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Thread Statistics | Show CCP posts - 23 post(s) |
Naomi Knight
Amarr Imperial Academy
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Posted - 2010.01.29 09:41:00 -
[961]
Originally by: Zeus They reduced the size of FB's to 5k like fighters, but 20 FB and 20 Fighters is still 200k which is max drone bay for Aeon and Wyvern. No room for spares or drones. Not good enough .... better but not good enough , need atleast another 75k Imo. Otherwise Nyx are still overpowered and alot more versatile than all the rest. Better Damage, room for spares and drones.. why fly anything else? :(
Yeah , also why matar bomber is the best , why use any other type?
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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.01.30 11:01:00 -
[962]
Originally by: wallenbergaren Still doesn't make much sense that the Nyx does 25% more than the others though. It's fine for Carriers since they're not DPS ships but Supercarriers are
Maybe because Gallente are the drone race pretty much..
Originally by: Zeus They reduced the size of FB's to 5k like fighters, but 20 FB and 20 Fighters is still 200k which is max drone bay for Aeon and Wyvern. No room for spares or drones. Not good enough .... better but not good enough , need atleast another 75k Imo. Otherwise Nyx are still overpowered and alot more versatile than all the rest. Better Damage, room for spares and drones.. why fly anything else? :(
Yes please, lets make them all the same! This is starting to sound more and more like that ultra tear thread below about the Legion.
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.01.30 16:35:00 -
[963]
Why would you even wanŠt to carry normal fighters? Im certainly not planning to.
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Jim Raynor
Caldari Sinister Corporation
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Posted - 2010.01.31 06:36:00 -
[964]
Edited by: Jim Raynor on 31/01/2010 06:38:33
Originally by: Marlona Sky
Originally by: wallenbergaren Still doesn't make much sense that the Nyx does 25% more than the others though. It's fine for Carriers since they're not DPS ships but Supercarriers are
Maybe because Gallente are the drone race pretty much..
Technically speaking Carriers/Super Carriers use fighters and they are NOT drones, so really why the Thanatos/Nys gets a damage bonus is kind of weird, in my opinion each race should get a bonus to it's own races fighters.. if you want to get technical, Caldari are actually the race that made the most use out of fighters (granted.. historically speaking the Condor was considered a fighter).
Now that being said.. let's go back in time to when bombers used cruise missile launchers, the Manticore had 1 extra launcher over it's other stealth bomber counterparts, the argument there was that Caldari were the missile race thus it's bomber packed more firepower.. people cried and *****ed up a storm about it and after stealth bombers were redesigned they all have the same launcher hard points.. so obviously being the missile race did not produce a superior stealth bomber for the Caldari in the end and the Manticore holds no real advantage over the other 3 bombers now does it? Now honestly I think it's better now than it was.
So bottom line.. all carriers should get a damage bonus to their races fighters, it would make more sense and add some racial flavor to the ships in my opinion, that or no damage bonus what so ever. :)
Originally by: Zeus They reduced the size of FB's to 5k like fighters, but 20 FB and 20 Fighters is still 200k which is max drone bay for Aeon and Wyvern. No room for spares or drones. Not good enough .... better but not good enough , need atleast another 75k Imo. Otherwise Nyx are still overpowered and alot more versatile than all the rest. Better Damage, room for spares and drones.. why fly anything else? :(
Yes please, lets make them all the same! This is starting to sound more and more like that ultra tear thread below about the Legion.
Well dude, in all honesty the capital ships should have pretty similar performance with each other, they are a massive investment in skill points and isk... so really having 1 races capitals be completely dominant is pretty stupid, coming from a guy who has a lot of SP invested in Caldari dread/carrier, har har.. :\ ------ I'll make a sig later. |
Marlona Sky
D00M. Triumvirate.
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Posted - 2010.01.31 09:18:00 -
[965]
Edited by: Marlona Sky on 31/01/2010 09:18:00
Originally by: Jim Raynor Edited by: Jim Raynor on 31/01/2010 06:38:33
Originally by: Marlona Sky
Originally by: wallenbergaren Still doesn't make much sense that the Nyx does 25% more than the others though. It's fine for Carriers since they're not DPS ships but Supercarriers are
Maybe because Gallente are the drone race pretty much..
