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Captain Futur3
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Posted - 2010.01.13 10:02:00 -
[1]
I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
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Lork Niffle
Gallente External Hard Drive
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Posted - 2010.01.13 10:05:00 -
[2]
Originally by: Captain Futur3 no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
That's a feature. ------------------------------------- The system issues man. |
Eloiny Cein
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Posted - 2010.01.13 10:05:00 -
[3]
Id have to guess it's because the problems you listed are as trivial as problems go in eve...
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Ancy Denaries
Forever Unbound
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Posted - 2010.01.13 10:08:00 -
[4]
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
You don't play much, do you? I mean...what you listed above are TINY issues. There are a couple of rather more crippling bugs that needs to be sorted.
---- The Demigodess with a Conscience - An EVE IC Blog Personal Killboard |
fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2010.01.13 10:10:00 -
[5]
I dont think you get the OP, he was just saying that there are tons of obvious bugs in EVE that did not get adressed yet.
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Callista Sincera
Amarr
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Posted - 2010.01.13 10:18:00 -
[6]
Originally by: fuxinos I dont think you get the OP, he was just saying that there are tons of obvious bugs in EVE that did not get adressed yet.
This. He listed several ovious bugs that wouldn't be all that hard to fix. I'm sure you're sov-issues are more important to you, but those are recent issues. Even if they are super low priority, they should have been fixed by now. -
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.01.13 10:20:00 -
[7]
But you are Captain Futur3! You could go back to the future and bring back a client that is already fixed and has incarna too!
Originally by: Akita T We don't hate people like you, we look at you with mostly pity and a hint of disgust balled up in a big wad of "notto disu shi'tto agen".
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Admiral Pelleon
Caldari White Shadow Imperium
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Posted - 2010.01.13 10:27:00 -
[8]
Another one - chat channel set to 'immediate' mode and it still has a huge delay on updating the member count on the top tab. ________
It's a good day to die! |
Captain Futur3
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Posted - 2010.01.13 10:30:00 -
[9]
Originally by: Zeba But you are Captain Futur3! You could go back to the future and bring back a client that is already fixed and has incarna too!
lol! I could do that :D. But i am only allowed to do that for some serious problems where the galaxy is in danger ;).
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CyberGh0st
Minmatar Ara Veritas
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Posted - 2010.01.13 11:00:00 -
[10]
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
Agreed !
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.01.13 11:07:00 -
[11]
Originally by: Captain Futur3 I really cant understand why CCP havent fixed the obvious bugs of the game after so many years of development. Really every new player will notice them right in his first week of playtime, so dont tell me to write a petition about them. If the devs still dont know them, they must be blind (i know that some are playing the game too).
Her is my top 5 list of the obvious bugs:
- Sound bug (weapon effects disappear for no reason)
- tractor beam is totally bugged at the beginning (target seems to teleport to the other side of the ship)
- when you kill a target with one shot, there is no weapon effect. The target simply explodes, but you dont see any projectiles (dont know if this is for missiles too)
- no clipping for some objects! I can understand that you can warp through objects, but why can i fly with 400 m/s through a moon, a starbase or an asteroid (most of them in missions)?
- Jukebox is broken (dont autostart and stops after one song)
Some of these bugs are very old. In fact, the only bug that is quite new is the jukebox bug. Why do they still exist? Sometimes, it seems that the game is still in a very late beta status. If the game would be released in 2008 or later, i could understand this, but even in Age of Conan that i have playtested nearly a year ago, i couldnt find that many obvious bugs in my first week (I dont speak about the game right after release, but in 2009).
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
In my opinion, those five bugs are all insignificant.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
CommmanderInChief
Unorganised Crime
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Posted - 2010.01.13 11:07:00 -
[12]
Edited by: CommmanderInChief on 13/01/2010 11:08:34 5/1000000000 bugs then....
I really wish, i think 99.9% of eve players would wish the next expansion just focused on 'fixing stuff' or enhancing whats there..no new features.
Will CCCP (see what i did there old communists!) listen, doubt it cos they never do listen to their own players - weird that..
Quote:
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
Lol...so you judge the whole experience based on a review? they havent nearly played the game as much as we have...
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Captain Futur3
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Posted - 2010.01.13 11:12:00 -
[13]
Originally by: Niccolado Starwalker
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
In my opinion, those five bugs are all insignificant.
