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Trindall
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Posted - 2009.12.24 21:15:00 -
[1]
Likes ones with a rank structure, sub divisions and a organised system that allows for non political promotion based on pvp ablity or skills.
I figure if there are any they would be Roleplay Corps :P
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Starnap
Somali Coastguard Authority
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Posted - 2009.12.24 22:02:00 -
[2]
I'm pretty sure there are lots like that.
One that comes to mind is caled 101st space marines I think.
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Intigo
Amarr Rionnag Alba Triumvirate.
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Posted - 2009.12.24 23:17:00 -
[3]
Originally by: Starnap I'm pretty sure there are lots like that.
One that comes to mind is caled 101st space marines I think.
Now... how many PvP capable corps are there built on that principle?
(The above does not fall under the category of PvP capable) ___________________
HELLO! My name is Inigo Mont...oh f' it. |
imunchclit
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Posted - 2009.12.24 23:18:00 -
[4]
101st SMF has a rank structure based on skills and abilities. If by RP, you mean that "yes sir" and "no sir" are part of the convo, then yeah they have that.
I don't believe you will ever find a corp that promotes without politics.
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Torpir Lee
Caldari School of Applied Knowledge
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Posted - 2009.12.24 23:35:00 -
[5]
I know some alliances have KB based "ranks", Atlas for example. It is however nothing too official, and to say that promotions in the army past a certain point don't have some politics involved is naive. Lots of corps have promotions based on veteranship, combat ability and all that jazz. But if you want to get a director seat you need to be a good politician, or in nicer words a good social player.
Black Ops divisions and Capital divisions are common in big alliances as well, where they have their own fleets and mailing lists.
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Trindall
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Posted - 2009.12.24 23:43:00 -
[6]
What I mean by Rank Structure is a system which allows for members to progess and then take command of there own sub unit and get Fleet Commaand training & so forth.
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Torpir Lee
Caldari School of Applied Knowledge
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Posted - 2009.12.24 23:52:00 -
[7]
Originally by: Trindall What I mean by Rank Structure is a system which allows for members to progess and then take command of there own sub unit and get Fleet Commaand training & so forth.
Yes, some alliances have that as well. FC ranks, Junior and Senior are not out of the ordinary, where only FC's of a certain level may command a high end combat unit like a capital fleet. I'm not sure by what you mean by sub units, though. Corps often run their corp only fleets, and like I said earlier, Black Ops and Capital fleets are a kind of a sub unit.
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Commander Cross
Costolle Military Assistance Corporation
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Posted - 2009.12.25 06:00:00 -
[8]
Well I suppose it depends largely on what you mean by skill and ability. I have a few guys in corp that are outstanding PVPers, they kill almost anything that they can catch. However I don't think they would want to be in a leadership role (and have strait up told me no). The ability to lead in a corp is not really based on PVP ability, but on leadership ability.
I think most corps (unless they are huge) don't have a need for a real strict command structure. I know even the larger corps I have been in don't have a structure like the military (I am a former US Marine so I may be thinking too literal here) There is no need for a in depth chain of command unless your corp is the size of a real company or battalion, and even then usually only a hand full of leaders are necessary (and largely administrative)
. C-MAC is currently recruiting PVP pilots for FW/Mercenary contracts in High/Low and Null sec. Check out our forums: Here |
Don Pellegrino
Helljumpers Aeternus.
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Posted - 2009.12.25 07:59:00 -
[9]
To be honest, let the natural leaders lead and the killers kill. From my personal experience, the best solo pvpers are horrible leaders.
Anyway, that's my opinion about it. And yeah, such corps exist.
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Intigo
Amarr Rionnag Alba Triumvirate.
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Posted - 2009.12.25 08:39:00 -
[10]
Edited by: Intigo on 25/12/2009 08:39:20
Originally by: Don Pellegrino To be honest, let the natural leaders lead and the killers kill. From my personal experience, the best solo pvpers are horrible leaders.
Your personal experience is pretty far from the actual truth then! ___________________
HELLO! My name is Inigo Mont...oh f' it. |
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Marko Riva
Adamant Inc
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Posted - 2009.12.25 11:52:00 -
[11]
Not every PVPer is a good FC but every FC should be a good PVPer.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
Hiroshima Jita
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Posted - 2009.12.25 11:54:00 -
[12]
There are military corps formed by actual military personel. They don't actually have much rank structure in game because its mostly groups of people who fight together. They already have RL structure and they don't want any more. They generally are pretty good pvpers though.
