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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1572
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Posted - 2012.06.22 13:40:00 -
[871] - Quote
Enkill Eridos wrote: Are all of you that think this morons? Or do you just don't pay attention? GǪ.
THE TRUTH OF EVE IS NOT GREATER RISK GREATER REWARD. THAT STATEMENT IS FALSE. CREATED BY LOW SEC DWELLERS SO THEY CAN GANK YOU. THE TRUTH IS YOU GET THE SAME REWARD RUNNING MISSIONS IN NPC NULL AND LOW SEC AS YOU DO IN EMPIRE.
Calling people idiots and yelling at them is rarely an encouragement for them to listen to your advice.
As for tuning lowsec missions, there should be fewer EHP to hew through, more requirement for gates, travel and perhaps cargo collection. The less time spent in space the better. Day 0 advice for new players: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=77176 |
Mr Bimble
Lost Ark Enterprises
4
|
Posted - 2012.06.22 14:55:00 -
[872] - Quote
Eve is a sandbox.It is developing of its own accord.This I keep reading.Outside of empire space one is free to do wharever one wants.Therefore nullsec dwellers created where they live and todays situation.Noone else is to blame for the lack of cannon fodder for them. |
Lord Zim
903
|
Posted - 2012.06.22 15:02:00 -
[873] - Quote
Mr Bimble wrote:Eve is a sandbox.It is developing of its own accord.This I keep reading.Outside of empire space one is free to do wharever one wants.Therefore nullsec dwellers created where they live and todays situation.Noone else is to blame for the lack of cannon fodder for them. Oh hey, look, a classic slippery slope argument. |
Kyle Ward
Tribal Liberation Force Minmatar Republic
43
|
Posted - 2012.06.22 15:08:00 -
[874] - Quote
I've been to null before, and it was an absolutely awful experience. I had been flying my wolf down to run some pirate missions and jumped right into a gate camp! Needless to say my surprise at all the manly testosterone-fueled epeenmobiles caught me completely off-guard, and I spilled my just-opened bottle of Mountain Dew Code Red (tm) all over me keyboard. In my attempt to clean the delicious liquid from my keys I had accidentally posted a most eloquent sonnet of Shakespearean proportions into local, unexpectedly causing the gate campers to break down into tears joy, as my tender words caressed their heartstrings... Instead of being podded, I was recruited into their ranks and asked to make sweet melody while they bashed pos's and ran alarm clock ops. I did so simply for fear of my own life, and to this day remain imprisoned by this terrible alliance - forever doomed to chirp like parakeet in gilded chains.
And the worst was I didn't even get a dramiel bpc... Poastin with my main |
ReiAnn
Nova-Tek
17
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Posted - 2012.06.22 22:24:00 -
[875] - Quote
Make moon ownership based on a skill like planetary interaction and something only the alliance director can use.
Means you're gong to have to pick and choose your soveignerty.
Means more little dictators in null sec, more conflicts for resources, more suppliers, more market competition, and better prices. |
Jimmy Gunsmythe
Republic Military School Minmatar Republic
32
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Posted - 2012.06.23 00:36:00 -
[876] - Quote
Making nulsec vibrant again...
Have you tried shampoo? I hear some of them are really awesome at just such a thing! A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |
Adelphie
Paradox Collective Choke Point
68
|
Posted - 2012.06.23 00:38:00 -
[877] - Quote
I am amazed at how quickly this thread has grown. It really does show that the players desire significant change to null (even if we can't decide what). Would be great to get a Feb blog, or at least some blue bar to give an update on pipeline changes. Also thanks for keeping discussion mainly constructive. Means the comments are more likely to be listened to. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1105
|
Posted - 2012.06.23 00:40:00 -
[878] - Quote
ReiAnn wrote:Make moon ownership based on a skill like planetary interaction and something only the alliance director can use.
Means you're gong to have to pick and choose your soveignerty.
Means more little dictators in null sec, more conflicts for resources, more suppliers, more market competition, and better prices. You can have more than one director ... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Delen Ormand
Center for Advanced Studies Gallente Federation
48
|
Posted - 2012.06.23 00:50:00 -
[879] - Quote
Mara Rinn wrote:Delen Ormand wrote:One reason it should be brought in-game is because it will have some legitimacy. As soon as people heear about licenses in Eve, they think "scam". Using the in-game contract system means GǪ Second, there is no "legitimacy" inherent in game-provided contracts. With the current contract system we have PLEX scams, courier contracts that will never be delivered, Carbon being passed off as a Charon, etc.