Yeah... insignificant... like the sound and music bug that breakes the whole work of the whole sound team working for CCP. I think because too many people think like you who say "Oh a bug, but it does not crash the game, so let us go over to the next addidtion and ignore it" we still have that many bugs in the games! No sense for perfection :(
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Lexica Infernis
Amarr Eve University Ivy League
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Posted - 2010.01.13 11:13:00 -
[14]
Maybe you should focus on having fun in the game more rather than worrying about a couple of small faults.
It would be nice if these were fixed but I do not think they take much away from the game at all. Always forgive your enemies; nothing annoys them so much. |
Destination SkillQueue
Are We There Yet
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Posted - 2010.01.13 11:16:00 -
[15]
Originally by: CommmanderInChief Edited by: CommmanderInChief on 13/01/2010 11:08:34 5/1000000000 bugs then....
I really wish, i think 99.9% of eve players would wish the next expansion just focused on 'fixing stuff' or enhancing whats there..no new features.
Will CCCP (see what i did there old communists!) listen, doubt it cos they never do listen to their own players - weird that..
Quote:
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
Lol...so you judge the whole experience based on a review? they havent nearly played the game as much as we have...
No new features in an expansion makes it a patch, not to mention fidling with the old code seems to cause the biggest problems. The real issue with listening to players is, that 300k subscribers don't ask for the same things. Things need to be keep getting fixed, but a fix/tweak expansion would be a pretty bad idea.
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.01.13 11:16:00 -
[16]
Originally by: CommmanderInChief Edited by: CommmanderInChief on 13/01/2010 11:08:34 5/1000000000 bugs then....
I really wish, i think 99.9% of eve players would wish the next expansion just focused on 'fixing stuff' or enhancing whats there..no new features.
Will CCCP (see what i did there old communists!) listen, doubt it cos they never do listen to their own players - weird that..
Quote:
And still, EVE is AGAIN one of the best onlinegames on the market according to MMORPG.COM
Lol...so you judge the whole experience based on a review? they havent nearly played the game as much as we have...
I judge the whole experience much onmy experience, which is now 4+ years.
Ofcource MMORPG.COM have a relatively good reputation with me, based on years of experience too, so when they agree with me on EVE online, I am even more confident EVE online is one of the better games on the market.
But what do YOU base your statistics on? I see you claim that 99,9% of the EVE population prefers bug fixes before expansions. Even on minor/insignificant ones! Well, that statitic is new to me, and, honestly, you dont certainly speak for me.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Hardiel Da'le'mei
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Posted - 2010.01.13 11:16:00 -
[17]
The sound bug has been around since 2004/2005 and really doesn't bother me.
Never noticed the tractor beam issue, I'm too busy moving to the next bit of crap to salvage :P
Want clipping in starbases/moons/planets? Clipping could equal big boom booms and explody ships...I'm happy without it :P
You listen to the jukebox? I'm too busy doing other stuff :P
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Sumelar
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Posted - 2010.01.13 11:32:00 -
[18]
Edited by: Sumelar on 13/01/2010 11:33:35 No one cares about sound.
The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Again, meaningless graphics error.
No clipping is so we don't have to fly around them and waste time, it's not a bug.
Jukebox does, and always has, worked fine for me.
Originally by: Callista Sincera
This. He listed several ovious bugs that wouldn't be all that hard to fix. I'm sure you're sov-issues are more important to you, but those are recent issues. These are not, mostly. So even if they are super low priority, they should have been fixed by now.
You don't make the game, so saying something is an easy fix when you have no idea how complicated it might be just makes you look like an idiot.
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syphurous
Gallente Center for Advanced Studies
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Posted - 2010.01.13 11:41:00 -
[19]
You forgot that they keep using the old Drone code and completely overwriting any new code they write. And even though its mentioned in patch its always broken. Most people will read this thinking it's part of my post, when its actually my sig :P
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Captain Futur3
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Posted - 2010.01.13 12:01:00 -
[20]
Originally by: Sumelar Edited by: Sumelar on 13/01/2010 11:33:35 No one cares about sound.
The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Again, meaningless graphics error.
No clipping is so we don't have to fly around them and waste time, it's not a bug.
Jukebox does, and always has, worked fine for me.
Originally by: Callista Sincera
This. He listed several ovious bugs that wouldn't be all that hard to fix. I'm sure you're sov-issues are more important to you, but those are recent issues. These are not, mostly. So even if they are super low priority, they should have been fixed by now.
You don't make the game, so saying something is an easy fix when you have no idea how complicated it might be just makes you look like an idiot.
Go one step further and ASK the devs to put little bugs into the game because they are so funny to watch but dont crash anything. All these ARE bugs and they NEED a fix. Saying that the structures shall have no clipping is stupid. Why would they have put the structure in the mission then, and why does 1 out of 2 of these structures HAS clipping while the other one has not (which is totally random). Yes, it blocks your way, but thats maybe what the structure shall do? Flying from one point to another is ****ing easy in eve and you whine about evading one huge object? Also saying that the bugs are meaningless is YOUR subjective opinion. I know that they mean something to me and others. When i play a game, i want sound, graphics and gameplay. Not just the last, else i wouldnt play the game on a computer.
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Smagd
Encina Technologies Namtz' aar K'in
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Posted - 2010.01.13 12:56:00 -
[21]
Did you file bug reports for those?
I've filed a few recently, to help just a little. I'm getting better at this and they get attached and looked at, but what strikes me as ridiculous is that, while Tranquility is on a six-digit build number, the bug report numbers I get at below 90k.
Now I realize that the bug reporting system got restarted a few years back, but there ought to be lots, and I mean LOTS more bug reports than build numbers.
You're doing it wrong if you're putting your bug reports on the forums and not on the bug tracker.
Just saying.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.01.13 13:00:00 -
[22]
Originally by: Sumelar The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Look at how uninformed you are. This bug has been around at least as long as i have been capable of using tractor beams (Going on 3 years now) _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.01.13 13:14:00 -
[23]
Edited by: Niccolado Starwalker on 13/01/2010 13:15:05
Personally I think CCP can pat themselves on their back on a well done job with the game. Because if all the playerbase have to complain about when it comes to bugs in the game are those five mentioned, they have done an excellent job indeed..
And yes, I understand they are bugs and need fixing. Its just that the game as a whole wont fall on those five mentioned!
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Captain Futur3
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Posted - 2010.01.13 14:30:00 -
[24]
Originally by: Niccolado Starwalker Edited by: Niccolado Starwalker on 13/01/2010 13:15:05
Personally I think CCP can pat themselves on their back on a well done job with the game. Because if all the playerbase have to complain about when it comes to bugs in the game are those five mentioned, they have done an excellent job indeed..
And yes, I understand they are bugs and need fixing. Its just that the game as a whole wont fall on those five mentioned!
you and most of the people here dont get what i am trying to say. This game is in developement for 7 years now and still has those kind of bugs for a very long time. That is everything, but not a "great job". Think of Windows 2000 that would still be used and microsoft would still support and fix it. I am sure, you wouldnt find that sort of bugs. Maybe if you look very deep into the program, but not after testing windows 2000 for a week. What i am saying is that a game, that is so long in developement (7 years after release, so maybe 10 years in total) and is improved very frequently, bugs like these should have been fixed long ago.
I dont say that the game itself is bad, its just that the devs seem to fail totally in bugfixing.
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Kappas.
Galaxy Punks
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Posted - 2010.01.13 14:38:00 -
[25]
I'd post a well thought out response but you seem to be the kind of douche that posts something on a discussion (see the key word there?) forum but won't be dissuaded from anything other than the fact that he thinks he's right.
Hi __________________
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Scout Ops
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Posted - 2010.01.13 14:47:00 -
[26]
Originally by: Admiral Pelleon Another one - chat channel set to 'immediate' mode and it still has a huge delay on updating the member count on the top tab.
the lulz factor is that its just for specific channels
for example, Local and Corp channels have zero lag
while Alliance channel is usually very laggy.
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Captain Futur3
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Posted - 2010.01.13 14:51:00 -
[27]
Originally by: Kappas. I'd post a well thought out response but you seem to be the kind of douche that posts something on a discussion (see the key word there?) forum but won't be dissuaded from anything other than the fact that he thinks he's right.
Hi
Its not a discussion at all. Its a notification that people who try the game will notice these kind of bugs right after start in their trial time and that there *may* exists people who will think that bugs are a sign for a bad game. Just think of Gothic 3 which was a great game, but it was ruined because of bugs.