Technically speaking Carriers/Super Carriers use fighters and they are NOT drones...
Go to the market and tell me which folder they are listed under then if not the DRONES folder.
Originally by: Jim RaynorWell dude, in all honesty the capital ships should have pretty similar performance with each other..
So a Megathron should get the same alpha with its rails as a Tempest does with its artillery? This has to be a troll right?
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Jim Raynor
Caldari Sinister Corporation
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Posted - 2010.01.31 09:33:00 -
[966]
Originally by: Marlona Sky Edited by: Marlona Sky on 31/01/2010 09:18:00
Originally by: Jim Raynor Edited by: Jim Raynor on 31/01/2010 06:38:33
Originally by: Marlona Sky
Originally by: wallenbergaren Still doesn't make much sense that the Nyx does 25% more than the others though. It's fine for Carriers since they're not DPS ships but Supercarriers are
Maybe because Gallente are the drone race pretty much..
Technically speaking Carriers/Super Carriers use fighters and they are NOT drones...
Go to the market and tell me which folder they are listed under then if not the DRONES folder.
Originally by: Jim RaynorWell dude, in all honesty the capital ships should have pretty similar performance with each other..
So a Megathron should get the same alpha with its rails as a Tempest does with its artillery? This has to be a troll right?
Of course they are listed under DRONES where else would they be listed? They are manned fighter craft but they act exactly like DRONES but technically they are not drones. I still see no reason that the Gallente carrier/supercarrier should out perform the other races, it just makes training for any other races carrier suboptimal.. what's the point?
Who is trolling who? A Megathron doesn't do as much alpha no.. but it's still a useful sniper and it does generally speaking perform as well as a Tempest. So yes.. a Megathron, Rokh, Tempest, Apoc ect ect should all perform equally well at long ranges.. doesn't mean they have to be exactly the same no... ------ I'll make a sig later. |
Marlona Sky
D00M. Triumvirate.
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Posted - 2010.01.31 13:53:00 -
[967]
Originally by: Jim Raynor Of course they are listed under DRONES where else would they be listed? They are manned fighter craft but they act exactly like DRONES but technically they are not drones. I still see no reason that the Gallente carrier/supercarrier should out perform the other races, it just makes training for any other races carrier suboptimal.. what's the point?
Who is trolling who? A Megathron doesn't do as much alpha no.. but it's still a useful sniper and it does generally speaking perform as well as a Tempest. So yes.. a Megathron, Rokh, Tempest, Apoc ect ect should all perform equally well at long ranges.. doesn't mean they have to be exactly the same no...
I was trolled.
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Naomi Knight
Amarr Imperial Academy
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Posted - 2010.01.31 13:55:00 -
[968]
Being gallente the best supercarrier makes no sense. Yes gallente is the drone race ,does it gives them right to be able to use bombers the best too? Absolutely no. And as supercarriers from now on are for doing damage with their bombers, giving one race 5%dmg /lvl
There is a precedent already , stealth bombers, caldari being the missile race doesnt mean that their stealth bomber is the best.
Also balance out fighters/fighter bombers.
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Kassimila
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Posted - 2010.02.01 08:19:00 -
[969]
In regards to the Moros drone nerf - You know what's awesome? Spending 300 days training for something only to have it nerfed 2 weeks before you get in it...... In the future maybe you guys could post some sort of changes "Plan", so I can train for the stuff that's not going to get screwed over?
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.02.01 08:52:00 -
[970]
Originally by: Kassimila In regards to the Moros drone nerf - You know what's awesome? Spending 300 days training for something only to have it nerfed 2 weeks before you get in it...... In the future maybe you guys could post some sort of changes "Plan", so I can train for the stuff that's not going to get screwed over?
You got a buff to guns, so i dont see the problem. Dreads still do around the same damage, so its all k.
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Shira'v'Dhraal
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Posted - 2010.02.01 14:58:00 -
[971]
So Supercarriers can't dock (so it need a dedicated account to be played)and while packing more punch than Motherships they still suffer from the drone's drawbacks in large battles; I don't see why they should appear on fleet's battlelines. If the character must remain onboard something I sure want him in a Titan not in a drone carrier that will do a dreadnought's job.