True, but there's different kinds of scams. There's the ones where you are being genuinely taken advantage of, then there's the ones where you didn't look closely enough at the contract.
Applying that to the mining idea... currently, there's absolutely nothing to stop an alliance saying "hey, come mine in our space for 40m a month" and then blowing up all your mining ships as soon as you've transferred the money. Having a website etc doesn't change this fact. With a contract system, it may be that there's collateral involved, so they could blow your ships up, but you then get the collateral.
If someone signed the contract thinking it was for 1 month, when it was only for 1 week... well, that's their problem for not checking it properly.
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Enkill Eridos
Draconian Enforcers Available To Hire Dark Phoenix Rising.
11
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Posted - 2012.06.23 03:17:00 -
[880] - Quote
Xhaiden Ora wrote:There is utterly no point in mission running in low sec regardless of the carrot presented and anyone saying otherwise isn't interested in populating low sec. They're only interested in there being more fat, easy targets to shoot at. Which largely seems to be the motivation behind most forum complaints about low/nulls population.
Make PvE fits PvP viable and maybe we'll talk. But even then I wouldn't get your hopes up. People in high sec are in high sec so they can go about their business without being dicked with. The actual activity ( mining, trading, mission running, whatever ) doesn't matter. The motivator is that they can do what they want to do without being dicked with.
You're not going to get them to move into low or null no matter how big a carrot you offer. Because the carrot is surrounded by a bushel of dicks. No one's going to risk a pimped out mission ship in low. PvE fits blow for PvP. Why in the world would you risk your ship by placing it in a situation you know full well it has an awful chance of survival in? Conversely, I question the motivations of anyone demanding said mission ships come down into low knowing full well said ships are easier kills.
If you want to pad your killmail with easy kills just be honest and flat out say so. Don't bullshit us by saying you're doing it for for low sec.
No I am not saying I am doing it for low sec. Never have I said that. I want these changes because I want other options than high sec, if for some reason I have to move out of null. I would rather stay in the low sec systems during the transition between joining a new alliance than empire. But there is no real incentive to live there. Yes I want to pad my wallet and my killboard. But not the way you are implying.
By improving mission rewards and increasing the number of level V agents and corporations that have level V agents you would do just that. Since not only level V agents are in low and npc null (there are no level V's in npc null I do not think. Which is wrong.). So to keep balance CCP would have to increase the reward. Which I outlined how they can do that. More mission runners coming to low sec means more mission runners that would need independent logistics support. Or to provide pvp support by ganking those trying to gank your mission ship.
Improving mission running in low and npc null would bring more players to those areas. People who are afraid that pirates are coming to gank them and want some kind of pvp specific support. I would rather get paid by a mission runner to gank the gankers. Than gank a mission runner. Improving low and null in such a way would be beneficial to me and support what I want to do in EVE. The idea of improving on a system that really needs to be improved upon will bring more people into low and null.
In short I do not want this to happen to pad my kill board with easy kills. I want this to happen so I can gank those that are looking for easy kills. You sir are perpetuating the lie of high sec that a lot of major low and null entities want you to believe. That these areas are inaccessible, that everyone who lives in these areas wants to gank everything and everyone. I just so happen to want to do the opposite of this. I like to go against the grain, be the black sheep etc. I see no problem with being a rent a space cop. I get to pvp with ships fit for pvp, and they may shoot back. The mission runner makes more money tips me well for my services. It is a win/win situation for all those involved. I get kills, the mission runner gets to run lucrative missions, and the pirates get to go home in a pod or quicker.
There is no looser in that situation :P Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. More details can be found here:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=1146509&#post114650 |
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Mrr Woodcock
Republic Military School Minmatar Republic
53
|
Posted - 2012.06.23 04:04:00 -
[881] - Quote
Well, the fact is we have to make Low and Null sec more interesting. Now before anyone gets started, IGÇÖm totally against forcing anyone in the game to do anything they choose not to do. I donGÇÖt think this is in anyway in the interest of the players, (including all of them) or CCP.
With that said I would propose the following, enhancements:
Make Low, and Null basically where the cheese is. In other words increase the rewards to Low sec & Null sec significantly. Make the roids a lot bigger. Much better mission agents reside there, with basically 25 times the payout or more than high sec mission agents. It has to be enough to encourage the high sec mission runners, and miners to go there, because the ISK is simply so much better, it would seem foolish to remain in high sec.
Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains.
