Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ris Dnalor
Black Rebel Rifter Club The Devil's Tattoo
401
|
Posted - 2012.07.07 08:29:00 -
[61] - Quote
CCP Explorer wrote:Hershman wrote:CCP explorer can you please reply to my inquiry in the original post?
What about automatically repackaging/stacking anything you have of the same item type? (that has the capability of being packaged) See RubyPorto's reply above; not everyone wants this behaviour and we don't want to add load by always scanning inventory locations to see if something can be stacked.
So just make a button that would scan and autostack everything, but only when we press a button?
Folks who don't want the behavior do not get it.
And you're not adding load by always scanning inventory locations to see if something can be stacked.
Now, while that may not be easy to do, you didn't say "it's too hard" as the reason. Thinking before responding would earn you many +1's. https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
Gillia Winddancer
Aliastra Gallente Federation
18
|
Posted - 2012.07.07 09:01:00 -
[62] - Quote
Isn't it possible to turn singletons into psuedo-containers? That at least would make things somewhat better for some.
Basically any BP and such items can act as a container for any other BP but not as a true container in the fact that the blueprints aren't actually "physically" inside. It's only purpose would be to simply organize your inventory. The BP and everything "inside" would still be unique and trackable, but your inventory would still be sorted. |
|
CCP Explorer
C C P C C P Alliance
758
|
Posted - 2012.07.07 10:47:00 -
[63] - Quote
Ris Dnalor wrote:CCP Explorer wrote:Hershman wrote:CCP explorer can you please reply to my inquiry in the original post?
What about automatically repackaging/stacking anything you have of the same item type? (that has the capability of being packaged) See RubyPorto's reply above; not everyone wants this behaviour and we don't want to add load by always scanning inventory locations to see if something can be stacked. So just make a button that would scan and autostack everything, but only when we press a button? Folks who don't want the behavior do not get it. And you're not adding load by always scanning inventory locations to see if something can be stacked.
Now, while that may not be easy to do, you didn't say "it's too hard" as the reason. Thinking before responding would earn you many +1's. There is already a right-click action that does this ("Stack All"). Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
|
CCP Explorer
C C P C C P Alliance
758
|
Posted - 2012.07.07 10:48:00 -
[64] - Quote
Gillia Winddancer wrote:Isn't it possible to turn singletons into psuedo-containers? That at least would make things somewhat better for some.
Basically any BP and such items can act as a container for any other BP but not as a true container in the fact that the blueprints aren't actually "physically" inside. It's only purpose would be to simply organize your inventory. The BP and everything "inside" would still be unique and trackable, but your inventory would still be sorted. This, or something similar to this, might well be possible. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Gilbaron
Free-Space-Ranger Ev0ke
286
|
Posted - 2012.07.07 12:57:00 -
[65] - Quote
what we really need is the following:
1. ability to stack blueprints some way or another 2. a dialog after hitting "stack all" that tells you that X items could not be stacked because they are damaged and allows you to repair them with a single click |
TheBooky
Terminators. GREATER ITAMO MAFIA
0
|
Posted - 2012.07.07 13:19:00 -
[66] - Quote
Stacking damaged T2 crystals would also be nice, I hate that 90% of my inventory window is taken by non-stacking ammo |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1600
|
Posted - 2012.07.07 14:26:00 -
[67] - Quote
Hershman wrote: there should be a label that indicates "singletons" (assembled, damaged, bpc, bpo, etc.) Everything that is not a singleton is labelled with the number of items in that stack. Everything that does not have a number of items in its stack is by definition a singleton. So we already have the label you're looking for :)
But I would certainly appreciate the ability to repackage & stack all through the assets window (ideally a "tidy up" command of some kind which will ask you if you want to repair all the broken things for X ISK, repackage everything that can be repackaged, stack everything that can be stacked, then dust the cornices and vacuum under the lounge.
Day 0 advice for new players: Day 0 Advice for New Players |
Joe Skellington
Sarz'na Khumatari THE UNTHINKABLES
68
|
Posted - 2012.07.07 14:52:00 -
[68] - Quote
Morganta wrote:ascii art is not permitted
Goddamn you ******* piece of ****. :) Please note that ASCII art is not permitted in the forum signatures. Spitfire |
TheSmokingHertog
TALIBAN EXPRESS
58
|
Posted - 2012.07.07 14:58:00 -
[69] - Quote
Hannott Thanos wrote:CCP Explorer wrote:We store non-singleton items / stacks simply as the type ID and quantity and track no metadata. By definition then an item can't have quantity 0 and then we store singleton items using negative quantities: Quantity of -1 is the most common and is simply a normal singleton item, including singleton BPOs, -2 is singleton BPCs. See this dev blog for more details. All metadata associated with singleton items is stored in side-tables off the main inventory table. A lot of this DB logic is then hidden from the client and server code using views and virtual columns. Now, this doesn't preclude the client from presenting BPs in some other manner; e.g., through some BP Manager or through views or filters in the Unified Inventory. What ideas could you guys come up with in that regard? Would it be possible (performance-wise) to just automagically repack and stack everything that is put in the item hangar? It is quite annoying to have to do ctrl-a, repack, stack, all the time. Now that we have filters, there should be no need for the precious sorting containers
This would be great, as long as it is optional, if I split stacks manually I would not want buy orders to stack on this stacks while I am processing the split stack. |
TheSmokingHertog
TALIBAN EXPRESS
58
|
Posted - 2012.07.07 15:02:00 -
[70] - Quote
CCP Explorer wrote:Ris Dnalor wrote:CCP Explorer wrote:Hershman wrote:CCP explorer can you please reply to my inquiry in the original post?