There are 'military' roleplaying groups. Its a pretty good indication that a group is a joke when the leader has a title like high supreme comander.
There are groups that will boot you if you suck and reward capable fcs by giving them more power. The more successful the fc is in battle, the more people who follow him.
You can be successful in none of these groups without playing the right social games. Depending on the group these social skills vary. Being a decent guy. Kissing ass. Winning shouting matched. Writing ***** wherever possible. The skill set varies from group to group.
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Trindall
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Posted - 2009.12.25 16:00:00 -
[13]
I suppose I better explain this in detail.
Basically I used to play a game called BF1942 and a mod called Forgotten Hope, there was a clan called 21st Panzer and it was good fun, when you were on ventrilo if you entered a room you had a to salute the Highiest ranking guy and he had to Salute you back, a example would be "Salute Leutnant" and he would reply "Salute Schutze" What this called in what was a otherwise massive clan was a close knit feeling, everyone knew everyone not because you wanted to but because if you wanted to do anything within the clan you had to gain promotion, don't get me wrong I remember quite a few skilled players who didnt want to gain rank and they senior ranking members respected them because they wanted to focus on combat ingame rather than admin out of it.
To gain promotion you had to meet certain requirements like "Salute Upon Entering Room" from Kill/Death Ratios and other stuff. By the time you were a Obergefreiter(Corporal) you were leading small groups of people and once you meet the requrements from that you were off to a Clan run NCO School which basically picked you apart and told you which aspects of your personnallity were benefitical to leadership and command and told you which were not.
I remember I had a friend who was the same rank as me (Obergefreiter) and he went off to the NCO School the clan ran which on average took 2 month to do, by the end of it if there was any higher ranking guys he would always demand the salute, be distance but once we were playing another game he would be the same chil brosef he was before, what shocked me about it was he a total ****wit who no one expected to be able to lead people and take command of a situtation but after his NCO School he was this calm, cold and calculating dude who could own any clan/map in that game.
I never made it to the NCO School myself but I sparked a interest in how something so anal retentive could be so much fun and turn what was a boring game into a fun game.
You always had someone who wanted to know how you were getting on and if you needed help with anything (He was my NCO so his rank requirements required it for him to be promoted) which helped me learn a lot faster than I would have. In the end we were turned from noobs into extremely good players because we could alway knew the guys arround us knew what they were doing so you could relay on them, this is soemthing I have never found in eve, were you hope for a collection of semi good pilots and hope they can fly there ships correctly.
Sorry for the wall fo txt.
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Davina Braben
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Posted - 2009.12.25 16:05:00 -
[14]
tbh I have yet to see a corp going for this psuedo military stuff that wasn't a bit fail.
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Seriphyn Inhonores
Gallente Eleutherian Guard
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Posted - 2009.12.26 00:24:00 -
[15]
Hey, look up the Eleutherian Guard in-game. We are a heavy RP corp (well, paramilitary unit) that is a subdivision of the Federation Navy. We and Strix Armaments and Defence are the two main Federalist RP corps, though we are still growing slowly.
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Kyra Felann
Gallente
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Posted - 2009.12.26 03:17:00 -
[16]
I'd be interested in a corp like this also.
Basically a military role-playing corp, but they'd need to actually be good at PvP and not just pretend to be good at PvP.
This is the problem with RP in most MMOs--people sit in a chat channel and talk about doing exciting epic things instead of actually doing them. They might as well be roleplaying in an IRC channel instead of in a roleplaying game. EVE is one of the few MMOs that actually supports doing what you're roleplaying instead of playing the game like non-roleplayers, then sitting around a tavern talking funny about how awesome and mysterious your character is.
I played Call of Duty 1 in a realism unit and it was similar to what you talk about. We had a military rank structure, squads were organized like historical WW2 german Waffen SS squads, squads were lead by squad commanders and if the commander "died", the next in rank had to step up and lead, since dead men don't talk, etc. I thought it was fun, but then, I'm a military history nut and I like realism and immersion in games.
