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Terranid Meester
Tactical Assault and Recon Unit
32
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Posted - 2012.06.24 15:57:00 -
[1] - Quote
Why should Sansha have all the fun? Of all the other pirate factions I reckon Blood Raiders come before the rest in using wormholes to raid empire space [for juicy blood vessels]. This should definitely be a reality. Angel Cartel, Serpentis, Guristas are just criminal enterprises really although they may make minor incursions.
The raids into empire space I feel should also be deadlier. I mean concord ships and the faction navy are unable to stop them so how about disabling CONCORD and the empire navy [maybe having sansha npc ships etc blow them up] in whatever systems an incursion is taking place [or maybe only the sansha incursion hq to make it more resemble low sec]. Add sansha ships to the stargate areas so people don't just idly potter through an incursion as though nothing is happening. |
Xorv
Questionable Acquisitions
393
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Posted - 2012.06.24 19:34:00 -
[2] - Quote
Terranid Meester wrote:Why should Sansha have all the fun?
Sansha have fun being farmed constantly?
If CCP can transform Incursions into events with uncertain outcomes, meaningful consequences, where the Pirates can actually win, and where players can side with the Sansha without having to deal with lame game mechanics like CONCORD, then we can talk about doing Incursions with other Pirate Factions.
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nat longshot
solo and loveing it
36
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Posted - 2012.06.26 11:56:00 -
[3] - Quote
Terranid Meester wrote:Why should Sansha have all the fun? Of all the other pirate factions I reckon Blood Raiders come before the rest in using wormholes to raid empire space [for juicy blood vessels]. This should definitely be a reality. Angel Cartel, Serpentis, Guristas are just criminal enterprises really although they may make minor incursions.
The raids into empire space I feel should also be deadlier. I mean concord ships and the faction navy are unable to stop them so how about disabling CONCORD and the empire navy [maybe having sansha npc ships etc blow them up] in whatever systems an incursion is taking place [or maybe only the sansha incursion hq to make it more resemble low sec]. Add sansha ships to the stargate areas so people don't just idly potter through an incursion as though nothing is happening.
For one Sansha back story works well for incursion story line given Sansha's had there own empire space. Blood raiders one dont have no were close the number sansha have or the tech to back a fleet any were close to what the Sansha had and have.
The first Sansha war took all 4 empires to take down sansha that how big they were and are might yet again have reached that size given they have been in hiding for a long time in jove space "yes yes in jove space gm posted a pic of a sansha fleet around a jove station."
in short blood raider dont have the man power or the tech to pull it off the Angel cartel is alot larger then the blood raiders in terms of ships and pilots. Angels, Serpenits and the Guristas if they wish could alone crush the blood raiders without much of though to do it.
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nat longshot
solo and loveing it
36
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Posted - 2012.06.26 12:03:00 -
[4] - Quote
Xorv wrote:Terranid Meester wrote:Why should Sansha have all the fun? Sansha have fun being farmed constantly? If CCP can transform Incursions into events with uncertain outcomes, meaningful consequences, where the Pirates can actually win, and where players can side with the Sansha without having to deal with lame game mechanics like CONCORD, then we can talk about doing Incursions with other Pirate Factions.
You forget there a Story that go with Incursions does any one read the eve storys that are posted other then me? The other Priate Faction yes are big but are no real problem for the empires to handle. Sansha's on the other hand are way diffent in level of tect used for the most part. There "npc" pilots are skiledl and are pod pilots like player toons . when one shots you it hurt like a player just shot you. All the other pirate factions like navy factions dont use pod tect. that Sansha pilot have no real contral of there actions there porgramed with mind contral implants were the others have free will. Btw tell a angel cartel member i want to stick this mind contral implant in your head and watch want happen given most are minmatar. |
Rico Minali
Sons Of 0din Fatal Ascension
826
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Posted - 2012.06.29 09:20:00 -
[5] - Quote
I am all for this. As long as it only happens in lowsec.
Doesnt have to have all the incursion mechanics even, just have large NPC fleets drop in and invade.
But teh main point is, no incursions should happen in hisec for all teh previous reasons, storyline, risk vs reward blah blah blah. Trust me, I almost know what I'm doing. |
sabre906
Old Spice Syndicate Sailors of the Sacred Spice
398
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Posted - 2012.07.03 03:33:00 -
[6] - Quote
Rico Minali wrote:I am all for this. As long as it only happens in lowsec.
Doesnt have to have all the incursion mechanics even, just have large NPC fleets drop in and invade.
But teh main point is, no incursions should happen in hisec for all teh previous reasons, storyline, risk vs reward blah blah blah.
Yes. Let's waste manhours on lulzsec content that no one will care about. We already have lowsec incursions, once you use it, you get to have more. Until then, no soup for you Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
Serena Rae
Links are UP.
0
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Posted - 2012.07.03 08:06:00 -
[7] - Quote
sabre906 wrote:Rico Minali wrote:I am all for this. As long as it only happens in lowsec.
Doesnt have to have all the incursion mechanics even, just have large NPC fleets drop in and invade.
But teh main point is, no incursions should happen in hisec for all teh previous reasons, storyline, risk vs reward blah blah blah. Yes. Let's waste manhours on lulzsec content that no one will care about. We already have lowsec incursions, once you use it, you get to have more. Until then, no soup for you
Lowsec incursions were run just the same as high sec incursions with the difference that u had 4 or 5 entities fighting over the 1 incursion (test/goons, Fearless., Balex, Team Liquid off the top of my head) They werent run 23/7 like the high sec ones b/c of the pvp. Honestly Lowsec needs a 2nd incursion and to be completly reverted to the old way of incursions b/c the way they are now the risk is way too high to run sites with the random spawn mechanic |
Reaver Glitterstim
Dromedaworks inc
170
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Posted - 2012.07.07 18:16:00 -
[8] - Quote
Blood Raiders are just a bunch of left-wing barbarians who are fed up with their extreme right-wing relatives a few jumps over. And for that matter, Angel Cartel are just Minmatar who have a very reasonable fear of too much government. Guristas can barely organize a fleet formation, I don't think their skirmishes will ever erupt into something worthy of being called a war. And Serpentis are just on a really long and crazy drug trip.
No, the only real pirate threat out there is Sansha Kuvakei, the mad genius bent on taking over the galaxy one horrifying step at a time. -á"The Mittani: Hated By Badposters i'm strangely comfortable with it" -Mittens |
Mardon Hashur
Imperial Academy Amarr Empire
0
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Posted - 2012.07.23 00:15:00 -
[9] - Quote
Current incurions are difficult for new players how are in a frig and have little or no combat experiance. I agree that the current parite factions are not a real threat. So maby instead of incursions for piratees maby npc's could give players a notice that parites aee becoming a proplem and give a reward to players who go out and kill these piretes based on how many kills are acumalated by the player and how difffacult the enamy was. |
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