This sort of thing would need some serious thought by the CCP folks that make the big bucks to ensure it would be done in such a way, as not to disrupt things too much.
Most pirates that run the low sec system at first glance would think, NO we like it the way it is. But this type of change would have the probability of enticing new targets into the region, attracted by the big ISK to be made there. What Pirate wouldnGÇÖt like a lot of new fat and juicy targets? What thriving industrialists or missioner wouldnGÇÖt like to take advantage of a major increase in ISK making potential? No one will be forced to do anything, but many may be willing to jump into this on there own. |
Enkill Eridos
Draconian Enforcers Available To Hire Dark Phoenix Rising.
11
|
Posted - 2012.06.23 04:40:00 -
[882] - Quote
Quote:Low sec, I think was intended to be a stepping stone to reaching Null sec.
That would mean there is a linear progression to the sandbox. I just ran and dived in the deep end of the pool and had fun. I have been in null since 3.5m sp. I have seen players in alliances that are true noobs with 900k sp and still have fun in null. I honestly do not think Low sec should be viewed that way. Null sec is not the end-game. Low sec isn't mid way through. They are just places to fly in. If a noob wants to not do the tutorials and just jump into null sec he should be able to.
Low sec and null sec are similar only in the way that people can attack others, without Concord popping your ship. . Other than that they are completely different, and work differently. Knowledge of how to pvp in one does not always mean you will be successful in the other.
Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. More details can be found here:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=1146509&#post114650 |
Kimmi Chan
Illuminatus Reforged The Revenant Order
156
|
Posted - 2012.06.23 05:09:00 -
[883] - Quote
Mrr Woodcock wrote:Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains.
Or make CONCORD tankable in Low-sec.
-á"Miners mine so I don't have to." ~Metal Icarus |
Enkill Eridos
Draconian Enforcers Available To Hire Dark Phoenix Rising.
12
|
Posted - 2012.06.23 05:16:00 -
[884] - Quote
Kimmi Chan wrote:Enkill Eridos wrote:masternerdguy wrote:L4 Missions removed from hi - stick More L4 Mission agents added to lo - carrot Which is what the quotes OP is trying to entice you with a dried out turd, that wouldn't bring a single person to low. It would just cause a massive QQ fest. Which is probably the real reason why he didn't suggest increasing the reward to properly out weigh the risks. Actually the OP makes no mention of nerfing or moving L4s nor any mentions of either sticks or carrots. Credit where credit is due: those ridiculous comments were made by someone other than the OP. Also I agree. Moving L4s to low-sec will have the same effect as moving L5s to low-sec: none.
No he did not, he just said l4 missions removed from hi- stick then repeated the same thing as a carrot. Without any rebalancing of the mission system the change Kimmi proposed is a carrot that looks like a dried up turd. I.e. the only carrot is for the pirates.
Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. More details can be found here:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=1146509&#post114650 |
Enkill Eridos
Draconian Enforcers Available To Hire Dark Phoenix Rising.
12
|
Posted - 2012.06.23 05:17:00 -
[885] - Quote
Kimmi Chan wrote:Mrr Woodcock wrote:Low sec, I think was intended to be a stepping stone to reaching Null sec. I think however Low sec is clearly the most dangerous space in Eve. I think it should made a little safer. One way would be to add a roaming Concord presence. This NPC force would not be all places all the time. This force would be the type that can show up with no notice what so ever, and cause serious damage to criminals. I think this would make things really interesting, make things a little safer, gradually over time try to make it what it was intended to be, less safe than high sec, but safer than Null. The roaming concord presence would be the type that travels by gate, with random fleets roaming in from high sec. This would allow a high sec player to follow them thru, and shadow the Concord fleet in a level of safety, unless of course they lost the fleet, lol. In which case they would be very venerable and likely fall prey to villains. Or make CONCORD tankable in Low-sec.
CONCORD is tankable in low-sec..just not with dessies and frigs. Also keep npc concord out of low sec. If you want protection and a way for the gankers to die before they kill you. Hire a merc to protect you..you don't need to add more to the game mechanics. You don't have to add the Concord fleet of doom. Just ask a merc that is reliable, hey can you protect me in x system for x amount of isk? Pirate problem solved. Are you a miner/mission runner that is tired of being ganked? Do you want to play EVE and never PVP, but you have a list of players that is stopping you from doing that? Don't QQ pay someone to do your PEW PEW for you. Now offering reasonable rates. More details can be found here:-áhttps://forums.eveonline.com/default.aspx?g=posts&m=1146509&#post114650 |
Mrr Woodcock
Republic Military School Minmatar Republic
53
|
Posted - 2012.06.23 06:33:00 -
[886] - Quote
I was thinking about it a bit. Maybe not Concord, but instead Factional Navy Forces. They still hit like a ton of bricks, but can be tanked, and can be destroyed if you try hard enough. But they do respond to crime if they happen to be in the area.