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Lusulpher
Blackwater Syndicate
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Posted - 2010.02.02 00:23:00 -
[972]
"So bottom line.. all carriers should get a damage bonus to their races fighters, it would make more sense and add some racial flavor to the ships in my opinion, that or no damage bonus what so ever. :)"
Agreed. The homogenization of ships is nice if you want to call the dps output at a certain point, "fairness in EVE". That's cute. The Manticore needs to have a unique Bomb bonus so that it is easier to recognize what you are threatened with.
I'm Gallente and can now fly the Nyx, but we get more Dronespace, and it's okay but our Drone T1 ships can't even carry full redeploys of their main Bandwidth choice?[this was a promised change!] Not to mention, the obviously true whines that the ships might not be baseline functional after their FBombers are simply wiped with a smartbombing ship.[FBs orbit at 20km right??]
You have to be joking. Less nerfbat, more making billions of ISK = destruction of at least billions of ISK.
I also noticed a small EHP buff to the SuperCapitals*[Escort and Fleet Carrier namechange for God's sake!], no, put in a racial Achilles heel please. If I'm a Minnie SC, I want to know instinctively what Dread will fold to my EXP Fighters, and what FBs are going to rip me apart, so I can target them. I can even harden that weakness knowing my enemy might bias for it. Now that bias is called a strategy, and it has a deceptive and definite counter.[enhances use of Fleet Composition for both sides, also reduces this dps/EHP Powercreep]
Without that distinction, I'm playing a combat spreadsheet on the Intarweb...
Oh and there is no endgame content to allow the SuperCaps to dock, even a PUBLIC ATTACKABLE DOCK would be an incentive for more warfare. As SuperCaps do not get ambushed when the account is simply logged out, indefinitely. THAT IS A BURDEN FOR ALL PLAYERS.[Stockpiling continues I see, as SuperCap build ques are also non-confirmable Hacking profesison buff time?] 7 |
Rexthor Hammerfists
Rage of Inferno Burning Ambition
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Posted - 2010.02.03 22:43:00 -
[973]
Changes have worked out great so far, gj ccp. Theres just one thing, my wyvern is smaller then a rev next to it - any word on increasing supercarrier size? -
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Murixo
M. Corp Mostly Harmless
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Posted - 2010.02.03 23:37:00 -
[974]
Originally by: Rexthor Hammerfists Changes have worked out great so far, gj ccp. Theres just one thing, my wyvern is smaller then a rev next to it - any word on increasing supercarrier size?
Yeah I'm loving the changes so far. As for the size issue, all you'd have to do is make us a third the size of our respective Titans and we'd still be bigger than anything else without infringing on Titan-pilot epeens.
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raukosen
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Posted - 2010.02.04 10:16:00 -
[975]
Originally by: Lusulpher Edited by: Lusulpher on 02/02/2010 00:35:11 "So bottom line.. all carriers should get a damage bonus to their races fighters, it would make more sense and add some racial flavor to the ships in my opinion, that or no damage bonus what so ever. :)"
Agreed. The homogenization of ships is nice if you want to call the dps output at a certain point, "fairness in EVE". That's cute. The Manticore needs to have a unique Bomb bonus so that it is easier to recognize what you are threatened with.
I'm Gallente and can now fly the Nyx, but we get more Dronespace, and it's okay?!? But our Drone T1 ships can't even carry full redeploys of their main Bandwidth choice?[this was a promised change! willing to turn in Hardpoint over this issue] Not to mention, the obviously true whines that the ships might not be baseline functional after their FBombers are simply wiped with a smartbombing ship.5*
You have to be joking. Less nerfbat, more making billions of ISK = destruction of at least billions of ISK.
I also noticed a small EHP buff to the *SuperCapitals, ummmm no, put in a racial resist'Achilles heel' please. If I'm a Minnie SC, I want to know instinctively what Dread will fold to my EXP Fighters, and what FBs are going to rip me apart, so I can target them. I can even harden that weakness knowing my enemy might bias for it. ****Now that bias is called a strategy, and it has a deceptive and definite counter.