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Sumelar
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Posted - 2010.01.13 15:11:00 -
[28]
Edited by: Sumelar on 13/01/2010 15:14:29
Originally by: Blane Xero
Originally by: Sumelar The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Look at how uninformed you are. This bug has been around at least as long as i have been capable of using tractor beams (Going on 3 years now)
I've been using them nearly 2, and I've seen it for less than one. It started with the tractor/salvager etc graphic overhaul with Apocrypha. And once again, since it's just a graphics bug and doesn't actually affect gameplay, it's not worth dev time.
Originally by: Captain Futur3
Go one step further and ASK the devs to put little bugs into the game because they are so funny to watch but dont crash anything. All these ARE bugs and they NEED a fix. Saying that the structures shall have no clipping is stupid. Why would they have put the structure in the mission then, and why does 1 out of 2 of these structures HAS clipping while the other one has not (which is totally random). Yes, it blocks your way, but thats maybe what the structure shall do? Flying from one point to another is ****ing easy in eve and you whine about evading one huge object? Also saying that the bugs are meaningless is YOUR subjective opinion. I know that they mean something to me and others. When i play a game, i want sound, graphics and gameplay. Not just the last, else i wouldnt play the game on a computer.
I'm not the one whining here. As several others have pointed out, no clipping through planets is NOT a bug, it's a GAMEPLAY FEATURE. CCP has stated many times that gameplay will always take priority over scientific accuracy. You're the only one that seems to want to waste time going around planets, the rest of us are much happier actually playing rather than navigating. Has it occurred to you that maybe because travel is so easy, it was probably done intentionally?
Sucks for you, but CCP's priority seems to put sound and graphics last, not first. And I agree. Get the game working right, and balanced, worry about sounds no one listens to and graphics most people turn off anyway later.
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Nemori Sanstari
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Posted - 2010.01.13 15:41:00 -
[29]
One thing for sure I agree with the OP on..
Fix the weapon effects sound bug ASAP.
I like my missile launching sounds and explosions :)
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Captain Futur3
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Posted - 2010.01.13 15:55:00 -
[30]
Edited by: Captain Futur3 on 13/01/2010 15:58:13
Originally by: Sumelar Edited by: Sumelar on 13/01/2010 15:14:29
Originally by: Blane Xero
Originally by: Sumelar The tractor beam bug has only been around a few months, and since it still works fine a graphical error isn't worth dev time.
Look at how uninformed you are. This bug has been around at least as long as i have been capable of using tractor beams (Going on 3 years now)
I've been using them nearly 2, and I've seen it for less than one. It started with the tractor/salvager etc graphic overhaul with Apocrypha. And once again, since it's just a graphics bug and doesn't actually affect gameplay, it's not worth dev time.
Originally by: Captain Futur3
Go one step further and ASK the devs to put little bugs into the game because they are so funny to watch but dont crash anything. All these ARE bugs and they NEED a fix. Saying that the structures shall have no clipping is stupid. Why would they have put the structure in the mission then, and why does 1 out of 2 of these structures HAS clipping while the other one has not (which is totally random). Yes, it blocks your way, but thats maybe what the structure shall do? Flying from one point to another is ****ing easy in eve and you whine about evading one huge object? Also saying that the bugs are meaningless is YOUR subjective opinion. I know that they mean something to me and others. When i play a game, i want sound, graphics and gameplay. Not just the last, else i wouldnt play the game on a computer.
I'm not the one whining here. As several others have pointed out, no clipping through planets is NOT a bug, it's a GAMEPLAY FEATURE. CCP has stated many times that gameplay will always take priority over scientific accuracy. You're the only one that seems to want to waste time going around planets, the rest of us are much happier actually playing rather than navigating. Has it occurred to you that maybe because travel is so easy, it was probably done intentionally?
Sucks for you, but CCP's priority seems to put sound and graphics last, not first. And I agree. Get the game working right, and balanced, worry about sounds no one listens to and graphics most people turn off anyway later.
Dear Sir,
how could i dare to not know that you know what all the people who play eve online want and think is important. How could i stupid nothing think that the many threads in the bugs section are written by real persons who play the game. I should have known that they just appear out of nowhere and have nothing to do with the meaning of the players who play the game.
Please forgive me :(
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