My purpose is to simply make things interesting from a PVP prospective, and attract Industrialists & mission runners looking to make bank. But risky bank. |
Shameless Avenger
Federal Navy Academy Gallente Federation
69
|
Posted - 2012.06.23 06:47:00 -
[887] - Quote
If somebody doesn't want to play null sec, they won't go to null sec regardless of what you do. Casual players with RL priorities (jobs, kids, wife, etc) can't commit to play the game daily. Quite often, they come back after a few days (weeks?) just to find that the whole region is now red and the only possible thing to do is jump clone out, leaving all assets behind. So they just don't go there.
You can't really tell your daughter that the movie trip has to be cancelled because there's a CTA.
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Vaerah Vahrokha
Vahrokh Consulting
1407
|
Posted - 2012.06.23 07:28:00 -
[888] - Quote
Mara Rinn wrote:Enkill Eridos wrote: Are all of you that think this morons? Or do you just don't pay attention? GǪ.
THE TRUTH OF EVE IS NOT GREATER RISK GREATER REWARD. THAT STATEMENT IS FALSE. CREATED BY LOW SEC DWELLERS SO THEY CAN GANK YOU. THE TRUTH IS YOU GET THE SAME REWARD RUNNING MISSIONS IN NPC NULL AND LOW SEC AS YOU DO IN EMPIRE. Calling people idiots and yelling at them is rarely an encouragement for them to listen to your advice. As for tuning lowsec missions, there should be fewer EHP to hew through, more requirement for gates, travel and perhaps cargo collection. The less time spent in space the better.
True and shows why EvE PvP is sh!t.
All my other PvP games let you completely develop your character (money and levels wise) by PvPing. Most of my other PvP games let you completely do the optional PvE in PvP gear. Even the instances, they can be "invaded" but hey you are in a PvP setup in there so you can kill them. The NPCs are programmed to let you defend. If you lose, the others can finish the instance and get the loot. All my other PvP games strongly encourage you to ALWAYS be out to PvP, not to "the less time spent in space the better".
I bet that encouraging everybody being always out to pew pew makes a game much more vibrant than a game where if you stick out for 1 minute longer than strictly necessary you are stupid. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
1358
|
Posted - 2012.06.23 07:31:00 -
[889] - Quote
Vaerah Vahrokha wrote: True and shows why EvE PvP is sh!t.
All my other PvP games let you completely develop your character (money and levels wise) by PvPing. All my other PvP games strongly encourage you to ALWAYS be out to PvP, not to "the less time spent in space the better".
I bet that encouraging everybody being always out to pew pew makes a game much more vibrant than a game where if you stick out for 1 minute longer than strictly necessary you are stupid.
"EVE PVP is bad because it has meaningful consequences and actual loss" - Vaerah Vahrohka
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Alavaria Fera
GoonWaffe Goonswarm Federation
1111
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Posted - 2012.06.23 08:14:00 -
[890] - Quote
Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:All my other PvP games let you completely develop your character (money and levels wise) by PvPing. All my other PvP games strongly encourage you to ALWAYS be out to PvP, not to "the less time spent in space the better".
I bet that encouraging everybody being always out to pew pew makes a game much more vibrant than a game where if you stick out for 1 minute longer than strictly necessary you are stupid. "EVE PVP is bad because it has meaningful consequences and actual loss" - Vaerah Vahrohka Yeah. Need more Trammel or something? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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Mrr Woodcock
Republic Military School Minmatar Republic
54
|
Posted - 2012.06.23 21:15:00 -
[891] - Quote
Shameless Avenger wrote:If somebody doesn't want to play null sec, they won't go to null sec regardless of what you do. Casual players with RL priorities (jobs, kids, wife, etc) can't commit to play the game daily. Quite often, they come back after a few days (weeks?) just to find that the whole region is now red and the only possible thing to do is jump clone out, leaving all assets behind. So they just don't go there.
You can't really tell your daughter that the movie trip has to be cancelled because there's a CTA.
