole? I mean, it's just like nullsec, only without local, right!?
I forgot that nullsec needs to be safe. Alliance Diplomat, Recruiter |
Richard Desturned
GoonWaffe Goonswarm Federation
1086
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Posted - 2012.06.20 21:34:00 -
[496] - Quote
Bane Nucleus wrote:I forgot that nullsec needs to be safe.
How does local make nullsec safe? eh |
Lord Zim
863
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Posted - 2012.06.20 21:35:00 -
[497] - Quote
Bane Nucleus wrote:Richard Desturned wrote:Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Changing mechanics to entirely favor one side is stupid. Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists. I shall have local nerfed so cloaked ships can run around with impunity, and people trying to actually live, mine and rat in nullsec must spend literally all their gaming time glaring at the dscanner (which must be run constantly and put extra prosessing pressure on the nodes, this'll be fun in 1000+ engagements, as if we don't see enough tidi as it is) so they can have 4-6 seconds of response time instead of today's 15-30.
Brilliant. Let's do this. It'll make nullsec totally vibrant and alive again, and PVPers won't ever whine about how nullsec is empty, ever again. |
Rer Eirikr
SniggWaffe
98
|
Posted - 2012.06.20 21:37:00 -
[498] - Quote
Alright let's pick the next topic, is it afk cloakers or delayed local or both?
And yes, we've actually had some decent discussions/talking-points... gonna see how long I can keep that going. |
Lord Zim
863
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Posted - 2012.06.20 21:37:00 -
[499] - Quote
Oh, that is except for the fact nullsec will be even less populated than it is now. Whoopsie. Oh well, at least them nullbears won't have safety anymore, and whole alliances will lose swathes of space and eve is finally hardcore again :twisted: :twisted: :twisted: |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
1298
|
Posted - 2012.06.20 21:38:00 -
[500] - Quote
Bane Nucleus wrote:Richard Desturned wrote:Bane Nucleus wrote:Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists. So move to a wormhole? I mean, it's just like nullsec, only without local, right!? I forgot that nullsec needs to be safe. safe like collapsing hostile wormholes when you're trying to rat?
because we don't need it to be that safe, that's just overkill tbh |
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Richard Desturned
GoonWaffe Goonswarm Federation
1087
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Posted - 2012.06.20 21:38:00 -
[501] - Quote
Why yes I want to camp cyno beacons with absolute impunity and zero risk of detection and a substantially reduced risk of being baited
Not that I'd end up getting any kills because nobody would ever use cyno beacons ever except the same idiots who jump blind right now
I also want to warp a cloaked bomber around a system, looking for a target with impunity and not having to launch a single probe (like I would in a wormhole) and the only intel gathering needed being a quick look at the map for NPC kills
WH dwellers lol eh |
Lord Zim
863
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Posted - 2012.06.20 21:38:00 -
[502] - Quote
Oh wait, I forgot that alliances don't lose space based on a cloaked roaming gang, but on how many they can bring to bear against multi-million HP structures which never move. Silly me. |
Bane Nucleus
The Kairos Syndicate Transmission Lost
79
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Posted - 2012.06.20 21:39:00 -
[503] - Quote
Richard Desturned wrote:
How does local make nullsec safe?
Seriously??? Alliance Diplomat, Recruiter |
Richard Desturned
GoonWaffe Goonswarm Federation
1087
|
Posted - 2012.06.20 21:39:00 -
[504] - Quote
Bane Nucleus wrote:Richard Desturned wrote:
How does local make nullsec safe?
Seriously???
Answer the question.
Hint: I already know what your answer is going to be, I'm just leading you to water, not that you'd drink anyway eh |
Lord Zim
863
|
Posted - 2012.06.20 21:39:00 -
[505] - Quote
Bane Nucleus wrote:Seriously??? Nullsec isn't safe. |
Weaselior
GoonWaffe Goonswarm Federation
3561
|
Posted - 2012.06.20 21:39:00 -
[506] - Quote
Bane Nucleus wrote:Richard Desturned wrote:Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Changing mechanics to entirely favor one side is stupid. Not exactly sure whose side gets favored, seeing as how it would affect everyone. There is no local in wh space and no such favortism exists. it favors raiders over ratters/miners and is a flat nerf to moneymaking in 0.0
given how poorly these pay compared to other activities it will lead to more l4 mission running alts, not more ratters being ganked |
Weaselior
GoonWaffe Goonswarm Federation
3561
|
Posted - 2012.06.20 21:40:00 -
[507] - Quote
if you want to remove local you have to pair it with activities that are as profitable as wormhole activities to encourage people to be there to gank |
Richard Desturned
GoonWaffe Goonswarm Federation
1087
|
Posted - 2012.06.20 21:42:00 -
[508] - Quote
Weaselior wrote:if you want to remove local you have to pair it with activities that are as profitable as wormhole activities to encourage people to be there to gank
and it might as well require probing, the removal of asteroid belts and 100% scan signatures eh |
Bane Nucleus
The Kairos Syndicate Transmission Lost
79
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Posted - 2012.06.20 21:42:00 -
[509] - Quote
Richard Desturned wrote:Bane Nucleus wrote:Richard Desturned wrote:
How does local make nullsec safe?
Seriously??? Answer the question. Hint: I already know what your answer is going to be, I'm just leading you to water
Free intel that requires zero effort. God forbid you actually have to work for intel.
And you can lead a horse to water, but I am not drinking anything Alliance Diplomat, Recruiter |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
1298
|
Posted - 2012.06.20 21:42:00 -
[510] - Quote
Bane Nucleus wrote:Change how local works. Surprise buttsex always spices up life. Don't remove it though otherwise you'll have less PVP like in wormhole space, which barely ranks above highsec in terms of pvp/pve losses per capita lol |
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