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Ick Ickagami
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Posted - 2010.01.05 12:55:00 -
[1]
I've ready a lot of the "backstory", and much other random information about the game, the setting, etc., and have even gotten some reasonably interesting explanations for the odd physics and logical behaviour found in the game, but the thing that puzzles me most is the seemingly deliberate lack of symmetry.
Now, I can understand a lack of symmetry in Minmatar ships, as they are purportedly created from piles of who-knows-what discarded detrius and flotsam, and I can almost understand the lack of symmetry in Caldari ships as any aesthetic qualities, for their own sakes, would be seen as wasteful by the industrial machine.
Gallente and Amarr, on the other hand..........what is the excuse there? Gallente, the so-called "artisans" and "beauty admirers"......and the Amarr, with their purist look on "God's Creation".........how do they explain such odd shaped, nonsensical clattertrap designs?
Or were the designers all on some particularly bad batch of crack that day?
Perspiring minds want to know...........
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2010.01.05 12:57:00 -
[2]
Why do you feel that asymmetry denies beauty?
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Leana Darkrider
Minmatar Creatio -ex- nihilo The Donkey Rollers
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Posted - 2010.01.05 13:00:00 -
[3]
Originally by: Ryoji Tanakama Why do you feel that asymmetry denies beauty?
this ^^
beauty doesn't mean it needs to be symetric ______________________________________ If only EVE could cook, if only.... |
Intense Thinker
Minmatar
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Posted - 2010.01.05 13:03:00 -
[4]
Originally by: Leana Darkrider
Originally by: Ryoji Tanakama Why do you feel that asymmetry denies beauty?
this ^^
beauty doesn't mean it needs to be symetric
So you think the Moa looks good then?
Originally by: a51 duke1406 The girls just dont understand that sunday is pvp night, not cuddle on the couch watching tv night.
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2010.01.05 13:10:00 -
[5]
No, the Moa Is fuggly, but you can pick any plane of symmetry you wish for the Moa and the result will still resemble a dessicated, defiled camel abortion.
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Ak'athra J'ador
Amarr Red Federation
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Posted - 2010.01.05 13:16:00 -
[6]
what are you talking about?
my ships look quite symmetrical
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.01.05 13:20:00 -
[7]
Asymetric designs tend to lead to one other aspect, the lack of double redunant systems. This saves space and costs of making two of everything this of course trades of survivability and back ups. However in the world of eve where kenetic rounds slam so powerfully they wouldnt do much good to have such backup systems. This comes into the considerations of power drain, damage control and many more systems that should they have been symetrical would probably result in a ship easily 3-4x larger instead of the smaller profiles.
Also symetery leads to exploitable weaknesses in known sensible design, asymetric designs typially throw off this sense and since we as pilots are embodied into the ship itself instead of some targeting computer. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 27DEC09
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Aloriate
Amarr Big Buck Bunny Interstellar Solo Society Carpe-Diem
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Posted - 2010.01.05 14:10:00 -
[8]
Edited by: Aloriate on 05/01/2010 14:10:06
Originally by: Ryoji Tanakama ...a dessicated, defiled camel abortion.
LMFAO!
Dude! This has got to be the most disturbing, but accurate discription of a ship I have ever read.
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.05 14:51:00 -
[9]
Originally by: Ak'athra J'ador what are you talking about?
my ships look quite symmetrical
Yeah, and they actually ****ing look ten times better.
I was praying to god when they revamped the graphics (and therefore the models) they'd fix them to look like this.
I once spent a month flying in querious, living in space in a scorp. Haven't flown one since because i can't stand looking at them after a month of stairing at the arse of one. ------
0800-LAG-A-NODE
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.05 14:54:00 -
[10]
1. Symmetry is not always beautiful. 2. In space you don't need to be symmetrical because there's no aerodynamics to worry about. 3. It's a nice design for EVE since most space games stick to symmetry. - - - Aloriana Jacques - Skill Sheet
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Xiaodown
Guiding Hand Social Club
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Posted - 2010.01.05 15:04:00 -
[11]
Originally by: Ak'athra J'ador what are you talking about?
my ships look quite symmetrical
They took the wing off the scorpion and made it into the catalyst.
~W --
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.05 15:09:00 -
[12]
Originally by: Aloriana Jacques 1. Symmetry is not always beautiful.
Not always.
Originally by: Aloriana Jacques 2. In space you don't need to be symmetrical because there's no aerodynamics to worry about.
Yeah, but they've got to worry about weight distribution against thrust distribution.
If you're flying in a straight line for years it probably doesn't matter. But maneuvering is gunna be a ***** if your thrusters are all over the shop, i wouldn't be surprised if certain ships are better off turning left all of the time since it'll be faster. ------
0800-LAG-A-NODE
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2010.01.05 15:12:00 -
[13]
Someone care to tell me what that growth is on the side of a zealot? And tell me why it is pleasing to look at? Looks to me like a mutated toenail.
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Xtover
Suicide Kings
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Posted - 2010.01.05 15:15:00 -
[14]
Originally by: Ak'athra J'ador what are you talking about?
my ships look quite symmetrical
SO MUCH BETTER.
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Callista Sincera
Amarr
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Posted - 2010.01.05 16:29:00 -
[15]
Originally by: Leana Darkrider
Originally by: Ryoji Tanakama Why do you feel that asymmetry denies beauty?
this ^^
beauty doesn't mean it needs to be symetric
For most people it does. Never seen the most beautiful face? It was a composite of hundreds of people with the right half being a mirror of the left.
fake edit: did the google for you: linky Not the original thing I'm referring to, but pretty much the same stuff. -
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Ehranavaar
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Posted - 2010.01.05 16:45:00 -
[16]
Originally by: Nicholas Barker
Yeah, but they've got to worry about weight distribution against thrust distribution.
i wouldn't be surprised if certain ships are better off turning left all of the time since it'll be faster.
like the old beaufighters the brits used in early ww2. most two engine planes have one engine spinning each way to cancel out the torque. the beau spun both engines left which led to a real advantage turning left i think it was. german pilots really hated the beaus because if you did slip in behind one you KNEW exactly what was gonna happen and there wasn't a thing you could do but watch the beau spin away in a turn you could't match.
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Catherine Frasier
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Posted - 2010.01.05 16:56:00 -
[17]
Originally by: Callista Sincera Never seen the most beautiful face? It was a composite of hundreds of people with the right half being a mirror of the left.
Just because it applies to faces doesn't mean it applies everywhere else.
Ever seen Victorian architecture or bonsai?
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Callista Sincera
Amarr
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Posted - 2010.01.05 17:14:00 -
[18]
Originally by: Catherine Frasier Just because it applies to faces doesn't mean it applies everywhere else.
Ever seen Victorian architecture or bonsai?
I didn't say it has to - it was just an example. I'd argue that Victorian architecture isn't such a great example either, though. If you're looking at buildings, those are asymmetrical but lot's of their elements are not. The same probably applies to trees with their pattern of branches that spread into more, smaller branches, and again until they end in leaves. The deciding factor is probably not the symmetry itself but some sort of repeating or predictable pattern. Anyway, what was the topic? -
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De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
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Posted - 2010.01.05 17:31:00 -
[19]
Monkeys. The topic was monkeys.
And I agree, this game needs more monkeys. I haven't seen a single monkey since I started playing.
CCP MOAR MONKEYS PLOX! --Vel
Brand new year, same old attitude. |
Kijo Rikki
Caldari Swarm of Angry Bees
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Posted - 2010.01.05 17:48:00 -
[20]
That day, we learned that a Salthi will always turn ta the left. ItĘs got somethin' ta do with the way 'er engines an' ducts are arranged. So when you tail a Salthi, watch ta the left. That's where 'e'll go when 'e makes 'is break. -------------------------------------------------- I has a drake! |
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Meeko Atari
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Posted - 2010.01.05 18:37:00 -
[21]
Originally by: Ak'athra J'ador what are you talking about?
my ships look quite symmetrical
I would fly Caldari ships no matter how gimped if they looked this way!!
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.05 20:57:00 -
[22]
Originally by: Meeko Atari
Originally by: Ak'athra J'ador what are you talking about?
my ships look quite symmetrical
I would fly Caldari ships no matter how gimped if they looked this way!!
Looking closely, maybe only 1 "Bridge" on it. Or whatever those towers are. ------
0800-LAG-A-NODE
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TigerXtrm
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Posted - 2010.01.05 21:30:00 -
[23]
Today I had lunch with the Goddess, 'Ick Ickagami,' she said... 'I'm here to free you from the tyranny of the commonplace. I'm here to show you a new kind of beauty.' I asked her, 'What do you mean, goddess?' 'Symmetry, dear Ick Ickagami. It's time we did something about symmetry...'
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Dorian Tormak
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Posted - 2010.01.05 21:40:00 -
[24]
Hmm. There are some interesting points coming from both sides.
But here's how it is:
Symmetry is awesome, but a symmetrical spaceship can still look nasty; remember that really smooth silver one that padamay amidala flew in the phantom menace? That was horrible.
Asymmetry, however, can also be awesome; remember the millennium falcon from the original star wars movies? That was an amazing ship.
So I guess a ship can look cool whether it's symmetrical or not, but the real killer is when a company like ccp hires some of the ****tiest designers ever; moa, scorpion, and all the other ugly ships in eve, are not victims or asymmetry, but rather victims of **** spaceship designers.
I've been thinking for a long time to send some of my own spaceship designs to ccp, I think I'll get around to it sooner than I thought now, though I doubt they'll use any of them if they like their current ship designs.
Am I right or am I right?
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Nicholas Barker
Black Nova Corp IT Alliance
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Posted - 2010.01.05 21:56:00 -
[25]
an alternative mode download pack would be good :D ------
0800-LAG-A-NODE
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Alezander Jagen
JagenCorp Combat Industries
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Posted - 2010.01.05 22:04:00 -
[26]
The issue I think isn't the overall symmetry of the ship, but where the weight seems to be compared to where the engines are. Most of the Caldari ships look like they should be spinning in circles.
There's a theory of thought in Fighter design, (Real-Life) where the better preforming planes, are often the better looking planes. Someone tell me that the F-15, or the F-22 aren't absolutely sexy. Look at the Rifter, amazing, and one of the best looking ships in EvE. It's symmetrical!
The same thought should apply to some of the ships. While any ship above a cruiser doesn't need to worry about aerodynamics, (see: Moa) when (if) we get atmospheric flight, most of the frigates will need to at least appear that they can fly.
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Ak'athra J'ador
Amarr Red Federation
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Posted - 2010.01.05 22:28:00 -
[27]
Originally by: Nicholas Barker an alternative mode download pack would be good :D
Actually seeing how you can export the ships from your eve files into .3ds or whatever format and modify them, the reverse should also be possible. You could alter a ship in 3dmax, repackage it and replace the proper file in your eve folder.
Everyone else would still see you the same in game, but you would see yourself and everyone else in modified ships.
Probably **** of CCP though and end up getting banned. modifying those files is a no no
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Ak'athra J'ador
Amarr Red Federation
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Posted - 2010.01.05 22:36:00 -
[28]
Originally by: Alezander Jagen While any ship above a cruiser doesn't need to worry about aerodynamics, (see: Moa) when (if) we get atmospheric flight, most of the frigates will need to at least appear that they can fly.
In a way we are getting atmospheric flight...and in a way we aren't. See DUST soldiers will be able to fly fighters on the surfaces of planets they fight on. And since we are never going to fight like that, us being pod pilots and all, I guess its out of the question. Only way we can get atmospheric flight is if ships equipped with pod technology get to do it. Maybe on some big asteroids?
If you are interested in atmospheric flight check out the CCP dust videos from fan-fest. There is a scene where the dev flies a fighter and it looked quite impressive. Specially seeing how he crashes
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Vengeance Raze
Black Nova Corp IT Alliance
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Posted - 2010.01.05 22:39:00 -
[29]
Originally by: Nova Fox Asymetric designs tend to lead to one other aspect, the lack of double redunant systems. This saves space and costs of making two of everything this of course trades of survivability and back ups. However in the world of eve where kenetic rounds slam so powerfully they wouldnt do much good to have such backup systems. This comes into the considerations of power drain, damage control and many more systems that should they have been symetrical would probably result in a ship easily 3-4x larger instead of the smaller profiles.
Also symetery leads to exploitable weaknesses in known sensible design, asymetric designs typially throw off this sense and since we as pilots are embodied into the ship itself instead of some targeting computer.
Dude, stop RP'ing so hard.
WTB: Hello Kitty Apoc
Now thats beautiful design right there.
No seriously.
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2010.01.05 23:31:00 -
[30]
The most sensible space ship design is essentially spherical. Minimum surface area from which to radiate heat, much harder to damage with energy weapons, no awkward moments of inertia to worry about, making turning a more efficient affair.
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