OK, high sec miner, has to mine 25 hours to make the same ISK as a low sec miner could make in 1 hour. This wouldn't be even the slightest temptation to go there.
PS. always take the movies with your daughter, over EVE. This is a no brainer.
But many miners and mission runners really don't get it, I admit it. They have no clue how to set something like an ongoing low sec mining or missioning op up. It's kinda sad really. Maybe a few CCP tutorials on how it's done might be in order. |
Kiteo Hatto
The Fiction Factory Blue Nation
226
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Posted - 2012.06.23 21:24:00 -
[892] - Quote
Mrr Woodcock wrote:Shameless Avenger wrote:If somebody doesn't want to play null sec, they won't go to null sec regardless of what you do. Casual players with RL priorities (jobs, kids, wife, etc) can't commit to play the game daily. Quite often, they come back after a few days (weeks?) just to find that the whole region is now red and the only possible thing to do is jump clone out, leaving all assets behind. So they just don't go there.
You can't really tell your daughter that the movie trip has to be cancelled because there's a CTA.
OK, high sec miner, has to mine 25 hours to make the same ISK as a low sec miner could make in 1 hour. This wouldn't be even the slightest temptation to go there. PS. always take the movies with your daughter, over EVE. This is a no brainer. But many miners and mission runners really don't get it, I admit it. They have no clue how to set something like an ongoing low sec mining or missioning op up. It's kinda sad really. Maybe a few CCP tutorials on how it's done might be in order.
The hisec miner would then do something else in hisec to make reasonable profit, if you nerf those then they won't have anything to do that suits their playstyle, so they will quit the game. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like.
By the by it means non linear gameplay. and free roam worlds." - Alara IonStorm |
Nicolo da'Vicenza
Divine Power. Cascade Imminent
1359
|
Posted - 2012.06.23 21:32:00 -
[893] - Quote
Kiteo Hatto wrote: The hisec miner would then do something else in hisec to make reasonable profit, if you nerf those then they won't have anything to do that suits their playstyle, so they will quit the game.
Their playstyle is to make moderate profit with the minimum possible risk. Because EVE is a competitive game they will pursue the absolute best possible method of doing so that's available, as not doing so is putting yourself at a deliberate disadvantage. By increasing the minimum risk in highsec (removing decshields and NPC corps) you put no specific individual at a disadvantage and encourage more dynamic and competitive gameplay for highsec players while simultaneously fixing some of the biggest barriers for them to branch out into other secstatus areas. |
Mrr Woodcock
Republic Military School Minmatar Republic
55
|
Posted - 2012.06.23 21:43:00 -
[894] - Quote
Kiteo Hatto wrote:Mrr Woodcock wrote:Shameless Avenger wrote:If somebody doesn't want to play null sec, they won't go to null sec regardless of what you do. Casual players with RL priorities (jobs, kids, wife, etc) can't commit to play the game daily. Quite often, they come back after a few days (weeks?) just to find that the whole region is now red and the only possible thing to do is jump clone out, leaving all assets behind. So they just don't go there.
You can't really tell your daughter that the movie trip has to be cancelled because there's a CTA.
OK, high sec miner, has to mine 25 hours to make the same ISK as a low sec miner could make in 1 hour. This wouldn't be even the slightest temptation to go there. PS. always take the movies with your daughter, over EVE. This is a no brainer. But many miners and mission runners really don't get it, I admit it. They have no clue how to set something like an ongoing low sec mining or missioning op up. It's kinda sad really. Maybe a few CCP tutorials on how it's done might be in order. The hisec miner would then do something else in hisec to make reasonable profit, if you nerf those then they won't have anything to do that suits their playstyle, so they will quit the game.
Well CCP's style is to move slowly most of the time, to avoid major changes in favor of gradually moving things in the needed direction.
First I'm not even suggesting they nerf anything in high sec. (attempting to force people to do things again, not into that). I think, let inflation take it's course over time. People that stay in high sec will gradually be left behind if they don't move onward to keep up.
If they choose to stay in High Sec, they will inevitably live just above the EVE poverty level. Simple as that.
On the other hand, Low sec needs to be made survivable, in there eyes, even though you and I my think it is already. Hence my roaming Concord or Navy presence there. These NPC low sec law enforcers, would linger anywhere a crime is committed, if they happen to be in system. This could be an asteroid belt, (remember these guys are not everywhere all the time). While there in the belt, it's safe to mine there, they respond just like concord, with the exceptions, that it is possible to tank them, and even destroy them. The force should be large and intimidating to criminals though. On the other hand they will leave with no warning, so miners will have to be on there toes.