What about automatically repackaging/stacking anything you have of the same item type? (that has the capability of being packaged) See RubyPorto's reply above; not everyone wants this behaviour and we don't want to add load by always scanning inventory locations to see if something can be stacked. So just make a button that would scan and autostack everything, but only when we press a button? Folks who don't want the behavior do not get it. And you're not adding load by always scanning inventory locations to see if something can be stacked.
Now, while that may not be easy to do, you didn't say "it's too hard" as the reason. Thinking before responding would earn you many +1's. There is already a right-click action that does this ("Stack All").
Yes, but not remotely, maybe make a skill to have this done ... station, system, 20 jumps, 40 jumps, region?...
|
|
TheSmokingHertog
TALIBAN EXPRESS
58
|
Posted - 2012.07.07 15:04:00 -
[71] - Quote
CCP Explorer wrote:Gillia Winddancer wrote:Isn't it possible to turn singletons into psuedo-containers? That at least would make things somewhat better for some.
Basically any BP and such items can act as a container for any other BP but not as a true container in the fact that the blueprints aren't actually "physically" inside. It's only purpose would be to simply organize your inventory. The BP and everything "inside" would still be unique and trackable, but your inventory would still be sorted. This, or something similar to this, might well be possible.
Is the idea of NextDarkKnight not in sync with this idea? |
|
CCP Explorer
C C P C C P Alliance
758
|
Posted - 2012.07.07 15:45:00 -
[72] - Quote
TheBooky wrote:Stacking damaged T2 crystals would also be nice, I hate that 90% of my inventory window is taken by non-stacking ammo Put them into containers? Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Ris Dnalor
Black Rebel Rifter Club The Devil's Tattoo
402
|
Posted - 2012.07.07 16:07:00 -
[73] - Quote
CCP Explorer wrote:Ris Dnalor wrote:CCP Explorer wrote:Hershman wrote:CCP explorer can you please reply to my inquiry in the original post?
What about automatically repackaging/stacking anything you have of the same item type? (that has the capability of being packaged) See RubyPorto's reply above; not everyone wants this behaviour and we don't want to add load by always scanning inventory locations to see if something can be stacked. So just make a button that would scan and autostack everything, but only when we press a button? Folks who don't want the behavior do not get it. And you're not adding load by always scanning inventory locations to see if something can be stacked.
Now, while that may not be easy to do, you didn't say "it's too hard" as the reason. Thinking before responding would earn you many +1's. There is already a right-click action that does this ("Stack All").
can you do this remotely now? -- Honestly, maybe you can... I've logged in all of two or three times since the new window. But I know for nearly a decade this wasn't possible. And I agree with the OP that it's a frustrating feature-lack.
If you can do this remotely now, mad props & +1,
but if you can't, then -1 for the attempt at mis-direction. https://forums.eveonline.com/default.aspx?g=posts&t=118961
EvE = Everybody Vs. Everybody
- Qolde |
|
CCP Explorer
C C P C C P Alliance
759
|
Posted - 2012.07.07 16:28:00 -
[74] - Quote
Ris Dnalor wrote:can you do this remotely now? -- Honestly, maybe you can... I've logged in all of two or three times since the new window. But I know for nearly a decade this wasn't possible. And I agree with the OP that it's a frustrating feature-lack.
If you can do this remotely now, mad props & +1,
but if you can't, then -1 for the attempt at mis-direction. Locally only.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
|
Hershman
Creepers Corp. Creepers Alliance
158
|
Posted - 2012.09.24 02:36:00 -
[75] - Quote
BUMP
i still hate stacks |
Touval Lysander
Sebiestor Tribe Minmatar Republic
74
|
Posted - 2012.09.24 04:38:00 -
[76] - Quote
CCP Explorer wrote: Now, this doesn't preclude the client from presenting BPs in some other manner; e.g., through some BP Manager or through views or filters in the Unified Inventory. What ideas could you guys come up with in that regard?
Simply being able to sort on ME/PE value would be handy with an adiditonal "exclude all other BPC" to declutter and an additional tooltip as to the ME/PE of said BPC... (or SHOW ONLY BPC with SAME values )
I posted on this the other day. I have 589 BPC's sitting in a hangar at Rens.
Most are exactly the same and to build a kit takes a bloody long time because I have to show info on each to identify the ones that are actually different.
And yet all my BPC's started in nice little locked cans back where I made them but I can't carry all my little cans with me in a frigate (the safest way to shift billions in BPC's) so I chuck 'em in the friagte cargo hold, fly to Rens/Jita and have the massive task of trying to sort it all again.
Sweet little transport cans capable of carrying paper (a briefcase?) in a fast frig would be awesome. That combined with an exclusion filter, mutli-point sort and tooltips.
I would donate my body to science for such joy...... I would.
|
|
ISD TYPE40
ISD Community Communications Liaisons
1092
|
Posted - 2012.09.24 04:46:00 -
[77] - Quote
That's quite enough of the thread necro's thank you - ISD Type40. ISD Type40 Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |