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Samuel Havrez
2nd Blood Raven Assault Squad Majesta Empire
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Posted - 2010.02.01 16:25:00 -
[61]
Let's call it Security Status Rebalance
Myself, I would suggest:
1] High-sec is supposed to be NPC superpowers controlled space, so let's make it this way.
If you are on bad terms with NPC superpower, you will not be allowed to enter the space and when you do, you will be shot on sight.
If your security status drops bellow -1.0 you got banished from the "empire" to low sec. You cannot return back unless your security status at least 0 again, if you do you are shot on sight. If your security status drops while you are in high-sec, you will be asked to leave a.s.a.p (our low sec "pirates" will be happy to rejoin with similar minder brothers in empire and thus have plenty of targets to fire upon)
If you destroy ship of other player in high-sec, concord destroyes your ship, you lose security standing and also charges you with prize of the ship you destroyed, suicidal ganking will disappear.
Player corp vs. player corp warfare is prohibited in high-sec, it's logical that's local superpower will not like fighting in their territory.
2] Low sec is criminal haven. Add several criminal NPC faction agents there, several empire agents to redeem your standing. Most of the goods from the empire is not on the market (t2 a t3 equip) unless it is smuggled from empire. On reverse, you may smuggle drugs and pirate faction tech into the empire, this involves some npc agents too to pay you or make "things legal". Ocasional raids destroyable NPC ships to low sec. NPC rats are friendly to you if you have enough standing with them, unless you attack them first.
3] 0.0 unchanged as it is - complete sandbox up to players to shape
=============================== Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected]) |
Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.01 16:42:00 -
[62]
Edited by: Rico Minali on 01/02/2010 16:41:55 some good ideas being thrown in here guys, some less practical/popular, but thats wht this is about.
Lets get OUTLAW noticed..
Any CSM input please? Trust me, I almost know what I'm doing. |
Triple Entendre
Emergence Inc.
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Posted - 2010.02.02 15:11:00 -
[63]
Up y'go!
Couldn't agree more that Lowsec needs a major boost and these, for the most part, sound like great ideas.
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Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.03 11:10:00 -
[64]
Well, when posted in Ideas and features it got trolled to death by 1 guy and his alts, so it will be left here.
More support folks, more ideas... Trust me, I almost know what I'm doing. |
SupaKudoRio
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Posted - 2010.02.03 11:40:00 -
[65]
Edited by: SupaKudoRio on 03/02/2010 11:41:36 Trolling thread by request of the OP.
Supports with your alts don't count, you know that right?
PS: Drop #7 and I'll support. Lowsec does need a boost of some sort, but crippling the markets in empire isn't the way.
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10/10: Where is your God now? |
Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.03 11:54:00 -
[66]
Mate, these are suggestions for discussion, not an I want list, all you had to say was, yes I agree, but not to number 7! Some like the idea, some dont, its just that; an idea. What we want is more suggestions, more ideas, counter ideas and proposals to get lowsec more interesting and engaging.
None of my alts are here..lol, I dont have 45 accounts... Trust me, I almost know what I'm doing. |
SupaKudoRio
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Posted - 2010.02.03 13:34:00 -
[67]
Originally by: Rico Minali What we want is more suggestions, more ideas, counter ideas and proposals to get lowsec more interesting and engaging.
Originally by: SupaKudoRio Drop #7
WTS Reading Comprehension skillbook, 100m.
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10/10: Where is your God now? |
Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.03 22:28:00 -
[68]
Yes.. so support it, with the note that you dont like no. 7
It isnt gonna get removed as an idea.. doesnt mean it would be in any final draft...
Trust me, I almost know what I'm doing. |
Af'ilia
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Posted - 2010.02.04 00:07:00 -
[69]
Support on some, faction ship would be interesting to, but probably wont happen. Maybe make newer ships that are bound to lowsec?
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Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.04 08:42:00 -
[70]
I will trawl through here and put any good/popular ideas on the main thread at some point, get it all together... Trust me, I almost know what I'm doing. |
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Harry Gozaimas
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Posted - 2010.02.04 08:48:00 -
[71]
Good ideas. I particularly like the idea of a black market. and lowsec borders between the warring factions, makes complete sense, though would have to be plenty of possible ways through so that permacamps are rare.
How about 'overcharged' versions of modules that are illegal in hisec? I htink there need to be some things that hisec people really cant have, to compensate for the relative safety they live in.
And I live in hisec! I just think there needs to be some lowsec boosting, so fully suppported.
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MercenaryMuffin
The 0rder
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Posted - 2010.02.04 09:32:00 -
[72]
Some good and bad ideas all around. I like this discussion, lowsec has needed an overhaul for a long time now. Zero-zero has received its massive boost, I think it's time lowsec gets the same. A few things here:
First of all, in order to understand the problem with lowsec, you need to give a reason for people to come to lowsec who wouldn't normally. Everyone is happy just running L4s all day because there's no risk at all. How about making all L4 agents with positive quality ratings (1 to 20) available only in lowsec? On top of that, no more low-grade item drops from killed NPC ships during missions. The current mineral market is terrible, because you can just reprocess a bunch of junk from mission pick-ups and sell the minerals. When you eliminate item drops, the price of minerals goes up. This means more incentive to mine the lowsec and nullsec ores, because it will mean more isk/hour for those miners...if they're careful.
Increase the value of scanned plexes in lowsec, make some systems hold more valuable ore, that sort of thing. CCP has talked for a while about being able to mine planetary rings and comets/asteroids that zip around in space. Perhaps these can only be mined in lowsec (you could say hi sec rings have already been stripped of their resources), and thus it would give people an incentive to mine.
Speaking of mining...at risk of sounding like a carebear...we need a new class of Mining ships. Something that has a good, solid tank. Maybe the tank of a battleship. Think about it: You buy a Hulk for 150mil after fitting and rigs, yet most people will never take it out of hisec. Why? Because it can be popped by a T1 cruiser, or a T2 frig. I realize mining ships aren't meant to PvP, but for the love of all things decent, why are they so easy to kill? These are supposed to be big, heavy, tough ships. They work around asteroid fields, you'd think they would be built to take a little punishment. I propose a new class of Mining ship, which brings in less ore than a Hulk, but has a much stronger tank. That way, it wouldn't be so scary to the miners to venture into lowsec to get more valuable ore.
Pirate markets. A black market. Like has been said before, make the buying and selling of things like Boosters, certain Implants, NPC goods, Pirate Faction Ships, etc. only available in lowsec.
More criminal factions, not just Guristas, Blood Raiders, etc. I'm talking about the lowsec version of Hisec corps. Maybe they're associated with certain "normal" pirate groups, and thus they determine your rewards, but you wouldn't have to worry about killing, say, a Guristas rat and being denied a mission by a corp that is associated with them. Or at least be able to buy your way to mission status with them. After all, everyone wants more money, an a corp made of dirty pirates is no different.
I like the idea of buying your way around things. Perhaps you can find a crooked member of Concord who will negate your 15 minute GCC...for a price. So if you paid them, say, 60 million isk, you could negate your GCC 3 times. Gate guns would still fire on you if you engage someone within their range, but once you warp away, they act like your GCC is up. Or maybe you can buy your way into a hisec system (a 0.5 or 0.6), without police harassing you. It could last a few days, or a week, or a month, depending on how much you pay. I think it would encourage people who want to try piracy a boost, especially those who don't have hauler alts. This way they could still make trips to the closest hisec system without fear of being attacked.
Smuggling, smuggling, smuggling. Who doesn't want to be a dashing smuggler, ala Han Solo? Make ships that have concealed cargo holds, so you could run illegal goods around without attracting the attention of authorities.
I love being a pirate, it's the most fun I've had in Eve...we just need some piratey lovin'. Yarr
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Unity Black
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Posted - 2010.02.04 10:44:00 -
[73]
I love the sound of all this, yeah som good some bad ideas here, but overall yeah, lowsec NEEDS this to be done.
hmm... hidden cargo holds... maybe just small holds that cant be scanned, make a low slot that can only go on t2 transport ships that is a hidden hold? maybe just a few hundred M3 so cant be abused? Just used to carry smaller illegal items, like drugs and illegal implants? That also allows for hisec missions that require a trip to lowsec to pick up something illegal without the authorities getting you... And also for personal smuggling of course...
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Giev Misstress
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Posted - 2010.02.04 15:09:00 -
[74]
Sounds like a nice idea allround. Low sec needs some love .... and war . Supported.
Buffering high sec with low sec is not a really good idea I think. Maybe a single point of high sec to high sec between races would be a sollution. Then it's either be suicide ganked or taking the risk going trough low sec. Checkpoint Charly
I would love to have some sort of overlord like sov system in low sec. Sort of the ghetto's of eve . This system would make a lot of the battling between low sec occupants that is going on relevant. An upgrade system like the current sov system could be used to make low sec income a bit better risk vs reward.
Having a way to make decent isk with professions in low sec would be nice. Being -10 does limit the options quite a bit as to regarding smuggling to high sec.
Creating a market for illigal and pirate faction stuff limited to low sec sounds nice but I have no idea what the impact will be. Given the fact that everything can still be contracted I am not sure the market would be used that much.
Buying your GCC (partialy) off would be nice. Depending on the offence the bribe could be lower or higher. For example shooting a bantam with your mega should incurr a higher bribe than shooting a mega with your mega.
Having pirate faction agents in low sec would be very nice. A full yes for this. I definately would take the risk involved with missioning in low sec to get access to slave implants for instance.
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Concubinia Scarlett
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Posted - 2010.02.04 16:45:00 -
[75]
Nice ideas, me likes. Opening up lowsec to actualy make it worth going to can only be a good thing in my book.
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Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.06 09:00:00 -
[76]
keep the lowsec love coming in... Trust me, I almost know what I'm doing. |
Tason Hyena
Minmatar Blue Republic
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Posted - 2010.02.06 11:46:00 -
[77]
1. What criteria would be used to tell who dominates a system? How would you also make it lucrative enough to encourage dominating, but not enough to get the 0.0 people coming in?
2. So pirates can be probed out and ganked in lowsec too?
3. Problem is you need to agree to have a neutral trade hub in lowsec so a market can exist. This being lowsec, good luck.
4. You want to nerf pirate ships?
5. I support this.
6. What is the point? More rats but ones you can bribe?
7. You'd get bottlenecks camped to hell and an end to cross region trade.
Needs more work.
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Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.06 17:12:00 -
[78]
Edited by: Rico Minali on 06/02/2010 17:14:48 yep, it needs more work, alot more work, thats why we want ideas and feedback.
1, occupancy could be a factor, sheer numbers, but yeah its hard to figure how it would work out..
2: pirates probe each other out and gank each other all he time. Most combat in lowsec is actually outlaw verses outlaw anyway.
3: doesnt have to be a neutral trade hub, teh market exists everywhere in hisec, the black market wouldexist everywhere in lowsec, Hubs would eventually evolve and probably be by some bad ass big alliance who may 'keep it neutral'?
4: just an idea... not very popular, but better than no ideas here
6: as above. just ideas to get an immersive feel...
7: yeah this ine, while realistic is not popular...
If theres something youd like to see in lowsec (and no not safety to make isk) get an idea up here.
Trust me, I almost know what I'm doing. |
Venkul Mul
Gallente
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Posted - 2010.02.06 22:02:00 -
[79]
Originally by: Rico Minali
7: yeah this ine, while realistic is not popular...
Not really realistic.
We have a cold war (the low sec areas where FW fight are equivalent of the bush wars in nations like Viet-Nam, Afghanistan or the other 3rd world countries where wars were fought by proxy during the cold war).
High sec to high sec gates are the equivalent of moving from west Germany to est Germany or from Italy to Yugoslav.
Passages full of frontiers guards and were breaking the law will get a ton of bricks on your head.
Currently we don't have a direct war between the empires.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.06 23:25:00 -
[80]
Originally by: Tason Hyena
2. So pirates can be probed out and ganked in lowsec too?
pirates do missions in low sec as it is...now they would be able to do missions for...pirates...it'd be much cooler
Quote:
3. Problem is you need to agree to have a neutral trade hub in lowsec so a market can exist. This being lowsec, good luck.
what? are you implying CCP dictates where trade hubs are?
trade hubs definitely naturally. Black market hubs would develop in populated areas/high transit areas/etc.
as for neutral...I assume you mean "safe." Anyone can dock anywhere in low sec. Anyone can also undock and not get ganked if they have more than half a brain (hint: instawarp undock).
Quote: You'd get bottlenecks camped to hell and an end to cross region trade.
interregional trade would have appropriate risk...also, ideally there would be a dozen or more "chokepoints"...oh and boost to regional markets, hurray!
Quote: Needs more work.
I think the idea is to generate ideas and support. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.07 06:58:00 -
[81]
Edited by: Chainsaw Plankton on 07/02/2010 06:58:00 yes, except for #4, as well one way to get pirate items is by killing pirates.
plus if empires were like that you would get attacked for flying a domi in caldari space.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.02.07 20:28:00 -
[82]
Edited by: Ard UnjiiGo on 07/02/2010 20:37:01
Supporting general idea of rework of low-sec.
Some of the ideas mentioned need a great deal more thought and should only be implemented with a high confidence it would actually get the result desired.
Fragmenting high sec is actually the best idea of the bunch. Yes, it would apply pressure to high sec citizens which is what they need to start solving their own problems. It would have several side benefits too, not the least is breaking the Jita strangle hold on the market.
Perpetual gate camp at high/low border gate? Why don't high sec dwellers organize and smash the camp in the teeth more? Because it's easier to whine or go somewhere else than to organize. High-sec pockets would create more incentive for interdependence and cooperation among high sec denizens.
I only hope that CCP carefully weighes any low-sec "boost" carefully against 0.0 so that it doesn't become just as attractive, or nearly so, for large alliances to get territorial in low-sec. Would ruin the flavor of low-sec. I'm in low-sec for solo and small gang fights. FW has brought enough blobbery to low-sec.
On the whole, as a low-sec resident since my second day playing, low-sec is fine in my estimation. Not really sure it needs anything but willing to see CCP explore tweaks that won't break it.
PS - I very rarely have ever camped a gate and never used smart bombs. Some of you whiners need to buy a freaking clue about what life is really like in low-sec.
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Tason Hyena
Minmatar Blue Republic
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Posted - 2010.02.07 23:16:00 -
[83]
Quote: what? are you implying CCP dictates where trade hubs are?
trade hubs definitely naturally. Black market hubs would develop in populated areas/high transit areas/etc.
as for neutral...I assume you mean "safe." Anyone can dock anywhere in low sec. Anyone can also undock and not get ganked if they have more than half a brain (hint: instawarp undock).
except that you have to actually make that instawarp undock, and it's not hard to gate camp in lowsec if you can tank the guns. Look at suicide ganking-when the means and targets exist, people rise up and do it.
Trade hubs only rise when there is safety, and safety requires neutrality. If you have an area where everyone is shoot on sight, people will shun it, even if a few people take the risk. You wont get the critical mass of transactions to reach true hub status unless some type of pirate CVA exists.
That's the whole problem with lowsec. I don't see how even with a black market it will change that.
Quote: Fragmenting high sec is actually the best idea of the bunch. Yes, it would apply pressure to high sec citizens which is what they need to start solving their own problems. It would have several side benefits too, not the least is breaking the Jita strangle hold on the market.
Perpetual gate camp at high/low border gate? Why don't high sec dwellers organize and smash the camp in the teeth more? Because it's easier to whine or go somewhere else than to organize. High-sec pockets would create more incentive for interdependence and cooperation among high sec denizens.
Maybe its the ability not to be dependent that people find attractive about it. Maybe they don't want to have to constantly smash blockades to let people get through, or ask people to do so.
I think this is more about you wanting carebear targets though. If hi-sec dwellers organized a huge blob, and swept amanake till all the pirates gave up and quit, that wont really benefit you all.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.02.08 00:52:00 -
[84]
Tason, let's think about this.
Fragmenting High-sec will mean:
1) There will be more entry points into low-sec.
2) There are very few semi-permanent gatecamps on these border gates now. A lot less than high-sec huggers imagine.
3) More entry points through low-sec and ways to get from point A to point B will mean less chance of running into these camps. Less rookie and newer pilots will have their first experience with low-sec result in a nasty explosion.
4) More ways to enter low-sec will spread the traffic meaning that the relatively few "professional" campers will see less profit for their time spent camping. Boredom ensues. More "professional" campers rediscover joy of solo and small gang pirating. Ard reejoices!
5) True, many high-sec denizens live in high-sec because they are crippled with risk aversion. This will never change. They won't cross the 3 or 5 low-sec systems to get from Rens to Jita no matter what.
5) This will strengthen other markets at Jita's expense. It will free the other lesser hubs from adjusting their prices so much based on Jita. It will improve what's available around EVE instead of such a high concentration of goods in Jita. Good traders, industrialists and miners will rejoice. Those willing to travel through low-sec to get the best prices will thrive while the risk averse will be penalized.
6)It will encourage entrepreneurial traders to stock low-sec: "Hey, I gotta go through there (low-sec) anyway to make 10% more in Jita. I might as well just put my goods on the market there and reap 25 to 75% more profit off the ebil piwates."
TLDR: Fragmenting High-Sec creates more "edge". This will reduce predation by spreading the wolves out further. Fragmenting High-Sec will take our "gloablized" market back a step or two which will be good for the smart small businessman. Fragmenting High-Sec will likely strengthen bonds between high-sec corps by making their perceived universe a bit smaller.
PS - I get plenty of targets as it stands. You won't find a post on EVE-O where I have ever complained about targets despite living in low-sec for over 2 1/2 years and making my living almost exclusively from pirating.
When I comment on these types of threads it's from a perspective of what would improve the game and not my own narrow self-interests. Don't mistake me for a high-sec carebear again please.
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Tsear Shadowstalker
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Posted - 2010.02.08 01:06:00 -
[85]
I would love to see lowsec get some love. The black market in particular seems interesting. One possible way to further this idea would be to have factions in Empire Space impose a tax on all market transactions, a tax that is not present in lowsec. This would further encourage players to buy/sell in lowsec, as the increased tax-free gains could offset the inevitable ship losses traders would suffer.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.08 02:17:00 -
[86]
Originally by: Tason Hyena
Trade hubs only rise when there is safety, and safety requires neutrality. If you have an area where everyone is shoot on sight, people will shun it, even if a few people take the risk. You wont get the critical mass of transactions to reach true hub status unless some type of pirate CVA exists.
so no trade hubs exist in NPC 0.0? I think you might want to take a closer look...
and if the black market is made to be the only place pirate/deadspace modules and pirate ships are able to be traded...yeah hubs will definitely form
Quote:
I think this is more about you wanting carebear targets though. If hi-sec dwellers organized a huge blob, and swept amanake till all the pirates gave up and quit, that wont really benefit you all.
I love when people make assumptions like this. Check this character and the ceo of the corp. Neither are pirates. Nice try though
Also, the day hi-sec dwellers mob through low sec pirate hubs will indeed be a day to behold. _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Klyria
Agent-Orange
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Posted - 2010.02.08 02:49:00 -
[87]
Lowsec needs some loving, and any number of these ideas would help.
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Tason Hyena
Minmatar Blue Republic
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Posted - 2010.02.08 03:28:00 -
[88]
Increasing lowsec participation hasn't worked. It didn't work with factional warfare, it hasn't with the gallente mission lines, and it hasn't with pirate missions. Fragmenting hi-sec is just going to be one more failed initiative because it just will reduce secure space while keeping current pirate activity the same or more.
Unless CCP creates new star routes or systems, we wont see an increase in routes large enough over distance to enable what you want ard. A lot of the exits to empire systems lead to culdesacs of space, and it's more or less constant in terms of route potential.
People wont stock lowsec for the same reasons they dont currently-the places with the best markets have the highest risk, and there's only so much you can mark up goods without pirates stocking themselves. It's not like we don't have lowsec areas with market potential already.
You are also going to drop mining and missioning production as the amount of harvestable systems decrease, and that's going to be reflected in cost. Regional markets are a bad thing, because making the travelling hard makes systems insanely vulnerable to predatory markups.
The game works as is in regards to security space in my opinion. If you want to make lowsec sort of a 0.0/empire hybrid that's okay, but trying to carve empire to force people into lowsec is not going to achieve any of the aims listed.
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De Guantanamo
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Posted - 2010.02.08 04:56:00 -
[89]
Edited by: De Guantanamo on 08/02/2010 04:57:35
Originally by: Tason Hyena Regional markets are a bad thing, because making the travelling hard makes systems insanely vulnerable to predatory markups.
And this is where your stupidity shows.
Regional markets bad? Markups bad? WTF? Someone doesn't like the concept of free trade.
If you have nothing constructive to add, stop posting in this thread. Your posts screams "LEAVE US HIGH SEC GUYS ALONE, I WANT 100% SECURITY AND DON'T CARE ABOUT IF LOW SEC GETS HELP." We get it, you don't like the ideas. Unless you have some alternatives, stfu.
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Rico Minali
Gallente Sons Of 0din Chain of Chaos
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Posted - 2010.02.08 09:22:00 -
[90]
lets not make this an argument thread please.
There are several misconceptions about lowsec that hisec people make, the main one being they think lowsec people want hisec people to come there to be ganked. This is pretty much totally wrong. Some pirates wouldlike to get more kills on gatecamps yeah.
BUT for the most part lowsec entities are fightin each other on a day to day basis, mostly we dont give a rats ass if carebears dont come down...
This thread is about creating a better environment for those people, the people who live in lowsec. I also have lived in lowsec for years, I AM a pirate, but if you look at my corps stats, 99% of the kills are combat ships, pvp fitted by OTHER lowsec entities.
So, lets keep this on track and not make an argument thread. Trust me, I almost know what I'm doing. |
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