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DevJoe
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Posted - 2010.01.13 12:10:00 -
[1]
Posted this in the New Citizens Q&A but soon after i found this forum :P
I run two monitors atm, a 22" and a 17" in the highest res for both. When i run the game in full screen mode on my 22" i can get between 200-300fps and it just feels amazingly smooth.
Whereas, if i put the game into window mode when both screens are enabled with Nvidia's Dualview i only get 20-30 fps. However if i enable one monitor by itself and put it in window mode it runs as well as in full screen in terms of performance.
My specs are:
Intel Q6600 OC'd to 3.0 Nvidia GTX 260
If anyone has any ideas why this is i'd appreciate it big time, I seem to have a weird feeling it may be an option in the nvidia control panel.
Cheers,
Joe
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Lork Niffle
Gallente External Hard Drive
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Posted - 2010.01.13 15:20:00 -
[2]
Running dual screens will lower your FPS by quite high factors.
Make sure your MoBo is providing the highest bandwidth it can offer. Turn off any advanced effects being applied in the Nvidia Control Panel especially AA and Bloom. Make sure both screens are running at the same refresh rate, many lower size screens will easily output 75/85Hz and larger screens only offer 60Hz at their highest res.
Make sure When the EVE client is in windowed mode it is only showing on 1(one) screen and not overlapping onto another.
Check the status of the interval setting for EVE in widowed and report back. ------------------------------------- The system issues man. |
DevJoe
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Posted - 2010.01.13 15:57:00 -
[3]
Originally by: Lork Niffle Running dual screens will lower your FPS by quite high factors.
Make sure your MoBo is providing the highest bandwidth it can offer. Turn off any advanced effects being applied in the Nvidia Control Panel especially AA and Bloom. Make sure both screens are running at the same refresh rate, many lower size screens will easily output 75/85Hz and larger screens only offer 60Hz at their highest res.
Make sure When the EVE client is in windowed mode it is only showing on 1(one) screen and not overlapping onto another.
Check the status of the interval setting for EVE in widowed and report back.
Checked the mobo, it's providing the max bandwidth for the card.
Both screens are set to 60hz
One strange thing is when i put the eve client in windowed mode at 1680x1050 it doesn't fit perfectly and a very small part on the right side goes over to the other monitor, i'll try lowering the windowed mode res to see if it changes.
I was fiddling with the interval setting last night, initially when it was on default it felt like my fps was capped at 30, no matter how i moved the camera it wouldnt budge above 30. when i set the interval to immediate it went to 32+ and didnt appear to be capped, but still the problem persists.
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DevJoe
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Posted - 2010.01.13 16:13:00 -
[4]
okay, found out the problem, the window was lapping over to the other monitor slightly therefore lowering my fps hugely.. although now i can't do proper windowed mode up to 1680x1050 only up to 1600x900. Is there any config files i can edit the res in?
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Lork Niffle
Gallente External Hard Drive
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Posted - 2010.01.13 17:05:00 -
[5]
EVE has no resolution files, it instead pulls them from your system. In the Nvidia Control Panel there is an option to add custom resolutions. ------------------------------------- The system issues man. |
Hoshiko Rei
The Athiest Syndicate Advocated Destruction
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Posted - 2010.01.14 16:35:00 -
[6]
Edited by: Hoshiko Rei on 14/01/2010 16:36:39 Hi DevJoe,
Could you tell me what interval level you have set in your graphics options when running both clients on a dual screen setup? You can find this setting under Display & Graphics, make sure the "advanced settings" checkbox is selected, and the very bottom option: Present Interval
What do you have it set to?
I'm also having similar FPS loss issues on my dual screen setup, with Dual GTX 280's, they run the clients 200+ fps each client when the interval is on Default or Immediate, however the cards simply get too hot running in those modes (85-90c) Using Interval One, which locks it into v-sync should provide 60fps per client, but for some reason (with windows 7 64bit) each client bottlenecks at 30fps...
I will try setting a custom resolution and seeing if that makes a difference to avoid that tiny overlap caused by the aero interface to see if it will make any difference... otherwise I'm lost as to why in winXP both clients would run at 60fps on each screen with Interval One, and now with 7 they are both at 30fps...
Odd :/ Does anyone have any suggestions? I've tried just about everything I could think of
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Lork Niffle
Gallente External Hard Drive
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Posted - 2010.01.14 17:10:00 -
[7]
Depending on how the system manages framerate locks determines what happens when it goes under the target FPS. Some systems will lock to screen Hz and when it goes under from stress it will then half the target and lock it at that unless it is able to maintain the original. It will keep halving until a stable framerate is acheived, meaning 60Hz screens go 60 - 30 - 15 - 7 etc.
Other systems will just lock to the target and prevent it from simply going over. Maybe try changing the SLI settings since they could be handled differently in XP and Win7 giving the framrate issues. ------------------------------------- The system issues man. |
Hoshiko Rei
The Athiest Syndicate Advocated Destruction
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Posted - 2010.01.14 18:07:00 -
[8]
Edited by: Hoshiko Rei on 14/01/2010 18:07:23 hmmm... Interesting, With dual displays you can't have SLI enabled (I learned that the hard way) Unless you have 2 cards in SLI powering 1 monitor, and a 3rd card powering the second. So currently SLI is disabled, each GTX 280 has one monitor connected to it.
I'm just curious as to why XP would not have this issue and Windows 7 64bit would... Do you know of anyway to manually lock the FPS, so even if I set it to interval immediate and one client runs at 200FPS could I slow that down to say maybe 80, or something using riva tuner perhaps?
The biggest issue is now the game has become unplayable with 2 clients running due to the temperatures of the cards. I think I will make another post once I'm home with all the specifics of my setup and tests I've done. I'll keep playing around with the settings until then.
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Othran
Brutor tribe
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Posted - 2010.01.22 08:20:00 -
[9]
Edited by: Othran on 22/01/2010 08:21:09
Originally by: Hoshiko Rei Edited by: Hoshiko Rei on 14/01/2010 18:07:23 hmmm... Interesting, With dual displays you can't have SLI enabled (I learned that the hard way) Unless you have 2 cards in SLI powering 1 monitor, and a 3rd card powering the second. So currently SLI is disabled, each GTX 280 has one monitor connected to it.
You can. I do it on an Alienware M17x every day. You need the Multi-Display/Mixed-GPU setting in NVidia Control Panel set for Multiple Display Performance Mode Not only does the visual indicator show SLI mode and the frame rate increases, I can see the temp of the secondary graphics card increase when I run HWMonitor and start Eve, so its definitely utilising the second GTX280M.
It might not be possible on your machine, but it IS possible. |
Moostang
GoonFleet GoonSwarm
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Posted - 2010.01.22 11:00:00 -
[10]
I had the same problem until I upgraded to Windows 7. I have two cards in SLI mode and win7 seems to handle it far better. Before, only my primary monitor would get decent fps. The secondary monitor would never go over 30 fps. |
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Omal Oma
Aurelius Federation Apotheosis of Virtue
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Posted - 2010.01.22 11:54:00 -
[11]
Try this:
I use a program called "EVEWinHelper".
http://www.eveonline.com/iNgameboard.asp?a=topic&threadID=1040956
It basically sets the window to center on your monitor hiding the windows border and simulating a fullscreen. In other games it's called "windowed fullscreen".
It also gives a nifty tab on the top of your screen for quick switching.
Now, if you're running on two different monitors with two different resolutions, I would advise copying your CCP folder (make a CCP and a CCP2) this way there are two completely separate EVE clients running with different settings.
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