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Commander Cross
Costolle Military Assistance Corporation
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Posted - 2009.12.26 17:33:00 -
[17]
I don't know about all that salute stuff :) I was a Marine, one of my directors is a Staff NCO in the Army and another is a Capt in the Air Force. We have NO saluting and stuff to get promoted :) infact its entirely based on, you know, fun and killing ships :)
not really into pretend military, cause I was in the real one. C-MAC is currently recruiting PVP pilots for FW/Mercenary contracts in High/Low and Null sec. Check out our forums: Here |
Trindall
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Posted - 2009.12.26 18:40:00 -
[18]
Ex Military myself, I've saluted a lot of ****ers in my time. I just enjoy the close knit community aspects the most in them types of corps.
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2009.12.26 20:56:00 -
[19]
Originally by: Commander Cross
not really into pretend military, cause I was in the real one.
Agree 100%. Whenever I find out a corpmate is in the military too, I make sure I never learn their rank and I never tell mine. Real life is real life, games are for fun.
I'm in Faction War and I run into a lot of "roleplay" corps and it's always pretty goofy. Never once in Iraq did I stand on top my vehicle and say "HARK, insurgents, we shall destroy you! For America!!" But apparently RP people think that kind of thing happens a lot, judging by what gets said in local.
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Kyra Felann
Gallente
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Posted - 2009.12.27 10:24:00 -
[20]
Edited by: Kyra Felann on 27/12/2009 10:26:26
Originally by: Emperor Cheney I'm in Faction War and I run into a lot of "roleplay" corps and it's always pretty goofy. Never once in Iraq did I stand on top my vehicle and say "HARK, insurgents, we shall destroy you! For America!!" But apparently RP people think that kind of thing happens a lot, judging by what gets said in local.
That's the sign of a bad roleplayer--talking funny. Roleplaying is more about what you do than what you say.
Anyway, I guess if you are or were in the military IRL, you might not be as interested in military roleplaying. For me, though, if it's a roleplaying corp to some extent and it's mostly about combat, adopting a military way of doing things makes sense. But then, I like military history and also military sci-fi, so I like that sort of thing to begin with.
That said, I think being required to say "salute" on voice comms (as someone mentioned earlier) is kind of silly. Military-style chain of command and the like, on the other hand, I think makes sense in a military-style corp.
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Renagaide Tempest
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Posted - 2009.12.27 14:08:00 -
[21]
Just create what you want.
Like minded players will get into it. The rest won't. Starting a a corp is cheap enough, and your corp can join the military in game and function as a unit.
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Elsebeth Rhiannon
Minmatar Gradient
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Posted - 2009.12.27 16:32:00 -
[22]
There are a couple of RP corporations that are not complete crap in PVP, and a couple that actually RP the PVP, instead of RP being only about "sitting on channels and pretending to be somewhere else". (Probably some who do both, too. Mine does the latter at least, but I'll have to leave the estimates on crappiness or not to others. ;))
However, I cannot think of any right now that would fit both of those and have a military rank structure and organization. The few good full-out PvP/RP corporations over the years that come to my mind have all tended to have a more relaxed structure, "a band of warriors" rather than army. Some RP corporations do have an RP military structure for sure, but none of them that I know of actually enforce that on voice comms etc.
I have no idea whether this is a built-in feature of EVE (bands of warriors perform better than armies on the time scales and numbers involved?) or just by chance (no one's set up such a succesful corp yet?). -- Help us defend the Republic; join Gradient today. |
Trindall
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Posted - 2009.12.27 18:35:00 -
[23]
The more I think about it the more I realise they kinda sold the salute thing to us, when we were getting recruited we were asked if we awere ok with it and it was just the way people said hello and a sign of respect to the older guys,
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ApolloEMU1
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Posted - 2009.12.28 03:10:00 -
[24]
Hey Trindall,
I'm also interested in joining a realistic military Corp. I'll try and contact you later when the server is up.
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Mean Ho
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Posted - 2009.12.28 11:04:00 -
[25]
Hmm very interesting a corpmate and myself were discussing a similiar topic a few days ago.
We agreed that a corp with a major requirement of entry being ex-military or currently serving, would be a good thing.
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