**Without that distinction, I'm playing a combat spreadsheet on the Intarweb...
Oh and there is no endgame content to allow the SuperCaps to dock, even a PUBLIC ATTACKABLE DOCK would be an incentive for more warfare. As SuperCaps do not get ambushed when the account is simply logged out, indefinitely. ***THAT IS A BURDEN FOR ALL PLAYERS.
*Escort and Fleet Carrier namechange for God's sake! Did all the ex-military at CCP quit? ** tl;dr ***[Stockpiling continues I see, as SuperCap build queues are also non-confirmable Hacking profesison buff time?] ****enhances use of Fleet Composition for both sides, also reduces this dps/EHP Powercreep *****FBs orbit at 20km right?? Instead of making them vulnerable to all sartbombings, make them half the EHP and able to avoid most of "the wash". Then the guy in the smartbombing BS really has a job/role/purpose of getting to their range and annihilating them. And support ships can take them down too. Stop this insane "leave the flaw, more EHP, now more dps, now more skills, now more ships/weapons, now more EHP!" This is not WoW.
This post makes no sense whatsoever
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Sunset Rogue
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Posted - 2010.02.04 21:21:00 -
[976]
Still need:
- Fixed bonus for hel (offensive preferably, so we have 2 offensive SC and 2 defensive SC)
- Leviathan -1 launcher / rebalanced launcher damage.
- Bigger supercarrier models.
- Separated drone/fighter/bomber bays OR slightly increased dronebays on SC.
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Jon Brutor
Minmatar hirr Morsus Mihi
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Posted - 2010.02.06 04:54:00 -
[977]
Fleet bonuses for shield tanked super caps is broken. Would be nice to have the bonuses applied instantly instead of having to recharge/rep it, which resets when you jump anyways.
I'm sure this has been said but I'm sayin it again
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LoveKebab
Caldari LOST IDEA C0VEN
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Posted - 2010.02.06 15:56:00 -
[978]
Edited by: LoveKebab on 06/02/2010 15:57:14 change that damn hel bonus lol
xVid4PSP MKV Encoding Tutorial |
heile
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Posted - 2010.02.06 15:57:00 -
[979]
Originally by: LoveKebab motherships r overpowered :p
<3 satan xD
You are such a noob LK!
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trady mctradsytrade
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Posted - 2010.02.07 00:26:00 -
[980]
Edited by: trady mctradsytrade on 07/02/2010 00:31:53 Perhaps The Hels Bonus could be changed to a 5%tracking and damagebonus to FIGHTERS only.
Seeing as the hel is already the weekest tank and is gimped in larger fleets by being a shield tanker this could make it fill a nich as a support killer and would make it a better option for smaller less capitol oriented work, could make it viably useful when compared to the other SC?
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2010.02.07 06:41:00 -
[981]
Any supercarrier can just put out 20 not-figbees and be effective vs. subcaps, and earlier in the thread we shot down someone suggesting exactly that for the Nyx (IIRC, give the Nyx figs only and the Hel F/B only).
CCP's easiest fix would be to give the Hel an ROF bonus equivalent to the 5% dmg bonus (3% IIRC? I screwed up the math last time ...) and maybe futz with the slots a bit. 2 gank, 2 tank supercarriers, shield tanking issues notwithstanding.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2010.02.08 08:38:00 -
[982]
Originally by: LoveKebab Edited by: LoveKebab on 06/02/2010 15:57:14 change that damn hel bonus lol
Why don't you fly a Falcon alt about it.
Seriously, the Hel would have been much more appreciated with my idea for a new bonus but no one like the idea.
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LoveKebab
Caldari LOST IDEA C0VEN
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Posted - 2010.02.12 02:48:00 -
[983]
am i the only 1 who think that SC (+falcon alt) is pretty much untackable in lowsec ? and still can dish out 10k dps that actually work against bs, bc and even cruiser sized ships which is kinda ******ed since their main weapon against those kind of ships should be fighters... just sayn' :) xVid4PSP MKV Encoding Tutorial |
something somethingdark
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Posted - 2010.02.13 04:08:00 -
[984]
here is some feedback now that we got used to it
1) Supercarriers have 3 times the dps of a sieged dread on targets where fighterbombers can hit and they are umm shiney Dont exactly see the super special something that makes you absolutly want them on a dedicated account (because you cant dock)
2) Sieged Dread bowling is just as easy as it was before
3) Now you have to wait a minute or 2 before you enter siege, because if you are still moving and you siege, you fly off to never neverland. Did like anybody test this before deploying it ?