There should also be a few officer rats added to Low sec. IMO. Remember where the cheese is. Naturally there should be significantly more in Null.
These are just my thoughts on what might work. But to make the big bucks, the miners and mission runners have to accept on there own, that operating in this area is necessary. |
Mrr Woodcock
Republic Military School Minmatar Republic
55
|
Posted - 2012.06.23 21:45:00 -
[895] - Quote
Nicolo da'Vicenza wrote:Kiteo Hatto wrote: The hisec miner would then do something else in hisec to make reasonable profit, if you nerf those then they won't have anything to do that suits their playstyle, so they will quit the game.
Their playstyle is to make moderate profit with the minimum possible risk. Because EVE is a competitive game they will pursue the absolute best possible method of doing so that's available, as not doing so is putting yourself at a deliberate disadvantage. By increasing the minimum risk in highsec (removing decshields and NPC corps) you put no specific individual at a disadvantage and encourage more dynamic and competitive gameplay for highsec players while simultaneously fixing some of the biggest barriers for them to branch out into other secstatus areas.
Seriously, you think CCP would actually do that? I just think you're barking up the wrong tree. |
Red Teufel
Blackened Skies THE UNTHINKABLES
56
|
Posted - 2012.06.23 21:50:00 -
[896] - Quote
problem why highsec peeps wont move to null is their lack of information about it. mostly a highsec carebear will only hear null is scary don't go there, you'll get blobbed by 100 dudes. what they don't know is how it's far safer, more rewarding to do their carebearing in null, mining in hidden belts that will constantly respawn soon as you finish them, same goes for the ratting anoms. ccp have made changes in the past to make null profitable for all sp levels.
The pvp out there is excellent but it all depends on where you go ;) |
Vaerah Vahrokha
Vahrokh Consulting
1422
|
Posted - 2012.06.23 21:51:00 -
[897] - Quote
Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote: True and shows why EvE PvP is sh!t.
All my other PvP games let you completely develop your character (money and levels wise) by PvPing. All my other PvP games strongly encourage you to ALWAYS be out to PvP, not to "the less time spent in space the better".
I bet that encouraging everybody being always out to pew pew makes a game much more vibrant than a game where if you stick out for 1 minute longer than strictly necessary you are stupid.
"EVE PVP is bad because it has meaningful consequences and actual loss" - Vaerah Vahrohka
Balls. DArkfall Online and others have HARSHER consequences than EvE while being more fun and ready PvP. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1422
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Posted - 2012.06.23 21:52:00 -
[898] - Quote
Alavaria Fera wrote:Nicolo da'Vicenza wrote:Vaerah Vahrokha wrote:All my other PvP games let you completely develop your character (money and levels wise) by PvPing. All my other PvP games strongly encourage you to ALWAYS be out to PvP, not to "the less time spent in space the better".
I bet that encouraging everybody being always out to pew pew makes a game much more vibrant than a game where if you stick out for 1 minute longer than strictly necessary you are stupid. "EVE PVP is bad because it has meaningful consequences and actual loss" - Vaerah Vahrohka Yeah. Need more Trammel or something?
You need more assets removed. And more brain inserted. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Mrr Woodcock
Republic Military School Minmatar Republic
55
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Posted - 2012.06.23 21:54:00 -
[899] - Quote
Red Teufel wrote:problem why highsec peeps wont move to null is their lack of information about it. mostly a highsec carebear will only hear null is scary don't go there, you'll get blobbed by 100 dudes. what they don't know is how it's far safer, more rewarding to do their carebearing in null, mining in hidden belts that will constantly respawn soon as you finish them, same goes for the ratting anoms. ccp have made changes in the past to make null profitable for all sp levels.
The pvp out there is excellent but it all depends on where you go ;)
I couldn't agree more. It is safer, there just completely ignorant on how to operate there. But big rewards make a very compelling argument to go there.
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Mrr Woodcock
Republic Military School Minmatar Republic
55
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Posted - 2012.06.23 22:05:00 -
[900] - Quote
In regards to Null. Clearly the most important change in my mind. "THE MOON HAS BEEN DEPLETED OF RESOURCES". Once your POS posts this message, the Tech moon re spawns at a completely random point in null. Then you got to go find it. When I say random, the only place off limits is LOw and high sec. So it could spawn in unknown space. The average harvest time for any moon should be 30 day, some special ones could go 60 days, none longer. |
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