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BtRa4Un0r
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Posted - 2010.02.13 11:21:00 -
[985]
To Dread Siege:
Give the dreads when entering Siege for one or two Seconds a Mass of 0 and inerttia modifyer of 10, that would stop them quite fast.
To Hel bonus:
Give the Hel an Bomber and fighter speed bonus of 5% per level, so you can deal damage earlier and you get a chance to retreat bombers in case they get shot.
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heile
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Posted - 2010.02.14 17:39:00 -
[986]
Originally by: LoveKebab am i the only 1 who think that SC (+falcon alt) is pretty much untackable in lowsec ? and still can dish out 10k dps that actually work against bs, bc and even cruiser sized ships which is kinda ******ed since their main weapon against those kind of ships should be fighters... just sayn' :)
Be quiet you!
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Cheekything
Gallente Dark-Rising
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Posted - 2010.02.15 05:24:00 -
[987]
So I had an idea, rather than trying to fix what is clearly already broken, maybe a change is in order.
Currently seige has many issues some around the time, some around the bumping and some around how instant it is.
So stealing ideas from both the Pos modules and the Rorqual.
Dreads and triage carrier should "anchor" themselves when they siege, which would take time to activate, and take a one off cycle of stront but while in siege mode it uses tiny amounts of stront while the guns are pumping away to create the damage bonus they get.
This will cause the first bit of a cap fight to be a bit sluggish, however it will also allow some more flexibility as dreads/carrier can leave siege at will and are static when in siege so no bumping.
This opens up the possibilities of using them as defensive modules/ships as they no longer will be chewing on stront due to time but due to how they are being used. Granted if a person disconnects they will force exit siege.
Finally would it be just sexy to watch a fleet of dreads go into siege with a mini animation (say 15-30 seconds) it'd be just much win.
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Trade Maven
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Posted - 2010.02.16 22:21:00 -
[988]
Originally by: Cheekything Rambling that betrays a harrowing ignorance of cap warfare.
This would end capfights forever. I'll let you figure out why.
Fake Edit:
FC of 50 dreads - "Ok guys, they're sieging our station. We're going to jump in. Just tough it out through the lag and X minute siege activation delay. Normally we could hope that them running out of stront will be an advantage for us, but since the Cheekything Patch that won't be the case."
50 dreads - "Yeah...we're going to go ahead and log off now."
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Sunset Rogue
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Posted - 2010.02.17 23:23:00 -
[989]
Since this topic is no longer a sticky, are we to assume that the issues discussed here have been resolved?
Namely:
- Hel's missing bonus
- Fighterbomber's extreme vulnerability to bombs
- Leviathan -1 launcher / rebalanced launcher damage.
- Bigger supercarrier models.
- Undersized Supercarrier dronebays / lack of separate bays for fighters / bombers / drones
- Naglfar having weakest tank and lowest damage, but 30% higher skillpoint requirement
- Sieged dreads that drift forever
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Ridjeck Thome
DEATHFUNK Atlas Alliance
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Posted - 2010.02.19 19:52:00 -
[990]
Originally by: Sunset Rogue Since this topic is no longer a sticky, are we to assume that the issues discussed here have been resolved?
Namely:
- Hel's missing bonus
- Fighterbomber's extreme vulnerability to bombs
- Leviathan -1 launcher / rebalanced launcher damage.
- Bigger supercarrier models.
- Undersized Supercarrier dronebays / lack of separate bays for fighters / bombers / drones
- Naglfar having weakest tank and lowest damage, but 30% higher skillpoint requirement
- Sieged dreads that drift forever
this PLUS
* shield tanking 'gap' on session changes
* lack of slave equivalents for shield tanks
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